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Author Topic: M132: Cats and Dogs Mafia - Night 4  (Read 4946 times)

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Swowl

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M132: Cats and Dogs Mafia - Night 4
« on: September 16, 2020, 12:53:32 am »


M132: Cats and Dogs Mafia!

This is a Semi-Open Set Up Normal Game for 13 players invented by Archtype.
You will find all the given game information in the following post.

MOD: Swowl


Sign Up List:
1. Dylan - Killed Night 2; Town Adorable Mutt
2. WCD
3. EFHW - Killed Night 3; Town German Shepard
4. ADK - Lynched Day 4; Town Adorable Mutt
5. Galz
6. Joseph - Lynched Day 1; Town Adorable Mutt
7. faust
8. MiX - Killed Night 1; Town Rottweiler
9. chairs
10. Eevee - Lynched Day 3; Mafia Calico Cat
11. Space
12. Robz
13. Glooble - Lynched Day 2; Town Adorable Mutt

Tags: Mail-Mi

Game Tracker:
Day 1 - http://forum.dominionstrategy.com/index.php?topic=20512.msg854086#msg854086
Day 2 - http://forum.dominionstrategy.com/index.php?topic=20512.msg854983#msg854983
Day 3 - http://forum.dominionstrategy.com/index.php?topic=20512.msg855537#msg855537
Day 4 - http://forum.dominionstrategy.com/index.php?topic=20512.msg855811#msg855811

The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information (including QT opening and closing times) is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 36 hours of day ending.
6. Players must post once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between an exile being reached and a flip being provided is called twilight. All players may continue posting during this time, including the exiled player.
11. Dead players may not post in thread or QT, except their Role QT. An exiled player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable, or any string that uniquely identifies a user. Note that the point of voting is, in fact, unambiguity, and attempting to make it unclear to other players (or, of course, mods) which user you are voting for is very ill-advised.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no exile.
5. Exiles occur when a simple majority (rounded up) of living players is reached. Once reached, an exile cannot be undone.
6. If a majority lynch is not reached by the Day's deadline, no lynch occurs.

The Rest:
1. Bold, Brown text are reserved for the MODs. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. Players may request prods on other players if they have not posted in 24 hours. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
8. Each player will receive their own QT, regardless of role. Don't quote from it.
9. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last between 36 and 48 hours.
« Last Edit: October 20, 2020, 09:07:38 pm by Swowl »
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Jesus how did i fuck that up
real good. Thatís how
Town:  12 wins, 9 losses (1 MVP)
Skum: 6 wins, 5 losses (1 MVP)
3-Party: 2 wins, 1 loss

Swowl

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #1 on: September 16, 2020, 12:54:23 am »

This game will be Cats and Dogs themed. I have 2 dogs and 2 cats, so no offense to the cat people on the forum :P
This is an Invented Semi-Open setup by Archtype, with credits to faust, Yuma, and Ashes.


The base setup is as follows:

3 Mafia Cats:
Calico Cat (Mafia Goon)
Siamese Cat (Mafia Goon)
Maine Coon (Godfatherer)

10 Town Dogs:
1 Innocent Child (Golden Retriever)
1 3-shot Cop (German Shepard)
8 Vanilla Townies (Adorable Mutt)

Pregame, I will make 0-5 Modifications to the above setup. Each Modification has a 50% chance of being present. They will alter the setup by adding more power roles to both the Town and the Mafia.


Modification 1:

Calico Cat -> 2-shot Roleblocker

Adorable Mutt (VT) -> Doctor
(dalmatian)

Modification 2:

Calico Cat -> Encryptor
Adorable Mutt (VT) -> Roleblocker
(Rottweiler)

Modification 3:
Siamese Cat -> Flavor Cop
Adorable Mutt (VT) -> 1-shot Commuter (yorkie)

Modification 4:

Siamese Cat -> 2-shot Rolestopper

Adorable Mutt (VT) -> Tracker (beagle)

Modification 5:

Maine Coon -> 1-shot Strongman+Godfatherer

Adorable Mutt (VT) -> 1-shot Bulletproof
(pitbull)

There is also one very important additional rule: When a player dies, only their Flavor Name will be revealed. Examples would be Pitbull, Golden Retriever, Siamese Cat, etc. So when any random Mafia Player dies, you don't know if he was a plain Mafia Goon, or much more powerful.


Role PMs:


TOWN

Golden Retriever
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Golden Retriever the Town-Aligned Innocent Child. You win all the Evil Cats have been eliminated.
At the start of D1 you will be mod-confirmed as Golden Retriever.

German Shepard
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are German Shepard, the Town-Aligned 3-shot Cop. You win all the Evil Cats have been eliminated.
Each night you may spend one of your "shots" to target one player. You will be told their alignment in the form of Town or Mafia.

