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Author Topic: Weekly Design Contest #149: The Resurrection  (Read 5307 times)

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4est

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Weekly Design Contest #149: The Resurrection
« on: April 14, 2022, 11:32:58 pm »
+10

With Good Friday and Easter right around the corner, I've got Resurrection on my mind. So here's this week's challenge:

Design a card or landscape that can retrieve another card (or itself) out of the Trash.

Acceptable submissions include:
  • Cards that can gain other cards from the Trash, such as Lurker, Graverobber, Rogue, or Treasurer
  • Cards with when-trash clauses that pull themselves back out of the Trash, such as Fortress or Lich.
  • Trashing Attacks that trash and then "steal" from trashed cards, such as Noble Brigand or the now removed Thief.
  • Any other creative idea you can come up with that can "resurrect" trashed cards.

Other rules and suggestions:
  • Your entry must somehow facilitate moving a previously trashed card out of the Trash.
  • It doesn't necessarily have to be gained, or even return to a player. Returning trashed cards to the Supply or somewhere else is acceptable.
  • Cards that can gain copies of themselves when trashed (like Acolyte) or otherwise trash themselves into other cards (like Urchin or Hermit) will not be accepted.
  • Cards that only play other cards from the Trash but do not cause them to leave the Trash, such as Necromancer, will not be accepted.
  • Be sure to consider how cards might get into the Trash as not every Kingdom has a trasher. Notice that Lurker, Graverobber, Rogue, and Treasurer all have the ability to trash other cards. Fortress and Lich do not, though they still have utility apart from their when-trash clauses.
  • I will accept split piles or non-Supply cards as part of your submission, just try to keep things to no more than two cards if possible.
  • Also think about card interactions, particularly trash-for-benefit cards. Obviously these tend to play quite nicely with these sorts of cards, but be wary of making something that's too busted. (Although I guess there's plenty of crazy official stuff down this road already, ahem looking at you, Lurker + Hunting Grounds).
  • Don't make me squint. Eliminate unnecessary words and complexity where possible.

Judgement Details:
  • Entries and revisions must be submitted by 5:00 PM CDT (10:00 PM UTC) on Friday, April 22. I'll have results posted on Sunday, April 24.
  • Entries will be judged on ingenuity, balance, simplicity, and creative/appropriate use of the "resurrection" mechanic.

Have fun! With trashing historically always feeling like a very permanent act in Dominion, things like Fortress, Graverobber, and Lurker broke my brain when they were released, and I love the way they change up the game. There's a variety of directions people can go this week and I'm excited to see your designs!



Entries:

Pawn Shop by Gubump
Gravedigger by Carline
Reclaim by xyz123
Debt Collector by NoMoreFun
Copycat by Timinou
Crucifixion and Boulder by Ultimate Geek
Reforge by AJL828
Locator by jakav
Buried Treasure by Commodore Chuckles
Family Grave by Xen3k
Iron Mine by spineflu
Undead Horse by LibraryAdventurer
Ranch by Joxeft
Phoenix by emtzalex
Ship Captain by faust
Recycled Goods by X-tra
Mass Resurrection by lompeluiten
Tenant by infangthief
Enchanter by JW
« Last Edit: April 22, 2022, 01:16:46 am by 4est »
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Gubump

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Re: Weekly Design Contest #149: The Resurrection
« Reply #1 on: April 15, 2022, 12:13:55 am »
+5

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All of my fan card mockups are credited to Shard of Honor and his Dominion Card Image Generator (the new fork).
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Carline

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Re: Weekly Design Contest #149: The Resurrection
« Reply #2 on: April 15, 2022, 05:42:07 am »
0

Have fun! With trashing historically always feeling like a very permanent act in Dominion, things like Fortress, Graverobber, and Lurker broke my brain when they were released, and I love the way they change up the game. There's a variety of directions people can go this week and I'm excited to see your designs!

One thing that would be fun to see is the cards submited in this contest in the same Kingdom.
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Carline

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Re: Weekly Design Contest #149: The Resurrection
« Reply #3 on: April 15, 2022, 05:47:20 am »
+2




In contest 96 I already submited a card with this name and picture. This one is a version I posted in my set Venus thread right after that, which is, however, very different from that contest version.
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xyz123

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Re: Weekly Design Contest #149: The Resurrection
« Reply #4 on: April 15, 2022, 12:09:15 pm »
0

Reclaim
Action
$5

$2

Trash a card from your hand. +1$ per $ it costs.
Play any number of treasures from your hand. You may buy a differently named card from the trash.

