Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1] 2 3 ... 56  All

Author Topic: RMM 58: Memento Mafia - Game Over! Town Wins!  (Read 129634 times)

0 Members and 2 Guests are viewing this topic.

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
RMM 58: Memento Mafia - Game Over! Town Wins!
« on: August 18, 2020, 12:25:57 am »


RMM58: Memento Mafia

This is a closed Set Up RMM made for 18 players.
You will find all the given game information in the following post.

MOD: Swowl
Co-Mod: LaLight


Sign Up List:
1. MiX - confirmed
2. EFHW - confirmed
3. WestCoastDidds - Killed Night 4 - Thomas Lennon, Town Doctor
4. scolapasta - confirmed
5. faust Eddie - Exiled Day 3 - Sammy Jenkins, Town Insulin Doctor
6. chairs - Killed Night 2 - Townsen, Town Modified Motion Detector
7. hypercube - confirmed
8. Joth - Exiled Day 2 - John G., Mafia Aligned Godfather, 1 Shot Strongman
9. Galzria/Jack Rudd - Exiled Day 4 - Natalie, Mafia 2 Shot Influencer
10. Ashersky - Killed Night 3 - John Smith, Town Activated IC
11. Glooble - confirmed
12. PPS - confirmed
13. Awaclus - confirmed
14. gkrieg - Killed Night 1 - Town Tracker
15. Mathdude - Exiled Day 1 - Town Veng Cop
16. Dylan - confirmed

Tags: Raptor

Game Tracker:


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information (including QT opening and closing times) is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 36 hours of day ending.
6. Players must post once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between an exile being reached and a flip being provided is called twilight. All players may continue posting during this time, including the exiled player.
11. Dead players may not post in thread or QT, except their Role QT. An exiled player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable, or any string that uniquely identifies a user. Note that the point of voting is, in fact, unambiguity, and attempting to make it unclear to other players (or, of course, mods) which user you are voting for is very ill-advised.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no exile.
5. Exiles occur when a simple majority (rounded up) of living players is reached. Once reached, an exile cannot be undone.
6. If a majority lynch is not reached by the Day's deadline, no lynch occurs.

The Rest:
1. Bold, Brown and/or Purple text are reserved for the MODs. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. Players may request prods on other players if they have not posted in 24 hours. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
8. Each player will receive their own QT, regardless of role. Don't quote from it.
9. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last between 36 and 48 hours.
« Last Edit: June 22, 2021, 03:42:36 am by Swowl »
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #1 on: August 18, 2020, 12:26:21 am »


Set Up Information

GENERAL INFORMATION:
1.   This is a closed set up RMM made for 18 players.
2.   Every player in the game will be given a PR.
3.   Every Power Role Names will capture the use of the role to best extent possible.
4.   Players will flip with their alignment and Power Role Names

TIMELINE MECHANICS
1.   All players in this game will be evenly divided into 2 “Timelines” – Forward and Reverse.
2.   Every Day and Night Phase will belong to a specific Timeline – Either Forward or Reverse.
    a.   During the Day, all players alive may post as usual in the game thread. However, only the players on the Active Timeline will be allowed to vote or use PRs.
    b.   Additionally, players will only be allowed to vote for players on the Active Timeline.
    c.   During the Night, only players on the Active Timeline will be allowed to take actions.
    d.   Night actions can target any player, regardless of which Timeline they belong to.
3.   Active Timelines will begin at the Start of Day and end at the conclusion of the following Night.

TIMELINE QT MECHANICS:
1.   All players in this game will be evenly divided into 2 “Timelines” – Forward and Reverse.
2.   All players will have a private QT with a randomly determined player. of the opposite timeline.
    a.   During Night Phases, including Night 0, this QT will remain open to both the players.
    b.   During Day Phases, this QT will remain open to both players.
3.   When either player from the same QT dies, it will be closed for the remainder of the game.

ACTION RESOLUTION:
1.   Standard action resolution will be followed in almost all potential instances.
2.   If your role has a unique potential to fall outside standard resolution, you will be informed.

FLAVOR:
1.   The flavor of this game will be based on the film “Memento”
2.   Knowledge of the film is not needed to play, however reading the synopsis on this Wiki page may further your enjoyment of the game: https://en.wikipedia.org/wiki/Memento_(film)

TOWN WIN CONDITION:
1.   This is the Town Win Condition:
    a.    You win when all threats to Town have been eliminated.
« Last Edit: May 02, 2021, 03:41:16 pm by Swowl »
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

mail-mi

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1298
  • Shuffle iT Username: mail-mi
  • Come play some Forum Mafia with us!
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #2 on: August 18, 2020, 01:36:45 am »

I hope you have better luck getting an 18 person game filled than I did  :P

/in
Logged
I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

MiX

  • Navigator
  • ****
  • Online Online
  • Posts: 77
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #3 on: August 18, 2020, 08:51:39 am »

Oh look, it's Hunger Games again!

/in
Logged

EFHW

  • Spy
  • ****
  • Offline Offline
  • Posts: 81
  • Shuffle iT Username: EFHW
  • EFHW="ee-foo". Really, how else would you say it?
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #4 on: August 18, 2020, 08:56:29 am »

/in
Logged

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #5 on: August 18, 2020, 09:24:07 am »

Yep, yep /in
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3374
  • Shuffle iT Username: faust
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #6 on: August 18, 2020, 09:42:07 am »

/tag

I have worries that having half the players be unable to do anything for half the game might negatively impact overall activity.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

MiX

  • Navigator
  • ****
  • Online Online
  • Posts: 77
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #7 on: August 18, 2020, 09:51:22 am »

Is it known who's in each timeline from the start? That seems like a trivial thing to test, and seems extremely important to how the day phase works.

