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Author Topic: Codenames XIII  (Read 97947 times)

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silverspawn

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Re: Codenames XIII
« Reply #1125 on: February 21, 2022, 01:08:21 pm »

Blue first, Red wins!



SPIRITPARACHUTECALFSTARBIKINI
CODECURRYBOMBBEANCROSS
SHEDMAILROLLLINKDRESS
CROWARMORCRYSTALALPSFIGURE
PISTOLCANDLETRIPFILMFINGER

silverspawn

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Re: Codenames XIII
« Reply #1126 on: February 21, 2022, 01:15:36 pm »

After cluing Meat, the remaining words were

Code, Shed, Bomb, Link, Dress

I wanted to do them with two clues. The only way I saw was

Ruin: Bomb & Shed
Uniform: Dress & Code & Link

But then you guys guessed Dress for Ruin, which wasn't even in the set of possible wrong guesses I had considered. Lucky that it was red, but now I had Shed, Code, Link which I didn't find a clue for. I didn't even find a way to do it with two clues because everything that fit Link & Code also fit Mail. That's why, like joth guessed, I clued Shed first, hoping for WCD to take out Mail.

Tbh I still don't really understand what makes Shed for Ruin harder to guess than Wagon for Roadkill. You blow up a shed; this creates a Ruin. You can't do it any other way. Just because it's also a verb?

silverspawn

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Re: Codenames XIII
« Reply #1127 on: February 21, 2022, 01:18:42 pm »

‘Meat’ could’ve been (4) to clue ‘Link’. We discussed Sausage Links at the time and were mostly hesitant because we were concerned about it possibly being Red for Bodyguard — but as soon as they filled that quota Link would’ve been back on the table.

Not something I'd know as a foreigner and strict vegetarian.

The code/building thing I may have used if it had occurred to me, but it hasn't.

silverspawn

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Re: Codenames XIII
« Reply #1128 on: February 21, 2022, 01:19:43 pm »

You'd think that getting one word out of the way makes a clue strictly easier, but "Code" only made sense for uniform together with "dress" because well it's a dress code

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Re: Codenames XIII
« Reply #1129 on: February 21, 2022, 06:36:23 pm »

Great job, Red!

String was bean, bikini, and figure.

But when we didn’t get figure I had
Figure, mail, candle, and alps.

I should have done the sealing clue for candle and mail first, so that you’d have known that those weren’t the overall word as Scola pointed out, but I really thought you’d get Alps so I wasn’t really thinking about order of the clues. Oh, well. That one is on me.
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Re: Codenames XIII
« Reply #1130 on: February 21, 2022, 09:08:31 pm »

shucks! good game all
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Galzria

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Re: Codenames XIII
« Reply #1131 on: February 25, 2022, 09:50:49 pm »

Who is up next??


After cluing Meat, the remaining words were

Code, Shed, Bomb, Link, Dress

I wanted to do them with two clues. The only way I saw was

Ruin: Bomb & Shed
Uniform: Dress & Code & Link

But then you guys guessed Dress for Ruin, which wasn't even in the set of possible wrong guesses I had considered. Lucky that it was red, but now I had Shed, Code, Link which I didn't find a clue for. I didn't even find a way to do it with two clues because everything that fit Link & Code also fit Mail. That's why, like joth guessed, I clued Shed first, hoping for WCD to take out Mail.

Tbh I still don't really understand what makes Shed for Ruin harder to guess than Wagon for Roadkill. You blow up a shed; this creates a Ruin. You can't do it any other way. Just because it's also a verb?

Yeah, I figured at some point our guesses hadn't exactly panned out the way you intended, despite going perfect with the results. I was just a little flabbergast that on the previous turn, Blue was on the precipice of victory despite us never missing a word and them missing TWO.

‘Meat’ could’ve been (4) to clue ‘Link’. We discussed Sausage Links at the time and were mostly hesitant because we were concerned about it possibly being Red for Bodyguard — but as soon as they filled that quota Link would’ve been back on the table.

