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Author Topic: RMM55: iZombie Mafia (Game over, Town and Fillmore-Graves win)  (Read 82770 times)

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popsofctown

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #200 on: December 23, 2019, 12:45:10 pm »

vote: LaLight

No one has reacted in an even scummier way, as of yet.

I think LaLight thinks it requires no justification to explain a vote on someone who performed a dayvig blindly, similar to how a vote on a cop guilty requires no justification.

However a townie is likely to have an "emotional" response, a natural strong opinion about a dayvig, a why the heck did you do that, or an aha! level of conclusion interpreting the behavior.  I think it was a mistake to switch targets, I should have stuck with LaLight as my dayvig.

Question: did you start your sequence of posts planning to vig someone at the end of it?
I had a bloc of posts that was actually two separate sitdowns, when I started the reread for the second sitdown the reread was for somebody to die.  About a day had passed, therefore everyone ought to have posted.  Somehow everyone's tardiness has been my responsibility, I find it incomprehensible that you guys run 7 day dayphases but also want to check the thread every two days, and that dynamic just wanted me to get the shot off and get the uninterrupted dayphase starting even sooner (I didn't see that some posters hadn't posted altogether, but I did notice there weren't many pages to review)
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popsofctown

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #201 on: December 23, 2019, 12:47:45 pm »

My dayvig was either compulsive or came with an incentive for it to occur earlier in the game.  I don't think it's pro-town to out which of those it is. 
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LaLight

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #202 on: December 23, 2019, 12:57:52 pm »

vote: LaLight

No one has reacted in an even scummier way, as of yet.

I think LaLight thinks it requires no justification to explain a vote on someone who performed a dayvig blindly, similar to how a vote on a cop guilty requires no justification.

However a townie is likely to have an "emotional" response, a natural strong opinion about a dayvig, a why the heck did you do that, or an aha! level of conclusion interpreting the behavior.  I think it was a mistake to switch targets, I should have stuck with LaLight as my dayvig.

I think it's always wrong to shoot. Simple as that. Unless you're scum who now tries to prove that your dayvig was compulsory
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Re: RMM55: iZombie Mafia (Day 1)
« Reply #203 on: December 23, 2019, 01:03:07 pm »

It's scummier that you missed it? Or it's scummier that he had to do it early???  This just sounds like it contradicts your earlier musings, or did I misread something
That he had to do it early, if it was compulsive. From a design perspective makes it seem more like a scum power to temper the benefit of an additional kill.
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Glooble

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #204 on: December 23, 2019, 01:43:58 pm »

It's scummier that you missed it? Or it's scummier that he had to do it early???  This just sounds like it contradicts your earlier musings, or did I misread something
That he had to do it early, if it was compulsive. From a design perspective makes it seem more like a scum power to temper the benefit of an additional kill.


Disagree. The brain-eating mechanic makes it NAI, since the goal of the power is, presumably, to make sure there are enough brains for all the zombies to eat.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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A Drowned Kernel

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #205 on: December 23, 2019, 03:59:10 pm »

vote: LaLight

No one has reacted in an even scummier way, as of yet.

I think LaLight thinks it requires no justification to explain a vote on someone who performed a dayvig blindly, similar to how a vote on a cop guilty requires no justification.

However a townie is likely to have an "emotional" response, a natural strong opinion about a dayvig, a why the heck did you do that, or an aha! level of conclusion interpreting the behavior.  I think it was a mistake to switch targets, I should have stuck with LaLight as my dayvig.

I think it's always wrong to shoot. Simple as that. Unless you're scum who now tries to prove that your dayvig was compulsory

What do you mean by "always wrong to shoot"?
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shraeye

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #206 on: December 23, 2019, 04:02:46 pm »

If town should never shoot in that case, then scum should never shoot as well.  I don't buy it, LaLight
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Re: RMM55: iZombie Mafia (Day 1)
« Reply #207 on: December 23, 2019, 04:07:07 pm »

Anyway I'm cooling off on pops. vote: galz
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Galzria

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #208 on: December 23, 2019, 05:26:14 pm »

Anyway I'm cooling off on pops. vote: galz

Arbitrary.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #209 on: December 23, 2019, 05:28:50 pm »

If town should never shoot in that case, then scum should never shoot as well.  I don't buy it, LaLight

You’ve been the only person to make much sense thus far - or at least I’ve felt your posts have mirrored mine & my thinking. This generally happens (from my perspective anyway) when you’re town.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #210 on: December 23, 2019, 08:07:54 pm »

Anyway I'm cooling off on pops. vote: galz

Arbitrary.

