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grep

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Computer generated cards
« on: June 14, 2020, 12:35:28 am »
+6

I ran a GPT-2 text generation model (https://github.com/minimaxir/gpt-2-simple/) against the list of official cards.to see what happens. Many cards are nonsensical or just cloning the existing ones, but some appear to be interesting. Nothing was edited, so most of the names come from the existing cards. I've just helped a little with formatting.

Quote
Bandit Fort
Project
$4
At the start of your turn, +2 Cards, then discard 2 cards.
This is a very nice sifter project idea, underpriced to the level that everyone would buy one on first turns.
Quote
Madman
Action
$7
+3 Cards
You may play a Madman from your hand.
This super-Cultist looks quite playable, though way too expensive.
Quote
Haunted Woods
Action - Attack
$3
+3 Cards
Each other player draws a card.
It's a very friendly attack similar to Council Room. The opponents still can react on it as it's a real attack
Quote
Sauna
Action
$5
+1 Card
+1 Action
You may discard a non-Victory card costing up to $2. If you do, +$1 per unused Action you have (Action, not Action card).
Unexpected Diadem effect for a cantrip. In baseline scenario it would gain $1 for discarding a Copper. I would consider buying it for $2.
Quote
Walled Village
Action
$5
+1 Card
+2 Actions
At the start of your next turn, +1 Card.
The machine even correctly named this Village-Caravan hybrid as a Village. It forgot to mark it as Duration, but nobody's perfect.
Quote
Dame Anna
Action - Attack
$5
+2 Cards
Each other player discards down to 3 cards in hand.

When you gain this, each other player gains a Gold.
I like the idea of compensation on buy of the Attack card. Probably should cost $3.
Quote
Swashbuckling
Action
$2
Do you have a card that you would like to be treated with a degree of skepticism? +1 Villager.
The engine's approach to inventing its own card name was treated with a degree of skepticism :)
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Fortune
Treasure
$5
Worth $2
+1 Buy per empty Supply pile.

When you gain this, gain a Silver.
Wow, a Silver+ that comes with another Silver!
Quote
Chariot Race
Action - Reaction
$3
+1 Buy
Trash a card from your hand. If it costs $1 or more, each other player gains a Curse and discards down to 3 cards in hand.

When you discard this from play, you may exchange it for a Chariot.

Setup: Add an extra Card pile costing $3 or $4 to the Supply. Cards from that pile are Chariot cards.
This is an impressive mechanics - an extra pile you card can be turned into.
Quote
Butcher
Action
$4
+2 Coffers

When you discard this from play, you may put this onto your deck.
Vanilla coffer gainer which may return to top of the deck. It's situational, but cool.
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Diadem
Treasure - Attack
$3
Worth $2

When you play this, each other player receives the next Hex.
With $5 cost, it would be a reasonable variant Idol.
Quote
Labyrinth
Landmark
When you gain a 3rd card, take a screenshot.
WAT?
« Last Edit: June 14, 2020, 12:37:34 am by grep »
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Wizard_Amul

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Re: Computer generated cards
« Reply #1 on: June 14, 2020, 12:58:12 am »
0

When I used to play Hearthstone, I liked seeing the funny computer generated cards on the Hearthstone subreddit. Swashbuckling and Labyrinth here are both great examples. I do like the new mechanic on Chariot Race. Too bad basically all the card names you have are existing card names, since sometimes the new names can be pretty funny, too.

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grep

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Re: Computer generated cards
« Reply #2 on: June 14, 2020, 02:08:44 am »
+3

I don't know how to make it generate names, but given a name, the engine produces some funny cards
Quote
Silly Wizard
Action
$4
+1 Card
+1 Action
If you have a Potion in play, each other player gains a Curse.
It's non easy to play this when you have a Potion in play, that's silly
Quote
Pink Floyd
Action - Exploration
$5
+$2
If you have no other cards in play, gain an Exiled Small Witch.
I don't know who is "Exiled Small Witch". Sounds pretty psychedelic.
Quote
Update - the engine claims that Exiled Small Witch looks like this:
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Exiled Small Witch
Action
$5
+2 Cards
+1 Buy
+$1
When you gain this, you may gain a card costing up to $4.
Quote
Iron Maiden
Action - Attack
$3
Each other player takes their –$1 token. Now and at the start of your next turn: +$1.

While this is in play, when another player plays an Attack card, it doesn’t affect you.
Looks balanced enough - almost a Lighthouse but without +Action and with an attack.

Let's try other types:
Quote
Way of a Dinosaur
Way
If you have 4 or more cards in hand, discard your hand, and at the start of your next turn, +4 Cards.
Turn any card into a weakened Tactician. Looks like a good way
Quote
Communism
Event
0D
Literally nothing happens for zero debt cost
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Ocean
Landmark
At the start of your turn, put the top card of your deck face down on your Native Village mat (you may look at those cards at any time).
This is extremely random, but thematic. Cards are literally being swept away and picked up by the islanders
« Last Edit: June 14, 2020, 02:22:06 am by grep »
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Wizard_Amul

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Re: Computer generated cards
« Reply #3 on: June 14, 2020, 12:06:40 pm »
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Haha, Silly Wizard is pretty silly since that will rarely happen. I'm surprised how most of the cards have pretty reasonable effects. I wonder why it gave Pink Floyd an "Exploration" type?
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Awaclus

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Re: Computer generated cards
« Reply #4 on: June 14, 2020, 12:43:16 pm »
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Quote
Chariot Race
Action - Reaction
$3
+1 Buy
Trash a card from your hand. If it costs $1 or more, each other player gains a Curse and discards down to 3 cards in hand.

When you discard this from play, you may exchange it for a Chariot.

Setup: Add an extra Card pile costing $3 or $4 to the Supply. Cards from that pile are Chariot cards.

Better than official Chariot Race.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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grep

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Re: Computer generated cards
« Reply #5 on: June 14, 2020, 02:28:57 pm »
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Actually I am only choosing nontrivial examples. A few more:
Quote
Giraffe
Action - Attack
$5
+1 Card
+1 Action
Each other player discards the top card of their deck and trashes it if it costs $3 or $4.

Quote
Assassin
Action
$5
+1 Card
+2 Actions
Each other player discards the top card of their deck. If it’s a Curse, Ruins, Shelter, or Victory card, they gain a Curse.

Quote
Way of the Fly
Way
You may discard a card for +2 Cards. You may discard a card for +2 Actions.

Quote
Riot
Event
$5
Gain an Estate. Each other player gains a Curse and stays with the gained card.

Quote
Plague
Night - Attack
$5
Each other player discards a card. If they didn't have a copy of it in Exile, they put their –1 Card token on their deck.
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Awaclus

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Re: Computer generated cards
« Reply #6 on: June 14, 2020, 05:56:32 pm »
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Actually I am only choosing nontrivial examples. A few more:
Quote
Giraffe
Action - Attack
$5
+1 Card
+1 Action
Each other player discards the top card of their deck and trashes it if it costs $3 or $4.

Super OP compared to the Markov chain Giraffe.

Giraffe - Action - $7
+1 Card, +1 Action, Name a card.
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Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

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grep

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Re: Computer generated cards
« Reply #7 on: June 15, 2020, 12:34:47 am »
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Well, there is some progress from 2015 :)
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