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Author Topic: RMM55: iZombie Mafia (Game over, Town and Fillmore-Graves win)  (Read 83381 times)

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Glooble

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #225 on: December 24, 2019, 01:28:37 pm »

It's scummier that you missed it? Or it's scummier that he had to do it early???  This just sounds like it contradicts your earlier musings, or did I misread something
That he had to do it early, if it was compulsive. From a design perspective makes it seem more like a scum power to temper the benefit of an additional kill.
Disagree. The brain-eating mechanic makes it NAI, since the goal of the power is, presumably, to make sure there are enough brains for all the zombies to eat.
NAI = not alignment indicative? I’m not familiar with the acronym.

A power can serve the greater mechanic while still being more likely being assigned to town or scum based on the context or relative strength

Not alignment indicative. Yeah. A compulsive day 1 vig is basically negative utility for town, but given the setup it seems like a reasonable design choice to me.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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popsofctown

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #226 on: December 24, 2019, 04:48:45 pm »

A compulsive day1 dayvig, which may or may not be what I am, is protown in a 14 player mafia game.

It is slightly disproportionately likely to hit a Mafiosi rather than a townie because it cannot hit the dayvig himself.  By default the tool for removing mafia is the lynch, which has a chance to errantly strike any townie.

"Vigs should just decline to ever use their ability" people are wrong and dumb and maybe one day they will convince me they aren't wrong and dumb but they have to do a lot of ice skating across hell to get to me on it.
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popsofctown

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #227 on: December 24, 2019, 04:52:35 pm »

saying vigs shouldn't shoot is almost indistinguishable from the copypasta "didn't you know it's wrong to do anything but no-lynch day 1, since the day 1 lynch is more likely to be town than scum".  It's just actually even worse because it's a shot that does slightly better than rand.  That's when you're giving the dayvig's reads no credence at all.

The only decent argument is complaints about the vig victim being a powerful PR who could claim to deter a particularly bad lynch in a way they can't deter a particularly bad vigging, well, I keep that in mind, my sense of MiX's play was that it seemed if I was wrong about him he wasn't something particularly powerful, and it doesn't seem that I was wrong about that at all
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popsofctown

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #228 on: December 24, 2019, 04:53:08 pm »

you can also have a standing disagreement with someone at a theory level and still townread them though
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popsofctown

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #229 on: December 24, 2019, 04:56:30 pm »

ADK feels like he's pretending to change his mind rather than changing his mind, not a fan of that slot right now.
In contrast several reactions have been varying shades of townie. 
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LaLight

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #230 on: December 24, 2019, 04:59:25 pm »

Town vig is negative utility early game which is proved again.

Ok, there is an additional benefit for town zombies, but how can we be sure, that their powers are better than what MiX had?

It's just like if we start every game by quicklynching the 7th person in a sign up list, because "day 1 sucks and we will have more info"
So you're voting pops because you're mad that he did the wrong thing?  Or because it is not a move town pops would do?

I have never played with pops, so I don't know if this move is more town or scum pops. Although in a vacuum I think scum is more likely to make this move, yeah
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LaLight

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #231 on: December 24, 2019, 05:01:18 pm »

Town vig is negative utility early game which is proved again.

Actually on a reread: do you think pops is a town vig?

I don't know and I lean to scum!vig as I am trying to explain
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LaLight

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #232 on: December 24, 2019, 05:01:51 pm »

saying vigs shouldn't shoot is almost indistinguishable from the copypasta "didn't you know it's wrong to do anything but no-lynch day 1, since the day 1 lynch is more likely to be town than scum".  It's just actually even worse because it's a shot that does slightly better than rand.  That's when you're giving the dayvig's reads no credence at all.

The only decent argument is complaints about the vig victim being a powerful PR who could claim to deter a particularly bad lynch in a way they can't deter a particularly bad vigging, well, I keep that in mind, my sense of MiX's play was that it seemed if I was wrong about him he wasn't something particularly powerful, and it doesn't seem that I was wrong about that at all


Dayvigging is different from lynching, it's a personal decision based on personal reads
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shraeye

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #233 on: December 24, 2019, 06:31:05 pm »

From all this fallout, I'm suspicious of LaLight the most, Didds a bit.  But there is a more interesting set of players, can't really comment further without more research which isn't going to happen right now because A) phone and B) postop drugs
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A Drowned Kernel

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #234 on: December 24, 2019, 06:52:54 pm »

ADK feels like he's pretending to change his mind rather than changing his mind, not a fan of that slot right now.
In contrast several reactions have been varying shades of townie.