A little. But your post about how pops' created information seemed a little disingenuous. Do you have something better for me?
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LaLight

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #211 on: December 24, 2019, 12:49:13 am »

If town should never shoot in that case, then scum should never shoot as well.  I don't buy it, LaLight

Yeah, meta is different from my opinion, unsurprisingly
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LaLight

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #212 on: December 24, 2019, 12:53:20 am »

Town vig is negative utility early game which is proved again.

Ok, there is an additional benefit for town zombies, but how can we be sure, that their powers are better than what MiX had?

It's just like if we start every game by quicklynching the 7th person in a sign up list, because "day 1 sucks and we will have more info"
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LaLight

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #213 on: December 24, 2019, 12:54:33 am »

It's scummier that you missed it? Or it's scummier that he had to do it early???  This just sounds like it contradicts your earlier musings, or did I misread something
That he had to do it early, if it was compulsive. From a design perspective makes it seem more like a scum power to temper the benefit of an additional kill.

Exactly
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Re: RMM55: iZombie Mafia (Day 1)
« Reply #214 on: December 24, 2019, 09:30:46 am »

LaLight are you arguing that town vigs should never shoot? I am honestly uncertain what your actual stance is
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LaLight

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #215 on: December 24, 2019, 10:58:44 am »

LaLight are you arguing that town vigs should never shoot? I am honestly uncertain what your actual stance is

Town vigs should never shoot D1, N1 and depending on a player count maybe D2/N2 as well
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raerae

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #216 on: December 24, 2019, 11:02:29 am »

Hey folks, I apologize for my tardiness but I have come down with a weird illness and am riding the struggle bus pretty hard at the moment. I disagree with pops' shot but I'm leaning more town than scum there. ADK get a raised eyebrow of suspicion for claiming a second vig for exactly the reason they're suspicious of pops. If ADK were scum though I'd expect more push to lynch pops so there's that. Everything else is difficult to parse, I'm not even getting a read on shraeye so take that for what you will. I'll be back with more thoughts when they get here.
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Re: RMM55: iZombie Mafia (Day 1)
« Reply #217 on: December 24, 2019, 11:27:46 am »

ADK get a raised eyebrow of suspicion for claiming a second vig for exactly the reason they're suspicious of pops.

What reason is that?
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raerae

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #218 on: December 24, 2019, 11:35:34 am »

ADK get a raised eyebrow of suspicion for claiming a second vig for exactly the reason they're suspicious of pops.

What reason is that?

Just that it's weird that there's two.
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Re: RMM55: iZombie Mafia (Day 1)
« Reply #219 on: December 24, 2019, 12:01:27 pm »

ADK get a raised eyebrow of suspicion for claiming a second vig for exactly the reason they're suspicious of pops.

What reason is that?

Just that it's weird that there's two.

The knowledge that pops's allegedly has some sort of restriction does make it a little more likely that we're both town in my mind, since my ability is also restrictive
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EFHW

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #220 on: December 24, 2019, 12:16:36 pm »

Semi vla through Sat., on plane right now.
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shraeye

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Re: RMM55: iZombie Mafia (Day 1)
« Reply #221 on: December 24, 2019, 12:26:39 pm »

Town vig is negative utility early game which is proved again.

Ok, there is an additional benefit for town zombies, but how can we be sure, that their powers are better than what MiX had?

It's just like if we start every game by quicklynching the 7th person in a sign up list, because "day 1 sucks and we will have more info"
So you're voting pops because you're mad that he did the wrong thing?  Or because it is not a move town pops would do?
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Re: RMM55: iZombie Mafia (Day 1)
« Reply #222 on: December 24, 2019, 12:40:49 pm »

Town vig is negative utility early game which is proved again.

Actually on a reread: do you think pops is a town vig?
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Re: RMM55: iZombie Mafia (Day 1)
« Reply #223 on: December 24, 2019, 12:41:25 pm »

I guess shraeye is basically asking the same question
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Re: RMM55: iZombie Mafia (Day 1)
« Reply #224 on: December 24, 2019, 01:01:07 pm »

It's scummier that you missed it? Or it's scummier that he had to do it early???  This just sounds like it contradicts your earlier musings, or did I misread something
That he had to do it early, if it was compulsive. From a design perspective makes it seem more like a scum power to temper the benefit of an additional kill.
Disagree. The brain-eating mechanic makes it NAI, since the goal of the power is, presumably, to make sure there are enough brains for all the zombies to eat.
NAI = not alignment indicative? I’m not familiar with the acronym.

A power can serve the greater mechanic while still being more likely being assigned to town or scum based on the context or relative strength
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