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Author Topic: BM27: Bad Idea Mafia- Game Over, Everyone Loses!  (Read 10632 times)

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Glooble

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Re: BM27: Bad Idea Mafia
« Reply #75 on: November 11, 2019, 01:52:00 pm »

I'm very bad at math compared to most of this forum so someone correct me if I'm wrong. Is the chance of getting dealt two Vanilla Townie cards about 0.61%?
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Joseph2302

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Re: BM27: Bad Idea Mafia
« Reply #76 on: November 11, 2019, 02:04:04 pm »

I'm very bad at math compared to most of this forum so someone correct me if I'm wrong. Is the chance of getting dealt two Vanilla Townie cards about 0.61%?
I made it 0.62% but yes

It's 12/146 * 11/145
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Joseph2302

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Re: BM27: Bad Idea Mafia
« Reply #77 on: November 11, 2019, 02:04:38 pm »

Although I'm sure I can get that double VT draw
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Mafia Stats: (correct as of 2017)
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2.71828.....

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Re: BM27: Bad Idea Mafia
« Reply #78 on: November 11, 2019, 04:37:05 pm »

I just read the setup link and it sounds like the designer actually takes this setup seriously.
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shraeye

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Re: BM27: Bad Idea Mafia
« Reply #79 on: November 11, 2019, 05:00:37 pm »

I read!
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LaLight

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Re: BM27: Bad Idea Mafia
« Reply #80 on: November 11, 2019, 05:46:23 pm »

well, I think for one, that it would be cooler to take this setup seriously because it seems cool though may be broken. But I'll go with the flow, of course
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Re: BM27: Bad Idea Mafia
« Reply #81 on: November 11, 2019, 08:14:17 pm »

well, I think for one, that it would be cooler to take this setup seriously because it seems cool though may be broken. But I'll go with the flow, of course

I'm willing to take it seriously as long as I still don't have to take it seriously spend much time on it.
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A Drowned Kernel

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Re: BM27: Bad Idea Mafia
« Reply #82 on: November 11, 2019, 08:38:53 pm »

I just read the setup link and it sounds like the designer actually takes this setup seriously.

It's been played here before under a "normal" heading, though I remember that people disputed that. I think "bastard" is more accurate for a game that has alignment changing roles and things like universal miller in it, but it is on the lighter end of bastard.
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raerae

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Re: BM27: Bad Idea Mafia
« Reply #83 on: November 11, 2019, 11:19:35 pm »

I think we badly need a ridiculous, silly,  blow-off-some-steam game. Or maybe that's just me.

Keep looking, this ain't gonna be it.

Very. Seriously. In.
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Re: BM27: Bad Idea Mafia
« Reply #84 on: November 12, 2019, 01:06:18 am »

I updated the OP with all the possible Role PMs (there's a link to a QT), mostly for my own convenience but if you want to check out how (I decided) a role works, it's there
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DatSwan

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Re: BM27: Bad Idea Mafia
« Reply #85 on: November 12, 2019, 01:07:36 am »

when abouts does this plan to fire?
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Archetype

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Re: BM27: Bad Idea Mafia
« Reply #86 on: November 12, 2019, 01:48:28 am »

you guys play mafia here?

/in :)
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LaLight

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Re: BM27: Bad Idea Mafia
« Reply #87 on: November 12, 2019, 05:05:30 am »

you guys play mafia here?

/in :)

Oh my God, hi!
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MiX

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Re: BM27: Bad Idea Mafia
« Reply #88 on: November 12, 2019, 05:13:09 am »

you guys play mafia here?

/in :)

Oh my God, hi!

This is going to be one legendary game.
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shraeye

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Re: BM27: Bad Idea Mafia
« Reply #89 on: November 12, 2019, 07:57:51 am »

you guys play mafia here?

/in :)
Niiiccce
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A Drowned Kernel

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Re: BM27: Bad Idea Mafia
« Reply #90 on: November 12, 2019, 09:08:40 am »

when abouts does this plan to fire?

In about 11 hours, give or take a bit
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Joseph2302

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Re: BM27: Bad Idea Mafia
« Reply #91 on: November 12, 2019, 10:20:02 am »

How do investigative roles interact with the role changing abilities?

I.e. if a player is targetted by 2 others players A and B, where A gets information on their alignment (e.g. cop) and B changes someone's alignment?

Will player A get the player's old or new alignment?
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Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins

A Drowned Kernel

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Re: BM27: Bad Idea Mafia
« Reply #92 on: November 12, 2019, 10:23:39 am »

How do investigative roles interact with the role changing abilities?

I.e. if a player is targetted by 2 others players A and B, where A gets information on their alignment (e.g. cop) and B changes someone's alignment?

Will player A get the player's old or new alignment?

Let's say old.
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Glooble

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Re: BM27: Bad Idea Mafia
« Reply #93 on: November 12, 2019, 10:52:02 am »

Will the lynchbait replace the lynch targets of both lynchers, or be in addition?

Does a lyncher winning end the game?
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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mail-mi

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Re: BM27: Bad Idea Mafia
« Reply #94 on: November 12, 2019, 12:05:55 pm »

you guys play mafia here?

/in :)

welcome back!
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A Drowned Kernel

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Re: BM27: Bad Idea Mafia
« Reply #95 on: November 12, 2019, 03:15:01 pm »

Will the lynchbait replace the lynch targets of both lynchers, or be in addition?

Does a lyncher winning end the game?

In addition, and no.
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jotheonah

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Re: BM27: Bad Idea Mafia
« Reply #96 on: November 12, 2019, 03:22:43 pm »

When someone wins the game, do they leave the game?
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A Drowned Kernel

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Re: BM27: Bad Idea Mafia
« Reply #97 on: November 12, 2019, 03:39:34 pm »

When someone wins the game, do they leave the game?

Yes
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EFHW

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Re: BM27: Bad Idea Mafia
« Reply #98 on: November 12, 2019, 07:05:31 pm »

I bookmarked your list for future reference when modding. You have a typo under Alien Silencer - you say the target will use the ability to vote. I think it must be Lose, right?
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A Drowned Kernel

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Re: BM27: Bad Idea Mafia
« Reply #99 on: November 12, 2019, 07:06:36 pm »

I bookmarked your list for future reference when modding. You have a typo under Alien Silencer - you say the target will use the ability to vote. I think it must be Lose, right?

Good catch, I'll fix that
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