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Author Topic: Dominion: Menagerie  (Read 87083 times)

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mxdata

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Re: Dominion: Menagerie
« Reply #25 on: January 07, 2020, 04:56:24 pm »
0

Will there be a pre-order option on the website closer to the release date?
Has there ever been? RGG sells to distributors, not players.
Oh, I didn't realize that.  The expansions I have I bought either on Amazon or in store, but I'd just assumed that you could also buy directly from RGG.  Never mind then
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J Reggie

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Re: Dominion: Menagerie
« Reply #26 on: January 07, 2020, 05:28:26 pm »
+5

Maybe Ways are another landscape kingdom thing like events, landmarks, and projects? And I can foresee the exile mat confusing converted Magic players.

Snowyowl

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Re: Dominion: Menagerie
« Reply #27 on: January 07, 2020, 06:46:20 pm »
+10

Maybe Ways are another landscape kingdom thing like events, landmarks, and projects?
Maybe! Perhaps they are things you can spend an Action to do, in the way that Events are things you can spend a Buy to do.
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mxdata

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Re: Dominion: Menagerie
« Reply #28 on: January 07, 2020, 07:10:40 pm »
+3

Maybe Ways are another landscape kingdom thing like events, landmarks, and projects?
Maybe! Perhaps they are things you can spend an Action to do, in the way that Events are things you can spend a Buy to do.

Oh!  That would make sense, since the description says "Ways that give Actions another option".  I was thinking that meant it did something to Action cards, but that actually makes a lot more sense.  Perhaps it's something like "Use 1 action + $X to ______" or "Use 1 action and discard X cards to ______".  It seems like there'd have to be something more than just an action, since if it's just an Action, then that would be equivalent to an Action card that's automatically in every single hand.  It would have to be either very weak (like "use 1 Action to get $1") or would end up warping the game if it's strong, and neither option sounds especially fun
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Minotaur

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Re: Dominion: Menagerie
« Reply #29 on: January 07, 2020, 07:33:24 pm »
+4

ok but it's not inception until there's a card called Alchemy
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crj

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Re: Dominion: Menagerie
« Reply #30 on: January 07, 2020, 07:34:43 pm »
+1

Gngh! One month too late!

New sets seem to take weeks to reach the UK, and I'm going to be in the USA in February. So close to being able to pick up a set while out there. *sniff*
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Minotaur

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Re: Dominion: Menagerie
« Reply #31 on: January 07, 2020, 07:47:42 pm »
+10

You should plan a small expansion called Chancellor and then cancel it.  And then release a larger one called Messenger.

You know what, forget it.  Never listen to a minotaur.
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werothegreat

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Re: Dominion: Menagerie
« Reply #32 on: January 08, 2020, 12:57:34 am »
+11

I argued for the set to be called Bestiary, but apparently that was too close to Bestiality for some peoples' tastes
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Re: Dominion: Menagerie
« Reply #33 on: January 08, 2020, 09:59:38 am »
+3

I argued for the set to be called Bestiary, but apparently that was too close to Bestiality for some peoples' tastes

I personally think they made the right call on that one.
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Re: Dominion: Menagerie
« Reply #34 on: January 08, 2020, 01:04:38 pm »
0

With 400 cards and only 30 kingdom cards, I wonder how the other 70 cards are accounted for.  70 events seems implausible, so maybe Horses are cards, or maybe Ways are implemented in a way that requires a lot of cards.
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GendoIkari

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Re: Dominion: Menagerie
« Reply #35 on: January 08, 2020, 01:09:05 pm »
+5

With 400 cards and only 30 kingdom cards, I wonder how the other 70 cards are accounted for.  70 events seems implausible, so maybe Horses are cards, or maybe Ways are implemented in a way that requires a lot of cards.

Well, it's animal themed, so there could be some sort of "super-rat" pile that has 80 copies.
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Re: Dominion: Menagerie
« Reply #36 on: January 08, 2020, 01:35:36 pm »
+6

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scolapasta

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Re: Dominion: Menagerie
« Reply #37 on: January 08, 2020, 01:44:05 pm »
+1

With 400 cards and only 30 kingdom cards, I wonder how the other 70 cards are accounted for.  70 events seems implausible, so maybe Horses are cards, or maybe Ways are implemented in a way that requires a lot of cards.

Well, it's animal themed, so there could be some sort of "super-rat" pile that has 80 copies.

I'm assuming that Ways are Landscape cards (like discussed above, the equivalent of Events for Actions).

When Events, Landmarks, and Projects first came up out there were 20, 21, 20 of those, so 20 seems a safe assumption. Add 10 events (Empires added 13, so <20 seems to make sense), that's 30 of the 70.

The remaining for 40 would then be, like GendoIkari, said, some super sized piles, or also other non supply piles related to the 30 Kingdom cards. (or if one extra pile is only 8, 12 cards for a Victory card pile).

As you can see, I'm assuming that Horses are just the name for card tokens, like Villagers for action tokens, and Coffers for coin tokens.

The question I'm interested in is, assuming that's true, when can you use the Horses? Villagers are only during Action phase, and Coffers only during Buy phase. Will Horses be limited to just one phase? or anytime?

Limiting to Action phase doesn't stop you from using them right *before* your Buy phase to draw extra Treasure. I guess they could be only during cleanup (drawing for your next hand), but that seems way too limiting.
« Last Edit: January 08, 2020, 03:23:15 pm by scolapasta »
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J Reggie

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Re: Dominion: Menagerie
« Reply #38 on: January 08, 2020, 05:19:25 pm »
+12

Oh man, I really hope Horses are implemented in a way that cards say +1 Horse.

crj

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Re: Dominion: Menagerie
« Reply #39 on: January 08, 2020, 05:28:54 pm »
+3

I've long thought that the Menagerie card ought to have been called Zoo, just to cover another letter of the alphabet when it comes to card names.

