Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 48 49 [50] 51 52  All

Author Topic: Codenames XI  (Read 98874 times)

0 Members and 1 Guest are viewing this topic.

scolapasta

  • Minion
  • *****
  • Offline Offline
  • Posts: 578
    • View Profile
Re: Codenames XI
« Reply #1225 on: March 23, 2021, 10:39:57 am »

A head for needle could make sense. SO we do still have one more of those and a whole lot of Disney...

Let's see there's the parks, there's Marvel, there's Star Wars, and there's Pixar...

SCREEN has to be.

After that, I don't actually see any that jump out at me... But we should guess something.

Jack / Giant seem decent in that they're fairly tale related. Also I could see part since so many of the movie series have so many parts?)

Train? because you use them to get between the parks?

Are dogs considered a litter? because of 101 Dalmatians?

and then also maybe game (and lesser, switch) because I know there's some vide game involving disney characters.

So lot's to choose from, not sure what I'd like best.

I think Litter (if it does apply to dogs), Giant, Jack, Train would be my top 4. then maybe game. But we could throw silver in there for needle, if we think that that could apply for both?

What's your preferred order of the possible ones?
Logged
Feel free to join us at scolapasta's cards for discussion on any of my custom cards.

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Codenames XI
« Reply #1226 on: March 23, 2021, 10:50:21 am »

Screen is red
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

infangthief

  • Duke
  • *****
  • Offline Offline
  • Posts: 359
  • Shuffle iT Username: infangthief
  • Respect: +10000 (I wish)
    • View Profile
Re: Codenames XI
« Reply #1227 on: March 23, 2021, 11:15:54 am »

Disney films and Disney parks.

Silver has to be up there for silver screen for the films surely?

Litter is possible, but I wouldn't put it first.

Thinking about the parks, are there like rollercoasters, ghost trains etc? Train would seem good for that.
Electric seems quite likely there too.

So after Screen, I think I would go something like Silver -> Giant -> Electric -> Train -> Litter -> Jack. Oo, that's 6.
Logged

scolapasta

  • Minion
  • *****
  • Offline Offline
  • Posts: 578
    • View Profile
Re: Codenames XI
« Reply #1228 on: March 23, 2021, 11:31:24 am »

SILVER

I'd prefer to move train up and electric back:

Train -> Giant -> Litter -> Jack ->Electric.

I would also be happy if we guess up to any of the first 3, then reevaluate. (among other things, see how many blue has left and if we can pass?)
Logged
Feel free to join us at scolapasta's cards for discussion on any of my custom cards.

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Codenames XI
« Reply #1229 on: March 23, 2021, 11:39:09 am »

Silver is Red
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

infangthief

  • Duke
  • *****
  • Offline Offline
  • Posts: 359
  • Shuffle iT Username: infangthief
  • Respect: +10000 (I wish)
    • View Profile
Re: Codenames XI
« Reply #1230 on: March 23, 2021, 11:45:43 am »

Train -> Giant

I'm hesitant about Litter, because it's the kind of connection that might have been overlooked, so might be blue or even assassin.
Logged

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Codenames XI
« Reply #1231 on: March 23, 2021, 11:46:22 am »

Train and Giant both Red
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

infangthief

  • Duke
  • *****
  • Offline Offline
  • Posts: 359
  • Shuffle iT Username: infangthief
  • Respect: +10000 (I wish)
    • View Profile
Re: Codenames XI
« Reply #1232 on: March 23, 2021, 11:51:19 am »

So far so good.

Red goes first
PARTTRAINJACKCHICKPIN
GIANTPIEWHALESWITCHJACKET
DISEASEELECTRICOLIVEGAMESHIP
SLIPLIONWALLHELICOPTERPITCH
SILVERHEADTRIANGLELITTERSCREEN
Logged

infangthief

  • Duke
  • *****
  • Offline Offline
  • Posts: 359
  • Shuffle iT Username: infangthief
  • Respect: +10000 (I wish)
    • View Profile
Re: Codenames XI
« Reply #1233 on: March 23, 2021, 11:56:18 am »

So we're mostly considering Litter, Jack and Electric.

Also, you mentioned Switch and Part earlier.
Also, is there any connection with Chick? Donald Duck - duckling not chick, but is there another bird character?
Logged

scolapasta

  • Minion
  • *****
  • Offline Offline
  • Posts: 578
    • View Profile
Re: Codenames XI
« Reply #1234 on: March 23, 2021, 12:00:30 pm »

So we have three left, and are thinking Litter, Jack, and Electric, in some order.
(and we, well I, also suggested maybe Part and Switch)

I could also see Jacket (I'm sure the disney store sold disney branded jackets). but I don't like it better than the other 3 we have.

They have 5 left, 1 of which is poacher.

We should guess at least 1 more I think. But possibly more as one reason to give a big clue is if you're worried about your opponents.

Electric could also have been for needle? Which either means one of the others wasn't OR it's not our clue as he would'be gone electric 4.

I hear your thoughts on litter, but another reason I like it is because I do associate it with the disney parks (well the opposite, thatt they are litter free). So that'd be another way to get there.

