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Author Topic: Mustard's Bracket Week Three  (Read 32452 times)

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Robz888

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Re: Mustard's Bracket Week Three
« Reply #25 on: April 07, 2012, 01:47:33 pm »
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Robz888 8 - 6 Voltaire
I am now 3/3 at barely eeking out each round with a 4/3 win.

Voltaire 24 - 36 Robz888 http://dominion.isotropic.org/gamelog/201204/07/game-20120407-090513-26d5daf0.html
A really boring game with Tactician dominating, due to our 5/2 starts. We also get Ghost Ships, but we have Lighthouses to defend. Well, I get much, much, much luckier, and win for no other reason.

Voltaire 43 - Robz888 32 http://dominion.isotropic.org/gamelog/201204/07/game-20120407-091602-70802669.html
A Sea Hag game with Ghost Ships and slight engine potential, but no trashing. He wins the Curse split, picks up more Golds, Festivals, Ghost Ships, and a Library. It looks over for me, but Treasuries and a Merchant Ship catch me back up. Unfortunately, the Treasuries cause me to pass on Duchies (because then I won't return the Treasuries), and that sort of dooms me. Whoever bought the last Province would have won, but Estates were about to run out and that would have lost me the game, too.

Robz888 49 - 45 Voltaire http://dominion.isotropic.org/gamelog/201204/07/game-20120407-092800-6608af3c.html
Another Sea Hag game. Salvager ends up being fairly important to both of us, as is Tactician. After we both get a Province or two, I make a conscious effort to switch over to Fairgrounds. My Crossroads ease the greening somewhat, and I win fairly comfortably, despite the close score.

Voltaire 35 - 38 Robz888 http://dominion.isotropic.org/gamelog/201204/07/game-20120407-093911-ad6d81c2.html
This was a real nailbiter. I was deciding between Double Ambassador and Ambassador/Lookout, when he opens Sea Hag/Lookout. That answers that question! I expect to crush him, but my Ambassadors collide constantly, and it isn't really working out. Even scarier, he has two Forges, and Forges a Province into a Province. Time to panic. Thankfully, I stumble my way into an excellent Conspirator engine with great support from Great Halls and Pearl Divers. With a heavy heart, I break PPR, because I'm worried about that Forge and I don't think my deck will stand up well to a Duchy dance. Neither of us can buy the last Province for a couple turns, but finally I do. I should have noticed the Conspirator potential much sooner (I took 2 Silvers over Great Halls early on--yuck), but kudos to him for some original thinking that almost paid off here.

Voltaire 45 - 36 Robz888 http://dominion.isotropic.org/gamelog/201204/07/game-20120407-094759-f4cb1d7e.html
Nothing too exciting going on here, so I go with a Bishop plan. He goes Island/Silver, which doesn't scare me. Well, I don't hit $6 until Turn 12, and by then he already has 3 Provinces. So that's that.

Robz888 26 - Voltaire 34 http://dominion.isotropic.org/gamelog/201204/07/game-20120407-095207-8ce37279.html
I suppose this is my most poorly played game, although I'm not quite sure where I went wrong. I go Ghost Ship with support from Bazaars, a couple Golds, and another Ghost Ship. He buys Gold, and almost nothing else, and beats me easily. I thought Ghost Ship would disrupt a Big Money strategy pretty completely, but two of the times I Ghost Shipped him he had Gold/Gold/Silver and Gold/Gold/Gold still in hand. What to do? We each had a Swindler. His hit mine immediately, but a Silver wasn't that much worse for me and the Swindlers really didn't do damage, otherwise.

Robz888 46 - 37 Voltaire http://dominion.isotropic.org/gamelog/201204/07/game-20120407-095756-454a338e.html
I'm a little demoralized from my Ghost Ship losing to his No Ship, going into this game. With no engine potential, this is definitely a Wharf Big Money game. He goes Silver/Silver, I go Silver/Feast. I'm not sure which was better. Well, I mean Silver/Silver is definitely better, but I didn't want to take the risk of not getting a Wharf immediately. Although the risk of that is so low, thinking about it now, I'm almost certainly wrong. Anyway, first turn advantage and adequate luck earns me a win in a boring, but close, game.