Maybe it could be renamed now this expansion exists. (-8
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Awaclus

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Re: Dominion: Menagerie
« Reply #40 on: January 08, 2020, 05:29:17 pm »
+29

If you're building a megaturn deck, you should hold your horses.
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mxdata

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Re: Dominion: Menagerie
« Reply #41 on: January 08, 2020, 05:39:16 pm »
+2

Given that the description says "Horses that save a draw for later", I wonder if the way they'll work is that you actually draw one less card when you receive the Horse.  So, when you initially receive the Horse token it's like the -card token in Adventures, but then later when you use them, you get +1 card per token used (maybe you use them anytime you'd draw to get +1 card?  So, you couldn't simply use it before your buy phase to get another treasure, but you could use it before playing, say, a village to instead get +2 cards +2 actions, or at clean-up to get 6 cards in your next hand).  So you're saving the draw you would've gotten for later
« Last Edit: January 08, 2020, 05:41:28 pm by mxdata »
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Minotaur

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Re: Dominion: Menagerie
« Reply #42 on: January 08, 2020, 05:43:01 pm »
0

Oh man, I really hope Horses are implemented in a way that cards say +1 Horse.

I was hoping for +1 Lab Rat, but I'll take it.
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Re: Dominion: Menagerie
« Reply #43 on: January 08, 2020, 06:14:08 pm »
+10

"super-rat"

Capybaras?
R.O.U.S.es

I argued for the set to be called Bestiary, but apparently that was too close to Bestiality for some peoples' tastes

I personally think they made the right call on that one.

Really?  If you see the word "Bestiary" and think of "Bestiality", you've got a pretty sick mind.

FlyerBeast

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Re: Dominion: Menagerie
« Reply #44 on: January 08, 2020, 06:20:24 pm »
+2

Here's hoping that every animal card has the Rats/Magpie mechanic, I want a kingdom of ten cards that gain copies of themselves...
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mxdata

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Re: Dominion: Menagerie
« Reply #45 on: January 08, 2020, 06:31:42 pm »
+12

Here's hoping that every animal card has the Rats/Magpie mechanic, I want a kingdom of ten cards that gain copies of themselves...
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Wizard_Amul

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Re: Dominion: Menagerie
« Reply #46 on: January 08, 2020, 09:15:19 pm »
0

Given that the description says "Horses that save a draw for later", I wonder if the way they'll work is that you actually draw one less card when you receive the Horse.  So, when you initially receive the Horse token it's like the -card token in Adventures, but then later when you use them, you get +1 card per token used (maybe you use them anytime you'd draw to get +1 card?  So, you couldn't simply use it before your buy phase to get another treasure, but you could use it before playing, say, a village to instead get +2 cards +2 actions, or at clean-up to get 6 cards in your next hand).  So you're saving the draw you would've gotten for later

This is what I thought based on "save a draw," too. However, I wouldn't think you'd have to use a Horse token only when you are drawing cards but rather just any time in your action phase (like how you spend a villager).
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Kevin K

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Re: Dominion: Menagerie
« Reply #47 on: January 08, 2020, 09:45:08 pm »
+15

Can't wait to play the powerful - Duck, Duck, Goose combo.
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Titandrake

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Re: Dominion: Menagerie
« Reply #48 on: January 08, 2020, 09:48:49 pm »
+2

Given that the description says "Horses that save a draw for later", I wonder if the way they'll work is that you actually draw one less card when you receive the Horse.  So, when you initially receive the Horse token it's like the -card token in Adventures, but then later when you use them, you get +1 card per token used (maybe you use them anytime you'd draw to get +1 card?  So, you couldn't simply use it before your buy phase to get another treasure, but you could use it before playing, say, a village to instead get +2 cards +2 actions, or at clean-up to get 6 cards in your next hand).  So you're saving the draw you would've gotten for later

This is what I thought based on "save a draw," too. However, I wouldn't think you'd have to use a Horse token only when you are drawing cards but rather just any time in your action phase (like how you spend a villager).

Based on this being more complicated, I think Horses are just going to be +1 Card (possibly costing an action to use), and cards that give Horses will not give +Cards. This is how all the Coffers cards have worked in the past - they didn't give you +$1 but they gave you the option to use +$1.

I'm guessing Horses may have an added cost because non-terminal card draw has proven to be really good, and deferring your card draw until you have spare actions sounds strong and hard to balance.

The part I find funny is that back in 2012, I made a My Little Pony fan expansion whose central mechanic was "cards that let each opponent draw an extra card", and 7.5 years later Dominion canonically has Horses that let you draw cards.
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Saul Goodman

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Re: Dominion: Menagerie
« Reply #49 on: January 08, 2020, 11:14:04 pm »
0

Maybe Ways are another landscape kingdom thing like events, landmarks, and projects? And I can foresee the exile mat confusing converted Magic players.

I predict Ways will be like Teacher.  Teach actions to do additional things.  But instead of having to earn the Teacher, you buy the right to immediately add the Way to a Kingdom card that you choose.  Kind of like a Landmark and Project combined.

It would be a sideways card

For example, you spend $7 to add your "+1 Traveler" token to the Smithy pile.

Maybe you spend $9 to add a +1Horse to a pile.

Maybe you spend $6 to add a +1 Coffee to a pile.

And you have all the other Teacher tokens from Adventures, too.
« Last Edit: January 09, 2020, 01:23:05 pm by Saul Goodman »
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