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Author Topic: Garrison - an attacking village  (Read 1482 times)

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JW

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Garrison - an attacking village
« on: February 12, 2020, 03:41:07 pm »
0

Garrison
$4
Action - Attack
+1 Card
+2 Actions
Each other player with 5 or more cards in hand discards a card.

A village that attacks needs the attack part to be weak and generally not to stack. Garrison's attack intentionally doesn't mimic Urchin ("down to 4 cards") for uniqueness and to avoid negating the disadvantages of Governor/Council Room too easily. As with all hand-size attacks, it becomes less important to get one in 3+ player games because your opponents will often be attacked by a different player anyway.

Original version:
(Same as current)
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segura

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Re: Garrison - an attacking village
« Reply #1 on: February 12, 2020, 04:49:57 pm »
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Obviously too strong for 4 and too weak for 5.
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GendoIkari

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Re: Garrison - an attacking village
« Reply #2 on: February 14, 2020, 03:02:09 pm »
+2

A problem with this is that you need a Village in almost every game, and at , everyone is going to be getting plenty of these. The result is that rather than this playing out like an actual attack card, it's largely going to play out like a global rule that says "in games using this, each player discards a card at the start of their turn".
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somekindoftony

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Re: Garrison - an attacking village
« Reply #3 on: February 14, 2020, 07:02:55 pm »
+1

How about making it a choice.
Garrison
Action - Attack
+1 card.
Choose one:
+2 Actions or Each other player discards down to 3 cards.

That would probably be worth $4.
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segura

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Re: Garrison - an attacking village
« Reply #4 on: February 14, 2020, 07:21:33 pm »
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I think you’d rather have a village AND Militia than this. +1 Card looks weird on terminals, even if they are optional terminals.
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somekindoftony

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Re: Garrison - an attacking village
« Reply #5 on: February 14, 2020, 09:10:20 pm »
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I think you’d rather have a village AND Militia than this. +1 Card looks weird on terminals, even if they are optional terminals.
I think I'd definitely rather have in my hand both a village and a militia than this but that would take two buys and a bit of luck in my draw.
Now a curious question is would I rather have a village and a militia than two of these (and I don't want to hijack this thread with my suggest).
And the real question is would I rather have one of these than a random one of a militia and a village.
I think this optional attack does allow people to overinvest in this card knowing they won't suck if they draw multiples.
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herw

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Re: Garrison - an attacking village
« Reply #6 on: February 24, 2020, 01:01:45 pm »
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You can use it only as a militia-variant, so $4 is minimum. As there is a (attractive) alternative it has to cost $5.
« Last Edit: February 24, 2020, 01:05:22 pm by herw »
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segura

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Re: Garrison - an attacking village
« Reply #7 on: February 24, 2020, 01:09:31 pm »
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You can use it only as a militia-variant, so $4 is minimum. As there is a (attractive) alternative it has to cost $5.
No. It is not strictly better than Militia.
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