This can almost certainly be made more efficient, but...
Game #46946341, unrated.
m starts with a Goat and a Pouch.
m starts with 5 Coppers.
m starts with a Hovel, a Necropolis and an Overgrown Estate.
m shuffles their deck.
m draws 3 Coppers, a Hovel and a Necropolis.
Turn 1 - mith
m buys an Alms.
m gains a Cavalry.
m draws a Copper and a Pouch.
m gets +1 Buy.
m buys an Advance.
m trashes a Necropolis.
m gains a Cavalry.
m draws an Overgrown Estate and a Goat.
m gets +1 Buy.
m plays 4 Coppers. (+$4)
m plays a Pouch. (+$1)
m gets +1 Buy.
m plays a Goat. (+$1)
m trashes an Overgrown Estate.
m draws a Copper.
m plays a Copper. (+$1)
m buys and gains a Squire.
m buys and gains a Cavalry.
m shuffles their deck.
m draws a Squire and a Cavalry.
m gets +1 Buy.
m plays a Squire.
m gets +$1.
m gets +2 Buys.
m buys an Advance.
m trashes a Cavalry.
m gains a Cavalry.
m draws 2 Cavalries.
m gets +1 Buy.
m buys and gains a Squire.
m buys an Advance.
m trashes a Cavalry.
m gains a Fortress.
m buys an Advance.
m trashes a Cavalry.
m gains a Cavalry.
m shuffles their deck.
m draws a Fortress and a Cavalry.
m gets +1 Buy.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Villa.
m puts a Villa into their hand.
m gets +1 Action.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Cavalry.
m draws a Squire and a Cavalry.
m gets +1 Buy.
m plays a Squire.
m gets +$1.
m gets +2 Buys.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Squire.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Haggler.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Cavalry.
m shuffles their deck.
m draws a Haggler and a Cavalry.
m gets +1 Buy.
m plays a Haggler.
m gets +$2.
m buys a Villa.
m gains a Tracker.
m gains a Villa.
m puts a Villa into their hand.
m gets +1 Action.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m plays a Cavalry.
m gains 2 Horses.
m plays a Cavalry.
m gains 2 Horses.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Cavalry.
m draws a Squire and a Cavalry.
m gets +1 Buy.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Villa.
m puts a Villa into their hand.
m gets +1 Action.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m plays a Squire.
m gets +$1.
m gets +2 Buys.
m plays a Cavalry.
m gains 2 Horses.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a City.
m gains an Animal Fair.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Squire.
m gains an Animal Fair.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Cavalry.
m shuffles their deck.
m draws a Squire and a Horse.
m gets +1 Buy.
m gains an Animal Fair.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Villa.
m puts a Villa into their hand.
m gets +1 Action.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m plays a Cavalry.
m gains 2 Horses.
m plays a Horse.
m draws a Tracker and a Horse.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Horse.
m draws a Cavalry and a Horse.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Horse.
m draws an Animal Fair and a Horse.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Squire.
m gets +$1.
m gets +2 Buys.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Villa.
m puts a Villa into their hand.
m gets +1 Action.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m plays a Tracker.
m gets +$1.
m takes The Moon's Gift.
m receives The Moon's Gift.
m looks at an Animal Fair and 2 Horses.
m looks at an Animal Fair and 2 Horses.
m topdecks a Horse.
m discards The Moon's Gift.
m buys a King's Court.
m gains a City.
m topdecks a City with Tracker.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a City.
m topdecks a City with Tracker.
m gains an Animal Fair.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Cavalry.
m draws a City and a King's Court.
m gets +1 Buy.
m gains an Animal Fair.
m plays a Horse.
m draws a City and a Horse.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Horse.
m draws an Animal Fair and a Horse.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Horse.
m draws a Cavalry and a Horse.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Horse.
m shuffles their deck.
m draws a City and a Cavalry.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a King's Court.
m plays an Animal Fair.
m gets +$4.
m gets +1 Buy.
m plays an Animal Fair again.
m gets +$4.
m gets +1 Buy.
m plays an Animal Fair a third time.
m gets +$4.
m gets +1 Buy.
m buys a King's Court.
m gains a City.
m topdecks a City with Tracker.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m buys a Haggler.
m gains a Villa.
m puts a Villa into their hand.
