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Author Topic: Weekly Design Contest #137: From Whence It Came  (Read 4085 times)

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Timinou

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Weekly Design Contest #137: From Whence It Came
« on: December 09, 2021, 09:54:16 am »
+4

WDC #137: From Whence It Came

Rules:
  • Design a card that contains the text "return this"
  • If your card is a non-supply card, State, or Artifact, please also submit a Supply card that interacts with it
  • Examples of official cards that qualify include Experiment, Horse Traders, Madman, Wish, Horse, Way of the Butterfly, Way of the Horse, Deluded, Envious
  • I can bend the first rule if you want the card to say "return it" rather than "return this" as long as it would have the same meaning if the phrases were substituted (see Spoils and Encampment)
  • This is similar to Contest #93, but your submission doesn't need to return itself to its pile (see Horse Trader)
The deadline will be Thursday, December 16th at 11:59PM ET or 24 hours after I post the 24-hour notice (whichever comes later).
« Last Edit: December 10, 2021, 04:57:29 am by Timinou »
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faust

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Re: Weekly Design Contest #137: All's Well That Ends Well
« Reply #1 on: December 09, 2021, 11:30:58 am »
+3

This is the same as contest #121.
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Timinou

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Re: Weekly Design Contest #137: All's Well That Ends Well
« Reply #2 on: December 09, 2021, 12:06:48 pm »
+1

Oh rats!  I looked through #1-100 and didn't see it, but I did have a feeling it was done before.  I'll delete and come up with new one

EDIT: The new one is up
« Last Edit: December 09, 2021, 02:57:21 pm by Timinou »
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JW

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Re: Weekly Design Contest #137: Return This
« Reply #3 on: December 09, 2021, 11:09:06 pm »
+3

Equine Village
$4
Action
+1 Card and +1 Action.
Choose one: +1 Action; or return this to the Supply for +2 Cards.

Edit: Updated wording per LastFootnote’s suggestion.
« Last Edit: December 10, 2021, 11:48:43 am by JW »
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LastFootnote

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Re: Weekly Design Contest #137: Return This
« Reply #4 on: December 10, 2021, 10:43:02 am »
+3

Equine Village
$4
Action
+1 Card and +1 Action.
Choose one: return this to the Supply for +2 Cards; or +1 Action.

I would reverse the order of those two options. First time I read it, I thought you also had to return it to the Supply for +1 Action.
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Gubump

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Re: Weekly Design Contest #137: Return This
« Reply #5 on: December 10, 2021, 01:03:50 pm »
0

Equine Village
$4
Action
+1 Card and +1 Action.
Choose one: return this to the Supply for +2 Cards; or +1 Action.

I would reverse the order of those two options. First time I read it, I thought you also had to return it to the Supply for +1 Action.

Or even just "you may return this to the Supply for +2 Cards. If you don't, +1 Action."
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Re: Weekly Design Contest #137: From Whence It Came
« Reply #6 on: December 10, 2021, 03:52:04 pm »
0


Quote
Leyline • $4 • Action - Victory
If it's your first time playing a Leyline this turn, +4 Cards and return this to the Supply. Otherwise, +1 Card.
-
If any other player has the same number of Leylines as you, worth 0%. Otherwise worth 2%.

What if Crossroads rewarded card counting harder?
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LastFootnote

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #7 on: December 10, 2021, 05:04:46 pm »
+1


Quote
Leyline • $4 • Action - Victory
If it's your first time playing a Leyline this turn, +4 Cards and return this to the Supply. Otherwise, +1 Card.
-
If any other player has the same number of Leylines as you, worth 0%. Otherwise worth 2%.

What if Crossroads rewarded card counting harder?

This is funny in that if you and the other player in a 2-player game have the same number of Leylines, then it doesn't really matter whether they're worth VP or not. They'd cancel each other out anyway. So the bottom only matters in a game with more players, or maybe with specific other card interactions.
« Last Edit: December 10, 2021, 05:05:47 pm by LastFootnote »
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Re: Weekly Design Contest #137: From Whence It Came
« Reply #8 on: December 10, 2021, 05:18:07 pm »
+1


Quote
Leyline • $4 • Action - Victory
If it's your first time playing a Leyline this turn, +4 Cards and return this to the Supply. Otherwise, +1 Card.
-
If any other player has the same number of Leylines as you, worth 0%. Otherwise worth 2%.

What if Crossroads rewarded card counting harder?