- A Remodel/Salvager mash up that allows you to buy cards from the trash. You can gain a more expensive card if you pay the difference in cost, similarly you can gain a cheaper card and pocket the difference.
- As you are buying a card from the trash it will trigger any on buy clauses.
« Last Edit: April 15, 2022, 12:12:49 pm by xyz123 »
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LibraryAdventurer

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Re: Weekly Design Contest #149: The Resurrection
« Reply #5 on: April 15, 2022, 11:57:13 pm »
+2

Wow, so far we already have 3 Salvager variants.

NoMoreFun

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Re: Weekly Design Contest #149: The Resurrection
« Reply #6 on: April 16, 2022, 04:56:47 am »
+10

Debt Collector
Action - $5
+2 Cards
This turn, at the start of Clean-up, trash a card you would discard from play this turn.
_______
When you trash this, put it on top of your deck.
« Last Edit: April 19, 2022, 06:20:05 am by NoMoreFun »
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Timinou

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Re: Weekly Design Contest #149: The Resurrection
« Reply #7 on: April 16, 2022, 10:21:33 am »
+3



Quote from: New version
Copycat
Action - $4
Play an Action card from your hand twice. Trash it. If you did, you may gain a differently named non-Victory card from the trash.
-
Setup: Add an unused Action card pile costing $5 to the trash.

Quote from: Original
Copycat
Action - $4
Play an Action card from your hand twice. Trash it. You may gain a differently named non-Victory card from the trash.
-
Setup: Add an unused Action card pile costing $5 to the trash.

Copycat is like Counterfeit for Actions.  I think trashing your Action cards in exchange for playing them twice is generally not that desirable, which is why like Procession, Copycat is also essentially a remodeler (with limitations).  Having Copycat in the Kingdom does significantly buff cards like Necromancer and Lurker; I don't think it's a big deal, but one fix could be to limit the number of copies that you add to the trash at the start of the game.

EDIT: Added mockup and description.  Added "if you did" to the card's text.
« Last Edit: April 18, 2022, 03:57:30 pm by Timinou »
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UltimateGeek

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Re: Weekly Design Contest #149: The Resurrection
« Reply #8 on: April 16, 2022, 05:53:06 pm »
+1

$2 Event: Crucifixion
+1 Buy
Trash a card from your hand for +$1 per $1 it costs.
You may gain a card out of the trash. Take the Boulder.
State: Boulder
While you have this, you can't gain cards out of the trash.
At the start of your Buy phase, return this.
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AJL828

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Re: Weekly Design Contest #149: The Resurrection
« Reply #9 on: April 16, 2022, 06:56:24 pm »
+2



Reforge
Action ($5)

+1 Card
+1 Action
Trash a card from your hand. If it was an Action card, then you may gain an Action card from the trash.

At worst it'll be a $5 cantrip trasher, which isn't terribly strong but will be usable often enough. The more interesting part will be trashing Action cards, you can convert them into whatever Action card you want... provided it is already in the trash. You may also choose to gain back the Action card you just trashed, which will be very good with cards like Border Village or Silk Merchant. The gaining was intentionally made optional so that you may freely trash Ruins or other Actions that have outlived their usefulness without being forced to gain them back if there is nothing else in the trash.
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LibraryAdventurer

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Re: Weekly Design Contest #149: The Resurrection
« Reply #10 on: April 16, 2022, 09:58:19 pm »
+1

Copycat
Action - $4
Play an Action card from your hand twice. Trash it. You may gain a differently named non-Victory card from the trash.
-
Setup: Add an unused Action card pile costing $5 to the trash.
Should probably say "non-Victory Action card" in the Setup. (I don't think of any official $5 Action-Victory cards offhand, but there's always fan cards.)

$2 Event: Crucifixion
+1 Buy
Trash a card from your hand for +$1 per $1 it costs.
You may gain a card out of the trash. Take the Boulder.

State: Boulder
While you have this, you can't gain cards out of the trash.
At the start of your Buy phase, return this.
I know it works thematically as-is, but I think mechanically it'd be better just to put "once per turn" on the Event so you'd have no need for the State.

Joxeft

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Re: Weekly Design Contest #149: The Resurrection
« Reply #11 on: April 16, 2022, 10:14:13 pm »
0

Quote from: League of Bishops
League of Bishops - Action - Liason - Cost: 4
+1 Card
+1 Action
Choose one: Trash a card from your hand, if it does not cost $0: +1 Favor and +1% per $3 it costs; or gain a card from the trash.

