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Author Topic: RMM 58: Memento Mafia - Game Over! Town Wins!  (Read 130567 times)

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Uncleeurope

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Re: RMM 58: Memento Mafia - Night 2
« Reply #775 on: May 21, 2021, 01:03:08 pm »

I look forward to part 2 when you figure out I am confirmed Town.
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Uncleeurope Eddie

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Re: RMM 58: Memento Mafia - Night 2
« Reply #776 on: May 21, 2021, 01:10:06 pm »

Hey, MiX, where do you land on the whole “PPS/Uncleeurope has a baddie in it”

I think it's true, and I think it's you. But I'm not convinced it has to be true. We know there's at least 2 scum in forward timeline since chairs died (unless someone wants to claim they killed him?), so it's not impossible for there to only be 1 scum in reverse.
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Uncleeurope

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Re: RMM 58: Memento Mafia - Night 2
« Reply #777 on: May 21, 2021, 01:23:59 pm »

I’m very clearly town, but whatevs.

I even thought scum wouldn’t be QT partners together, because I didn’t know it was random.

Me pointing this out makes this more WIFOM than it should be, but whatever.

I noticed it, so it’s too late for me.

I guess I’ll Vote: PPS

I also don’t like MiX suspecting me. Maybe I’m too arrogant to think he would know better than that, but whatever.
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Uncleeurope Eddie

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Re: RMM 58: Memento Mafia - Night 2
« Reply #778 on: May 21, 2021, 01:24:58 pm »

Hey, MiX, where do you land on the whole “PPS/Uncleeurope has a baddie in it”

I think it's true, and I think it's you. But I'm not convinced it has to be true. We know there's at least 2 scum in forward timeline since chairs died (unless someone wants to claim they killed him?), so it's not impossible for there to only be 1 scum in reverse.

That's a really good point I hadn't considered. If it is 3-1, then the 3 pretty much has to be forward and the 1 reverse. Which would make mathdude's info extra super-duper useless.

Unless of course, Swowl did something like let scum kill on their off night if everyone in one timeline is dead.
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Uncleeurope

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Re: RMM 58: Memento Mafia - Night 2
« Reply #779 on: May 21, 2021, 01:25:16 pm »

I said whatever 3 times there, that about sums up my opinions on the way this day is heading.
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Uncleeurope Eddie

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Re: RMM 58: Memento Mafia - Night 2
« Reply #780 on: May 21, 2021, 01:25:42 pm »


I even thought scum wouldn’t be QT partners together, because I didn’t know it was random.


What does this have to do with anything?
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Uncleeurope

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Re: RMM 58: Memento Mafia - Night 2
« Reply #781 on: May 21, 2021, 01:28:19 pm »


I even thought scum wouldn’t be QT partners together, because I didn’t know it was random.


What does this have to do with anything?

I would hope I would realize that scum could be QT partners if my partner was Joth.
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Uncleeurope Eddie

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Re: RMM 58: Memento Mafia - Night 2
« Reply #782 on: May 21, 2021, 01:33:24 pm »


I even thought scum wouldn’t be QT partners together, because I didn’t know it was random.


What does this have to do with anything?

I would hope I would realize that scum could be QT partners if my partner was Joth.

But you wouldn't say that, would you?
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Uncleeurope

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Re: RMM 58: Memento Mafia - Night 2
« Reply #783 on: May 21, 2021, 01:35:49 pm »

Wouldn’t say what?

That scum probably wouldn’t be partners because that would be boring?

That’s the reason I suggested outing QT partners day 1.
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Uncleeurope Eddie

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Re: RMM 58: Memento Mafia - Night 2
« Reply #784 on: May 21, 2021, 01:36:54 pm »

Wouldn’t say what?

That scum probably wouldn’t be partners because that would be boring?

That’s the reason I suggested outing QT partners day 1.

Right, it seems like a thing a person might suggest if they and their QT partner were both scum, no?
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Re: RMM 58: Memento Mafia - Night 2
« Reply #785 on: May 21, 2021, 01:38:14 pm »

That’s for me to know and for you to find out.

But it’s a towny thing that I did, so it’s my job to point at it and say “guys look, I’m being towny”

Whether you believe it or not is irrelevant.
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Uncleeurope Eddie

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Re: RMM 58: Memento Mafia - Night 2
« Reply #786 on: May 21, 2021, 02:00:24 pm »

How active was your QT with joth?

Did he say anything there that might be useful?
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Re: RMM 58: Memento Mafia - Night 2
« Reply #787 on: May 21, 2021, 02:03:11 pm »

There seems to be immense pressure to 1v1 today. A lot of the arguments for it are sound but founded on premises that cannot be 100% known. If they are, in fact false, we're setting ourselves up to potentially 1v1 two back to back town in this timeline which is going to be catastrophic. It feels like there's a certainty developing that if one of the off wagon flip town the other must be the scum and the next day's fix is in.

I am by no means a setup genius and I've already proposed a mechanism by which we could be wrong which suggests to me there could be others. Both Eddie and I are looking outside the 1v1 box which is certainly making me want to town read him. I understand his resignation as I am equally tempted as well but it feels more and more like a potentially doomed scenario that we may have been falsely led into. I would greatly prefer more weigh in from not only all players but especially Awaclus as he is in this timeline before calling it a day by casting a vote out of self preservation and blithe belief in the setup conditions.
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Uncleeurope

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Re: RMM 58: Memento Mafia - Night 2
« Reply #788 on: May 21, 2021, 02:04:15 pm »

How active was your QT with joth?

