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Author Topic: Menagerie-only: fast win with perfect shuffle luck  (Read 233 times)

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blueblimp

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Menagerie-only: fast win with perfect shuffle luck
« on: May 18, 2020, 05:21:04 am »
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How fast can a pure Menagerie kingdom buy out all the Provinces? I'm reasonably confident it's possible in 6 turns, maybe even in 5. I haven't worked out the details, but getting the key ideas is the fun part.

You're allowed kingdoms that Dominion Online allows (meaning up to 4 landscapes).

Here's my idea:

The optimistic plan:

Turn 1: Buy Stampede.
Turn 2: Play the Horses using Way of the Chameleon. Buy Populate. Because of Cavalry, clean-up triggers a reshuffle.
Turn 3: Buy 2 Populates.
Turn 4: Buy 4 Populates.
Turn 5: Buy all Provinces.

I'm not sure buying 2 Populates on turn 3 is actually possible, so maybe it takes 6 turns to do it. Shouldn't take longer than that though.

The 10 action cards (tentative):
Wayfarer, Livery, Displace, Barge, Hunting Lodge, Hostelry, Village Green, Animal Fair, Scrap, Cavalry

Include also Way of the Horse.

On Dominion Online, I used these action cards (except Cavalry was Supplies) to try exponential growth of Populate later in the game. So either this works as-is or should work with some tweaking.
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faust

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Re: Menagerie-only: fast win with perfect shuffle luck
« Reply #1 on: May 18, 2020, 06:12:49 am »
+2

You can win in 3 turns. Not sure about buying all the Provinces, though I am reasonably confident it can be done.

Kingdom: Stockpile/Cavalry // Stampede, Gamble, Desperation, Way of the Sheep.

Turn 1: Buy Stockpile
Turn 2: Buy Desperation/Stampede
Turn 3: Draw 10 cards, buy Cavalry for remaining 2 cards, deck and discard are empty, Coppers and Stockpile played.
You have $6 and 2 buys. Buy Stockpile, discarding stockpile from exile. Buy Gamble*3, playing Stockpile, Stockpile, Cavalry as Sheep. You now have $5 and 4 buys. Buy Stockpile, and Gambles, and continue until the Stockpiles are all in Exile. You end up with enough $ (I think 33) and buys to empty Estates, Curses, and buy a Province.


EDIT:

I tried to make the buy all Provinces thing work, it might not quite be enough. However it would definitely work if I could fit in Commerce, as Commerce/Gamble is a way to increase your $. This increases the turn count by 1, as you can only buy Stampede on turn 3.
« Last Edit: May 19, 2020, 03:34:21 am by faust »
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Titandrake

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Re: Menagerie-only: fast win with perfect shuffle luck
« Reply #2 on: May 19, 2020, 04:22:20 am »
+3

I got a turn 4 Province empty in game #45234451, which I've having trouble reloading for some reason.

I went for:

Stockpile, Cavalry, Hostelry, Village Green, Coven, Hunting Lodge, Livery, Destrier, Wayfarer, Animal Fair
Stampede, Populate, Way of the Chameleon, Gamble


It's poorly maxed, but the idea is that you get Stampede turn 1, you spend turn 2 and 3 trying to setup for Stockpile-Gamble, then on turn 4 you go for it. With some luck, I got Stockpile-Gamble set up, emptied Stockpiles to get to about $30 with 30 buys, emptied Destrier and Wayfarers for free, then started Gambling those, always playing as Chameleon. Destrier gives +$2 and Wayfarer gives +$3, so Gambling to the end nets you money and also gets you to start with 10 Actions, thanks to Gamble netting +Action when you Gamble a cantrip.

You can then do Populate junk, and with Livery out Populate is a loop because extra Horses turn into +$2 each, making it pretty trivial to draw your deck. I did Populate twice, got to $70, and decided to stop, but I'm pretty sure you can empty the supply if you wanted to.

My setup was a bit janky and I wouldn't be surprised if turn 3 were possible, but you might need crazy luck for that to work.


Edit: Game #45236725 is a better maxed run where I empty all supply piles except Gold on turn 4. I got that pile down to 18 Golds left. I think you might be able to empty Golds if you play it a bit tighter, but it's already a lot of clicks. From a VP perspective, that game ends by giving all 10 Curses to the bot through Coven, while buying all VP cards, and since there are no VP tokens in Menagerie, that's the largest VP differential you can give out.
« Last Edit: May 19, 2020, 04:55:39 am by Titandrake »
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Titandrake

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Re: Menagerie-only: fast win with perfect shuffle luck
« Reply #3 on: May 19, 2020, 08:02:00 pm »
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Proof of concepting a turn 3 Province empty. It's pretty tight at the start, it's possible that you can get there without Stockpile + Gamble + Destrier, but it makes it harder to get enough actions to play the terminals you want.


Stockpile, Cavalry, Hostelry, Scrap, Coven, Hunting Lodge, Livery, Destrier, Wayfarer, Animal Fair
Stampede, Populate, Way of the Chameleon, Gamble

Turn 1: Stampede
Turn 2: Play 1 Horse drawing 2 Copper, play rest as Chameleon, buy Populate. Draw 2 Estate off Cavalry, now you have 1 Estate left in your draw.
Turn 3: Draw Estate, Hostelry, Hunting Lodge, Livery, Wayfarer
Play everything as draw -> draws 8 cards and you have 1 action left.
Draw: 3x Estate 4x Copper Coven
Coven as draw -> Copper + Destrier
Destrier as draw -> Cavalry + Scrap
Scrap Cavalry for +1 card +1 action +$1 +buy -> Copper.

Your hand is: 3x Estate 6x Copper
Your draw is: Animal Fair, Copper

Play everything, you have $7 and 2 buys
Stockpile -> $4, 1 buy
Gamble 2x -> $5, 1 buy, at end of shuffle
Gamble plays Stockpile -> $6, 2 buys, draw and discard empty

Stockpile -> $3, 1 buy
Gamble 2x playing 2 Stockpile -> $5, 3 buys

Stockpile -> $2, 2 buys
Gamble 3x playing 3 Stockpile -> $5, 5 buys

(Now you have Stockpile-Gamble set up, empty out Stockpiles, then empty Destriers + Gamble them to get actions, then Populate. You have a Livery out so the Horses should be enough draw to get you to loop.)
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