Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 5 6 [7] 8 9 ... 33  All

Author Topic: RMM55: iZombie Mafia (Game over, Town and Fillmore-Graves win)  (Read 83224 times)

0 Members and 1 Guest are viewing this topic.

Glooble

  • Bishop
  • ****
  • Offline Offline
  • Posts: 113
    • View Profile
    • Solutions to Problems
Re: RMM55: iZombie Mafia (Day 1)
« Reply #150 on: December 21, 2019, 02:30:28 pm »

vote: Glooble

Really, really bad idea.
Logged

I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

He/ Him

Check out my podcast: www.stppodcast.com

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #151 on: December 21, 2019, 02:42:57 pm »

So I'm going to strongly advocate for lynching pops, and to that end I'm going to make a partial claim: I also have the ability to cause a second day death, and I'm skeptical that town would have more than one such ability (especially since mix was apparently also some sort of vig)
Logged
The perfect engine
But it will never go off
Three piles are empty

EFHW

  • Spy
  • ****
  • Offline Offline
  • Posts: 81
  • Shuffle iT Username: EFHW
  • EFHW="ee-foo". Really, how else would you say it?
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #152 on: December 21, 2019, 03:05:07 pm »

I keep thinking it would be a crazy scum move. Getting lynched if you are wrong is very possible,  and losing a team member Day 1 is pretty terrible for scum. This is WIFOM, of course, but what would be the motive to take a risk like this? Town has the hope of fame and glory if they are right,  at least.
Logged

shraeye

  • Minion
  • *****
  • Offline Offline
  • Posts: 690
  • Shuffle iT Username: shraeye
  • More Graph Theory please
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #153 on: December 21, 2019, 03:06:57 pm »

We could also talk generally about brain-eating strategy. I mean, at the end of the day there will be one lynch. Should all zombies try to eat that brain? Should zombies flip a coin and go 50/50 between eating that brain and trying to predict the scum kill and targeting that brain for eating? If we all go for the town lynch brain, than any potential scum zombies would get to eat the nightkill victim's brain unopposed. And that means even fewer brains for town subsequent nights.

Honestly there can't be too many zombies at least to start, because the math is not great. Every zombie has to eat a brain every other night, each zombie can only eat one brain, and there's only going to be 2 new brains generated every day/night cycle (most likely). So mathematically, there's a maximum number of zombies the game can support without some number being guaranteed to Romero.

How can we work this out? If every zombie has to eat every other night, than each zombie needs 1/2 brain per day/night cycle. The game is making 2 brains per day/night cycle. Therefore, a sustainable number of zombies would be 4. That means that <=4 zombies is uninteresting -- they can all get along. Although, zombies can also eat brains they don't need to deprive other zombies of brains, so 4 or less isn't a guarantee of everyone eating well.

Also, zombies can only eat human brains! So the expected number of brains per night also needs to be modified by the chance that the kill was not a zombie. And we don't know that unless we know the thing we're trying to figure out, the number of zombies. The more zombies there are, the fewer brains there are to go around.

Considering all of this, and assuming there aren't mechanics that turn humans into zombies, I'm betting we have 4 or 5 zombies. Any more would make the competition for brains too fierce; less would make it too easy.
I'm not sure whether eating a brain makes it unavailable to be eaten again.
The way the opening post is written in sounds like maybe the same brain can be eaten over and over again.  Like the zombie just eats 100 calories' worth of brain every time there is still plenty more for the next night.
iZombie - Long Dark crossover
Logged

EFHW

  • Spy
  • ****
  • Offline Offline
  • Posts: 81
  • Shuffle iT Username: EFHW
  • EFHW="ee-foo". Really, how else would you say it?
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #154 on: December 21, 2019, 03:11:50 pm »

I just checked the OP and only one zombie can eat a particular brain. Really not sure what Shraeye is getting at.
Logged

shraeye

  • Minion
  • *****
  • Offline Offline
  • Posts: 690
  • Shuffle iT Username: shraeye
  • More Graph Theory please
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #155 on: December 21, 2019, 03:18:33 pm »

wowee zowie.  I'm not sure what MiX's words all mean; but whatver.

I'm not sold that ADK's proposed ability prevents pops from being town.  Also, that seemed entirely like a joke-dayvig that I didn't believe until the flipo happened....Didds, why did you believe it?
Logged

Glooble

  • Bishop
  • ****
  • Offline Offline
  • Posts: 113
    • View Profile
    • Solutions to Problems
Re: RMM55: iZombie Mafia (Day 1)
« Reply #156 on: December 21, 2019, 03:47:16 pm »

So I'm going to strongly advocate for lynching pops, and to that end I'm going to make a partial claim: I also have the ability to cause a second day death, and I'm skeptical that town would have more than one such ability (especially since mix was apparently also some sort of vig)

Maybe the proliferation of such abilities is to ensure adequate brains for munching?
Logged

I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

He/ Him

Check out my podcast: www.stppodcast.com

Archetype

  • Jester
  • *****
  • Offline Offline
  • Posts: 992
  • Suffers from Fancy Play Syndrom
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #157 on: December 21, 2019, 04:04:08 pm »

I keep thinking it would be a crazy scum move. Getting lynched if you are wrong is very possible,  and losing a team member Day 1 is pretty terrible for scum. This is WIFOM, of course, but what would be the motive to take a risk like this? Town has the hope of fame and glory if they are right,  at least.
Town!joth did a fairly similar thing in the last BM game and he got lynched for it...another layer of WIFOM if a town member would do it again.
Logged