(Edit I have removed League of Masons)
(Edit 2: I am removing this submission for Ranch)
Feedback appreciated.
« Last Edit: April 18, 2022, 06:04:34 pm by Joxeft »
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jakav

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Re: Weekly Design Contest #149: The Resurrection
« Reply #12 on: April 16, 2022, 10:22:27 pm »
+1

Quote from: Locator
Locator • Action • Cost: 4
+1 Card
+1 Action
Gain a card from the trash, then trash a card costing between $1 and $6 from the Supply.



Locators are always good at finding things, and some can even find expensive things. The work of one Locator gets passed onto the next. Locator is a cantrip gainer, and functions as a useful engine part. It can get you Golds or even Duchies, but your opponent might take it before you can. It incentivizes engines, and is much better when lined up. It should be well priced at 4, considering that you can hurt your opponent's Locators, and vice versa. They are a powerful card if uncontested, so they will often be bought by both players. Occasionally, no one will play Locators because of an Estate in the trash, but this should be a rare occurrence, and an even rarer one with other trashers.

Feedback is appreciated.

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jakav

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Re: Weekly Design Contest #149: The Resurrection
« Reply #13 on: April 16, 2022, 10:30:16 pm »
+2

$2 Event: Crucifixion
+1 Buy
Trash a card from your hand for +$1 per $1 it costs.
You may gain a card out of the trash. Take the Boulder.
State: Boulder
While you have this, you can't gain cards out of the trash.
At the start of your Buy phase, return this.

Is it intended that it can trash and regain a Province to buy a Province?
« Last Edit: April 16, 2022, 10:31:49 pm by jakav »
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Commodore Chuckles

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Re: Weekly Design Contest #149: The Resurrection
« Reply #14 on: April 16, 2022, 10:50:16 pm »
+5

Buried Treasure
Treasure - $3
+$3
+1 Buy
Trash this.
-
In games using this, when you gain a Victory card, you may gain a Buried treasure from the trash.
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UltimateGeek

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Re: Weekly Design Contest #149: The Resurrection
« Reply #15 on: April 17, 2022, 06:48:57 am »
0

$2 Event: Crucifixion
+1 Buy
Trash a card from your hand for +$1 per $1 it costs.
You may gain a card out of the trash. Take the Boulder.
State: Boulder
While you have this, you can't gain cards out of the trash.
At the start of your Buy phase, return this.

Is it intended that it can trash and regain a Province to buy a Province?

Sure, you can generate $6 out of one Province. The Boulder prevents some overuse like trashing two Provinces because your opponent would easily gain a Province out of the trash on their turn. I mainly intended it to be to make economy out of unused cards like higher cost Actions and Treasure that no longer have much use.
« Last Edit: April 17, 2022, 09:17:13 am by UltimateGeek »
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Xen3k

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Re: Weekly Design Contest #149: The Resurrection
« Reply #16 on: April 17, 2022, 12:01:19 pm »
+2


Quote
Family Grave - $4
Night
Trash this and choose two different things: Trash up to three differently named cards from your hand; or gain an Action from the trash; or gain a Spoils.
----
When you buy this, trash an Action from the supply and gain a Family Grave from the trash.

A weird self trashing Night card that can do a few different things. I can trash, it can retrieve Actions from the trash, and it can give you a Spoils.
It also has an on buy effect that sets up the trash for you to gain something nice from it and can grab a copy of itself from the trash as well. The on buy effect makes it tricky to use for your own benefit alone and makes it dangerous to trash a really strong card from the supply as you may be setting up your opponent to get it instead.
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Re: Weekly Design Contest #149: The Resurrection
« Reply #17 on: April 17, 2022, 01:15:30 pm »
+2


Quote
Iron Mine • $4 • Action
+1 Action
Trash a card from your hand. Gain a differently named card from the trash. If the gained card was...
...a Treasure, +$2.
...a Victory, Trash a card with the same name from the Supply.
...Neither a Treasure nor a Victory, +2 Cards.

Not the strongest entry. Phrased as "neither a treasure nor a victory" to cover the bases with action/night cards (and hovel), as well as fan innovations like monotype reserves and what have you. Sorry for the small font.
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LibraryAdventurer

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Re: Weekly Design Contest #149: The Resurrection
« Reply #18 on: April 17, 2022, 03:21:16 pm »
+1

Just remembered I do have a card that fits this contest:

EDIT: Withdrawing my first entry; Just remembered I have a newer card that fits this contest that I haven't entered in one of these contests before:

Real Entry:
Quote
Undead Horse
$3 - Action
Choose one: +1 Action and trash a card from your hand, or +2 Cards.
-
When you trash this, you may play it (putting it into play).


