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Author Topic: RMM55: Falling Skies Mafia 2 (Game Over)  (Read 38796 times)

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ashersky

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Re: RMM55: Falling Skies Mafia 2 (Ominous Sign-Up Phase †満席)
« Reply #50 on: March 25, 2020, 01:48:48 am »

Now coincides with a full game, a number of folks itching to start, and a good time for me to do it.  So QTs coming!

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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: RMM55: Falling Skies Mafia 2 (ゼロ晩) ーNight Zero
« Reply #51 on: March 25, 2020, 02:04:16 am »

All players should have a PM with a link to their personal QT.

All players must confirm receipt in their QT.

All players must also confirm they have read their role QT in its entirety.

Please ask questions now, during Night 0.  If I can't answer, I won't.  If I can, I will, and that will help you.  Questions that are general will be added to the setup post.

I have been adding information there, in case you haven't been checking (Post 2).
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: RMM55: Falling Skies Mafia 2 (ゼロ晩) ーNight Zero
« Reply #52 on: March 26, 2020, 01:10:36 am »

I am missing one confirmation.  Game will start when I get it.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: RMM55: Falling Skies Mafia 2 (ゼロ晩) ーNight Zero
« Reply #53 on: March 27, 2020, 09:07:48 am »

I am missing one confirmation.  Game will start when I get it.

Still here.  I have a sub lined up -- giving the final player the rest of today, the 27th.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: RMM55: Falling Skies Mafia 2 (ゼロ晩) ーNight Zero
« Reply #54 on: March 28, 2020, 09:39:18 am »

Everyone, this is my final note before the game begins.  Please be sure to read the limited setup information provided in Post #2, as well as the points I lay out in this post.

1. I will stress again that flavor matters in this game.  As explained, you don't need to know the show to play and succeed, but you do need to follow the flavor of the game.  A few points for clarity and some assumptions you can make:
--this game is set after the end of the television series
--a character need not have survived in the television series to be included in this game
--a character's "alignment" in the telvision series is not necessarily indicative of a player's alignment in this game
--mildish spoilers in case you haven't seen the show, but it has been years, so that is on you (it is great, go watch it!)
--I put as much work into the flavor aspects of the setup as I did any other, so treat it the same as any other part of the game

2. I expect to be less active as a mod than I was years ago.  That means I may be planning on only one check-in per day to do a vote count, answer questions, etc.  Please be understanding of that, and if you can make your questions as easy to find as possible, that will be much appreciated.

3. This is a game, so let's have fun!  I put a ton of work into the setup, and it could still fail miserably, but that doesn't mean it can't still be a great time for everyone.  Understand that this is an RMM, which includes the word madness.  Expect it!
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: RMM55: Falling Skies Mafia 2 (ゼロ晩) ーNight Zero
« Reply #55 on: March 28, 2020, 09:47:20 am »

Time passes.

Has a year gone by since humankind freed itself from the shackles of an alien race?  Months?  Time passes, but it is hard to track.

Winning the war with the Espheni was only a step, and what came after was still painful.  Rebuilding, finding our way again, None of it is easy.  And yet, humans are strong.  People are strong.  We find a way.

Defeating an evil race of aliens does not mean we defeated evil.  No, everlasting peace and prosperity is not guaranteed.  We do our best, but will it be enough?  Even now, we face unknown fears and an impossible future.  Can the good in people win out again?

óDiary Entry, a day during a cold summer, some time after the defeat of the Espheni



Day 1 begins now.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #56 on: March 28, 2020, 09:49:32 am »

Vote Count 1.0:

Not Voting (14): 2.7, MiX, LaLight, WCD, cayvie, Galzria, faust, EFHW, Datswan, uncleeurope, pubby, shraeye, skip wooznum, mail-mi

With 14 alive, it takes 8 to lynch. Day 1 ends Tuesday, April 7 at 10:00 a.m.