Thanks to my opponent for the games!
« Last Edit: April 07, 2012, 01:49:52 pm by Robz888 »
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blueblimp

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Re: Mustard's Bracket Week Three
« Reply #26 on: April 07, 2012, 05:17:25 pm »
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He was able to pair his only Potion and only Horse Trader in two critical turns which enabled the Duchy+VY and Silk Road+VY. If he's less lucky he buys only a Vineyard those turns.
It just looks like a bad bet on average (but it might not be as bad as I feel).

In light of a single HT being his only +buy, it does look like a pretty iffy purchase. It might have been good for me to buy some Potions, actually, since I had enough HTs to get a raw 2 points from them, and I had plenty of +buy.
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Voltaire

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Re: Mustard's Bracket Week Three
« Reply #27 on: April 07, 2012, 06:34:50 pm »
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Voltaire 45 - 36 Robz888 http://dominion.isotropic.org/gamelog/201204/07/game-20120407-094759-f4cb1d7e.html
Nothing too exciting going on here, so I go with a Bishop plan. He goes Island/Silver, which doesn't scare me. Well, I don't hit $6 until Turn 12, and by then he already has 3 Provinces. So that's that.

I have an "ooo, shiny!" problem with Island. There's got to be something hilariously better than them on the board or else I will always, always opt for them (likely at my own expense). That made it nice to win this one.


Robz888 46 - 37 Voltaire http://dominion.isotropic.org/gamelog/201204/07/game-20120407-095756-454a338e.html
I'm a little demoralized from my Ghost Ship losing to his No Ship, going into this game. With no engine potential, this is definitely a Wharf Big Money game. He goes Silver/Silver, I go Silver/Feast. I'm not sure which was better. Well, I mean Silver/Silver is definitely better, but I didn't want to take the risk of not getting a Wharf immediately. Although the risk of that is so low, thinking about it now, I'm almost certainly wrong. Anyway, first turn advantage and adequate luck earns me a win in a boring, but close, game.

Going into the final match 3-3, I was slightly disappointed to have a Wharf+BM game be the deciding match, but you won it fair and square.


Thanks to my opponent for the games!

Same to you! This has been a most enjoyable tournament, and I've had a lot of fun playing against players much better than myself. Hopefully I've picked up a thing or two.
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ArjanB

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Re: Mustard's Bracket Week Three
« Reply #28 on: April 09, 2012, 05:19:24 am »
+1

ArjanB - StickaRicka 7-7

Fun games. I think I had the most luck in the series.
Seaside is my best scoring set so I'm glad I tied StickaRicka.

Game 1: ArjanB - StickaRicka 27-39
cards in supply: Bazaar, Chapel, Embargo, Fishing Village, Ghost Ship, Pearl Diver, Spy, Tactician, Throne Room, and Trade Route

http://councilroom.com/game?game_id=game-20120408-111455-6346977b.html

My English is not that good but I'll try to write some comments on the games.
My first plan was an sort of FV ghost ship . I thought that double tactician wouldnt work out that much.
Should have bought alot more FV's. StickaRicka begins with Chapel what I thought is maybe to slow with Ghost ships against you.
On turn 13 StickaRicka had no cards to discard for his Tactician, at this point we both thought that I would win. On turn 19 I finally bought my second tactician but that was way to late.
Not really happy with this game.


Game 2 ArjanB - StickaRicka 35-35
cards in supply: Apothecary, Bazaar, Coppersmith, Embargo, Fishing Village, Menagerie, Nobles, Pearl Diver, Potion, Salvager, and Smugglers

http://councilroom.com/game?game_id=game-20120408-112516-8958b48b.html

We both have the same plan. FV - nobles - salvager with some bazaars and a Smugglers.
On turn 4 Sticka buys a Potion and I dont know what your plan was? It seems to me that this was a little mistake?
Maybe doing something with the coppersmith?
On turn 14 I thought I was probably winning. 2 province and a duchy up with a good hand.
But then Sticka smuggles a Duchy and buys the last two provinces for the tie.
Quick and nice game.