Did he say anything there that might be useful?

I asked for a recap of what he said with Faust, he said they claimed timelines and nothing else.

I then went silent.

When I said I scumread my QT partner he asked why while saying he town read me, then there was a long pause. He asked if We could come up with something to do in the QT so as not to waste it, I recommended chess, he said he wasn’t experienced enough with chess to do that, (long pause) then he ranted about how anyone could see Ash as townier than him, and then I asked if I could put that we were partners. (He said yes.)
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Re: RMM 58: Memento Mafia - Night 2
« Reply #789 on: May 21, 2021, 02:06:17 pm »

How active was your QT with joth?

Did he say anything there that might be useful?

I asked for a recap of what he said with Faust, he said they claimed timelines and nothing else.

I then went silent.

When I said I scumread my QT partner he asked why while saying he town read me, then there was a long pause. He asked if We could come up with something to do in the QT so as not to waste it, I recommended chess, he said he wasn’t experienced enough with chess to do that, (long pause) then he ranted about how anyone could see Ash as townier than him, and then I asked if I could put that we were partners. (He said yes.)

Why ask for a recap? Isn't it the same QT and you could just read it?
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Uncleeurope

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Re: RMM 58: Memento Mafia - Night 2
« Reply #790 on: May 21, 2021, 02:08:22 pm »

We were given a new QT with a new title, no idea why.

For all I know he lied to me, although I’m doubtful he would ever do that, surely if I cared enough swowl would show me the old QT.
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Re: RMM 58: Memento Mafia - Night 2
« Reply #791 on: May 21, 2021, 02:39:11 pm »

We know there's at least 2 scum in forward timeline since chairs died (unless someone wants to claim they killed him?), so it's not impossible for there to only be 1 scum in reverse.

MIx, can you explain this to me? How do we know that?
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Re: RMM 58: Memento Mafia - Night 2
« Reply #792 on: May 21, 2021, 02:43:07 pm »

We know there's at least 2 scum in forward timeline since chairs died (unless someone wants to claim they killed him?), so it's not impossible for there to only be 1 scum in reverse.

MIx, can you explain this to me? How do we know that?

Joth 1, whoever killed chairs 2.
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Re: RMM 58: Memento Mafia - Night 2
« Reply #793 on: May 21, 2021, 02:45:48 pm »

We know there's at least 2 scum in forward timeline since chairs died (unless someone wants to claim they killed him?), so it's not impossible for there to only be 1 scum in reverse.

MIx, can you explain this to me? How do we know that?

I think the assumption is that scum can only act on their timeline night. This is another one of those assumptions that I find risky to attach such certainty to. If true, with 1 scum dead there'd need to be another scum to make the kill.
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MiX

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Re: RMM 58: Memento Mafia - Night 2
« Reply #794 on: May 21, 2021, 02:48:39 pm »

We know there's at least 2 scum in forward timeline since chairs died (unless someone wants to claim they killed him?), so it's not impossible for there to only be 1 scum in reverse.

MIx, can you explain this to me? How do we know that?

I think the assumption is that scum can only act on their timeline night. This is another one of those assumptions that I find risky to attach such certainty to. If true, with 1 scum dead there'd need to be another scum to make the kill.

That's what I'm assuming, yeah. It goes along with the "two games" theory, if you kill all scum in 1 timeline...they can't kill. Seems reasonable to me.
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Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #795 on: May 21, 2021, 02:57:33 pm »


    c.   During the Night, only players on the Active Timeline will be allowed to take actions.
 

From the rules post. Seems pretty explicit to me. If this only applies to town, I'd say this is a bastard game.
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Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #796 on: May 21, 2021, 03:01:22 pm »


    c.   During the Night, only players on the Active Timeline will be allowed to take actions.
 

From the rules post. Seems pretty explicit to me. If this only applies to town, I'd say this is a bastard game.

I'll concede that is reasonable deduction to make, then. I wasn't imagining a scum free for all so much as potential x-shot scum pr. Joth was 1 shot strongman for example.
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Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #797 on: May 21, 2021, 03:01:56 pm »


    c.   During the Night, only players on the Active Timeline will be allowed to take actions.
 

From the rules post. Seems pretty explicit to me. If this only applies to town, I'd say this is a bastard game.

I wouldn't put it that far, I can see the NK transcend time and space.
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Re: RMM 58: Memento Mafia - Night 2
« Reply #798 on: May 21, 2021, 03:04:13 pm »

If it were me, and I were writing the setup, I would have put "Unless otherwise noted" if there were any exceptions.

But that's just me. I suppose it's possible.
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Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #799 on: May 21, 2021, 04:18:35 pm »


    c.   During the Night, only players on the Active Timeline will be allowed to take actions.
 

From the rules post. Seems pretty explicit to me. If this only applies to town, I'd say this is a bastard game.

I wouldn't put it that far, I can see the NK transcend time and space.

I was thinking it would transcend space and time, but y’all’s explanation makes way more sense.
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