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Author Topic: BM29: Bud Idea Mafia (MAFIA WIN!)  (Read 103260 times)

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jotheonah

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Re: BM29: Bud Idea Mafia (Closed, PMs going out NOW!)
« Reply #250 on: February 11, 2020, 09:38:30 am »

Vote Count 1.3

pubby (3): arishipshape, WestCoastDidds, Awaclus
cayvie (1): pubby
shraeye (1): MiX
Glooble (2): Galzria, raerae
LaLight (1): Glooble
MiX (1): LaLight

No lynch (2): cayvie, Joseph2302

Not Voting (1): shraeye

With 12 alive it takes 7 to lynch.

Day 1 ends at 11:00pm FT on February 12, 2020
« Last Edit: February 11, 2020, 11:08:06 am by mail-mi »
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #251 on: February 11, 2020, 09:51:06 am »

Wait...joth's in this game?

No lynch works I guess...
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jotheonah

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #252 on: February 11, 2020, 10:06:33 am »

I'm nominally co-modding.
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #253 on: February 11, 2020, 10:24:18 am »

Hi Joth!  Miss you!!

vote: no lynch
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #254 on: February 11, 2020, 12:39:36 pm »

Vote: No Lunch
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #255 on: February 11, 2020, 12:40:09 pm »

Vote: No Lunch

Bolded for emphasis!!

Vote: No Lunch
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #256 on: February 11, 2020, 01:19:17 pm »

prod request: arishipshape
prod request: galzria


neither's posted since saturday
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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #257 on: February 11, 2020, 01:21:47 pm »

Good catch!

Vote: arishipshape
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mail-mi

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #258 on: February 11, 2020, 01:42:03 pm »

prod request: arishipshape
prod request: galzria


neither's posted since saturday

Prods sent.
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Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #259 on: February 11, 2020, 01:50:55 pm »

prod request: arishipshape
prod request: galzria


neither's posted since saturday

Has it been since Saturday? Don’t feel that long. I’ve been busy though, so... time flies.

Still think we should be lynching Glooble.

No Lynch is bad, this (probably) isn’t an all-town game. Sign-ups for this game were open before the completion of Bed Idea Mafia. The setup was created before that one’s was public. They should have no bearing on each other - and on the off chance they maybe did, going from all-scum to all-town would be the most cliche possible setup.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #260 on: February 11, 2020, 02:18:28 pm »

prod request: arishipshape
prod request: galzria


neither's posted since saturday

Has it been since Saturday? Don’t feel that long. I’ve been busy though, so... time flies.

Still think we should be lynching Glooble.

No Lynch is bad, this (probably) isn’t an all-town game. Sign-ups for this game were open before the completion of Bed Idea Mafia. The setup was created before that one’s was public. They should have no bearing on each other - and on the off chance they maybe did, going from all-scum to all-town would be the most cliche possible setup.

yeah, fine, and why would mail-mi be all like "i need 13 but i can start with 12 if i really need to" if this was a scumless game. fine, that's a good argument.

back to vote: glooble for me too.

would happily lynch: glooble, raerae, arishipshape
would go along with: shraeye, didds, lalight, pubby, joseph
would resist: galzria, mix, awaclus
would not lynch: cayvie
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #261 on: February 11, 2020, 03:14:36 pm »

Joth was also flexible about player counts, and he had a bunch of setups for different counts.

Would people move off Glooble if he claimed? Because I'm thinking yes from what I've seen, and I'm thinking...how much does that hurt scum if Glooble's scum? And I don't think that comes close to what scum gains from the claim if he's town.
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #262 on: February 11, 2020, 03:58:28 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?
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Galzria

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #263 on: February 11, 2020, 04:31:14 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

That’s real quick to come in criticizing those deciding to vote for Glooble there, Raerae. And the argument is incredibly valid - whereas your dismissal of it is the least valid dismissal I’ve ever seen you produce anywhere.

Argument: “Hey, Joth made an all scum game, let’s bet this is an all town game”
Counter-Argument: “This game was created before Joth’s was completed, so is very unlikely to be based on it in any meaningful way “
Rae: “Naaah”

Rae, do you have anything outside of... nothing... to say no lynch is a good idea?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Joseph2302

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #264 on: February 11, 2020, 05:56:48 pm »

Vote: ari
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #265 on: February 11, 2020, 05:58:38 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #266 on: February 11, 2020, 07:37:09 pm »

Hmmm.... I am not sure I like rae's side of the Galz/Rae debate, but its not scummy of her.  She is a fan of no lunch generally, so it's not a stretch. But as far as my vote...let's at least leave space for the idea we might all be town. Bastard is gonna mean that something is wacky, right? But in the meantime, I'll go back to
vote: Pubby because I don't see any reason not to.

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MiX

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #267 on: February 11, 2020, 07:39:49 pm »

pubby's always the mislynch, I'd rather not lynch than that.

Also, shraeye has seen zero pressure and has done nothing this day, I'd love to know why.
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WestCoastDidds

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #268 on: February 11, 2020, 08:29:36 pm »

pubby's always the mislynch, I'd rather not lynch than that.

Also, shraeye has seen zero pressure and has done nothing this day, I'd love to know why.

You're not wrong. On either count, but I'm not fully there on Pubby's virtue yet
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I never got to read what Didds said, but whatever she's saying, she's right.

cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #269 on: February 11, 2020, 08:58:44 pm »

pubby's always the mislynch, I'd rather not lynch than that.

Also, shraeye has seen zero pressure and has done nothing this day, I'd love to know why.

Awaclus too at that
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #270 on: February 11, 2020, 10:37:06 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

That’s real quick to come in criticizing those deciding to vote for Glooble there, Raerae. And the argument is incredibly valid - whereas your dismissal of it is the least valid dismissal I’ve ever seen you produce anywhere.

Argument: “Hey, Joth made an all scum game, let’s bet this is an all town game”
Counter-Argument: “This game was created before Joth’s was completed, so is very unlikely to be based on it in any meaningful way “
Rae: “Naaah”

Rae, do you have anything outside of... nothing... to say no lynch is a good idea?

I was online, that's why it was quick. I don't see why no lunch is bad. I'm not sold on the "one game was all scum so this must be all town" argument but I don't see any compelling reason NOT to no lunch so until I see something real scummy I'll just hang here.
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #271 on: February 11, 2020, 10:38:03 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae

Do you have questions? I can answer questions but I can't read minds.
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raerae

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #272 on: February 11, 2020, 10:39:09 pm »

pubby's always the mislynch, I'd rather not lynch than that.

Also, shraeye has seen zero pressure and has done nothing this day, I'd love to know why.

Hell's getting chilly, I agree with MiX on this.
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cayvie

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #273 on: February 11, 2020, 11:12:51 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?

I found galz's argument pretty convincing tbh. And I continue to not understand the thought process behind your posts in this game, raerae.

vote: raerae

Do you have questions? I can answer questions but I can't read minds.

That's fair. Phone posting now, I'll try to come up with some questions when I get home
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

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shraeye

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Re: BM29: Bud Idea Mafia (Day 1)
« Reply #274 on: February 11, 2020, 11:35:04 pm »

That was a real quick flip there, cayvie. And based on the least persuasive argument I've ever seen any Galzria anywhere produce.

Galz, do you have anything outside of the normal math bluster to say a no lunch is a bad idea?
Cayvies cool, I'll veto that flavor of shade
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