This is funny in that if you and the other player in a 2-player game have the same number of Leylines, then it doesn't really matter whether they're worth VP or not. They'd cancel each other out anyway. So the bottom only matters in a game with more players, or maybe with specific other card interactions.
Yeah it's a fun little interaction that adds to the multiplayer experience, i think.
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xyz123

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #9 on: December 10, 2021, 06:59:06 pm »
+1

Hunter's Village
Action $4

Choose one: +1 Card and +2 Actions; or return this to the supply and gain a Duchy or 3 Estates.
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Re: Weekly Design Contest #137: From Whence It Came
« Reply #10 on: December 10, 2021, 08:41:03 pm »
+4



Here's my entry this week. Corridor is a sifter you can play as many times as you want! Well, until you run out of cards at least, it reduces your hand size by one on each play. It draws 2 and then puts itself back into your hand and discards 3, giving you the option to keep it and potentially play it again, or discard it. I believe it can safely cost $3 like Warehouse since it draws one card fewer, but can be played multiple times. You can decide how long the Corridor goes.
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mxdata

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #11 on: December 12, 2021, 03:38:00 pm »
+6

Quote
Student
Action
$4
You may play an Action card from your hand twice. Return this to the supply to gain a copy of that Action

This is a one-shot Disciple. Returning to the Supply is mandatory, so if you use it on a non-Supply card (or a card whose pile is empty), you still get to play it twice, but you lose the Student with no gain, basically turning it into just a one-shot Throne Room

If you Student a Student, then, as with Throning a Throne Room, you get to play two different Action cards twice, however, you only gain a copy of the first Action card played, since you can't return the same Student to the Supply twice. Technically, both Students get returned to the Supply, however, the first Student you played gains a copy of the second Student, so the net result is that you're only returning one Student to the Supply. And the same principle would apply if you chained multiple Students, although you could still gain copies of multiple Actions if you're willing to return more than one Student to the supply, depending on how you order the plays.  E.g., with three Students:

Student 1 plays Student 2 twice
Student 2's first play is Hunting Grounds. Play it twice, gain a copy of Hunting Grounds, return Student 2 to the Supply
Return Student 1 to the Supply, gain a copy of Student 2
Student 2's second play plays Student 3 twice
Student 3's first play is Smithy. Play it twice, gain a copy of Smithy, return Student 3 to the Supply
Student 3's second play is, say, another Smithy. Play it twice

So, you returned all three Students to the supply, and gained one Student, one Smithy, and one Hunting Grounds, for a net result of returning two Students for two other Actions

Since it's returned to the Supply and not trashed, you can continue to buy new Students indefinitely. If there are any +buy in the kingdom, it becomes especially easy to replace them - as long as you net at least an extra +buy and +$4 with its replaying, you can just buy a Student to replace the one you returned to the Supply. However, unlike conventional gainers, you can only gain an Action card if you're able to line it up with Student

I'm not sure of the cost - is $4 too low?  The fact that you gain a copy of the replayed card (most of the time anyways) is an advantage over Throne Room, but the fact that it's a one-shot is a disadvantage. Is it enough of a disadvantage to justify the $4 cost, or should I make it $5?
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NoMoreFun

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #12 on: December 12, 2021, 11:31:58 pm »
+2

Corruption
Action - $4
+1 Buy
+$1 per Corruption token you have
You may return this to the supply.
________________
When you gain this, take a Corruption token, then each other player gains a Corruption without taking a Corruption token.
« Last Edit: December 13, 2021, 06:42:51 pm by NoMoreFun »
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AJL828

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #13 on: December 13, 2021, 12:32:55 am »
0



Smelter
$3 - Action

+2 Cards
You may return this or an Action card from your hand to the Supply for +2 Actions.

A one-shot Lost City that can also be used just as terminal draw or to dispose of Action cards you don't want or need anymore.
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arowdok

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #14 on: December 14, 2021, 02:58:15 pm »
+5

So I made a Cycle of 12 Zodiac themed cards that all had out states and I thought this one was the best for the return theme this week.


Quote
Year of the Horse
$2
Action
Gain 2 Horses.
If you don't have Healthy, take Healthy.

Quote
Healthy

State
When you gain a card, you may return this, to exchange the card for a Horse. 
« Last Edit: December 14, 2021, 03:01:26 pm by arowdok »
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jakav

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #15 on: December 14, 2021, 06:20:42 pm »
0

My submission for this week's contest is Collector. Collector is a reserve card that will help you smooth your money. It likes Silver and can be a good opening buy. It should provide some more options for spiking higher price points.