I still like Litter next, but if you don't; I'm also ok with Jack next. I'd also be curious to hear your thoughts on Electric for Needle, and whether that makes it more or less likely are word.
Logged
Feel free to join us at scolapasta's cards for discussion on any of my custom cards.

scolapasta

  • Minion
  • *****
  • Offline Offline
  • Posts: 578
    • View Profile
Re: Codenames XI
« Reply #1235 on: March 23, 2021, 12:02:27 pm »

For chick? maybe? I'm sure there are plenty of other birds...

Iago the parrot in Aladdin. Finding Nemo has the seagulls. But nothing that immediately makes me think this would be it. (I was also similarly wondering about Whale)
Logged
Feel free to join us at scolapasta's cards for discussion on any of my custom cards.

infangthief

  • Duke
  • *****
  • Offline Offline
  • Posts: 359
  • Shuffle iT Username: infangthief
  • Respect: +10000 (I wish)
    • View Profile
Re: Codenames XI
« Reply #1236 on: March 23, 2021, 12:04:27 pm »

What is the connection between electric and needle?
Logged

infangthief

  • Duke
  • *****
  • Offline Offline
  • Posts: 359
  • Shuffle iT Username: infangthief
  • Respect: +10000 (I wish)
    • View Profile
Re: Codenames XI
« Reply #1237 on: March 23, 2021, 12:08:50 pm »

The needle on an analogue voltmeter etc? Or doing something electromagnetic with a metal needle?

I think if the connection is weaker than the connection between needle and disease then that would amply explain why Galzria didn't give us Needle: 4.
Logged

scolapasta

  • Minion
  • *****
  • Offline Offline
  • Posts: 578
    • View Profile
Re: Codenames XI
« Reply #1238 on: March 23, 2021, 12:33:30 pm »

I was thinking a sewing machine, but yeah actually you're examples are great.

I'm ok with electric next. Still like Litter before Jack.

(watch them all be right and this debate is just torturing the spymasters :) )
Logged
Feel free to join us at scolapasta's cards for discussion on any of my custom cards.

infangthief

  • Duke
  • *****
  • Offline Offline
  • Posts: 359
  • Shuffle iT Username: infangthief
  • Respect: +10000 (I wish)
    • View Profile
Re: Codenames XI
« Reply #1239 on: March 23, 2021, 12:46:31 pm »

I want to just go for this. You can't give a 7 clue and then watch your team bail out after 4 or 5.

What could possibly go wrong?

Electric -> Litter -> Jack
Logged

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Codenames XI
« Reply #1240 on: March 23, 2021, 12:49:20 pm »

Electric is Neutral.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

scolapasta

  • Minion
  • *****
  • Offline Offline
  • Posts: 578
    • View Profile
Re: Codenames XI
« Reply #1241 on: March 23, 2021, 12:58:50 pm »

Ha! (also, damnit!)
Logged
Feel free to join us at scolapasta's cards for discussion on any of my custom cards.

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: Codenames XI
« Reply #1242 on: March 23, 2021, 01:44:22 pm »

OIL: 3
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

scolapasta

  • Minion
  • *****
  • Offline Offline
  • Posts: 578
    • View Profile
Re: Codenames XI
« Reply #1243 on: March 23, 2021, 02:23:53 pm »

Rules question: are we allowed to continue to talk about our turn, when it's the other teams turn to guess? How about after your guesses but before our next clue?

I think the answer to both these is yes, but I wanted to make sure.
Logged
Feel free to join us at scolapasta's cards for discussion on any of my custom cards.

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: Codenames XI
« Reply #1244 on: March 23, 2021, 02:27:25 pm »

Personally, I have always treated it as "don't talk until your turn". But I really do not care. As long as we agree not to WIFOM each other there is no harm in it :P
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

jotheonah

  • Jester
  • *****
  • Offline Offline
  • Posts: 989
    • View Profile
Re: Codenames XI
« Reply #1245 on: March 23, 2021, 02:48:51 pm »

Olive seems pretty safe.

After that, there are some different ways to go.
Logged
"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

He/him

infangthief

  • Duke
  • *****
  • Offline Offline
  • Posts: 359
  • Shuffle iT Username: infangthief
  • Respect: +10000 (I wish)
    • View Profile
Re: Codenames XI
« Reply #1246 on: March 23, 2021, 03:06:36 pm »

Rules question: are we allowed to continue to talk about our turn, when it's the other teams turn to guess? How about after your guesses but before our next clue?

I think the answer to both these is yes, but I wanted to make sure.
I think no. I mean, a simple reaction to electric being neutral is fine, but I don't think it's ok to say more really.
Logged

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: Codenames XI
« Reply #1247 on: March 27, 2021, 05:41:25 pm »

Bumpity bopity boo
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3377
  • Shuffle iT Username: faust
    • View Profile
Re: Codenames XI
« Reply #1248 on: March 27, 2021, 06:04:08 pm »

Sorry, I think the team swap still has me confused.

Olive

Otherwise, I kind of feel like Slip and then... Helicopter?
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: Codenames XI
« Reply #1249 on: March 27, 2021, 07:03:56 pm »

Olive is Blue
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20
Pages: 1 ... 48 49 [50] 51 52  All
 

Page created in 0.159 seconds with 20 queries.