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Author Topic: Codenames XI  (Read 4654 times)

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Swowl

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Re: Codenames XI
« Reply #250 on: September 15, 2020, 04:03:47 pm »

Oo wait NUT for rust could also be solid.

Still iron first, just compared to pan.
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scolapasta

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Re: Codenames XI
« Reply #251 on: September 15, 2020, 04:13:10 pm »

IRON

I like PAN next.

Why nut for rust? you mean like nuts and bolts? I guess, I still think Pan more likely.

Why Crown for Ballroom? What do you think of my Table suggestion?
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mail-mi

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Re: Codenames XI
« Reply #252 on: September 15, 2020, 05:14:11 pm »

Iron is Red
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Swowl

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Re: Codenames XI
« Reply #253 on: September 15, 2020, 05:44:03 pm »

IRON

I like PAN next.

Why nut for rust? you mean like nuts and bolts? I guess, I still think Pan more likely.

Why Crown for Ballroom? What do you think of my Table suggestion?

Yes like nuts and bolts but i am a dead on tie between the two, so pan is fine.

I like table and cloak for ball room after crown. I like crown because of the chieftan clue specifically gave them ruler without crown
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Town:  12 wins, 9 losses (1 MVP)
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scolapasta

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Re: Codenames XI
« Reply #254 on: September 15, 2020, 06:18:50 pm »

OK, let's do PAN.

Then we'll fight it for next. I get Ruler without crown, but that could just mean it's neutral.
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Re: Codenames XI
« Reply #255 on: September 15, 2020, 06:25:32 pm »

Pan is neutral.
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

scolapasta

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Re: Codenames XI
« Reply #256 on: September 15, 2020, 06:56:05 pm »

Aack!
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jotheonah

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Re: Codenames XI
« Reply #257 on: September 16, 2020, 09:09:31 am »

DEATHAZTECENGINEMISSILECOURT
NUTPIZZATHIEFHELICOPTERHOLE
TIMETABLECLOAKRULERSCORPION
PIANOSQUAREPANCALFLUCK
SPOTDANCECROWNFORESTIRON
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jotheonah

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Re: Codenames XI
« Reply #258 on: September 16, 2020, 09:11:47 am »

Elves 3
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faust

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Re: Codenames XI
« Reply #259 on: September 16, 2020, 02:02:33 pm »

So, that's Forest, Luck and... something else? Possibly Time, since Elves are often depicted as immortal? Cloak, as with the elven cloaks in LotR? Or maybe Thief, as in RPGs Elves tend to get bonuses on dexterity.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Galzria

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Re: Codenames XI
« Reply #260 on: September 16, 2020, 02:16:04 pm »

Forest for sure. Are Elves particularly lucky, or are they considered good luck? Leprechauns are, but I havenít heard as much about Elves.

Cloak was my instinctive next guess, with thief, court & crown following.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

faust

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Re: Codenames XI
« Reply #261 on: September 16, 2020, 02:58:12 pm »

Forest for sure. Are Elves particularly lucky, or are they considered good luck? Leprechauns are, but I havenít heard as much about Elves.
Don't know really, it was kind of a gut association. Maybe I'm confusing my fairy creatures.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: Codenames XI
« Reply #262 on: September 16, 2020, 02:58:38 pm »

Forest
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: Codenames XI
« Reply #263 on: September 16, 2020, 02:59:45 pm »

I think I like Cloak for the next one as well.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

jotheonah

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Re: Codenames XI
« Reply #264 on: September 16, 2020, 06:07:23 pm »

Forest is Blue
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jotheonah

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Re: Codenames XI
« Reply #265 on: September 16, 2020, 06:07:41 pm »

Forest is Blue
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Galzria

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Re: Codenames XI
« Reply #266 on: September 16, 2020, 06:16:04 pm »

Cloak
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: Codenames XI
« Reply #267 on: September 16, 2020, 07:18:00 pm »

Cloak is Blue
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Galzria

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Re: Codenames XI
« Reply #268 on: September 16, 2020, 07:25:45 pm »

Iím down with trying Luck if you want, faust. Otherwise, I would pass.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

faust

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Re: Codenames XI
« Reply #269 on: September 17, 2020, 01:52:27 am »

Iím down with trying Luck if you want, faust. Otherwise, I would pass.
I'm a bit worried, and I would pass unless you think there's a chance that we guess the final word this turn as well. I think Chieftain was Forest, so that's gone, and then Crash might have been Piano, but maybe it's something else?
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Galzria

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Re: Codenames XI
« Reply #270 on: September 17, 2020, 04:05:44 am »

I donít think well guess the final word this round, no, and Iím not at all certain on Luck vs Time.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Codenames XI
« Reply #271 on: September 17, 2020, 04:07:21 am »

I donít think weíll guess the final word this round, no, and Iím not at all certain on Luck vs Time.

EBWOP
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

faust

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Re: Codenames XI
« Reply #272 on: September 17, 2020, 04:43:47 am »

Well then, pass
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

mail-mi

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Re: Codenames XI
« Reply #273 on: September 17, 2020, 11:46:11 am »

DEATHAZTECENGINEMISSILECOURT
NUTPIZZATHIEFHELICOPTERHOLE
TIMETABLECLOAKRULERSCORPION
PIANOSQUAREPANCALFLUCK
SPOTDANCECROWNFORESTIRON

Attack: Infinite
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

scolapasta

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Re: Codenames XI
« Reply #274 on: September 17, 2020, 02:20:31 pm »

Clearly we're in a tough spot here. We need 7 words!

2 more for ballroom (assuming iron wasn't)
1 for rust
up to 4 for attack.
and remaining, random.

I'd rather hope there are actually 4 attack.

Possibly Missile, Scorpion, Aztec, thief (?), crown, hole, time (is time of attack a phrase?), maybe other vague ones, but we're likely to have something vague here.

I like Scorpion the most. Then I'm wary of Missile (could it be blue?), so would likely go Aztec second.
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