To be fair, my mind isn't 100% changed
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popsofctown

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #235 on: December 24, 2019, 07:14:13 pm »

Glad to know you're willing to pivot a second time if it turns out being anti-dayvig is the safest positioning for your slot after all, ADK
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A Drowned Kernel

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #236 on: December 24, 2019, 07:16:05 pm »

Glad to know you're willing to pivot a second time if it turns out being anti-dayvig is the safest positioning for your slot after all, ADK

I'm not pivoting. I can accept that there's a town narrative for your decision. That doesn't mean I'm completely discounting the scum one
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popsofctown

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #237 on: December 24, 2019, 07:56:20 pm »

That's actually legitimately reasonable I just don't get your Galzria scumread at all and am unhappy with your slot right now
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Re: RMM55: iZombie Mafia (Day 1)
« Reply #238 on: December 24, 2019, 08:05:33 pm »

A compulsive day1 dayvig, which may or may not be what I am, is protown in a 14 player mafia game.

It is slightly disproportionately likely to hit a Mafiosi rather than a townie because it cannot hit the dayvig himself.  By default the tool for removing mafia is the lynch, which has a chance to errantly strike any townie.

"Vigs should just decline to ever use their ability" people are wrong and dumb and maybe one day they will convince me they aren't wrong and dumb but they have to do a lot of ice skating across hell to get to me on it.

OK so assuming you had some sort of limitation on your shot that is forced you to use it (or whatever it is that you are hinting at)... why just shoot? Why not claim it and get the convo going before just arbitrarily picking a target?
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A Drowned Kernel

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #239 on: December 24, 2019, 08:06:26 pm »

That's actually legitimately reasonable I just don't get your Galzria scumread at all and am unhappy with your slot right now

Galz is a player that I know I'm going to have a hard time reading and he seemed awfully quick to give you a pass after the vig. Do you have a reason for townreading him?
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shraeye

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #240 on: December 24, 2019, 08:43:50 pm »

Glad to know you're willing to pivot a second time if it turns out being anti-dayvig is the safest positioning for your slot after all, ADK
What's slot mean here?
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faust

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #241 on: December 25, 2019, 03:39:40 am »

Awaclus replaces raerae!

Vote Count 1.3


Galzria (4): SpaceAnemone, Archetype, shraeye, A Drowned Kernel
Glooble (2): EFHW, Galzria
LaLight (1): popsofctown
popsofctown (1): LaLight

Not Voting (5): WestCoastDidds, Awaclus, jotheonah, DatSwan, Glooble

With 13 alive, it takes 7 to lynch. Day 1 ends on December 29, 2019, 02:30:00 am.
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WestCoastDidds

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #242 on: December 25, 2019, 07:55:23 am »

Still VLA, but a burst of service means I’m caught up with reading.

Happy Santa day!
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A Drowned Kernel

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #243 on: December 25, 2019, 09:18:25 am »

Still VLA, but a burst of service means I’m caught up with reading.

Happy Santa day!

Do you have time to give any reads?
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shraeye

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #244 on: December 25, 2019, 11:30:19 am »

Still VLA, but a burst of service means I’m caught up with reading.

Happy Santa day!

Do you have time to give any reads?
Do you want her reads?
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A Drowned Kernel

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #245 on: December 25, 2019, 11:47:34 am »

Still VLA, but a burst of service means I’m caught up with reading.

Happy Santa day!

Do you have time to give any reads?
Do you want her reads?

I'd like more people to be giving their reads in general. This game is stagnating
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Galzria

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #246 on: December 25, 2019, 12:46:23 pm »

Still VLA, but a burst of service means I’m caught up with reading.

Happy Santa day!

Do you have time to give any reads?
Do you want her reads?

I'd like more people to be giving their reads in general. This game is stagnating

I will be able to post more tomorrow.
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Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #247 on: December 25, 2019, 01:43:40 pm »

Still VLA, but a burst of service means I’m caught up with reading.

Happy Santa day!

Do you have time to give any reads?
Do you want her reads?

I'd like more people to be giving their reads in general. This game is stagnating

TBF, It's actual literal Christmas.
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A Drowned Kernel

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #248 on: December 25, 2019, 01:51:34 pm »

Still VLA, but a burst of service means I’m caught up with reading.

Happy Santa day!

Do you have time to give any reads?
Do you want her reads?

I'd like more people to be giving their reads in general. This game is stagnating

TBF, It's actual literal Christmas.

Bah, humbug
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Awaclus

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #249 on: December 25, 2019, 03:44:31 pm »

I'm fine without people sharing their reads.
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