Game 3 StickaRicka - ArjanB 49- -0

cards in supply: Develop, Ghost Ship, Haven, Lighthouse, Monument, Royal Seal, Smugglers, Spice Merchant, Treasury, and Warehouse

http://councilroom.com/game?game_id=game-20120408-113151-a3efe66e.html

Didnt like this game. We both open Monument - Silver. Sticka bought some more Money and hits 8 alot. I didnt and felt behind to never come back. Ugly game.


Game 4 ArjanB - StickaRicka 46-42

cards in supply: Adventurer, Apprentice, Caravan, Lighthouse, Moneylender, Native Village, Sea Hag, Smugglers, Tunnel, and Warehouse

http://councilroom.com/game?game_id=game-20120408-114301-6d2cee66.html

2.5 - 0.5 A little bit upset that I didnt won a game yet and a little bit afraid of getting crushed again.

The nect Kingdom was funny and I really liked it. Sticka went for a double Sea Hag , with some drawing power and money. I bought a singel Sea Hag and went for a Tunnel - Warehouse. ( which I hoped it was not to slow)
I was glad that I finally won a game. And also real nice that it did it with a different strategy.


Game 5 StickaRicka - ArjanB 19-53

cards in supply: Caravan, Highway, Hoard, Merchant Ship, Navigator, Pirate Ship, Potion, Rabble, Scrying Pool, Sea Hag, and Wharf

http://councilroom.com/game?game_id=game-20120408-115217-dc4f36be.html

No lighthouse this time. Sticka was unlucky to get a 5-2 split. Still he should have gone for the Sea Hag instead of the wharf.
On turn 6 I bought a Hoard over a  Gold. Dont know if that is the best decision but I looooove Hoard.
Sticka buys on turn 9 a Potion. I think that was far to late.
I bought some Wharves and getting some gold from the Hoard and surfed to an easy victory

Game 6 StickaRicka - ArjanB 1 - -4

cards in supply: Bazaar, Bridge, Merchant Ship, Outpost, Pearl Diver, Pirate Ship, Quarry, Tactician, Trade Route, and Witch

http://councilroom.com/game?game_id=game-20120408-115919-872a3bbf.html

looool, I wasnt paying attention on three piling. We both went for a double Tactician, with bridges, bazaars and witches to built up some kind of mega turns.

I lost connection after my turn 15 and when I came back the game was over. Sticka tree piled and won the game. I really didnt notice that it was going to be tree piled.


Game 7 ArjanB - StickaRicka 52-32

cards in supply: Ambassador, Festival, Hoard, Island, Lighthouse, Minion, Mountebank, Navigator, Pearl Diver, and Treasury

http://councilroom.com/game?game_id=game-20120408-120825-d7755d2f.html

The last game that I just have to win to tie the score. Our first ambassador and thankfully the only one.
A lot of attacking card. I got a 5-2 split and open Mountebank - Lighthouse. I wouldnt give my 5-2 split a really huge advantage cause ambassador seems to me a good counter card and there is lighthouse. StickaRicka opens Ambassador - Island.
I went for some  Mountebank - Minions - Hoard to buy green cards. I get a bit lucky for hitting 8 alot.


Thanks to Sticka for the games. I really enjoyed playing against you. I wish you the best luck for the rest of your games.
I would love to hear your comments about the games.
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Lekkit

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Re: Mustard's Bracket Week Three
« Reply #29 on: April 09, 2012, 02:46:18 pm »
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I know it's been easter and all, but I still haven't heard anything from JanErik...
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Dubdubdubdub

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Re: Mustard's Bracket Week Three
« Reply #30 on: April 10, 2012, 09:08:18 am »
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Hi everyone,

I'm deeply sorry, but I have to drop out of this competition. I will contact Luliin and lespeutere myself; I was to play both of them tomorrow afternoon (because I missed my match with luliin last week).
It's nothing to worry about, but personal reasons keep me from playing for quite a while.

If I may give a suggestion to make up for luliin and lespeuteres loss of points, I'd advise letting the two of them play each other. Luliin's points would account for her week 2 match, lespeutere's for his week 3 match.

Really, I feel awful, but I can't help it.
« Last Edit: April 10, 2012, 09:37:59 am by Dubdubdubdub »
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Lekkit

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Re: Mustard's Bracket Week Three
« Reply #31 on: April 10, 2012, 10:36:43 am »
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Sorry to hear that you're dropping out. Hope it's nothing too serious.
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ArjanB

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Re: Mustard's Bracket Week Three
« Reply #32 on: April 10, 2012, 12:47:01 pm »
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I know someone who can replace dubdubdubdub if that is oke with everybody?