Tracker can no longer move Villa (it already moved).
m gets +1 Action.
m gains a Haggler.
m topdecks a Haggler with Tracker.
m plays a City.
m draws a Haggler.
m gets +2 Actions.
m draws a King's Court.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m plays a Haggler.
m gets +$2.
m plays an Animal Fair.
m gets +$4.
m gets +1 Buy.
m buys a King's Court.
m gains a City.
m topdecks a City with Tracker.
m gains a City.
m topdecks a City with Tracker.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a City.
m topdecks a City with Tracker.
m gains a City.
m topdecks a City with Tracker.
m gains an Animal Fair.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a City.
m topdecks a City with Tracker.
m gains a City.
m topdecks a City with Tracker.
m gains an Animal Fair.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Haggler.
m topdecks a Haggler with Tracker.
m gains a Villa.
m puts a Villa into their hand.
Tracker can no longer move Villa (it already moved).
m gets +1 Action.
m gains an Animal Fair.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m plays a City.
m draws a Haggler.
m gets +2 Actions.
m draws a City.
m gets +1 Buy.
m gets +$1.
m plays a City.
m draws a City.
m gets +2 Actions.
m draws a City.
m gets +1 Buy.
m gets +$1.
m plays a City.
m draws a City.
m gets +2 Actions.
m draws a King's Court.
m gets +1 Buy.
m gets +$1.
m plays a King's Court.
m plays a King's Court.
m plays a City.
m draws a City.
m gets +2 Actions.
m draws a City.
m gets +1 Buy.
m gets +$1.
m plays a City again.
m draws a City.
m gets +2 Actions.
m draws an Animal Fair.
m gets +1 Buy.
m gets +$1.
m plays a City a third time.
m draws an Animal Fair.
m gets +2 Actions.
m draws a Horse.
m gets +1 Buy.
m gets +$1.
m plays a King's Court again.
m plays an Animal Fair.
m gets +$4.
m gets +2 Buys.
m plays an Animal Fair again.
m gets +$4.
m gets +2 Buys.
m plays an Animal Fair a third time.
m gets +$4.
m gets +2 Buys.
m plays a King's Court a third time.
m plays an Animal Fair.
m gets +$4.
m gets +2 Buys.
m plays an Animal Fair again.
m gets +$4.
m gets +2 Buys.
m plays an Animal Fair a third time.
m gets +$4.
m gets +2 Buys.
m plays a Haggler.
m gets +$2.
m buys a King's Court.
m gains 3 Hagglers.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m buys a King's Court.
m gains 3 Hagglers.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m buys a King's Court.
m gains a Haggler.
m gains 2 Fortresses.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m buys a King's Court.
m gains 3 Fortresses.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains 3 Fortresses.
m gains an Animal Fair.
m buys an Animal Fair.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Fortress.
m gains 2 Pixies.
m gains an Animal Fair.
m buys an Advance.
m trashes a Fortress.
m puts a Fortress into their hand.
m gains a Villa.
m puts a Villa into their hand.
Tracker can no longer move Villa (it already moved).
m gets +1 Action.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m plays a Cavalry.
m gains a Horse.
m topdecks a Horse with Tracker.
m gains a Horse.
m topdecks a Horse with Tracker.
m plays a Cavalry.
m gains a Horse.
m topdecks a Horse with Tracker.
m gains a Horse.
m topdecks a Horse with Tracker.
m plays a Cavalry.
m gains a Horse.
m topdecks a Horse with Tracker.
m gains a Horse.
m topdecks a Horse with Tracker.
m plays a Horse.
m draws 2 Horses.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Horse.
m draws 2 Horses.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Horse.
m draws 2 Horses.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Horse.
m draws 2 King's Courts.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Horse.
m draws 2 King's Courts.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a King's Court.
m plays a King's Court.
m plays a King's Court.
m plays a King's Court.
m plays a City.
m draws an Animal Fair.
m gets +2 Actions.
m shuffles their deck.
m draws a Haggler.
m gets +1 Buy.
m gets +$1.
m plays a City again.
m draws a Fortress.
m gets +2 Actions.
m draws a Fortress.
m gets +1 Buy.
m gets +$1.
m plays a City a third time.
m draws a Haggler.
m gets +2 Actions.
m draws a Pixie.
m gets +1 Buy.
m gets +$1.
m plays a King's Court again.
m plays a City.
m draws a Haggler.
m gets +2 Actions.
m draws a Pixie.
m gets +1 Buy.