Rottweiler
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Rottweiler the Town-Aligned Roleblocker. You win all the Evil Cats have been eliminated.
Each night you may target one player. Any Active powers they use that night will fail.

Dalmatian
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Dalmatian the Town-Aligned Doctor. You win all the Evil Cats have been eliminated.
Each night you may target one player. That player will be protected from 1 killing action.


Yorkie
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Yorkie the Town-Aligned 1-Shot Commuter. You win all the Evil Cats have been eliminated.
Once in the game, at night, you may activate your ability. If you do, all actions that target you will fail.

Beagle
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Beagle the Town-Aligned Tracker. You win all the Evil Cats have been eliminated.
Each night you may target one player. You will be told the names of all the players they targeted that night. If they targeted no one or your action failed, you will receive "No Result".

Great Dane
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Great Dane the Town-Aligned 1-Shot Bulletproof. You win all the Evil Cats have been eliminated.
You have a passive ability. The first time at night you would die, you will instead automatically use you ability to live.


Adorable Mutt (VT):

Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are an Adorable Mutt the Town-Aligned Vanilla Townie. You win when all the Evil Cats have been eliminated.
Your only power is your vote... and your cute af face.


MAFIA:


Calico Cat

Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Calico Cat the Mafia-Aligned Goon. You win when the Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [Evil Cats].

You have no powers what-so-ever, but you can still help your Cats!. Go team! MEOW!
OR
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Calico Cat the Mafia-Aligned 2-shot Roleblocker. You win when the Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [cats].
In addition to the factional kill, each night you may spend a "shot" to target one player. Any actions that player uses will fail.
OR
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Calico Cat the Mafia-Aligned Encryptor. You win when the Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [cats].
While you're alive, your Mafia QT will be unlocked for both the Day and the Night.
OR
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Calico Cat the Mafia-Aligned Encrypting 2-shot Roleblocker. You win when The Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [cats].
In addition to the factional kill, each night you may spend a "shot" to target one player. Any actions your target uses will fail.
While you're alive, your Mafia QT will be unlocked for both the Day and the Night.



Siamese Cat

Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Kamek the Mafia-Aligned Goon. You win when the Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [cats].
You have no powers what-so-ever, but you can still help your Cats! MEOW!
OR
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Siamese Cat the Mafia-Aligned 2-shot Rolestopper. You win when The Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [cats].
In addition to the factional kill, twice night you may spend a "shot" to target one player. Any other actions (besides kills) that affect your target will instead fail.
OR
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Siamese Cat the Mafia-Aligned Flavor Cop. You win when the Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [cats].
In addition to the factional kill, each night you may target one player. You will be told your target's Flavor Name.
OR
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Siamese Cat the Mafia-Aligned Flavor Copping 2-shot Rolestopper. You win when the Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [cats].
In addition to the factional kill, each night you may target one player. You will be told your target's Flavor Name. Additionally, twice at night, you may spend a "shot" to have any other actions (besides kills) that affect your target  instead fail.


Maine Coon

Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Maine Coon the Mafia-Aligned Godfatherer. You win when The Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [cats].
In addition to completing the factional kill, each night you may target one player (including yourself). Your target will turn up as "Town" to any investigation results.
OR
Quote
Welcome, [Player Name], to Cats and Dogs Mafia! You are Bowser the Mafia-Aligned 1-shot Strongman Godfatherer. You win the Evil Cats are the majority alignment or nothing can prevent it. Your Mafia QT is located here: [cats].
In addition to the factional kill, each night you may target one player (including yourself). Your target will turn up as "Town" to Investigation roles.
Once in the game, when you complete the factional kill, you may opt to make it a 'Strongman' kill. If you do, your kill will break through one layer of Doctor/Bulletproof protections or Roleblocking.

If for some reason a 'loop' occurs, here's the order in which I'll resolve actions:

Natural Action Resolution:

Commuting
Rolestopping
Town!Roleblocking
Scum!Roleblocking
Protecting
Killing
Investigating
« Last Edit: September 25, 2020, 05:49:11 pm by Swowl »
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Jesus how did i fuck that up
real good. Thatís how
Town:  12 wins, 9 losses (1 MVP)
Skum: 6 wins, 5 losses (1 MVP)
3-Party: 2 wins, 1 loss

Swowl

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #2 on: September 16, 2020, 01:02:06 am »

*Mod Note - it is late. there are no games running. I wanted to get this into sign ups. I will fix technical typos tomorrow.

This is Arches game set up from Mario Mafia....