Withdrawn card:
Quote
Recover
$1 - Event
Discard any number of cards. Gain a card from the trash with cost up to $2 x the number of cards you discarded.
You may only buy this if you have at least one Action card in play.
-
Setup: Put the top card from each supply pile costing up to $6 into the trash.

The version I use IRL only has the top line, and we just only include it in games where good cards can end up in the trash, but that won't fly in one of these contests so I added the Setup. Then I added the restriction to keep it from affecting the opening turns.
« Last Edit: April 18, 2022, 07:12:31 pm by LibraryAdventurer »
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Joxeft

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Re: Weekly Design Contest #149: The Resurrection
« Reply #19 on: April 17, 2022, 06:40:56 pm »
+1

Quote from: Ranch
Ranch • Action • Cost: 6
+1 Card
+2 Actions
Look through your discard pile and put a card from it into your hand; if you can't, trash this.
-
When you buy this, gain a Ranch from the trash and +1 Buy.
(Edit I have changed on gain to on buy)
This is my current submission. Ranch is a Lost City variant with a Mountain Village effect, but there is a disadvantage. If Ranch is played when there are no cards in the discard pile, it will be trashed. It can be double-gained, but only if one has been trashed already.

Feedback appreciated.
« Last Edit: April 18, 2022, 06:06:35 pm by Joxeft »
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emtzalex

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Re: Weekly Design Contest #149: The Resurrection
« Reply #20 on: April 17, 2022, 11:46:56 pm »
+8

My Submission:



Quote
Phoenix • $5 • Action
+4 Cards
Discard 2 cards. You may trash one of them.

When you trash this, play it.
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Re: Weekly Design Contest #149: The Resurrection
« Reply #21 on: April 18, 2022, 03:19:04 am »
+6



Quote
Ship Chaplain - $4
Action/Duration/Attack

+2 Cards
At the start of your next turn, trash 2 cards from your hand or an Action supply pile.
Until then, the first time each other player trashes a card from their hand, they gain a card from the trash.

Clarification: You may opt to trash one card from your hand and one card from the supply.

EDIT: This needed a nerf to avoid combos that easily let you gain Provinces. Now only the other players can gain from the trash. Changed what you can trash form the supply so more interesting cards end up there.

Old version:
« Last Edit: April 19, 2022, 02:24:22 pm by faust »
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Re: Weekly Design Contest #149: The Resurrection
« Reply #22 on: April 18, 2022, 03:33:28 am »
+2

Quote from: Ranch
Ranch • Action • Cost: 6
+1 Card
+2 Actions
Look through your discard pile and put a card from it into your hand; if you can't, trash this.
-
When you gain this, gain a Ranch from the trash and +1 Buy.

This is my current submission. Ranch is a Lost City variant with a Mountain Village effect, but there is a disadvantage. If Ranch is played when there are no cards in the discard pile, it will be trashed. It can be double-gained, but only if one has been trashed already.

Feedback appreciated.
Is it intentional that you can always gain all the Ranches in the trash at once?
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Re: Weekly Design Contest #149: The Resurrection
« Reply #23 on: April 18, 2022, 09:48:14 am »
+1



Quote
Ship Chaplain - $4
Action/Duration/Attack

+2 Cards
At the start of your next turn, trash 2 cards from your hand or the Supply.
Until then, the first time any player trashes a card from their hand, they gain a card from the trash.

fortress as a penalty is really interesting design space
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Re: Weekly Design Contest #149: The Resurrection
« Reply #24 on: April 18, 2022, 09:55:29 am »
0

No I will fix that later to day.
Quote from: Ranch
Ranch • Action • Cost: 6
+1 Card
+2 Actions
Look through your discard pile and put a card from it into your hand; if you can't, trash this.
-
When you gain this, gain a Ranch from the trash and +1 Buy.

This is my current submission. Ranch is a Lost City variant with a Mountain Village effect, but there is a disadvantage. If Ranch is played when there are no cards in the discard pile, it will be trashed. It can be double-gained, but only if one has been trashed already.

Feedback appreciated.
Is it intentional that you can always gain all the Ranches in the trash at once?
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