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Author Topic: M128: Dragonborn Mafia (Game Over!)  (Read 95629 times)

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LaLight

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M128: Dragonborn Mafia (Game Over!)
« on: June 14, 2020, 01:47:12 pm »

Welcome to M128: Dragonborn Mafia

This game is for 13 players, and is classified as normal. It uses open setup called Fire and Ice.

Comod and flavor writer: Dylan32

Players:

1. 2.71828.....
2. A Drowned Kernel
3. Galzria
4. Swowl
5. jotheonah
6. shraeye
7. WestCoastDidds
8. Robz888
9. MiX
10. scolapasta
11. mcmcsalot
12. yuma
13. mail-mi

Tags:


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.

The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by PM.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Actions with instructions that do not specify a game state will be resolved in the order they are received.
5. All night actions must be submitted within 24 hours of day ending.
6. Players must post once every 24 hours.
7. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
8. Invisible text, font size less than 10, and spoiler tags are not allowed.
9. Cryptography is not allowed.
10. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
11. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
12. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.


The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable, or any string that uniquely identifies a user. Note that the point of voting is, in fact, unambiguity, and attempting to make it unclear to other players (or, of course, mods) which user you are voting for is very ill-advised.
2. Unvotes should be in this format:
unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may
vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. If a majority lynch is not reached by the Day's deadline, no lynch occurs.

The Rest:
1. Bold, purple 'AA00AA' text is reserved for the mod. Players may not use it.
2. If you have an issue or problem with the game, please PM the Mod. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via PM. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.
8. Each player will receive their own QT, regardless of role. Don't quote from it.
9. If the game goes on for 3 days and 3 nights without a lynch or nightkill, town wins.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last 48 hours.
« Last Edit: July 20, 2020, 06:45:12 pm by LaLight »
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

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Re: M128: D&D Mafia
« Reply #1 on: June 14, 2020, 01:47:22 pm »

Setup

Fire and Ice is an open setup game with 13 players.

Mafia players are known as two dragonborn tribes; a tribe of red dragonborns (fire dragons) and white dragonborns (ice dragons).

There will be

2 Red Dragonborn Goons
2 White Dragonborn Goons
8 Vanilla Villagers
1 Soothsayer (Doctor)

Mechanics:
- The nightkill of the Fire Mafia and the Ice Mafia will fail if both groups of mafia target the same person.
- The Mafia groups are not night kill immune.
- Fire Mafia kills and Ice Mafia kills have different kill flavor.

VT pm:

Quote
Welcome to M128, name. You are a Vanilla Townie. The only special powers you have to protect your village are your words and your vote. You have a QT to communicate with the mods if needed, here.

You win when all threats to town are eliminated and at least one town player is alive.
« Last Edit: June 15, 2020, 06:12:36 am by LaLight »
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

LaLight

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Re: M128: D&D Mafia
« Reply #2 on: June 14, 2020, 01:51:26 pm »

Reserved
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

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2.71828.....

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Re: M128: D&D Mafia
« Reply #3 on: June 14, 2020, 01:52:51 pm »

/in. First setup I played here in f.ds!
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LaLight

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Re: M128: D&D Mafia
« Reply #4 on: June 14, 2020, 01:53:42 pm »

/in. First setup I played here in f.ds!

Funny, I thought it haven't been here at all! Well, this is even more amazing :)
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

2.71828.....

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Re: M128: D&D Mafia
« Reply #5 on: June 14, 2020, 01:57:27 pm »

/in. First setup I played here in f.ds!

Funny, I thought it haven't been here at all! Well, this is even more amazing :)

Mafia XXXIII: Toy story mafia
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A Drowned Kernel

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Re: M128: D&D Mafia
« Reply #6 on: June 14, 2020, 02:16:15 pm »

/in
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Galzria

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Re: M128: D&D Mafia
« Reply #7 on: June 14, 2020, 02:16:25 pm »

Oh, def /in
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: M128: D&D Mafia
« Reply #8 on: June 14, 2020, 03:03:04 pm »

/In sauce
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Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

mail-mi

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Re: M128: D&D Mafia
« Reply #9 on: June 14, 2020, 05:26:44 pm »

/in
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

LaLight

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Re: M128: D&D Mafia
« Reply #10 on: June 14, 2020, 06:53:46 pm »

Dylan and I decided to change the name to Dragonborn Mafia, as D&D is a cool name for RMM. Also, VT pm is in opening post now.
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

faust

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Re: M128: Dragonborn Mafia
« Reply #11 on: June 15, 2020, 08:47:30 am »

It's all multiball these days :(
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LaLight

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Re: M128: Dragonborn Mafia
« Reply #12 on: June 15, 2020, 08:50:23 am »

It's all multiball these days :(

believe it or not, but like 30 minutes ago I thought "why have faust still not joined? ah, Multiball. Oh, and the other game is multiball. Damn"
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

MiX

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Re: M128: Dragonborn Mafia
« Reply #13 on: June 15, 2020, 08:52:36 am »

The setups are actually incredibly similar, all that changes is the single town PR and in this one you know who did what kill. Oh and you can cancel kills I guess.

I will in eventually but there's like 3 ongoing games and lynchpool, seems like we're booked.
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LaLight

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Re: M128: Dragonborn Mafia
« Reply #14 on: June 15, 2020, 08:54:07 am »

I still think it will be fun. I myself like Multiball a lot, and we have not nearly enough of those on this site, in my opinion
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

faust

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Re: M128: Dragonborn Mafia
« Reply #15 on: June 15, 2020, 09:11:47 am »

I still think it will be fun. I myself like Multiball a lot, and we have not nearly enough of those on this site, in my opinion
Well, a lot of RMMs are some flavor of multiball, to be fair. But we do it more rarely as open or semi-open setups, that much is true.
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shraeye

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Re: M128: Dragonborn Mafia
« Reply #16 on: June 15, 2020, 10:30:22 pm »

/in
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Re: M128: Dragonborn Mafia
« Reply #17 on: June 16, 2020, 08:44:26 am »

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Re: M128: Dragonborn Mafia
« Reply #18 on: June 17, 2020, 08:02:18 am »

/in
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mail-mi

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Re: M128: Dragonborn Mafia
« Reply #19 on: June 17, 2020, 10:44:10 am »

/out for now, hoping to in again soon.
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Re: M128: Dragonborn Mafia
« Reply #20 on: June 17, 2020, 04:00:54 pm »

always /in for some multiball.
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Re: M128: Dragonborn Mafia
« Reply #21 on: June 17, 2020, 05:29:41 pm »

Just commenting so it'll show up in my new posts instead of all.
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Forum Mafia Record - Wins: 14 - NM9, M97, RMM41, M99, M102, M104, M119, M126, RMM56, M133, M134, RMM58, RMM59, RMM61, RMM60; Losses 15 - RMM37, M89, M94, M95, M96, M100, RMM47 M109, M110, M120, M127, M129, M131, M132, M136; MVPs: 1 - NM9

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Re: M128: Dragonborn Mafia
« Reply #22 on: June 17, 2020, 06:17:35 pm »

/tag
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Re: M128: Dragonborn Mafia
« Reply #23 on: June 20, 2020, 10:20:38 pm »

/in
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LaLight

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Re: M128: Dragonborn Mafia
« Reply #24 on: June 21, 2020, 05:46:17 am »

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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.
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