 
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Rabid

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Re: Mustard's Bracket Week Three
« Reply #33 on: April 10, 2012, 01:59:01 pm »
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Rabid 4  - 3  Mangsky    (8 - 6)

Game 1
http://dominion.isotropic.org/gamelog/201204/10/game-20120410-094600-817ee608.html
My Governor/lighthouse start should put me way ahead, I think I greened to early and Mangsky very nearly steals this game.

Game 2
http://dominion.isotropic.org/gamelog/201204/10/game-20120410-100033-aea75a27.html
Swindler / cutpurse vs Swindler / Silver.
They don't clash and the cutpurse reduces a few $5 to $4, a well deserved win for Mangsky.

Game 3
http://dominion.isotropic.org/gamelog/201204/10/game-20120410-101557-53cfca80.html
Warehouse / Seahag vs Wharf / Hamlet on a KC Goons board.
My Turn 4 Hag, discards the wharf, and I am way ahead.

Game 4
http://dominion.isotropic.org/gamelog/201204/10/game-20120410-103433-89e4a86b.html
Really hard board, black market + tactician. + attacks.
My 2nd tactician gets swindled and I think I'm in trouble.
But I think my Turn 10 Mint to trash 6 coppers really helped.
Really hard game that I think we both played far from perfectly.

Game 5
http://dominion.isotropic.org/gamelog/201204/10/game-20120410-103906-a6692c7a.html
SeaHag / Smugglers vs Tournament / Smugglers
We both hit lots of gold with our smugglers, I get the first prov on T10, then draw it with tournament, start of next shuffle, giving me a huge lead.

Game 6
http://dominion.isotropic.org/gamelog/201204/10/game-20120410-104238-7b895dac.html
Lighthouse / double jack mirror.
I think I buy to much Money in this game, for example Turn 9 could be a duchy I think?

Game 7

http://dominion.isotropic.org/gamelog/201204/10/game-20120410-105421-48eca028.html
Stange game not quite sure what happened.
I think I was ahead around turn 16, with a 2 to 0 gold lead.
So decide to go for the 3 pile win taking 2 estates.
The next few turns don't go me way, and nice play from Mangsky wins it 15 to 10. (Should have been 12 to 10 two turns earlier)

Thanks for the match Mangsky, good luck with the rest of the event.
« Last Edit: April 10, 2012, 03:35:46 pm by Rabid »
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lespeutere

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Re: Mustard's Bracket Week Three
« Reply #34 on: April 10, 2012, 03:03:59 pm »
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I know someone who can replace dubdubdubdub if that is oke with everybody?

I wouldn't mind. I think best would be if s/he could repeat Dubdubdubdub's 1st match?!
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Mic Qsenoch

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Re: Mustard's Bracket Week Three
« Reply #36 on: April 10, 2012, 09:24:28 pm »
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Game 1 - I choose Jack over Merchant Ship on 5/2, I didn't have a particular reason for doing this and I have no idea which is the better opening here. Maybe it lets me have enough money to finish the game stronger?

Game 2 - WanderingWinder gets a Bishop, which seems really good in a long game like this one. I just play BM Ghost Ship with, I think, too few Ghost Ships. He wins.

Game 3 - Mirror match with Wharf BM, he has more Wharves, I have more money. I get out to a big lead, and he can't catch up, but I imagine this game is decided mostly by shuffle luck.

Game 4 - Minion is on the board. I plan on going for them and get a Lookout to thin my deck, but he gets Minions faster so I switch to money. He buys a bunch of Minions, but still struggles to get to $8.

Game 5 - A Sea Hag slog with Scheme and Wharf. He buys a bunch of Schemes, while I try to pick up silver. We split the curses and I feel like my economy is in better shape. He buys up most of the Native Villages, and I am looking to end it on piles. This is where I make a huge misplay, on Turn 20 I buy two Estates instead of one Scheme. For whatever reason I was thinking $4 was enough to pick up a Scheme and an Estate. I buy the penultimate scheme on my next turn and then he draws a bunch of cards off the mat and plays a Bank for double Province and the win. I definitely should have pulled this one out.

