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Author Topic: M137: Hatchling Mafia (Game Over)  (Read 107291 times)

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WestCoastDidds

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1150 on: March 12, 2022, 08:56:01 am »

But in all reality, Galz is the scummiest
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MiX

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1151 on: March 12, 2022, 08:56:36 am »

I presume if fang doesn't come back then there's not enough votes to kill math? Gkrieg, Galz and Swowl aren't here.
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jotheonah

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1152 on: March 12, 2022, 08:57:21 am »

It would be good to get Falz out of the game since he’s not playing, but I don’t think he’d flip red.

Wait math isn’t leading?
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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infangthief

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1153 on: March 12, 2022, 08:57:49 am »

I'm a doctor and I picked fang, I'm 50% to be weak which is why I'm townreading fang.

Now hammer math.
What does 50% chance of being weak have to do with anything?
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jotheonah

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1154 on: March 12, 2022, 08:58:05 am »

I thought Didds’ switch made a tie and math would win the tie.
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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MiX

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1155 on: March 12, 2022, 08:58:33 am »

It would be good to get Falz out of the game since he’s not playing, but I don’t think he’d flip red.

Wait math isn’t leading?

No, math's at 3 I'm at 4.

I'm a doctor and I picked fang, I'm 50% to be weak which is why I'm townreading fang.

Now hammer math.
What does 50% chance of being weak have to do with anything?

Because if I'm weak and you're scum I'd be dead?

Don't tell me I forgot what weak is.
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WestCoastDidds

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1156 on: March 12, 2022, 08:59:23 am »

I thought Didds’ switch made a tie and math would win the tie.

mathdude (3) :, MiX, jotheonah, EFHW
MiX (4) : gkrieg13, infangthief, mathdude, WestCoastDidds
 
Not voting (2) : Galzria, Swowl
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jotheonah

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1157 on: March 12, 2022, 08:59:32 am »

That sucks. Somebody vote math. It’s so obvious what’s happening here.
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MiX

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1158 on: March 12, 2022, 08:59:47 am »

Cmon fang save me.
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J Reggie

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Re: M137: Hatchling Mafia (Day 3)
« Reply #1159 on: March 12, 2022, 09:00:22 am »

Thread locked!

J Reggie

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Re: M137: Hatchling Mafia (Night 3)
« Reply #1160 on: March 12, 2022, 09:09:36 am »

Vote Count 3.Final
The eggs were getting desperate. There weren't too many of them left, and they still had to find the bad eggs and remove them. One claimed to be hatched, but the others were still able to push him out of the nest.
MiX (4) : gkrieg13, infangthief, mathdude, WestCoastDidds
mathdude (3) : MiX, jotheonah, EFHW
 
Not voting (2) : Galzria, Swowl

MiX, a doctor has been exiled. Night 3 starts now and ends March 14, 2022, 10:00:00 am. Keep in mind this may take into account Daylight Savings Time depending on your time zone settings.

Votes:

infangthief -> mathdude
mathdude -> WestCoastDidds
EFHW -> Galzria
infangthief -> --
WestCoastDidds -> mathdude
infangthief -> Galzria
MiX -> mathdude
gkrieg13 -> MiX
mathdude -> Galzria
jotheonah -> mathdude
EFHW -> mathdude
infangthief -> MiX
mathdude -> MiX
WestCoastDidds -> --
WestCoastDidds -> MiX

J Reggie

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Re: M137: Hatchling Mafia (Night 3)
« Reply #1161 on: March 14, 2022, 06:17:22 am »

Jack Rudd has replaced Galzria.

J Reggie

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1162 on: March 14, 2022, 10:00:03 am »

It was crunch time for the green eggs. Well, hopefully not literally. They had to find the red eggs today, or they would soon be outnumbered. To make matters worse, jotheonah, the Hatcher had fallen out of the nest in the night. No longer would he use his beak to crack the other eggs' shells; they would have to do it themselves.

Not voting (8) : EFHW, gkrieg13, infangthief, Jack Rudd, mathdude, Swowl, WestCoastDidds

Day 4 starts now and ends March 21, 2022, 10:00:00 am your time.

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infangthief

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1163 on: March 14, 2022, 10:12:26 am »

Hi Jack, welcome.

Probably a huge amount to read through, unless you've been reading along already?
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infangthief

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1164 on: March 14, 2022, 10:18:58 am »

End of day yesterday was awful. Sorry guys. But I think some useful stuff did come out of it. I won't share what I think yet, because you're probably sick of me saying what I think after getting the end of day so wrong.
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WestCoastDidds

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1165 on: March 14, 2022, 10:53:40 am »

Ugh.

I spent a big chunk of Saturday being frustrated with myself and feeling bad that I have played so badly and essentially wasted everyone’s time by being either a dupe or a dummy, or both.  I apologize to everyone. I’m really sorry that I can’t seem to get it freaking right and just keep second guessing myself.

Jack, I know you’ve just joined us. Will you have a chance to read the game and give us your thoughts?

I think we need to no exile today, yeah? Because if we miss we lose?
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Jack Rudd

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1166 on: March 14, 2022, 10:54:07 am »

I have been reading along already, but I'm not sure what to make of it.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

infangthief

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1167 on: March 14, 2022, 11:00:25 am »

Not voting (8) : EFHW, gkrieg13, infangthief, Jack Rudd, mathdude, Swowl, WestCoastDidds
Should that be 7?
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Jack Rudd

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1168 on: March 14, 2022, 11:02:19 am »

So I just checked through to see who's been on the winning wagon each time, to see if that affects anything. That would be mathdude, gkrieg13 and WestCoastDidds. Could be coincidence, could be a red team.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

J Reggie

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1169 on: March 14, 2022, 11:08:37 am »

Not voting (8) : EFHW, gkrieg13, infangthief, Jack Rudd, mathdude, Swowl, WestCoastDidds
Should that be 7?

No.

J Reggie

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1170 on: March 14, 2022, 12:14:07 pm »

To clarify, there are 7 alive, and it takes 4 to exile.

WestCoastDidds

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1171 on: March 14, 2022, 12:19:05 pm »

An, then never mind…. That is different than 8. Have to exile!
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gkrieg13

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1172 on: March 14, 2022, 01:19:19 pm »

That means we have an IC double voter right?
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EFHW

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1173 on: March 14, 2022, 01:43:34 pm »

End of day yesterday was awful. Sorry guys. But I think some useful stuff did come out of it. I won't share what I think yet, because you're probably sick of me saying what I think after getting the end of day so wrong.

I'm wondering how to understand mathdude exiles going wrong at the last minute. When someone is this hard to exile, it often means they are scum.
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EFHW

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Re: M137: Hatchling Mafia (Day 4)
« Reply #1174 on: March 14, 2022, 01:44:02 pm »

That means we have an IC double voter right?

How do you figure that?
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