The Townsfolk is certainly an interesting pile, I'm mostly unsure its worth picking up the first card Town Crier which may be the worst pile topper in the expansion.
Town Crier? Why is he crying? Is it because he knows his modes are pretty bad and he is basically a cantrip that does nothing when he doesn't have an Elder around to hold his hand?
-- Is there ever a reason to buy this card when you have more than 2 coins? I tend to think of it as something you get with spare change simply because it won't hurt you and not really because it is particularly useful.
Blacksmith
-- Works like a watchtower mainly but can cantrip or play as a +2 when that isn't desirable.
-- Can draw to 7 and give an action or get +3 cards and an action when combined with elder. (Draws to 8 with elder if you don't want the action)
Miller, Border Guards big brother
-- When is this worth the more sizeable investment? Is it worth taking just to line up Elder and Blacksmith?
Elder
-- Works with Pawn, Scrap, Steward, Courtier, Native Village, Spice Merchant, Squire, Amulet, Miser, Wild Hunt, Specialist, Modify, Count, Innkeeper, Broker, Hill Fort, Governor, Town Crier, and Blacksmith.
-- Elder really loves Capitalism, there's a joke there somewhere.