Do timelines swap around each end of night, or is it unknown when they do?
Logged

scolapasta

  • Minion
  • *****
  • Offline Offline
  • Posts: 578
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #8 on: August 18, 2020, 10:18:16 am »

I don't remember sign/ing up, but I have this weird tattoo that says I did.
Logged
Feel free to join us at scolapasta's cards for discussion on any of my custom cards.

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #9 on: August 18, 2020, 11:20:21 am »

I don't remember sign/ing up, but I have this weird tattoo that says I did.

yaaasssss
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #10 on: August 18, 2020, 01:00:33 pm »

/tag

I have worries that having half the players be unable to do anything for half the game might negatively impact overall activity.

assume it has been thought through :)

but I will tag you if you like.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Dylan32

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 132
  • Shuffle iT Username: Dylan32
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #11 on: August 18, 2020, 01:00:44 pm »

"    a.   During the Day, all players alive may post as usual in the game thread. However, only the players on the Active Timeline will be allowed to vote or use PRs.
    b.   Additionally, players will only be allowed to vote for players on the Active Timeline."

So half on the players will never be able to vote for the other half? Because if X can only vote while on the Active Timeline and can only vote for the others on said timeline, then X can never vote for someone on the other timeline.
Logged
Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #12 on: August 18, 2020, 01:01:50 pm »

Is it known who's in each timeline from the start? That seems like a trivial thing to test, and seems extremely important to how the day phase works.

Do timelines swap around each end of night, or is it unknown when they do?

Timeline announcement is trivial. But It will be announced start of Day 1.

Set up states "timelines run Start of day to end of that Night phase"
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #13 on: August 18, 2020, 01:03:15 pm »

"    a.   During the Day, all players alive may post as usual in the game thread. However, only the players on the Active Timeline will be allowed to vote or use PRs.
    b.   Additionally, players will only be allowed to vote for players on the Active Timeline."

So half on the players will never be able to vote for the other half? Because if X can only vote while on the Active Timeline and can only vote for the others on said timeline, then X can never vote for someone on the other timeline.

assume it has been thought through.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #14 on: August 18, 2020, 01:09:03 pm »

Let's just call this a PSA - It is a closed set up, so I cannot promise that I can answer everything. However, I can promise that any concerns regarding balance, or just standard mechanics, have been thought through.

Absolutely not promising it all won't go to hell :P but I am confident that the game will be fun, and I know LL and I have gone through and changed stuff ten times over to make sure the set up works and is fair.

So pretty much - if you have questions, please ask, I will answer what I can. I will probably just be ignoring most of the comments regarding the set up however until the game is concluded. Everything you need to know is in the OP.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

MiX

  • Navigator
  • ****
  • Online Online
  • Posts: 77
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #15 on: August 18, 2020, 01:10:14 pm »

Can day actions target players from both timelines?
Logged

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #16 on: August 18, 2020, 01:47:35 pm »

Can day actions target players from both timelines?

Yes. Active only is for the “user”, the target can be anyone. The only targeting restriction is regarding voting.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

cayvie

  • Explorer
  • *****
  • Offline Offline
  • Posts: 317
  • old
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #17 on: August 21, 2020, 01:13:22 am »

I hope you have better luck getting an 18 person game filled than I did  :P

/in

im doin good on bets lately so there might be some reinforcements comin :)
Logged
18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #18 on: August 21, 2020, 10:30:11 am »

I hope you have better luck getting an 18 person game filled than I did  :P

/in

im doin good on bets lately so there might be some reinforcements comin :)
❤️❤️❤️
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3374
  • Shuffle iT Username: faust
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #19 on: August 23, 2020, 11:10:52 am »

Alrighty, /in.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

Xxraptorslayer96

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Xxraptorslayer
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #20 on: August 24, 2020, 11:17:35 pm »

/tag
Logged

scolapasta

  • Minion
  • *****
  • Offline Offline
  • Posts: 578
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #21 on: August 26, 2020, 03:23:31 pm »

I don't remember sign/ing up, but I have this weird tattoo that says I did.

I th/ink you may have missed this...
Logged
Feel free to join us at scolapasta's cards for discussion on any of my custom cards.

chairs

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 134
  • Why don't you have a seat over there...
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #22 on: August 26, 2020, 03:43:58 pm »

What did I get myself /into?

Dylan32

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 132
  • Shuffle iT Username: Dylan32
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #23 on: August 26, 2020, 06:14:24 pm »

Let's see if I can w/in this one.
Logged
Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

jotheonah

  • Jester
  • *****
  • Offline Offline
  • Posts: 989
    • View Profile
Re: RMM 58: Memento Mafia - Sign Ups Open!
« Reply #24 on: August 27, 2020, 09:06:45 am »

I want to sign up, but WW has me sort of shaken vis a vis super-complicated setups. Someone sell me on it.
Logged
"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

He/him
Pages: [1] 2 3 ... 56  All
 

Page created in 0.052 seconds with 19 queries.