Game 6 - Bazaar, Peddler, Wharf, Feast, Lighthouse. He uses Feast a lot more than me, I just try to buy a lot of Wharves and Peddlers. I get an early lead. I never pick up Gold or Platinum, and his deck is definitely stronger at the end, but I run a third pile out before he can catch up.

Game 7 - I play Ambassador BM, which makes my Amabassador kind of pointless. I also don't notice and completely ignore the synergy between Tactician and Bank, which he uses to great advantage. I am definitely outplayed here.

This series wasn't exactly thrilling. Several mirror matches, which were inevitably decided by shuffle luck. But at least I get my 15 minutes of Dominion fame on the WanderingWinder Youtube channel. Thanks for the games WW.
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blueblimp

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Re: Mustard's Bracket Week Three
« Reply #37 on: April 10, 2012, 10:07:14 pm »
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Game 1 - I choose Jack over Merchant Ship on 5/2, I didn't have a particular reason for doing this and I have no idea which is the better opening here. Maybe it lets me have enough money to finish the game stronger?

The simulator likes your 2 jacks 1 lighthouse 1 ship approach over WW's 2 ships 1 jack 1 lighthouse. Favoured 54/42 on a 5/2 start. Bots below. (Except for these purchases, they follow standard BMU rules.)

Code: [Select]
<player name="WanderingWinder Game 1"
 author="blueblimp"
 description="Buy 2 Merchant Ships; 1 Jack once having a Silver; and Lighthouses with $2.">
 <type name="BigMoney"/>
 <type name="TwoPlayer"/>
 <type name="SingleCard"/>
 <type name="Optimized"/>
 <type name="Province"/>
 <type name="Bot"/>
 <type name="UserCreated"/>
   <buy name="Province">
      <condition>
         <left type="getTotalMoney"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="18.0"/>
      </condition>
   </buy>
   <buy name="Duchy">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="4.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Gold"/>
   <buy name="Duchy">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="6.0"/>
      </condition>
   </buy>
   <buy name="Merchant_Ship">
      <condition>
         <left type="countCardsInDeck" attribute="Merchant_Ship"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Jack_of_all_Trades">
      <condition>
         <left type="countCardsInDeck" attribute="Jack_of_all_Trades"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Silver"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="0.0"/>
      </condition>
   </buy>
   <buy name="Silver"/>
   <buy name="Lighthouse"/>
</player>

Code: [Select]
<player name="Mic Qsenoch Game 1"
 author="blueblimp"
 description="Buy 2 Jacks; 1 Merchant Ship; and Lighthouses with $2.">
 <type name="BigMoney"/>
 <type name="TwoPlayer"/>
 <type name="SingleCard"/>
 <type name="Optimized"/>
 <type name="Province"/>
 <type name="Bot"/>
 <type name="UserCreated"/>
   <buy name="Province">
      <condition>
         <left type="getTotalMoney"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="18.0"/>
      </condition>
   </buy>
   <buy name="Duchy">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="4.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Gold"/>
   <buy name="Duchy">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerOrEqualThan" />
         <right type="constant" attribute="6.0"/>
      </condition>
   </buy>
   <buy name="Jack_of_all_Trades">
      <condition>
         <left type="countCardsInDeck" attribute="Jack_of_all_Trades"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Merchant_Ship">
      <condition>
         <left type="countCardsInDeck" attribute="Merchant_Ship"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
   </buy>
   <buy name="Silver"/>
   <buy name="Lighthouse"/>
</player>
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Geronimoo

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Re: Mustard's Bracket Week Three
« Reply #38 on: April 11, 2012, 04:43:20 am »
0

Jack is broken... A little surprised WW didn't know that yet :)
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Dubdubdubdub

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Re: Mustard's Bracket Week Three
« Reply #39 on: April 11, 2012, 05:49:04 am »
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I know someone who can replace dubdubdubdub if that is oke with everybody?

I wouldn't mind. I think best would be if s/he could repeat Dubdubdubdub's 1st match?!

