Musician - Action $4
Gain a song to the top of your deck
Songs are in a single pile and shuffled. Unlike ruins, they are not in the supply, and their top card is face down. There is duplicates of each.
<...Songs...>
I liked LittleFish's Musician and Songs idea, so I refined the list of songs and printed them out to play with. I decided I didn't want attack-songs, and I tried to balance them so they'd all be either $5s or strong $4s if they weren't one-shots. So, here's the list of songs I'm using:
(I also added +$1 to Musician.)
Folk Tune
$3 - Action - Song
+4 Villagers.
Return this to the bottom of the Song pile.
Yeah, it's pretty much Acting Troupe. I thought 5 Villagers at once was slightly excessive.
Royal Fanfare
$3 - Action - Song
You may play an action card from your hand twice. Return this to the bottom of the song pile.
(This one is the same as LittleFish had it, except for the cost.)
Cheerful Chorus
$3 - Action - Song
+1 Card, +1 Action, +$1, +1 Buy.
Return this to the bottom of the Song pile.
<a Market song. I wanted the Songs to be a little stronger than a Peddler effect so I added +buy to LittleFish's mundane song.>
Hymn
$3 - Action - Song
+2 Cards.
Trash up to 2 cards from your hand. Return this to the bottom of the Song pile.
March
$3 - Action - Song
+$1.
You may discard cards from your deck until you discard an Action card. Look through your discard pile and play an Action card from it. Return this to the bottom of the Song pile.
<a Peddler variant-version of the Event>
Masquerade Dance
$3 - Action - Song
+1 Action. +2 Cards.
Each player with any cards in hand passes one to the next such player to their left, at once. Return this to the bottom of the Song pile.
Peaceful Serenade
$3 - Action - Duration - Reaction - Song
+$1.
At the start of your next turn: +2 Cards and return this to the bottom of the Song pile.
-
When another player plays an attack, you may reveal this from your hand or from play to be unaffected by the attack.
Victory Anthem
$3 - Action - Song
+$3. +1 VP.
Return this to the bottom of the Song pile.
Heroic Ballad
$3 - Action - Song
Trash a card from your hand. Gain a Treasure to your hand costing up to $3 more than the trashed card. Return this to the bottom of the Song pile.
<Mine-song, but slightly stronger since you can trash any card.>
Haunting Melody
$3 - Action - Song
+4 Cards.
Put a card from your hand on top of your deck. Return this to the bottom of the Song pile.
Sea Shanty
$3 - Action - Duration - Song
+$2, +1 Buy.
At the start of your next turn: +$2 and return this to the bottom of the Song pile.
<roughly a Merchant Ship song>
False Note
$1 - Action - Song
+1 Action. +$1.
Discard a card. Gain a Song. Return this to the Song pile and then shuffle the Songs.
I debated whether I wanted a version of LittleFish's Unfinished Work, but I thought of having it gain you another song, and then it's not so feelsbad. After all, good musicians know to keep on playing when they hit a false note.
That's 12. I use 2 copies of Cheerful Chorus and Royal Fanfare to make it 14 total, and in 3+ player games, I add a second copy of False Note.
After playing with it a couple times, I decided I might like another card or two that uses Songs, so here they are.
Music School
$5 - Action
+1 Card, +2 Actions.
Gain a Song.
Nice simple Bandit Camp variant.
And one more I'm considering but haven't printed yet:
Choir Singer
+1 Card, +1 Action.
If you have more than one Choir Singer in play, you may gain a Song. If you don't gain a song, +$1.
(I just realized it's a little weird for Choir Singers to play a Royal Fanfare, but whatever...)
Thanks, LittleFish, for the idea to run with.