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Author Topic: M129: Marvel Mafia 2 (GAME OVER)  (Read 190458 times)

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mail-mi

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Re: M129: Marvel Mafia 2 (D2)
« Reply #1350 on: August 15, 2020, 12:16:31 pm »

Vote Count 4.1

scolapasta (2): Swowl, Galzria
MiX (1): faust
faust (1): MiX
 
Not Voting (2): scolapasta, EFHW

With 6 alive it takes 4 to exile.

Day 4  ends at 12:00AM FT on Saturday, August 22nd.

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EFHW

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1351 on: August 15, 2020, 02:08:44 pm »

faust, can you share with us why we should believe you are Town?
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faust

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1352 on: August 15, 2020, 03:37:16 pm »

faust, can you share with us why we should believe you are Town?
Can I? I kind of came into this game late, so there's not too much to work with. I haven't evaluated LaLight's play, so can't really comment on that. I put the Robz exile on the table, and in general feel like my reads were good. Sure I scumread chairs, but he wanted that, so. Space would have been my next target, so I was pleased when they flipped, but I don't know whether I made that public befor the flip.
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MiX

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1353 on: August 15, 2020, 03:43:55 pm »

faust, can you share with us why we should believe you are Town?
Can I? I kind of came into this game late, so there's not too much to work with. I haven't evaluated LaLight's play, so can't really comment on that. I put the Robz exile on the table, and in general feel like my reads were good. Sure I scumread chairs, but he wanted that, so. Space would have been my next target, so I was pleased when they flipped, but I don't know whether I made that public befor the flip.

Hmm okay.

Vote: No exile
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Re: M129: Marvel Mafia 2 (D4)
« Reply #1354 on: August 15, 2020, 04:44:42 pm »

We do not want to no exile today.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

MiX

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1355 on: August 15, 2020, 04:45:09 pm »

We do not want to no exile today.

Why not?
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Swowl

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1356 on: August 15, 2020, 04:50:16 pm »

I trust you to be able to math it out.
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

MiX

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1357 on: August 15, 2020, 04:52:53 pm »

I trust you to be able to math it out.

I wouldn't trust me right now if I were you.
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scolapasta

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1358 on: August 15, 2020, 05:35:05 pm »

No exile is a bad idea because then scum (MiX) would just target swowl and we either lose our IC or are back in the exact same spot.

Any doubt who I think is scum? Vote: MiX

That said, i'm worried we won't exile him (and win!), because swowl and galz don't want to exile MiX. So meh.

I keep trying to think of a case for someone else but it feels pointless to make a case against someone I think is town. If I have to? I don't know, I guess I prefer an exile to No exile (see above), but it's really annoying.
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MiX

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1359 on: August 15, 2020, 05:38:45 pm »

No exile is a bad idea because then scum (MiX) would just target swowl and we either lose our IC or are back in the exact same spot.

Any doubt who I think is scum? Vote: MiX

That said, i'm worried we won't exile him (and win!), because swowl and galz don't want to exile MiX. So meh.

I keep trying to think of a case for someone else but it feels pointless to make a case against someone I think is town. If I have to? I don't know, I guess I prefer an exile to No exile (see above), but it's really annoying.

On the other hand, I feel like making a Dylan-case sized case for everyone here and compare, but I just don't have that kind of energy. We need it here to win since it's much harder if people just exile me out of mechanics (that's what we did with Dylan look where we got) and scum's going to win if we're just lazy.

Everyone should case someone here. Grab your top scumread, look at D1 and D2, and try to make it fit. If it does, good, if it doesn't, grab someone else and try again. We need more effort.

Also Dylan's EoD2 was either from a PR or scum, so don't blame me for scumreading him.
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scolapasta

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1360 on: August 15, 2020, 05:39:02 pm »

And swowl and galz? I don't really get your case against me? Unless it's the "we won't exile MiX, so have to find someone else type" thing? I don't know, feels like faust might be a better target in that scenario.

Am willing to defend myself against any case, fi I must. Though I think past arguments that I am scum don't hold up under further scrutiny. Honestly, I'd put my some suspicion on those making those cases, if I didn't think they were just misguided and not scum.

ppe 1
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scolapasta

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1361 on: August 15, 2020, 05:45:13 pm »

No exile is a bad idea because then scum (MiX) would just target swowl and we either lose our IC or are back in the exact same spot.

Any doubt who I think is scum? Vote: MiX

That said, i'm worried we won't exile him (and win!), because swowl and galz don't want to exile MiX. So meh.

I keep trying to think of a case for someone else but it feels pointless to make a case against someone I think is town. If I have to? I don't know, I guess I prefer an exile to No exile (see above), but it's really annoying.

On the other hand, I feel like making a Dylan-case sized case for everyone here and compare, but I just don't have that kind of energy. We need it here to win since it's much harder if people just exile me out of mechanics (that's what we did with Dylan look where we got) and scum's going to win if we're just lazy.

