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Author Topic: Menagerie Previews 2: Horses  (Read 25768 times)

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GendoIkari

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Re: Menagerie Previews 2: Horses
« Reply #50 on: March 04, 2020, 12:42:33 pm »
+1

Supplies is most comparable to lighthouse, another one of the better $2 cost cards:

Lighthouse: Action, duration, this turn copper, next turn +$1 and prevent attacks
Supplies: Treasure, this turn copper, next turn +1 card (or save the horse for later)

Since +1 card is obviously better than +$1, and non-duration meaning you can play supplies next turn potentially, unless there are very strong junking attack cards, I would definitely take supplies over lighthouse.

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trivialknot

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Re: Menagerie Previews 2: Horses
« Reply #51 on: March 04, 2020, 10:52:31 pm »
0

Supplies - A $2-cost Peddler, this is so straightforwardly good, it hurts me.  I've always argued that the disadvantage of duration draw is that the card stays out and skips shuffles more often.  Well Supplies doesn't even have that problem.  I don't like it.

Scrap - It seems decent at trashing estates.  +$ and +draw puts it between Masquerade and Priest, and the silver/horse options mean you can defer the bonus to later instead of now.  Otherwise, it doesn't seem like there are very many things you're happy to trash.  For example, trashing a silver and gaining a silver is like spending two cards to play a Pawn.  I think after estates, its main strength is flexibility.

Livery - Seems like a power card--decent if you get even just one horse, and potentially amazing if you get more.  And imagine relying on only this for draw, it's so awkward and limited.  I love cards like this.
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Jimmmmm

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Re: Menagerie Previews 2: Horses
« Reply #52 on: March 05, 2020, 05:35:07 am »
0

Based on the 2 games I've played with it, Livery is disgusting (in a good way).
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silverspawn

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Re: Menagerie Previews 2: Horses
« Reply #53 on: March 05, 2020, 06:29:58 am »
+1

Supplies - A $2-cost Peddler, this is so straightforwardly good, it hurts me.  I've always argued that the disadvantage of duration draw is that the card stays out and skips shuffles more often.  Well Supplies doesn't even have that problem.  I don't like it.

A peddler with a one-turn delay on the +card. Which isn't awful, but I'm not expecting it to be among the strongest 2$'s.

Caravan guard is a peddler with a 1 turn delay on the +$. With the additional disadvantage of staying outside, as you say. Still, it's remarkably meh.

GendoIkari

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Re: Menagerie Previews 2: Horses
« Reply #54 on: March 05, 2020, 02:44:53 pm »
+1

Supplies - A $2-cost Peddler, this is so straightforwardly good, it hurts me.  I've always argued that the disadvantage of duration draw is that the card stays out and skips shuffles more often.  Well Supplies doesn't even have that problem.  I don't like it.

A peddler with a one-turn delay on the +card. Which isn't awful, but I'm not expecting it to be among the strongest 2$'s.

Caravan guard is a peddler with a 1 turn delay on the +$. With the additional disadvantage of staying outside, as you say. Still, it's remarkably meh.

I made that same comparison earlier; but I do think the disadvantage of staying outside is pretty big. If you are drawing your deck every turn, then Supplies actually is a Peddler every turn except for the first time you play it. While you would need 2 Caravan Guards to make a single Peddler.

Indeed if you aren't drawing your deck, and Caravan Guard doesn't miss the shuffle; then Supplies is certainly weaker.
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Barbarossa41

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Re: Menagerie Previews 2: Horses
« Reply #55 on: March 06, 2020, 07:48:07 pm »
0

Nooooo...
If Horses were Villager/Coffers style, this card would have worked.


Farrier 6$ Action
+3 Horses


(A farrier is a blacksmith who shoes horses)
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Awaclus

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Re: Menagerie Previews 2: Horses
« Reply #56 on: March 06, 2020, 08:33:01 pm »
0

Nooooo...
If Horses were Villager/Coffers style, this card would have worked.


Farrier 6$ Action
+3 Horses


(A farrier is a blacksmith who shoes horses)

...but this card doesn't?

Farrier 4$ Action
Gain 3 Horses.
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Barbarossa41

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Re: Menagerie Previews 2: Horses
« Reply #57 on: March 06, 2020, 08:35:26 pm »
0

Oooh, Good idea!
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Re: Menagerie Previews 2: Horses
« Reply #58 on: March 07, 2020, 02:57:46 am »
+3

Just realised that you can Remodel a Horse into a Lab.
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GendoIkari

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Re: Menagerie Previews 2: Horses
« Reply #59 on: March 09, 2020, 12:04:58 pm »
+2

Just realised that you can Remodel a Horse into a Lab.

Ooh, and if you Apprentice a Horse, it's basically the same as just playing a Horse (both leave you with the same net actions and +1 card).
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chipperMDW

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Re: Menagerie Previews 2: Horses
« Reply #60 on: March 31, 2020, 07:39:24 pm »
0

How many different pieces of artwork are there for Horse?
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GendoIkari

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Re: Menagerie Previews 2: Horses
« Reply #61 on: March 31, 2020, 07:46:32 pm »
0

How many different pieces of artwork are there for Horse?

What do you mean? Do all Horse cards not show the same art?
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chipperMDW

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Re: Menagerie Previews 2: Horses
« Reply #62 on: March 31, 2020, 08:00:29 pm »
0

How many different pieces of artwork are there for Horse?

What do you mean? Do all Horse cards not show the same art?

I'm not sure. I was playing the online implementation today (Menagerie is the free expansion of the day), and in one game, I'm almost positive that I sometimes saw a different artwork for my Horses. I feel like it showed a Horse rearing up instead of the "normal" grazing art.

EDIT: I may have been seeing the artwork for a Way.
« Last Edit: March 31, 2020, 08:13:27 pm by chipperMDW »
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Awaclus

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Re: Menagerie Previews 2: Horses
« Reply #63 on: April 01, 2020, 12:45:53 am »
+3

I have seen at least this version of the Horse art:


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