I can't figure out how to post the Generated Card, so I will just post the following:
To post an image from the generator, you have to save it, then upload it to a site like imgur. Once you do, you can copy and paste the image's URL and post it using this code:
[img]https://i.imgur.com/WhrPhJZh.png[/img]
You can modify the code by setting the image's height or width:
[img width=250]https://i.imgur.com/WhrPhJZh.png[/img]
I tend to like a width of 250 for posting my regular cards (as opposed to landscapes, which I set at a height of 250).
Wow. well, I guess I actually have to get into the judge's head to win these sorts of things, huh. When I originally created this card, it seemed the consensus was that Last Watch was fine as-is, but your comments are going to be taken into consideration. I hope my other two cards weren't as op as you think this one is.
The other cards don't appear to be as OP. Caravaneer may be borderline (I haven't had a ton of time to think about it). It's a similar concept. Setting aside any other Reserve cards you might have, a player can call all of their copies of Caravaneer from the Reserve mat, then if they have one more in their deck, play it to put them all back on the Reserve mat. Getting +2 Cards from your Reserve mat is like getting +3 from your hand, making these more like double Labs. But (importantly) it costs $5, and to keep it going you consistently need another copy each time you want to replay your existing set. The cards will eventually run out, and you will have other things you want to buy instead. By contrast, you can potentially play every copy of LW every turn. But, even after it falls apart, you may be able to start getting the Caravaneers back pretty quickly, and start chaining them thereafter.
Black Gold is relatively strong with Alt-VP cards like Mill, but even there you still have to forego any benefit if you want to turn it into a Gold.
The notion that Horselord would be weak if it gained 2 Horses on average is ridiculous. There is first of all the on-gain Horse-gaining and second of all, Horses are more similar in power level than immediate draw.
I didn't say it would be weak if it gained 2 Horses on average, I said it would be weak if it almost always gained one Horse, and sometimes gained 2 (which would be the case if you bought it for a deck with a single gainer/remodeler and no +Buy). I think that, or decks where players only ever gain 1 card (not counting Horse gaining) per turn are fairly common.
@emtzalex the level of detail you went into for judging each card was impressive. Thank-you
You're welcome.