Dominion > Variants and Fan Cards
BryGuy's printed Horizontals both borrowed & original
BryGuy:
So thank you all for so many great ideas many of which lead to ideas of my own. Below are the various landscapes that i have printed, some are mine and some are others. The attribution is on the card.
* Gopher is a token that can be traded for a future Buy, just like Coffer and Villager for future coins and actions respectively.
* A Crystal is a Treasure-Curse: $2, -2 Victory.
* A Spell is an Action-Cursed card: +1 Card, +1 Action, -1 Victory. I borrowed from Carline.
Landmarks:
Projects:
Events:
Artifacts:
States:
I have several cards that include the language on Nice. So i made this state to reduce words on those cards and make tracking a little easier. While most are a simple take Nice, Carline's Tale-Teller will take several.
Edicts:
So little space on these cards, had to use a different format for this one.
My general policy on Edicts is that if they can be made into an Event or a Project, then i'll do that instead.
Commodore Chuckles:
Hopeful looks neat but I assume you meant that the ability can be used every turn? If so, it should say "once every turn", not "once this turn".
Colosseum's "other than this" doesn't make any sense. Colosseum is a Project, so it can't be gained (buying a Project isn't considered gaining it.)
Revise is confusing. Does it mean "Gain another card, costing up to $2 more if the trashed card costs $4, otherwise costing up to $1 more?"
I think Parting is too strong for $3.
I believe the original version of Foreign Exchange said "If you have no Coffers, +3 Coffers." Did you change it on purpose? If so, the change doesn't make sense. In the original version, "If you have no Coffers" limits the power. Here, the power is unlimited, but only if you're already in a good position. But if it's the only thing in the game that gives Coffers, then it literally never does anything.
BryGuy:
--- Quote from: AJL828 on November 23, 2021, 05:12:32 pm ---
Colosseum
Project ($7)
Whenever you gain a card other than with this, you may gain a cheaper card that shares a type with it.
Another idea I got from mish-mashing some existing cards (this time Haggler and Sewers). I made the extra gaining optional to keep you from possibly getting junked up, and blocked it from its own gains to make sure things don't accelerate too quickly. Unlike Haggler it can gain you some extra Victory cards near the end of the game, and it also doesn't require any terminal or stop card space.
--- End quote ---
I just used this and do what i normally do, add the attribution for the maker and art, and in this (and some) case(s) get new art.
BryGuy:
Maybe for Asper's Parting, i should add "Once per turn, ...". The price of $6 for a $5 card seams fine to me. Initially i did not consider two buys in one turn, but the added language should shore-up his Horizontal.
Asper's cards http://forum.dominionstrategy.com/index.php?topic=9231.0
BryGuy:
Thank you for all the feedback. I updated Foreign Exchange and Hopeful on my side and will get that here soon.
For Revise the second sentence means "If trashed card cost >3 gain another card costing up to 1 more." and "If trashed card cost <4 gain another card costing up to 2 more." In the interest of space i used a math shorthand. I have used this same shorthand on a dozen cards, especially my Seasons cards, which after some playtesting i'll post those.
I really wish there was a way outside of graphics editing to get more words on Horizontals. I may move some longer Edicts, that i have not yet made, to that third card option on the Card Editor.
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