m gets +$1.
m plays a City again.
m draws a Fortress.
m gets +2 Actions.
m draws a Fortress.
m gets +1 Buy.
m gets +$1.
m plays a City a third time.
m draws an Animal Fair.
m gets +2 Actions.
m draws a Haggler.
m gets +1 Buy.
m gets +$1.
m plays a King's Court a third time.
m plays a City.
m draws a Haggler.
m gets +2 Actions.
m draws an Animal Fair.
m gets +1 Buy.
m gets +$1.
m plays a City again.
m draws a Fortress.
m gets +2 Actions.
m draws an Animal Fair.
m gets +1 Buy.
m gets +$1.
m plays a City a third time.
m draws a Haggler.
m gets +2 Actions.
m draws a Fortress.
m gets +1 Buy.
m gets +$1.
m plays a King's Court again.
m plays a City.
m draws a Haggler.
m gets +2 Actions.
m draws an Animal Fair.
m gets +1 Buy.
m gets +$1.
m plays a City again.
m draws a Fortress.
m gets +2 Actions.
m draws an Animal Fair.
m gets +1 Buy.
m gets +$1.
m plays a City a third time.
m draws a Fortress.
m gets +2 Actions.
m draws a Fortress.
m gets +1 Buy.
m gets +$1.
m plays a King's Court a third time.
m plays an Animal Fair.
m gets +$4.
m gets +5 Buys.
m plays an Animal Fair again.
m gets +$4.
m gets +5 Buys.
m plays an Animal Fair a third time.
m gets +$4.
m gets +5 Buys.
m plays a King's Court again.
m plays an Animal Fair.
m gets +$4.
m gets +5 Buys.
m plays an Animal Fair again.
m gets +$4.
m gets +5 Buys.
m plays an Animal Fair a third time.
m gets +$4.
m gets +5 Buys.
m plays a King's Court a third time.
m plays an Animal Fair.
m gets +$4.
m gets +5 Buys.
m plays an Animal Fair again.
m gets +$4.
m gets +5 Buys.
m plays an Animal Fair a third time.
m gets +$4.
m gets +5 Buys.
m plays a Haggler.
m gets +$2.
m plays a Haggler.
m gets +$2.
m plays a Haggler.
m gets +$2.
m plays a Haggler.
m gets +$2.
m plays a Haggler.
m gets +$2.
m buys a King's Court.
m gains 8 Pixies.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m buys a King's Court.
m gains 6 Squires.
m gains 2 Trackers.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m buys a King's Court.
m gains 7 Trackers.
m gains a Villa.
m puts a Villa into their hand.
Tracker can no longer move Villa (it already moved).
m gets +1 Action.
m gains a King's Court.
m topdecks a King's Court with Tracker.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m plays a Pixie.
m draws a King's Court.
m gets +1 Action.
m takes The Earth's Gift.
m discards The Earth's Gift.
m plays a Pixie.
m draws a King's Court.
m gets +1 Action.
m takes The Sea's Gift.
m discards The Sea's Gift.
m plays a Horse.
m shuffles their deck.
m draws a King's Court and a Squire.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a King's Court.
m plays a King's Court.
m plays a King's Court.
m plays an Animal Fair.
m gets +$4.
m gets +9 Buys.
m plays an Animal Fair again.
m gets +$4.
m gets +9 Buys.
m plays an Animal Fair a third time.
m gets +$4.
m gets +9 Buys.
m plays a King's Court again.
m plays an Animal Fair.
m gets +$4.
m gets +9 Buys.
m plays an Animal Fair again.
m gets +$4.
m gets +9 Buys.
m plays an Animal Fair a third time.
m gets +$4.
m gets +9 Buys.
m plays a King's Court a third time.
m plays an Animal Fair.
m gets +$4.
m gets +9 Buys.
m plays an Animal Fair again.
m gets +$4.
m gets +9 Buys.
m plays an Animal Fair a third time.
m gets +$4.
m gets +9 Buys.
m plays a King's Court again.
m plays a City.
m draws a Tracker.
m gets +2 Actions.
m draws a Squire.
m gets +1 Buy.
m gets +$1.
m plays a City again.
m draws a Pixie.
m gets +2 Actions.
m draws a Pixie.
m gets +1 Buy.
m gets +$1.
m plays a City a third time.
m draws a Tracker.
m gets +2 Actions.
m draws a Tracker.
