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Author Topic: BM30: MacGuffin Mafia (Game Over, Scum and Treasure Hunter win!)  (Read 196105 times)

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Joseph2302

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #150 on: April 25, 2020, 09:25:46 am »

Not sure it'll work lol
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Mafia Stats: (correct as of 2017)
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jotheonah

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #151 on: April 25, 2020, 09:39:15 am »

I need stuff! I have stuff! I dig the whole mixed up files of Mrs. Basil Frankweiler vibe!

Needing stuff AND having stuff seems OP. Probably SK. vote: Didds

Scummy vote, not town thinking, didn't get a town role.

I thought it was pretty obvious that this was an RVS joke vote. I’m a little offended you think I would use this “reasoning” seriously.

Oh and unvote

Quote
We also have to make sure we don’t break the rules about secret codes. This plan doesn’t run afoul of the no cryptography rule does it?

Trying to stop town from continuing the plan by force. Scum behavior.

Kinda weak, but good enough for an early vote.

This is more than kind of weak. Also I thought we agreed this plan was good for scum? Why would scum try to stop it?

You’ve literally taken the only two posts I’ve made this game and made them out to be scummy with the flimsiest of reasoning. Try harder.
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jotheonah

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #152 on: April 25, 2020, 09:44:09 am »

Hmmmm.... and Joth is definitely smart enough to know that using words of items is not cryptography

There’s a history on this forum of that rule being applied very broadly. Like if someone had an item that couldn’t be casually worked into a comment, they might try to indicate it with the first letter of each word in a sentence, for instance. I’m pretty sure that exact thing has been ruled cryptography in the past by mods on this forum. So I thought it was prudent to bring it up before it became a problem for the sake of the integrity of the game.
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WestCoastDidds

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #153 on: April 25, 2020, 09:47:19 am »

Hmmmm.... and Joth is definitely smart enough to know that using words of items is not cryptography

There’s a history on this forum of that rule being applied very broadly. Like if someone had an item that couldn’t be casually worked into a comment, they might try to indicate it with the first letter of each word in a sentence, for instance. I’m pretty sure that exact thing has been ruled cryptography in the past by mods on this forum. So I thought it was prudent to bring it up before it became a problem for the sake of the integrity of the game.

Fair enough....first letters that spell a word is definitely cryptography. I always wondered what that rules was about. The Wild West days of mafia! Was it totally crazy town?

(Also, hi! I’ve missed you! Come play with us more!)
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MiX

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #154 on: April 25, 2020, 09:55:07 am »

[To joth] I can only accuse you with posts you have made, so yes, I will use those to express my scumread of you. Your reaction to Didds is town lying at best and a scumslip at worst, you can play it off as a joke, but that's not what town would do in this game.
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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #155 on: April 25, 2020, 09:57:02 am »

Oh, and the plan of crumbing item related stuff is pro-town, so there's that, but I don't think the content of the second post (third, technically) is scummy, rather that was all you had to add at the time speaks louder.
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Joseph2302

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #156 on: April 25, 2020, 10:09:34 am »

My thoughts on this game:

The thought of claiming is like a pineapple with a hard shell but a soft fruit core. Like when you're building something out of stone, metal or wood

Basically I think the claim by randomly saying words idea i silly. Because people can just post rubbish like the above avll day and we will get nowhere
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
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A Drowned Kernel

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #157 on: April 25, 2020, 10:31:54 am »

Ok, if there are people who need specific items, and we want to try and get them to them, then how about this for a plan: everyone posts a list of five items. If you need an item, you include in your list, alongside four things that you just make up. You don't need an item you just make up five things. If you see an item you have on someone's list, you can make a somewhat informed decision about whether or not to give it to them. Gives people some guidance on giving items while giving scum very little actual information.

Thoughts?
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faust

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #158 on: April 25, 2020, 10:43:40 am »

Vote: joth
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faust

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #159 on: April 25, 2020, 10:45:30 am »

My thoughts on this game:

The thought of claiming is like a pineapple with a hard shell but a soft fruit core. Like when you're building something out of stone, metal or wood

Basically I think the claim by randomly saying words idea i silly. Because people can just post rubbish like the above avll day and we will get nowhere
To be fair though, it would be pretty amusing if all posts in this game read like your example.
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faust

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #160 on: April 25, 2020, 10:47:56 am »

Ok, if there are people who need specific items, and we want to try and get them to them, then how about this for a plan: everyone posts a list of five items. If you need an item, you include in your list, alongside four things that you just make up. You don't need an item you just make up five things. If you see an item you have on someone's list, you can make a somewhat informed decision about whether or not to give it to them. Gives people some guidance on giving items while giving scum very little actual information.

Thoughts?
It's not bad. I am not sure how well we'll be able to make things up that won't stand out as made up though, scum probably has more information to determine the scope of things that are in the game. But, it's certainly way better than previous suggestions.
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scolapasta

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #161 on: April 25, 2020, 12:02:28 pm »

Vote: scolapasta

Where you at, dude?

Again, and in bold this time!

I was out at a rBut  estaurant for dinner, then a movie theater, then went to a Mets game...

oh wait no, that would be from the before times. I was just at home.