I'm sorry this makes for such an organizational (is that even a word?) mess. It really isn't something serious; I just had some changes in my life that make it impossible to play the next 2 months.
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DG

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Re: Mustard's Bracket Week Three
« Reply #40 on: April 11, 2012, 07:40:39 am »
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DG 4 : 3 Young Nick

DG 78 : 67 Young Nick http://dominion.isotropic.org/gamelog/201204/10/game-20120410-171640-596952ed.html
DG 29 : 34 YoungNick http://dominion.isotropic.org/gamelog/201204/10/game-20120410-172541-3bcfb677.html
DG 22 : 14 Young Nick http://dominion.isotropic.org/gamelog/201204/10/game-20120410-173205-5da39815.html
DG 47 : 21 YoungNick http://dominion.isotropic.org/gamelog/201204/10/game-20120410-174309-43b87cf7.html
DG 27 : 34 YoungNick http://dominion.isotropic.org/gamelog/201204/10/game-20120410-175020-4cc8e0cd.html
DG 43 : 29 YoungNick http://dominion.isotropic.org/gamelog/201204/10/game-20120410-181135-206ba50c.html
DG 17 : 39 YoungNick http://dominion.isotropic.org/gamelog/201204/10/game-20120410-181633-b9d2abb9.html

First game: Tactician/monument/king's court where we lacked extra buys (or finesse) to keep the decks under control in the endgame, making the result very chancy.

Second game: Mixed drawing engine with border villages.

Third Game: Just my sort of stuff. Sea Hags with transmutes to rescue the deck.

Fourth Game: Tournament/Ambassador game with a tense period before getting the first prize. It then went entirely my way with 3 prizes in a turn followed by lots of eye-catching play to finish.

Fifth Game: Good wharf engine enabled by the cellar. I missed the boat opening with cutpurse.

Sixth Game: I forged a slow but deadly scrying pool deck in an ambassador game. Scrying pool/ghost ship/scrying pool and ambassador can't be fun to play against. I even had to take extra turns buying duchies to overturn his big lead safely. Sorry Nick.

Last game: Another nice fast wharf engine for Nick that wasn't going to be beaten.

Thanks for the games Nick.
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luliin

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Re: Mustard's Bracket Week Three
« Reply #41 on: April 11, 2012, 09:14:47 am »
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I know someone who can replace dubdubdubdub if that is oke with everybody?

I wouldn't mind. I think best would be if s/he could repeat Dubdubdubdub's 1st match?!

I agree with lespeutere.
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ArjanB

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Re: Mustard's Bracket Week Three
« Reply #42 on: April 11, 2012, 10:16:11 am »
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Also replaying the first match? Against Mangsky?

MMM, you agree with this?

loes u will replace dubdubdubdub.
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lespeutere

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Re: Mustard's Bracket Week Three
« Reply #43 on: April 11, 2012, 11:33:56 am »
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Also replaying the first match? Against Mangsky?

MMM, you agree with this?

loes u will replace dubdubdubdub.


If loes u and Mangsky agree. I think it's the fairest option as there is a little difference in levels between loes u and Dubdubdubdub. It might not matter but it might do. And then if luliin and me play each other instead of the matches against Dubdubdubdub we would play each other twice so it would all pretty much thwart the idea of having a league style at this stage of the tournament, imo.
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mangsky

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Re: Mustard's Bracket Week Three
« Reply #44 on: April 11, 2012, 11:41:05 am »
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who gets replaced and what gets replayed? lol

gl rabid! those were awesome games!
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lespeutere

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Re: Mustard's Bracket Week Three
« Reply #45 on: April 11, 2012, 11:44:41 am »
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Dubdubdubdub had to resign from the tournament.
ArjanB suggested loes u as a replacement.

These are facts. We made some suggestions (see above) on how to resolve this and are now looking forward to MMM making a decision. :)
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mangsky

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Re: Mustard's Bracket Week Three
« Reply #46 on: April 11, 2012, 11:57:47 am »
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so who has to play him all over again?
just me?
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Eevee

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Re: Mustard's Bracket Week Three
« Reply #47 on: April 11, 2012, 12:17:07 pm »
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MrEevee beats luliiin 6-1 (12-2)


1. http://dominion.isotropic.org/gamelog/201204/11/game-20120411-075827-777f4967.html
MrEevee 65 - luliin 80
Wharf-BM mirror with colonies. I go first, dont even draw bad, still lose. Dont know where I misplayed if I did though.