m gets +1 Buy.
m gets +$1.
m plays a King's Court a third time.
m plays a Haggler.
m gets +$2.
m plays a Haggler again.
m gets +$2.
m plays a Haggler a third time.
m gets +$2.
m plays a Haggler.
m gets +$2.
m plays a Horse.
m draws 2 Trackers.
m gets +1 Action.
m returns a Horse to the Horse pile.
m plays a Fortress.
m draws a Pixie.
m gets +2 Actions.
m plays a Fortress.
m draws a Tracker.
m gets +2 Actions.
m plays a Fortress.
m draws a Pixie.
m gets +2 Actions.
m plays a Fortress.
m draws a Pixie.
m gets +2 Actions.
m plays a Fortress.
m draws a Pixie.
m gets +2 Actions.
m plays a Fortress.
m draws a Squire.
m gets +2 Actions.
m plays a Fortress.
m draws a Pixie.
m gets +2 Actions.
m plays a Fortress.
m draws a Tracker.
m gets +2 Actions.
m plays a Fortress.
m draws a Tracker.
m gets +2 Actions.
m plays a Squire.
m gets +$1.
m gains a Silver.
m plays a Squire.
m gets +$1.
m gains a Silver.
m plays a Squire.
m gets +$1.
m gains a Silver.
m plays a Pixie.
m draws a Squire.
m gets +1 Action.
m takes The Swamp's Gift.
m discards The Swamp's Gift.
m plays a Pixie.
m draws a Pixie.
m gets +1 Action.
m takes The River's Gift.
m discards The River's Gift.
m plays a Pixie.
m draws a Squire.
m gets +1 Action.
m takes The Mountain's Gift.
m trashes a Pixie.
m gains 2 Silvers.
m discards The Mountain's Gift.
m plays a Pixie.
m draws a Squire.
m gets +1 Action.
m takes The Field's Gift.
m trashes a Pixie.
m gets +1 Action.
m gets +$1.
m gets +1 Action.
m gets +$1.
m plays a Pixie.
m draws a Tracker.
m gets +1 Action.
m takes The Flame's Gift.
m trashes a Pixie.
m trashes a Fortress and a Hovel.
m puts a Fortress into their hand.
m discards The Flame's Gift.
m plays a Pixie.
m shuffles their deck.
m draws a Silver.
m gets +1 Action.
m takes The Forest's Gift.
m trashes a Pixie.
m gets +1 Buy.
m gets +$1.
m gets +1 Buy.
m gets +$1.
m plays a Pixie.
m draws a Silver.
m gets +1 Action.
m takes The Sky's Gift.
m discards The Sky's Gift.
m plays a Pixie.
m draws a Silver.
m gets +1 Action.
m takes The Sun's Gift.
m discards The Sun's Gift.
m plays a Squire.
m gets +$1.
m gains a Silver.
m plays a Squire.
m gets +$1.
m gains a Silver.
m plays a Squire.
m gets +$1.
m gains a Silver.
m plays a Fortress.
m draws a Silver.
m gets +2 Actions.
m plays a Tracker.
m gets +$1.
m takes The Wind's Gift.
m receives The Wind's Gift.
m shuffles their deck.
m draws 2 Silvers.
m discards 2 Silvers.
m discards The Wind's Gift.
m plays a Tracker.
m gets +$1.
m takes The River's Gift.
m receives The River's Gift.
m plays a Tracker.
m gets +$1.
m takes The Mountain's Gift.
m receives The Mountain's Gift.
m gains a Silver.
m discards The Mountain's Gift.
m plays a Tracker.
m gets +$1.
m takes The Earth's Gift.
m receives The Earth's Gift.
m discards The Earth's Gift.
m plays a Tracker.
m gets +$1.
m takes The Sky's Gift.
m receives The Sky's Gift.
m fails to discard for The Sky's Gift
m discards The Sky's Gift.
m plays a Tracker.
m gets +$1.
m takes The Moon's Gift.
m receives The Moon's Gift.
m looks at 3 Silvers.
m discards The Moon's Gift.
m plays a Tracker.
m gets +$1.
m takes The Wind's Gift.
m receives The Wind's Gift.
m draws 2 Silvers.
m discards 2 Trackers.
m discards The Wind's Gift.
m plays 6 Silvers. (+$12)
m buys a Province.
m gains 10 Golds.
m gains a Province.
m topdecks a Province with Tracker.
