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ddubois

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Musings and Pixie strategy
« on: March 25, 2020, 11:26:34 pm »
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I'm coming back to the game after several years (quit when isotropic went away), and as expected, I usually get smacked around in any games with lots of new cards. The cards are more intricate, and there's so many crazy combos now. Is there a list of combos to look out for? I think I still do OK, not great, with "regular" engine building that involves finding actions, draws, trashing, and buys in the right mixture - 2020's smithy wannabe isn't much different from 2017's smithy wannabe - but I don't have long term vision of strange interactions, and am pretty bad at evaluating the new cards beyond those metrics.

From memory -- is there any way to review my games or access logs for dominion.games?!? -- the board was Candlestick Maker, Pixie, Patrician, Fortress Village, Hostelry, Village Green, Festival, Gatekeeper, Mystic, Destrier (and Reap)

In this game my opponent did something with Pixie and I'm still not sure what hit me. Are there any strategy articles about that card?  (I did find a relevant article about Boons at: http://forum.dominionstrategy.com/index.php?topic=18188.0). They opened Pixie/Village Green which seemed like a bad way to get anywhere on a board that looked like hitting $5 over and over would be important, since 4 seemed really terrible to me. He still hit $5 of turn 4, and that seemed a little lucky after buying no econ, but I'm not used to Goat either, no maybe that's normal. His strategy of focusing on Pixies and +buys let him get 5 Destriers on turn 9 and the game was over. Is this repeatable? Was it the obvious strategy that I should have known?

Code: [Select]
Turn 1 - jonnyba
j plays a Goat. (+$1)
j trashes an Estate.
j plays 3 Coppers. (+$3)
[b]j buys[/b] and gains a Village Green.
j draws 5 cards.

Turn 1 - ddubois
d plays 3 Coppers. (+$3)
d buys and gains a Silver.
d draws 3 Coppers, an Estate and a Goat.

Turn 2 - jonnyba
j plays 3 Coppers. (+$3)
[b]j buys[/b] and gains a Pixie.
j shuffles their deck.
j draws 5 cards.

Turn 2 - ddubois
d plays a Goat. (+$1)
d trashes an Estate.
d plays 3 Coppers. (+$3)
d buys and gains a Village Green.
d shuffles their deck.
d draws 3 Coppers, an Estate and a Village Green.

Turn 3 - jonnyba
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The Sea's Gift.
j discards The Sea's Gift.
j plays a Village Green.
j plays a Goat. (+$1)
j trashes an Estate.
j plays 2 Coppers. (+$2)
[b]j buys[/b] and gains a Pixie.
j draws 5 cards.

Turn 3 - ddubois
d plays a Village Green.
d plays 3 Coppers. (+$3)
d buys and gains a Patrician.
d draws 2 Coppers, a Silver, an Estate and a Goat.

Turn 4 - jonnyba
j starts their turn.
j shuffles their deck.
j draws a card.
j gets +2 Actions.
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The Sky's Gift.
j discards The Sky's Gift.
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The Field's Gift.
j discards The Field's Gift.
j plays 5 Coppers. (+$5)
[b]j buys[/b] and gains a Festival.
j shuffles their deck.
j draws 5 cards.

Turn 4 - ddubois
d starts their turn.
d draws a Copper.
d gets +2 Actions.
d plays a Goat. (+$1)
d trashes an Estate.
d plays a Silver and 3 Coppers. (+$5)
d buys and gains a Mystic.
d shuffles their deck.
d draws 3 Coppers, a Patrician and a Goat.

Turn 5 - jonnyba
j plays a Goat. (+$1)
j trashes a Copper.
j plays 3 Coppers. (+$3)
[b]j buys[/b] and gains a Silver.
j draws 5 cards.

Turn 5 - ddubois
d plays a Patrician.
d draws a Copper.
d gets +1 Action.
d reveals a Copper.
d plays a Goat. (+$1)
d trashes a Copper.
d plays 3 Coppers. (+$3)
d buys and gains a Village Green.
d draws 2 Coppers, a Silver, an Estate and a Mystic.

