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Author Topic: RMM56: Stormlight Archive Mafia (Game Over!)  (Read 262133 times)

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cayvie

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #275 on: June 05, 2020, 06:32:56 pm »

So with the change in setup? is there a reason not get house info on the table now?

What's the benefit?

To clarify my stance

In general, I am against mass claiming, as it reduces the agency of each individual, and most individuals are town.
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Greathallscout

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #276 on: June 05, 2020, 06:37:07 pm »

So with the change in setup? is there a reason not get house info on the table now?

What's the benefit?

To clarify my stance

In general, I am against mass claiming, as it reduces the agency of each individual, and most individuals are town.

I think it is likely the scum are equally distributed among the houses so it might help for scumhunting.
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cayvie

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #277 on: June 05, 2020, 06:38:47 pm »

So with the change in setup? is there a reason not get house info on the table now?

What's the benefit?

To clarify my stance

In general, I am against mass claiming, as it reduces the agency of each individual, and most individuals are town.

I think it is likely the scum are equally distributed among the houses so it might help for scumhunting.

Can you give me a concrete scenario in which this information would help, and in which it would be important to claim now instead of later?
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Greathallscout

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #278 on: June 05, 2020, 06:39:49 pm »

A stealing pact would redistribute spheres from people who use them to people who don't, which seems most likely to be negative utility (depending somewhat on what powers scum has).

If people set out different numbers of spheres, you're right. But if the number is part of the pact and everyone follows it, everyone gets the same benefit. Although like MiX said, forcing balance may not be good.


I'm a fan of fleshing out a version of the Stealing-pact. NO-pact seems mediocre. NON-stealing pact seems to give scum all of their spheres charged guaranteed and a chance to steal as well.
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MiX

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #279 on: June 05, 2020, 06:40:17 pm »

Vote: EFHW

Mix are you 3p again?

What do you mean again? Oh, wait, you were in the SK game.

No, I'm town this time around, why do you ask?
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cayvie

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #280 on: June 05, 2020, 06:41:13 pm »

Vote: EFHW

Mix are you 3p again?

What do you mean again? Oh, wait, you were in the SK game.

No, I'm town this time around, why do you ask?

Seems like you're playing to survive
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Greathallscout

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #281 on: June 05, 2020, 06:41:40 pm »

So with the change in setup? is there a reason not get house info on the table now?

What's the benefit?

To clarify my stance

In general, I am against mass claiming, as it reduces the agency of each individual, and most individuals are town.

I think it is likely the scum are equally distributed among the houses so it might help for scumhunting.

Can you give me a concrete scenario in which this information would help, and in which it would be important to claim now instead of later?

I guess simply that if i think 3 people in a house are towny and the 4th seems scummy it will make me more confident on a lynch.
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cayvie

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #282 on: June 05, 2020, 06:43:08 pm »

So with the change in setup? is there a reason not get house info on the table now?

What's the benefit?

To clarify my stance

In general, I am against mass claiming, as it reduces the agency of each individual, and most individuals are town.

I think it is likely the scum are equally distributed among the houses so it might help for scumhunting.

Can you give me a concrete scenario in which this information would help, and in which it would be important to claim now instead of later?

I guess simply that if i think 3 people in a house are towny and the 4th seems scummy it will make me more confident on a lynch.

I can see that coming up if there are two wagons you're split between joining
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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Greathallscout

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #283 on: June 05, 2020, 06:43:40 pm »

So with the change in setup? is there a reason not get house info on the table now?

What's the benefit?

To clarify my stance

In general, I am against mass claiming, as it reduces the agency of each individual, and most individuals are town.

This "house" type of claiming doesn't seems to take away much.
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Glooble

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #284 on: June 05, 2020, 06:58:17 pm »

vote: chairs

Wagons are good. This joth-gambit feels townie.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Glooble

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #285 on: June 05, 2020, 06:59:32 pm »

Am I reading the setup post right in that scum has access to the same basic set of possible powers as town? If that's true, wouldn't a no-stealing pact benefit town more on the balance? Since there's more of us?
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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LaLight

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #286 on: June 05, 2020, 07:04:23 pm »

what the hell three pages. i will read tomorrow.
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Glooble

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #287 on: June 05, 2020, 07:04:49 pm »

what the hell three pages. i will read tomorrow.