Here it is:

Quote
Collector
$3
Action - Reserve

+1 Card
+1 Action
At the start of your buy phase, you may
return this to your Tavern mat for +$2.
-
After you buy a treasure costing 3 or less
you may call this for +$1 and +1 Buy.
This is gained to your Tavern mat.

Edit: Changed how it works slightly because of Snes' suggestion.
« Last Edit: December 16, 2021, 05:39:27 pm by jakav »
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Snes

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #16 on: December 15, 2021, 10:44:43 am »
0

My submission for this week's contest is Collector. Collector is a reserve card that will help you smooth your money. It likes Silver and can be a good opening buy. It should provide some more options for spiking higher price points.

Here it is:

Quote
Collector
$4
Action - Reserve

+1 Card
+1 Action
At the start of your buy phase, you may
put this on your Tavern mat for +$2.
-
After you buy a treasure costing 3 or less
you may return this to your discard pile for +$1.

That's not the way reserve cards are worded.  Reserve cards that you can remove from the tavern mat for a benefit say "you may call this" (Ratcatcher, et al), and the one reserve card that goes directly from the tavern mat to your discard simply says "discard this" (Wine Merchant).  You can't have a card say "return this to your discard pile" unless it was already in your discard pile to start with.
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Snes

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #17 on: December 15, 2021, 03:55:49 pm »
0



Quote
Barmaid
+1 Action
Put this on your tavern mat.

When you buy a card, you may call this, to put that card onto your deck. If that was the second card you bought this turn, return this to your tavern mat.
$2 - Action - Reserve

Inspired by jakav's Collector, I decided to make a Reserve card that returned itself to the tavern mat so you could call it again without needing to replay it.  I spent a lot of time hemming and hawing over whether or not she should give you +1 Card as well.  I think it might be better if she doesn't, since that means there's more of a cost to playing her (and, as a result, more of a cost to calling her).
« Last Edit: December 18, 2021, 01:51:42 am by Snes »
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Gubump

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #18 on: December 16, 2021, 10:21:04 pm »
+2



« Last Edit: December 16, 2021, 10:30:43 pm by Gubump »
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Re: Weekly Design Contest #137: From Whence It Came
« Reply #19 on: December 17, 2021, 01:08:28 am »
+1





Interesting! This would be a very useful opening, letting you spike high price points early on as a one-shot

It's also interesting in that, since it works at Clean-Up, and not at the end of your Buy phase (unlike Wine Merchant, for example), you could actually use coins earned during your Night phase, e.g., Night trashing with a Priest in play
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The Alchemist

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #20 on: December 17, 2021, 11:15:44 am »
+5

Here is a card from my Arcadia expansion:



A $5 smithy but with a way out of terminal collisions. The card itself is buy neutral so it has the added benefit of being +Buy in a kingdom without it in your final turns, or if you are forced to trigger it early you can buy it back up without fearing losing out on a buy.
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LastFootnote

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #21 on: December 17, 2021, 11:41:54 am »
+2



Quote
Redistrict: Action, $2
Return this to its pile.
Trash a card from your hand; gain a card costing exactly $1 more than it, then gain a card costing exactly $2 more than it.
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Xen3k

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #22 on: December 17, 2021, 09:45:44 pm »
+1



Quote
Yule Cat - $4
Action - Attack
+$2
If a Yule Cat is in the supply, +1 Action. Otherwise, each other player may reveal a New Sock card from their hand; if they don't, they gain a New Sock and discard down to 3 cards in hand.

Quote
New Sock - $2
Treasure
$1
You may put your -1 Card token on your deck for +$1.
Return this to the supply.

The Yule Cat, known as Jólakötturinn, in Icelandic folklore was a giant vicious cat that mauled anyone who did not have new clothes for Christmas. I made a Militia variant to try and emulate that spirit. Yule Cat is a split pile with 5 Yule Cats on top of 2 New Sock cards for each player. So, in a 3 player game it is actually 5 Yule Cats on top of 6 New Sock cards. Until the Yule Cats are gone, they only act as a Silver. Afterwards, they Militia anyone who does not have New Socks, but is kind enough to give them out to everyone afterwards. New Sock is an optional Silver, so it is not the worst kind of junk to be left with. Feedback is appreciated.
« Last Edit: December 17, 2021, 09:47:45 pm by Xen3k »
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Timinou

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #23 on: December 18, 2021, 09:42:14 am »
+1

24 Hour Warning
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Timinou

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Re: Weekly Design Contest #137: From Whence It Came
« Reply #24 on: December 19, 2021, 10:05:58 am »
+5

Submissions Closed

I’ll try to have the results up later today.
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