Turn 6 - jonnyba
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The Sun's Gift.
j discards The Sun's Gift.
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The River's Gift.
j discards The River's Gift.
j plays a Festival.
j gets +2 Actions.
j gets +1 Buy.
j gets +$2.
j plays a Village Green.
j plays 2 Coppers. (+$2)
[b]j buys[/b] and gains a Pixie.
[b]j buys[/b] and gains a Candlestick Maker.
j shuffles their deck.
j draws 5 cards.

Turn 6 - ddubois
d plays a Mystic.
d gets +1 Action.
d gets +$2.
d wishes for Copper but reveals Village Green.
d plays a Silver and 2 Coppers. (+$4)
d buys and gains a Destrier.
d shuffles their deck.
d draws 3 Coppers, a Patrician and a Village Green.

Turn 7 - jonnyba
j starts their turn.
j draws a card.
j gets +2 Actions.
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The Earth's Gift.
j trashes a Pixie.
j discards a Copper.
j gains a Patrician.
j discards a Copper.
j gains a Pixie.
j discards The Earth's Gift.
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The Moon's Gift.
j discards The Moon's Gift.
j plays a Candlestick Maker.
j gets +1 Action.
j gets +1 Buy.
j gets +1 Coffers.
j plays a Goat. (+$1)
j trashes an Estate.
j plays a Silver. (+$2)
j uses 1 Coffers. (+$1)
[b]j buys[/b] and gains a Destrier.
j draws 5 cards.

Turn 7 - ddubois
d plays a Patrician.
d draws a Village Green.
d gets +1 Action.
d reveals an Estate.
d plays a Village Green.
d plays 3 Coppers. (+$3)
d buys and gains a Candlestick Maker.
d draws 2 Coppers, a Silver, an Estate and a Mystic.

Turn 8 - jonnyba
j plays a Pixie.
j shuffles their deck.
j draws a card.
j gets +1 Action.
j takes The Flame's Gift.
j trashes a Pixie.
j trashes 2 Coppers.
j discards The Flame's Gift.
j plays a Festival.
j gets +2 Actions.
j gets +1 Buy.
j gets +$2.
j plays 2 Coppers. (+$2)
[b]j buys[/b] and gains a Patrician.
[b]j buys[/b] and gains a Pixie.
j draws 5 cards.

Turn 8 - ddubois
d starts their turn.
d draws a Destrier.
d gets +2 Actions.
d plays a Mystic.
d gets +1 Action.
d gets +$2.
d wishes for Goat and finds it.
d plays a Destrier.
d shuffles their deck.
d draws a Copper and a Patrician.
d gets +1 Action.
d plays a Patrician.
d draws a Village Green.
d gets +1 Action.
d reveals a Copper.
d plays a Village Green.
d plays a Goat. (+$1)
d trashes an Estate.
d plays a Silver and 3 Coppers. (+$5)
d buys Reap.
d gains a Gold.
d sets a Gold aside.
d shuffles their deck.
d draws 3 Coppers, a Candlestick Maker and a Destrier.

Turn 9 - jonnyba
j plays a Destrier.
j draws 2 cards.
j gets +1 Action.
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The Swamp's Gift.
j trashes a Pixie.
j gains 2 Will-o'-Wisps.
j discards The Swamp's Gift.
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The Mountain's Gift.
j discards The Mountain's Gift.
j plays a Patrician.
j shuffles their deck.
j draws a card.
j gets +1 Action.
j reveals a Will-o'-Wisp.
j plays a Village Green.
j draws a card.
j gets +2 Actions.
j plays a Will-o'-Wisp.
j draws a card.
j gets +1 Action.
j reveals a Pixie.
j puts a Pixie into their hand.
j plays a Will-o'-Wisp.
j draws a card.
j gets +1 Action.
j reveals a Festival.
j topdecks a Festival.
j plays a Pixie.
j draws a card.
j gets +1 Action.
j takes The Forest's Gift.
j trashes a Pixie.
j gets +1 Buy.
j gets +$1.
j gets +1 Buy.
j gets +$1.
j plays a Patrician.
j draws a card.
j gets +1 Action.
j plays a Festival.
j gets +2 Actions.
j gets +1 Buy.
j gets +$2.
j plays a Candlestick Maker.
j gets +1 Action.
j gets +1 Buy.
j gets +1 Coffers.
j plays a Goat. (+$1)
j trashes a Copper.
j plays a Silver and 2 Coppers. (+$4)
j uses 1 Coffers. (+$1)
[b]j buys[/b] and gains 5 Destriers.
j discards The Forest's Gift.
j shuffles their deck.
j draws 5 cards.
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Hks

