Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1]

Author Topic: Sewers & Priest  (Read 801 times)

0 Members and 1 Guest are viewing this topic.

jamfamsam

  • Minion
  • *****
  • Offline Offline
  • Posts: 720
  • Shuffle iT Username: jamfamsam
  • Respect: +1214
    • View Profile
Sewers & Priest
« on: March 29, 2021, 09:58:17 pm »
+1

I have my token on Sewers. I trash a card with Priest and trash another card with Sewers. Shouldn't that give me +2 coin? Online implementation did not.

If that is correct, why not? Priest says that any other cards trashed this turn generate +2.
Logged
"There is no extra charge for awesomeness..."

ConMan

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1400
  • Respect: +1705
    • View Profile
Re: Sewers & Priest
« Reply #1 on: March 29, 2021, 10:07:52 pm »
+3

As the wiki says, you don't get the coins from it, because something like this happens:

> You play Priest.
>> You get +$2.
>> You trash a card from your hand.
>>> Sewer triggers, and you may trash another card from your hand.
>> For the rest of the turn, you get +$2 when you trash cards.

Sewer happens in response to Priest's trashing, which happens before Priest sets up its rest-of-turn effect.

If, instead, Priest had a dividing line and "While this is in play, when you trash a card ..." then it wouldn't be an issue.
Logged

Ingix

  • Explorer
  • *****
  • Offline Offline
  • Posts: 328
  • Shuffle iT Username: Ingix
  • Respect: +424
    • View Profile
Re: Sewers & Priest
« Reply #2 on: March 30, 2021, 03:36:33 am »
0

A slightly longer explanation  can be found in the Dominion Online forum, which I prepared for the Online release of Renaissance.
Logged
Pages: [1]
 

Page created in 0.066 seconds with 20 queries.