But I did have my weekly (virtual) poker night; Friday's in general you won't hear much from me, though I can still keep up reading.
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WestCoastDidds

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #162 on: April 25, 2020, 12:23:33 pm »

Vote: scolapasta

Where you at, dude?

Again, and in bold this time!

I was out at a rBut  estaurant for dinner, then a movie theater, then went to a Mets game...

oh wait no, that would be from the before times. I was just at home.

But I did have my weekly (virtual) poker night; Friday's in general you won't hear much from me, though I can still keep up reading.

Mets?!?
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scolapasta

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #163 on: April 25, 2020, 12:24:37 pm »

So about this game. Looks fun, I like the items design.

Some thoughts / questions:

• Generally in games like these, do scum get to talk N0 or not just night N1? i.e. do we think they've had any chance to coordinate anything yet?

• So I assume everyone has stuff (where stuff could be $)? That's my read from the flavor, i.e. "You’ve each ended up with someone’s luggage, but not your own."

• some people have to give an item an night (at a minimum, the generous townies from the setup), some people do not. My guess is only the generous townies.

• here's a hypothesis I'm making without much evidence, those of us who need an item, need that item to use their PR. If that includes scum, then they may not be be able to block or steal anything today, though after tonight, if their partners have the items they need, they could self coordinate that.

• If this were true, I don't see a reason why a town person couldn't have an item need / PR that could steal or block either.

• So regardless if that's right or wrong, even if we figure out who needs our stuff, we don't know if we want them to have that stuff since they may not be town.

• Lastly, I kind of like the idea of listing (at least) 5 items. I agree the challenge is figuring out good fake items. But some of us must have some pretty obscure sounding stuff, so if so, those people should have a better idea of how to make up more stuff. Maybe?

PPE1 #LFGM
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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #164 on: April 25, 2020, 01:15:22 pm »

Vote: scolapasta

Where you at, dude?

Again, and in bold this time!

I was out at a rBut  estaurant for dinner, then a movie theater, then went to a Mets game...

oh wait no, that would be from the before times. I was just at home.

But I did have my weekly (virtual) poker night; Friday's in general you won't hear much from me, though I can still keep up reading.

ha. I spit my coffee out
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Town:  14 wins, 14 losses (1 MVP)
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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #165 on: April 25, 2020, 01:21:36 pm »

Ok, if there are people who need specific items, and we want to try and get them to them, then how about this for a plan: everyone posts a list of five items. If you need an item, you include in your list, alongside four things that you just make up. You don't need an item you just make up five things. If you see an item you have on someone's list, you can make a somewhat informed decision about whether or not to give it to them. Gives people some guidance on giving items while giving scum very little actual information.

Thoughts?

Unless scum has like an insane way for narrowing down which items are real, I don't really see a large downside to this. Other than obviously if you mess up on accident and put an item that someone needs as a "fake item" but that is not actually the item you have ofc. But every plan will have a gamble of some sort.
Yep - I am down for this if everyone is.
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #166 on: April 25, 2020, 01:35:50 pm »

• Generally in games like these, do scum get to talk N0 or not just night N1? i.e. do we think they've had any chance to coordinate anything yet?

Why wouldn't they get to talk N0?
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Joseph2302

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #167 on: April 25, 2020, 02:41:38 pm »

• Generally in games like these, do scum get to talk N0 or not just night N1? i.e. do we think they've had any chance to coordinate anything yet?

Why wouldn't they get to talk N0?
Yes they do always, not seen an exception
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Joseph2302

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #168 on: April 25, 2020, 02:42:05 pm »

But it's a closed setup, so they won't know much about town roles
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Mafia Stats: (correct as of 2017)
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Joseph2302

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #169 on: April 25, 2020, 03:42:32 pm »

Okay I will claim
The item I have is toilet paper. Anyone need it?
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Joseph2302

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #170 on: April 25, 2020, 03:44:26 pm »

It's totally cool if I play this after drinking right?
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MiX

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #171 on: April 25, 2020, 03:50:28 pm »

Okay I will claim
The item I have is toilet paper. Anyone need it?

I don't wanna know what you gain from having it that you didn't already have...

It's totally cool if I play this after drinking right?

Yes, as long as you tell us if you're scum.

Are you scum?
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WestCoastDidds

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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #172 on: April 25, 2020, 03:59:12 pm »

It's totally cool if I play this after drinking right?

It’s bastard. So, pretty much required
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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #173 on: April 25, 2020, 04:25:34 pm »

The item I have is toilet paper.

Damn hoarder.
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Re: BM30: MacGuffin Mafia (Day 1)
« Reply #174 on: April 25, 2020, 04:36:05 pm »

It's totally cool if I play this after drinking right?

It’s bastard. So, pretty much required

Oooh, I used my N2O canister to batch some Corpse Reviver #2’s yesterday... I can only pre-batch about 4 at a time though, so they’re gone now. But I have a batch of Jungle Bird’s setting right now. The highly pressurized container means that I don’t need to shake to create the aeration - so as long as I add water to the solution (natural dilution obtained from shaking), I can keep it pre-mixed in the fridge ready to go!
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Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20
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