Not something I'd know as a foreigner and strict vegetarian.

The code/building thing I may have used if it had occurred to me, but it hasn't.

And of course, completely understand that not all connections are equal and apparent to everyone! - it's always especially difficult as the code giver trying to cover as many of your words as possible without giving up enemy words in the process!
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

silverspawn

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Re: Codenames XIII
« Reply #1132 on: February 26, 2022, 02:54:06 am »

Can you articulate why Shed felt like a large inferal distance? I feel like there's something I'm missing that could matter for future games

Galzria

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Re: Codenames XIII
« Reply #1133 on: February 26, 2022, 04:39:59 am »

Can you articulate why Shed felt like a large inferal distance? I feel like there's something I'm missing that could matter for future games

Uhh - to me, I think (if I’m understanding your thought process): A Building that has been demolished (any building), would leave a “Ruin”. I would say it leaves “Rubble”. “Ruin”, to me, has history, or gravity to it. It has importance. It’s not just a generically used term for a building that’s been destroyed.

Does that help?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

silverspawn

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Re: Codenames XIII
« Reply #1134 on: February 26, 2022, 04:42:42 am »

Yeah, that makes sense.

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Re: Codenames XIII
« Reply #1135 on: February 26, 2022, 07:18:31 am »

Is it me and joth, or am I skipping someone?
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jotheonah

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Re: Codenames XIII
« Reply #1136 on: February 26, 2022, 08:39:38 am »

I think it’s us!
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WestCoastDidds

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Re: Codenames XIII
« Reply #1137 on: March 03, 2022, 06:33:54 pm »

It feels like we might be sunsetting this game. If it starts back up again, someone mssg me.

xoxo
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Re: Codenames XIII
« Reply #1138 on: March 04, 2022, 03:12:48 am »

START IT UP NOOOOO
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Re: Codenames XIII
« Reply #1139 on: March 04, 2022, 07:50:07 am »

ok, ok. hang on.
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jotheonah

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Re: Codenames XIII
« Reply #1140 on: March 04, 2022, 07:51:13 am »

Blue goes first
RANCHTIMETORCHWORMSAND
BLOCKVIRUSSCUBA DIVERMUSKETEERHOSE
ROBINJACKPACIFICTEARFOG
KUNG FUDOGBATTLESHIPSALSAHELICOPTER
POUNDEARTHSOCKSTAMPAIR
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Re: Codenames XIII
« Reply #1141 on: March 04, 2022, 08:04:11 pm »

Nice, I'm aware it's my turn but just turning in. Clue incoming tomorrow.
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Re: Codenames XIII
« Reply #1142 on: March 05, 2022, 06:54:43 am »

Hawaii: 3
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WestCoastDidds

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Re: Codenames XIII
« Reply #1143 on: March 05, 2022, 08:17:36 am »

Pacific and battleship are my favorites.

Then, maybe, scuba diver
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Re: Codenames XIII
« Reply #1144 on: March 05, 2022, 10:05:28 am »

I like those three, though scuba more than battleship.

Honorable mention to helicopter, air, and earth. But those are not nearly as good as the first 3.
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Re: Codenames XIII
« Reply #1145 on: March 05, 2022, 04:17:05 pm »

I was getting battleship from Pearl Harbor
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Re: Codenames XIII
« Reply #1146 on: March 05, 2022, 04:32:33 pm »

I get that. But feel scuba more likely (may not quite come up as quickly on mind to a non American).
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Re: Codenames XIII
« Reply #1147 on: March 06, 2022, 10:04:55 pm »

pacific, scuba, battleship
-
earth
-
time (Hawaiian time)
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Re: Codenames XIII
« Reply #1148 on: March 07, 2022, 09:39:55 am »

Cool, then lets do

Pacific

Scuba Diver
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Re: Codenames XIII
« Reply #1149 on: March 07, 2022, 12:10:12 pm »

blue

blue
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