« Last Edit: March 28, 2020, 09:51:58 am by ashersky »
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

Town: 47 Games, 24 Wins
Scum: 22 Games, 13 Wins
11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

mail-mi

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #57 on: March 28, 2020, 09:50:00 am »

Hello
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'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

MiX

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #58 on: March 28, 2020, 10:02:50 am »

Hi.

Vote: pubby, my favourite scummy.
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cayvie

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #59 on: March 28, 2020, 10:09:25 am »

Hi.

Vote: pubby, my favourite scummy.

well then i gotta vote: LaLight

for serious i'm not over how well that scumteam functioned
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

mail-mi

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #60 on: March 28, 2020, 10:11:34 am »

Hi.

Vote: pubby, my favourite scummy.

well then i gotta vote: LaLight

for serious i'm not over how well that scumteam functioned

vote: MiX completing the trifecta.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

LaLight

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #61 on: March 28, 2020, 10:37:13 am »

vote: cayvie, how could you
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cayvie

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #62 on: March 28, 2020, 10:56:46 am »

who here's familiar with the source material? i hadn't heard of it before.
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #63 on: March 28, 2020, 11:24:04 am »

Hi! I am not familiar with the flavor
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faust

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #64 on: March 28, 2020, 11:45:30 am »

I don't now the flavor beyond having played the first Falling Skies Mafia.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #65 on: March 28, 2020, 11:49:03 am »

no, not familiar. I have read about my character
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faust

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #66 on: March 28, 2020, 11:54:07 am »

The win condition is kind of interesting - it triggers only at the start of the night. It is sort of implied that all threats to town could be eliminated at the start of a Day, and yet there is a reason for the game to continue. This would mean some kind of alignment change or reviving mechanic.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #67 on: March 28, 2020, 12:34:27 pm »

The win condition is kind of interesting - it triggers only at the start of the night. It is sort of implied that all threats to town could be eliminated at the start of a Day, and yet there is a reason for the game to continue. This would mean some kind of alignment change or reviving mechanic.

yeah that is interesting, now that you point it out. could also suck to be a survivor and get lynched that day too.

also it implies that there could be a situation where the last mafia is vigged overnight, and we still have to play out the day!
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #68 on: March 28, 2020, 01:21:43 pm »

something in my qt points out the possibility of alignment change. it's a bit vagie and ash hasn't answered my question, but it's there

it's not me who  can change an alignment
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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #69 on: March 28, 2020, 01:21:58 pm »

vague*
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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #70 on: March 28, 2020, 01:35:31 pm »

something in my qt points out the possibility of alignment change. it's a bit vagie and ash hasn't answered my question, but it's there

it's not me who  can change an alignment

^^same
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

MiX

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #71 on: March 28, 2020, 01:38:15 pm »

something in my qt points out the possibility of alignment change. it's a bit vagie and ash hasn't answered my question, but it's there

it's not me who  can change an alignment

^^same

It's the same thing that happened in the last game, we caught a third-party like this last time, but I doubt anyone will get caught by it this game.

Interesting that ash reused it, honestly.
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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #72 on: March 28, 2020, 02:27:54 pm »

Heyo everyone!

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real good. Thatís how
Town:  12 wins, 9 losses (1 MVP)
Skum: 6 wins, 5 losses (1 MVP)
3-Party: 2 wins, 1 loss

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #73 on: March 28, 2020, 03:01:29 pm »

Hi hi hi hi!

I hope that you are all doing well and surviving social distancing measures like champs!

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Re: RMM55: Falling Skies Mafia 2 (Day 1)
« Reply #74 on: March 28, 2020, 03:44:32 pm »

Hi hi hi hi!

I hope that you are all doing well and surviving social distancing measures like champs!

2 weeks now. I beat 3 games, watched 3 series, made a 2000 pieces puzzle which consists only of colours, smoked 15 packs of cigarettes and still am not allowed to drink
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