2. http://dominion.isotropic.org/gamelog/201204/11/game-20120411-080253-7bc3167f.html
luliin 23 - MrEevee 50
luliin goes for ambassador-ambassador, I open silver-smithy and bigmoney my way to a pretty easy win. I drew well but ambassador looks really ineffective here, i was feeling confident when he opened with one, when he got the 2nd i felt it was almost gg. Didnt even defend myself with lighthouses.

3. http://dominion.isotropic.org/gamelog/201204/11/game-20120411-081031-6907e76f.html
luliin 37 - MrEevee 45
I mirror his silver-mining village, he transitions into wharf-BM by trashing his MV, I have trouble getting to 5 so not only do I keep mine, I actually buy a couple more. MV-wharf engine prevails (trashing them for money in the end is good!), I manage to win. Really close one, I felt I was significantly behind but somehow got there. Mining village is a card I dont feel I play all that well.

4. http://dominion.isotropic.org/gamelog/201204/11/game-20120411-082551-7d9baf3d.html
luliin 30 - MrEevee 43
Very interesting and fun board, it's very nice to see develop shine. I got to 8 with a tactician in hand several times in the end game, makes me feel like buying the tactician was a mistake even though it was probably just bad luck. I buy two potions to score me some 5 point vineyards but draw them always at the wrong time and just province away to the victory. Dont really understand how I got to 8 here this often.

5. http://dominion.isotropic.org/gamelog/201204/11/game-20120411-083304-01142de7.html
luliin 29 - MrEevee 39
Lookout-seahag into governors for us both. I invest pretty heavily on lighthouses and buy some gold, he gets more governors. Happy with how I played, especially the end game.

6. http://dominion.isotropic.org/gamelog/201204/11/game-20120411-083744-4895828f.html
luliin 39 - MrEevee 49
My money is bigger (luckier) in a pretty straightforward island-bazaar mirror. Smugglers is really good for 2nd player.

7. http://dominion.isotropic.org/gamelog/201204/11/game-20120411-084423-daebcf05.html
luliin 27 - MrEevee 45
luliin goes for fishing village-pirate ship, I counter with fishing village - navigator aiming to buy a mint asap to cripple his pirate ships. I manage to do just that and trash 3 coppers on turn 4, meaning he can only get his ships up to 4. When my deck gets thicker I buy a gold which I then mint 4 times, outpost is really good for my deck (especially so because of menageries). Really happy with how I played this one too.

Thanks for the games luliin, good luck for future rounds.
« Last Edit: April 11, 2012, 12:27:45 pm by Eevee »
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Tonks77

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Re: Mustard's Bracket Week Three
« Reply #48 on: April 11, 2012, 03:30:57 pm »
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Tonks77 beats AngBoy 4-3 (8 Points to Tonks, 6 Points to AngBoy)

Game 1: AngBoy 25 - 29 Tonks77
http://councilroom.com/game?game_id=game-20120411-110747-7090e9cf.html

Game 2: AngBoy 78 - 22 Tonks77
http://councilroom.com/game?game_id=game-20120411-112354-b7c16650.html
His Ghost ship hit me constantly, leading to a clear win

Game 3: Tonks77 32 - 34 AngBoy
http://councilroom.com/game?game_id=game-20120411-113139-1edaaf42.html
Breaking the PPR was no good idea

Game 4: Tonks77 16 - 15 AngBoy
http://councilroom.com/game?game_id=game-20120411-114234-41dbd1d9.html
In the last turn I buy the last 3 warehouses and an estate for the close win.

Game 5: AngBoy 30(?) - 33(?) Tonks77
http://councilroom.com/game?game_id=game-20120411-114915-1a579457.html
Now it was AngBoy's turn to break the PPR for the loss.