By which time it will be 12 pages.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Check out my podcast: www.stppodcast.com

LaLight

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #288 on: June 05, 2020, 07:05:37 pm »

what the hell three pages. i will read tomorrow.

By which time it will be 12 pages.

i will have 2 hours more or less
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Rhand

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #289 on: June 05, 2020, 07:19:48 pm »

vote MiX

Serious vote. Will explain tomorrow when I’m sober.
1:20 am now and preeettty drunk
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Jimmmmm

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #290 on: June 05, 2020, 07:20:17 pm »

Checking in. After all these years I finally changed my page size from 25 to 50. The game seems much more manageable now!
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Rhand

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #291 on: June 05, 2020, 07:26:43 pm »

The nested quotes on this forum are hard to digest :o
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WestCoastDidds

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #292 on: June 05, 2020, 07:39:44 pm »

vote MiX

Serious vote. Will explain tomorrow when I’m sober.
1:20 am now and preeettty drunk

Oh, Rhand! You’re our kind of people
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WestCoastDidds

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #293 on: June 05, 2020, 07:40:54 pm »

I'm personally hard no on the stealing pact and vote: jotheonah because HARD NO on ever suggesting no lynch D1.


Vote: chairs in honor of Shraeye
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MiX

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #294 on: June 05, 2020, 07:41:06 pm »

I think that means he's town.
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Greathallscout

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #295 on: June 05, 2020, 07:54:22 pm »

Am I reading the setup post right in that scum has access to the same basic set of possible powers as town? If that's true, wouldn't a no-stealing pact benefit town more on the balance? Since there's more of us?

This is a good point to put into the considerations for what to do. I'm all for a chairs lynch because joth seems towny but I think we should hear from everyone and iron out a theft-decision before we hammer.
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EFHW

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #296 on: June 05, 2020, 08:00:18 pm »

A stealing pact would redistribute spheres from people who use them to people who don't, which seems most likely to be negative utility (depending somewhat on what powers scum has).

Just to be clear, I wasn't serious!
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cayvie

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #297 on: June 05, 2020, 08:00:58 pm »

Am I reading the setup post right in that scum has access to the same basic set of possible powers as town? If that's true, wouldn't a no-stealing pact benefit town more on the balance? Since there's more of us?

This is a good point to put into the considerations for what to do. I'm all for a chairs lynch because joth seems towny but I think we should hear from everyone and iron out a theft-decision before we hammer.

I'll put it this way. I am not making any promises beforehand about any action I may take on a given night slash during a given Mana tornado.
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EFHW

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #298 on: June 05, 2020, 08:03:40 pm »

Nice details mail-mi!

Sounds like Eddie is claiming Wit, a mysterious fellow who also goes by Hoid and appears in all the cosmere books, not just this series.

vote: joth. No lynch seems bad for town and his reasons were strange.

EFHW are you scum again?

No! Can't you tell?
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MiX

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Re: RMM56: Stormlight Archive Mafia (Day 1)
« Reply #299 on: June 05, 2020, 08:06:15 pm »

Am I reading the setup post right in that scum has access to the same basic set of possible powers as town? If that's true, wouldn't a no-stealing pact benefit town more on the balance? Since there's more of us?

This is a good point to put into the considerations for what to do. I'm all for a chairs lynch because joth seems towny but I think we should hear from everyone and iron out a theft-decision before we hammer.

I'll put it this way. I am not making any promises beforehand about any action I may take on a given night slash during a given Mana tornado.

I also think each individual House should deal with that problem.

Nice details mail-mi!

Sounds like Eddie is claiming Wit, a mysterious fellow who also goes by Hoid and appears in all the cosmere books, not just this series.

vote: joth. No lynch seems bad for town and his reasons were strange.

EFHW are you scum again?

No! Can't you tell?

How would we be able to tell before this post?

Who was I voting for? Cayvie? Hmm...

Vote: chairs
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