Until corrected, please ignore flavor mistakes.
Things like "toadie" obviously will be changed to "townie".
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Jesus how did i fuck that up
real good. Thatís how
Town:  12 wins, 9 losses (1 MVP)
Skum: 6 wins, 5 losses (1 MVP)
3-Party: 2 wins, 1 loss

Dylan32

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #3 on: September 16, 2020, 01:13:47 am »

/in
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Forum Mafia Record - Wins: 9 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56; Losses 11 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127; MVPs: 1 - NM9

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #4 on: September 16, 2020, 02:14:33 am »

the combo between mod3 and mod5 is very synergistic for the mafias
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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #5 on: September 16, 2020, 02:21:36 am »

the combo between mod3 and mod5 is very synergistic for the mafias

I mean yes. But also there are a lot of potential unbalanced roles both ways, which kind of "balances it".
Albeit that exact situation would be a hard core pro for skum... but its a dice game so ...

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Town:  12 wins, 9 losses (1 MVP)
Skum: 6 wins, 5 losses (1 MVP)
3-Party: 2 wins, 1 loss

Swowl

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Jesus how did i fuck that up
real good. Thatís how
Town:  12 wins, 9 losses (1 MVP)
Skum: 6 wins, 5 losses (1 MVP)
3-Party: 2 wins, 1 loss

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #7 on: September 16, 2020, 09:00:34 am »



/in

EFHW

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #8 on: September 16, 2020, 09:31:13 am »

/in
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A Drowned Kernel

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #9 on: September 16, 2020, 10:27:16 am »

/in

I remember there being a tweaked version of this setup that me and Arch worked on later, you might want to check that out
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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #10 on: September 16, 2020, 10:41:21 am »

Also "calico" isn't a breed :P
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jotheonah

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #11 on: September 16, 2020, 09:06:02 pm »

/in
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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #12 on: September 16, 2020, 10:37:33 pm »

🐱
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #13 on: September 17, 2020, 08:47:16 am »

/in
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

faust

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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #14 on: September 17, 2020, 08:53:22 am »

/in
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Re: M132: Cats and Dogs Mafia - Let's get a game going!!!!
« Reply #15 on: September 17, 2020, 09:02:17 am »

/in
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Re: M132: Cats and Dogs Mafia - 5 SPOTS LEFT!!!
« Reply #16 on: September 19, 2020, 10:59:48 pm »

Use my cats and dogs magic to summon...

Cayvie
Awaclus
Glooble
chairs
Rhand
Eddie
Jimmm
Robz
MCMC
and/or anyone I missed lol

I'm not even gonna play and I am going crazy ya'll! Let's do this!
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Town:  12 wins, 9 losses (1 MVP)
Skum: 6 wins, 5 losses (1 MVP)
3-Party: 2 wins, 1 loss

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Re: M132: Cats and Dogs Mafia - 5 SPOTS LEFT!!!
« Reply #17 on: September 20, 2020, 09:31:13 am »

By your cats and dogs magic, I hope you mean sending them all a pleading message. Thatís how meddling is done.

Also, Shraeye, LaLight, and Space would be awesome.

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Re: M132: Cats and Dogs Mafia - 5 SPOTS LEFT!!!
« Reply #18 on: September 20, 2020, 03:24:02 pm »

By your cats and dogs magic, I hope you mean sending them all a pleading message. Thatís how meddling is done.

Also, Shraeye, LaLight, and Space would be awesome.

good adds!

And yes!
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Town:  12 wins, 9 losses (1 MVP)
Skum: 6 wins, 5 losses (1 MVP)
3-Party: 2 wins, 1 loss

chairs

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Re: M132: Cats and Dogs Mafia - 5 SPOTS LEFT!!!
« Reply #19 on: September 20, 2020, 08:03:18 pm »

In

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Re: M132: Cats and Dogs Mafia - 5 SPOTS LEFT!!!
« Reply #20 on: September 21, 2020, 09:15:17 am »

By your cats and dogs magic, I hope you mean sending them all a pleading message. Thatís how meddling is done.

Also, Shraeye, LaLight, and Space would be awesome.

good adds!

And yes!

❤️

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Re: M132: Cats and Dogs Mafia - 4 SPOTS LEFT!!!
« Reply #21 on: September 21, 2020, 05:31:46 pm »

in, setup looks great!
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Re: M132: Cats and Dogs Mafia - 3 SPOTS LEFT!!!
« Reply #22 on: September 21, 2020, 06:50:18 pm »

A wild Eevee appears!
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Forum Mafia Record - Wins: 9 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56; Losses 11 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127; MVPs: 1 - NM9

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Re: M132: Cats and Dogs Mafia - 3 SPOTS LEFT!!!
« Reply #23 on: September 22, 2020, 09:24:08 am »

I'm having a really hard time focusing on work right now and just staying on top of the little things, so I'm not sure adding a Mafia game on the side would be very smart.

But then I saw that Eevee joined, so /in.

Also, Didds, thanks for thinking of me <3
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

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Re: M132: Cats and Dogs Mafia - 3 SPOTS LEFT!!!
« Reply #24 on: September 22, 2020, 12:39:38 pm »

/in
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I have been forced to accept that lackluster play is a town tell for you.
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