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Re: Musings and Pixie strategy
« Reply #1 on: March 26, 2020, 05:40:29 am »
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In a kingdom with no attacks, no trashing except goat/pixie, no handsize-increasers except Destrier, and no spammable cantrip of much value other than pixie (you don't really need villages here), pixie is GREAT. Just getting flame's gift once is huge. It's a possible cantrip +2buys for destrier, you've 3 boons supplying 2 gains for destrier... in all, there's a lot to like about pixie here. Overall, pixie is a great 2-drop cantrip that I usually pick up most games, especially in otherwise mediocre kingdoms.
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Gherald

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Re: Musings and Pixie strategy
« Reply #2 on: March 26, 2020, 08:05:55 am »
+1

Quote
They opened Pixie/Village Green
Pixie is good here, but Village Green isn't doing anything meaningful

You opponent had a bit of luck in reaching 5 early, but part of that just comes from Goat -- Pixie games tend to be very fast because of the Heirloom.
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theorel

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Re: Musings and Pixie strategy
« Reply #3 on: March 26, 2020, 09:34:48 am »
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Given how turn 3 went he was guaranteed a $5 hand on turn 4 (he had a 6 card hand and only 1 Estate).
Drawing Goat, Village Green, and an Estate on turn 3 was pretty lucky.
But I'm not sure how central Festival was to his plans, it looks incidental to me. Like it's a silver with +buy which is great, but he could've just picked up a silver instead, and only gotten 4 Destriers on turn 9.
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Titandrake

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Re: Musings and Pixie strategy
« Reply #4 on: March 26, 2020, 02:04:29 pm »
+1

This was not a board about hitting $5 reliably, it was a board about getting lots of Destriers ASAP. Then use Destriers to draw, possibly with Patrician support to draw Destriers.

Pixie is especially good for this because it's a cheap cantrip, that will randomly give you +Buy from the +buy boon, or one of the Boons that gains you cards (like Earth's Gift, or the one that gives Will o the Wisp.) Eventually you hit one of these and leverage that to get a good turn.

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ddubois

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Re: Musings and Pixie strategy
« Reply #5 on: March 26, 2020, 02:59:30 pm »
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This was not a board about hitting $5 reliably, it was a board about getting lots of Destriers ASAP
Apparently not!

But I thought Patrician/Mystic was a good combo here, and the latter cost 5, and I also expected Destiers would cost 5+. I didn't really know what the boons did, and failed to anticipate how double Swamp’s Gift with double Forest' Gift would impact Destiers.

Coming back after 4-5 years, it's harder to deal with the cards that aren't that in your face.  All these boons and hexes and split piles and levelling up cards seems worse than the thousand different events/projects/etc, since those are right on the board at least. (I just found out I can click kingdom and scroll down to see the weird cards.)
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hhelibebcnofnena

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Re: Musings and Pixie strategy
« Reply #6 on: March 26, 2020, 03:23:56 pm »
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Coming back after 4-5 years, it's harder to deal with the cards that aren't that in your face.  All these boons and hexes and split piles and levelling up cards seems worse than the thousand different events/projects/etc, since those are right on the board at least. (I just found out I can click kingdom and scroll down to see the weird cards.)

Yeah, the first few games you play with a new concept can be kind of confusing, and Nocturne's probably the most confusing expansion. It's much less extreme for me, but I've only had time to play a couple games with Menagerie so far, and I think I'm definitely still missing some key strategy points. If it's possible, I recommend trying to introduce yourself to one new expansion at a time.
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