Everyone should case someone here. Grab your top scumread, look at D1 and D2, and try to make it fit. If it does, good, if it doesn't, grab someone else and try again. We need more effort.

Also Dylan's EoD2 was either from a PR or scum, so don't blame me for scumreading him.

Yes! I'm glad you made this last point! Perfect, was hoping you would, before I did, so you couldn't explain it away.

We now know scum didn't use all their points (unless it's swowl, more on that later) . And of course, scum knew that they didn't use all their points. So Mix here admits he thought Dylan was a PR. scum!Mix here wants to push Dylan to X-1 in order to get him to claim, thus cause the confusion we saw. And it worked perfectly for him, no?

Even today, he considers no exile. I mean, I still consider myself knew to this game / group, and I instantly saw that that is a bad idea.
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scolapasta

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1362 on: August 15, 2020, 05:52:51 pm »

I guess there's a chance (?) scum did use all their points and swowl is scum? I don't put much credence around this idea.

The main reason I'm not 100% deadset on this, is again, the fact that Dylan was SW. MiX is not alone is thinking he was a PR. I also thought he must be a PR (or scum) for exiling Robz in that situation. It just didn't seem a move a VT would make.

So why didn't Swowl also see this and make more of a push on Dylan D3? Unless he's scum!swowl and figured to wait until someone else made the push, so he could then claim another PR and first, create the chaos, and then become a fairly strong IC.

Still, I don't actually think that's what happened, I don't think scum!swowl is capable of this move.
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faust

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1363 on: August 15, 2020, 06:07:01 pm »

it's much harder if people just exile me out of mechanics
You can keep repeating that but it won't make it true.
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MiX

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1364 on: August 15, 2020, 06:07:39 pm »

it's much harder if people just exile me out of mechanics
You can keep repeating that but it won't make it true.

But it is! Unless there'a conflict between me and someone else, which I don't see.
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faust

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1365 on: August 15, 2020, 06:09:43 pm »

I trust you to be able to math it out.

I wouldn't trust me right now if I were you.
Well there it is. Thank you for claiming scum! :)
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faust

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1366 on: August 15, 2020, 06:11:31 pm »

it's much harder if people just exile me out of mechanics
You can keep repeating that but it won't make it true.

But it is! Unless there'a conflict between me and someone else, which I don't see.
No it isn't, and I don't know what that second part means but I also don't care that much.
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MiX

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1367 on: August 15, 2020, 06:20:16 pm »

I trust you to be able to math it out.

I wouldn't trust me right now if I were you.
Well there it is. Thank you for claiming scum! :)

Same.

Vote: faust

You're doing nothing this game, just like your replacement. Your only reason to be town is voting scum really early, and isn't that the easiest bussing of your life?
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Re: M129: Marvel Mafia 2 (D4)
« Reply #1368 on: August 15, 2020, 07:16:02 pm »

MiX, why are you so despairing? If we do misexile you based on mechanics, that won't necessarily mean a loss for town.
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MiX

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1369 on: August 15, 2020, 07:19:00 pm »

MiX, why are you so despairing? If we do misexile you based on mechanics, that won't necessarily mean a loss for town.

Because the best play for me is to not get exiled and that's becoming less and less likely.

I also need to find scum before I flip and I don't know where to start.
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EFHW

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1370 on: August 15, 2020, 07:20:15 pm »

MiX, why are you so despairing? If we do misexile you based on mechanics, that won't necessarily mean a loss for town.

Because the best play for me is to not get exiled and that's becoming less and less likely.

I also need to find scum before I flip and I don't know where to start.
Do we even have the votes to exile you?
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MiX

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1371 on: August 15, 2020, 07:23:00 pm »

MiX, why are you so despairing? If we do misexile you based on mechanics, that won't necessarily mean a loss for town.

Because the best play for me is to not get exiled and that's becoming less and less likely.

I also need to find scum before I flip and I don't know where to start.
Do we even have the votes to exile you?

You're the one that started implying that was going to happen, not me. Although I did continue.
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EFHW

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1372 on: August 15, 2020, 07:53:03 pm »

Yeah, there is a strong reason to do it. But without Swowl and Galz, it isn't happening.
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scolapasta

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1373 on: August 15, 2020, 08:21:59 pm »

Yeah, there is a strong reason to do it. But without Swowl and Galz, it isn't happening.

EFHW, if not MiX, then who? I'm hoping to find some time to reread, at least D1 and maybe the end of days 2 and 3, but like I said, don't feel great about trying to make a case against people I think are town.

No matter who we decide on (individually or collectively) seems like we'll need one of Swowl or Galz.
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Galzria

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Re: M129: Marvel Mafia 2 (D4)
« Reply #1374 on: August 15, 2020, 08:25:49 pm »

Faust: Why is Scola NOT scum?
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20
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