Game 6: AngBoy 44 - 32 Tonks77
http://councilroom.com/game?game_id=game-20120411-115632-c1549625.html
Sea Hag was a bad idea against Lighthouses. And the only curse I could give him turns out to be exactly the 10th different one to upgrade his Fairgrounds  :-\

Game 7: Tonks77 18 - AngBoy resigned.
http://councilroom.com/game?game_id=game-20120411-121028-2e89c1be.html
I win the ambassador war, transitioning into FV-Wharf-Scrying Pool. After I start giving him curses with Amb he resigns.

Maybe more comments later.




« Last Edit: April 12, 2012, 10:11:28 am by Tonks77 »
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WanderingWinder

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Re: Mustard's Bracket Week Three
« Reply #49 on: April 11, 2012, 11:10:59 pm »
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Videos are up
Game 1: Jack ain't broken, and in fact I think my big mistake, if any, is that I bought one too early (or maybe at all?). Also, should have maybe gone for the third MS over a silver. Anyway, I think the big thing here is first turn advantage. I'm quite in the game, at any rate. Throw the bots out the window on this, at least if you don't really really want to waste a lot of time messing around with the buy conditions. The jack thing isn't so much that I need a silver before I'll get one, it's that I want my deck to be big enough. Maybe I shouldn't grab one at all. Also, note that the lighthouse collided well with the jack... and a big thing here is that I (the MS/Jack player) should not be so keen to trash estates as the sim probably thinks. In any case, I still think that MS>Jack here as an open, though it's gonna be so close it'll be very hard to conclusively tell.

Game 2: If you're playing BM/Ghost ship, you want a LOT of ghost ships. Even over golds. No, seriously. Well, I sorta like bishop because the game's going to be long, but I'm really not sure whether a well-played Ghost ship/BM strategy might just run it over here, without extra actions? NV not the greatest for those, but hey, not terrible. So I think I slightly outplayed him here, a bit less than the difference last game, though still maybe a 55/45 split, plus first turn gets me the win? Not like it was that big a gap in strategy strength.

Game 3: Yeah, mostly shuffle luck together with being second player has me back-footed, I probably green too early, and I get squeezed out. Not a lot going on here.

Game 4: I'm dumbfounded at how well he does here, with so few minions, getting attacked so often, as second player. I actually get points at a reasonably good clip, and don't particularly have problems hitting 8. But my attacks seem to slow him basically not at all. Maybe he just gets lucky draws. Or maybe I really don't understand what's happ'ning.

Game 5: So, can someone tell me how to play scheme/sea hag? Somehow I always seem to do better with just plain old sea hag. I definitely overbought schemes here, but should I get two before switching to silver, or wait for three? Or does it matter how many curses have been given out and stuff? It doesn't help how often I get exactly $2 (that's what all the NVs are about), that it takes me forever to reach $5, or that my sea hag precedes my scheme chain catching up to it. Which means even as first player with so many schemes, I don't win the cure war. Ick. Also don't get to sue the NV-is-soft-counter-to-Hag ability AT ALL. But my opponent botched this one so badly, uncharacteristic based on what I've seen from his overall level of play, or that in the rest of the match. Not only is there the wishy-washy endgames, but he does NOT get enough wharves, prefers gold to bank... just a bunch of little to medium things while he has an advantage that give me a sliver of daylight, then the endgame thing leaves the door open a crack, and it's just enough time for me to burst through and win, doing the strategic points he missed, albeit way, way later.

Game 6: I think this was pretty even/luck decided. I get lots of weird amounts of money with extra buys, and I don't know what to do with them so well. That's what the feasts were largely about. HoP also looks good to me here, but I can't get it to connect so well, and it was probably a waste of time. I also lose the wharf split, and the peddler split decently badly. This is exactly the kind of situation where I feel at my weakest. I know I need to go for the engine, but I'm not sure exactly which components to get and most especially, in which order to get them. And so I'm sure he outplayed me here, though I'd love to here the thoughts of a guy like chwhite or Marin, who I'm sure would wipe the floor with either of us.

Game 7: Ambassador would be terrible here. But then mountebank would be strong. Which makes you want ambassdor to counter. Which makes you not want mountebank. But amb straight up probably loses to some money thing. So it looks like rock paper scissors, except amb player will grab mounte against a non-amb opponent, and win there too, so that's the way you go. And we both do. But the big thing is that I spend my first $6 on a tactician, grab a bank, and ride that, with a touch of luck, to a win.
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