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
m buys a Province.
m gains 10 Golds.
m gains a Province.
m topdecks a Province with Tracker.
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
m buys a Province.
m gains 10 Golds.
m gains a Province.
m topdecks a Province with Tracker.
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
m buys a Province.
m gains 10 Silvers.
m gains a Province.
m topdecks a Province with Tracker.
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
m buys a Province.
m gains 10 Silvers.
m gains a Province.
m topdecks a Province with Tracker.
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
Tracker can no longer move Province (it already moved).
m buys a Province.
m gains 10 Silvers.
m gains a Province.
m buys a Province.
m gains a Silver.
m gains 9 Coppers.
m gains a Province.
m buys a Province.
m gains 10 Coppers.
m gains a Province.
m buys a Duchy.
m gains 10 Coppers.
m gains a Duchy.
m buys a Duchy.
m gains 10 Coppers.
m gains a Duchy.
m buys a Duchy.
m gains 10 Coppers.
m gains a Duchy.
m buys a Duchy.
m gains 6 Coppers.
m gains 4 Curses.
m gains a Duchy.
m buys a Duchy.
m gains 6 Curses.
m gains a Villa.
m puts a Villa into their hand.
Tracker can no longer move Villa (it already moved).
Tracker can no longer move Villa (it already moved).
Tracker can no longer move Villa (it already moved).
Tracker can no longer move Villa (it already moved).
Tracker can no longer move Villa (it already moved).
Tracker can no longer move Villa (it already moved).
Tracker can no longer move Villa (it already moved).
Tracker can no longer move Villa (it already moved).
m gets +1 Action.
m gains a Duchy.
m plays a Villa.
m gets +2 Actions.
m gets +1 Buy.
m gets +$1.
m buys and gains 3 Duchies.
m buys and gains 8 Estates.
m discards The Field's Gift.
m discards The Forest's Gift.
m discards The River's Gift.
m shuffles their deck.
m draws 5 Provinces and a Squire.
I may be getting some shuffle luck before the Tracker is in play, so to be absolutely sure this works I'll have to do a worst-case on getting to that point. That said, had a Villa buy to spare. I'm still not convinced King's Court is necessary - it's counterproductive in the sense that we need to buy it rather than gaining it from Haggler. It does produce the money to make up for that, but Priest would work just as well for that as long as we could get the actions, and Animal Fair should still be able to generate enough buys. Just need a good non-terminal draw to go with it.
[edit]This is luck free so far:
Buy: Alms (y)
Play: CCCC
Buy: y
[play: G (trash O)]
Play: CP
Buy: Advance (n -> y)
[play: G (trash O)]
Hand: yyH
$3, 2 Buys
Buy: s, Advance (y -> y)
Hand: syyH
--- 6 Cavalry left
Play: s (+2 Buys)
$2, 3 Buys, 0 Actions
Buy: Advance (y -> f), Advance (y -> y)
Hand: fyH
$2, 2 Buys, 0 Actions
Buy: Advance (f -> v)
Play: v
$2, 2 Buys, 2 Actions
Buy: Advance (f -> s), Advance (f -> y)
Hand: fsyyH
--- 4 Cavalry left, 9 Villa left
Play: s (+2 Buys)
$3, 3 Buys, 1 Action
Buy: Advance (f -> s), Advance (f -> h), Advance (f -> y)
Buy: Advance (f -> y)
Hand: fshyyyyH
Play: h
Buy: v (gain t)
$1, 1 Buy, 0 Actions, 1 Haggler
Play: v, s (+2 Buys)
$3, 3 Buys, 1 Action, 1 Haggler
--- 2 Cavalry left, 8 Villa left
Reordered a bit from my log, but in basically the same game state other than having already popped a bunch of Cavalry for Horses and started gaining some Animal Fairs; I think we can get the Tracker in hand with Cavalry at this point and then do all the other stuff in the log (with top deck control) without deviating from the end result. In the log, I drew Squire/Horse with my 9th Cavalry and then used Horse to draw the Tracker; if we buy the 9th right now, we're drawing Tracker/Cavalry, but to make up for the draw I think we can just gain an extra Fortress in here somewhere, top deck it with some Horses, and then use our first Fortress to draw Horse and the Horse to draw Fortress/Horse. I'll have to play it out like this at some point and see if I get stuck somewhere unexpected.