Current version (with its notes):
Original version:
I'm not sure this will qualify, as it's a landscape card, but it does involve choice and attacking, so it seems to me like it should:
Bewitch - Event - $5
Move your Cursing token to an Action Supply pile. (Once per turn, when you play a card from that pile, that card is also an Attack and each other player first gains a Curse.)
(some of you may recognize it from a past contest, though it used to be called Coven, before there was an official Coven; that said, I like this name thematically better)
Notes:
• It's once per turn because otherwise it would be way too powerful.
• That does lead to a scenario where two cards of the same name would be "different" during your turn. While there's no official precedent for this, I don't immediately see any issues.
• I have considered limiting it to piles of $3 (or $4) or more, but not sure if it's necessary. It would mitigate for starting hands of 5/2, though, so may be worth another consideration.
• when I had originally posted, I had played around with all sorts of variants, e.g. whether the card cursed others when you played; or cursed others when they played; or whether the curse was given on play or on gain from the pile. This is the version I ended up liking best, which is good, because the others wouldn't be attacks / fit this contest.
• I have playtested it and it did seem balanced enough. And while it was the only cursing in the game, so became a must buy; it still enabled different strategies based on which pile you "bewitched"
Any feedback / thoughts?