LaLight

  • Jester
  • *****
  • Offline Offline
  • Posts: 774
  • Shuffle iT Username: LaLight
  • Because I'm a potato
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #158 on: December 21, 2019, 05:12:09 pm »

vote: pops
Logged
Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Glooble

  • Bishop
  • ****
  • Offline Offline
  • Posts: 113
    • View Profile
    • Solutions to Problems
Re: RMM55: iZombie Mafia (Day 1)
« Reply #159 on: December 21, 2019, 05:48:12 pm »

vote: popsofctown
Logged

I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

He/ Him

Check out my podcast: www.stppodcast.com

popsofctown

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5477
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #160 on: December 21, 2019, 05:48:32 pm »

My last game to include a dayvig, it was a Desperado.  It was a town player several people were scumreading that had the Desperado power.  And it was a town player many people were scumreading that was shot.  Theoretically that's a good Desperado shot, but the shot occured when neither player was actually topic of the day, and I feel like the way it redirected the course of the game halfway through a day phase was bad for the game.
Maybe if I did tons of maths and figured out my best strongest read and shot there I would kill the dayflow and maybe come out a bit better than breaking even but I don't want to effort this one.

My most recent game with day actions was Magical Girls UPick light and shadow (not counting ones that only came into play after I died in Magius Record).  Players in that game reported in thread that they got PMs about having their day abilities blocked by day-roleblockers.  I don't remember how many of them flipped scum, I died pretty early in it too.  But that's what made me feel like I should expect private action that can disrupt what I'm doing, the reason I was 80/20 on that disruption being a kill is because of the setup spec others have pointed out about brains + some stuff in my role PM hinting at many dayvigs possibly.

I think any combination could be good or evil
Logged

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #161 on: December 21, 2019, 05:58:55 pm »

So... Just want to make sure I have the timeline correct here...

First...everyone banters, hellos, RVS votes ect.
After a while there is almost some semblance of a wagon... except not really because like literally every vote was just rando cast out still.
OK...
Then Pops comes and checks in, does what appears to be some catch up (basing that on the posts and quotes I read over).... votes for LL... small stall, and Vigs MiX.

So, lol, because someone could tell that to me as a story about a game they were playing that I wasn't in... and I would be like "no, dude, your're missing something... lemme read that". However, that is actually pretty much... what like... happened. Soooooo... prepare for super weird WIFOM-y Swan theory post that everyone will hate and find me skummy for!
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #162 on: December 21, 2019, 07:11:02 pm »

I keep thinking it would be a crazy scum move. Getting lynched if you are wrong is very possible,  and losing a team member Day 1 is pretty terrible for scum. This is WIFOM, of course, but what would be the motive to take a risk like this? Town has the hope of fame and glory if they are right,  at least.

To me, pops comes off as an experienced enough player to do it for the WIFOM
Logged
The perfect engine
But it will never go off
Three piles are empty

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #163 on: December 21, 2019, 07:13:23 pm »

Question for pops: you say you felt that using your power early in the day was better than later. Why not save the power for the start of a later day?
Logged
The perfect engine
But it will never go off
Three piles are empty

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #164 on: December 21, 2019, 07:47:19 pm »

vote: Glooble

Really, really bad idea.

Why is this a really, really bad idea?
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #165 on: December 21, 2019, 07:51:44 pm »

I keep thinking it would be a crazy scum move. Getting lynched if you are wrong is very possible,  and losing a team member Day 1 is pretty terrible for scum. This is WIFOM, of course, but what would be the motive to take a risk like this? Town has the hope of fame and glory if they are right,  at least.

To me, pops comes off as an experienced enough player to do it for the WIFOM

Pops is experienced enough to do this as scum, yes. He’s also experienced enough to do this as Town if he felt it was the right play, and he’s not the type to solicit opinion first.

Pops is not scummy for having done this. You want my vote there, you’ll need to convince me why he wouldn’t have done this as Town, not why he might have done it as scum.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #166 on: December 21, 2019, 07:53:47 pm »

Fun fact for those that don’t know:

Pops more or less brought Mafia to f.ds, hosting the first ever game (I specced but didn’t play), Mafia I.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #167 on: December 21, 2019, 08:17:04 pm »

I keep thinking it would be a crazy scum move. Getting lynched if you are wrong is very possible,  and losing a team member Day 1 is pretty terrible for scum. This is WIFOM, of course, but what would be the motive to take a risk like this? Town has the hope of fame and glory if they are right,  at least.

To me, pops comes off as an experienced enough player to do it for the WIFOM

Pops is experienced enough to do this as scum, yes. He’s also experienced enough to do this as Town if he felt it was the right play, and he’s not the type to solicit opinion first.

Pops is not scummy for having done this. You want my vote there, you’ll need to convince me why he wouldn’t have done this as Town, not why he might have done it as scum.

I mean the obvious answer is that it seems unlikely that he would have a strong enough read on mix at that point to justify shooting from the hip like that
Logged
The perfect engine
But it will never go off
Three piles are empty

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #168 on: December 21, 2019, 08:26:22 pm »

I keep thinking it would be a crazy scum move. Getting lynched if you are wrong is very possible,  and losing a team member Day 1 is pretty terrible for scum. This is WIFOM, of course, but what would be the motive to take a risk like this? Town has the hope of fame and glory if they are right,  at least.

To me, pops comes off as an experienced enough player to do it for the WIFOM

Pops is experienced enough to do this as scum, yes. He’s also experienced enough to do this as Town if he felt it was the right play, and he’s not the type to solicit opinion first.

Pops is not scummy for having done this. You want my vote there, you’ll need to convince me why he wouldn’t have done this as Town, not why he might have done it as scum.

I mean the obvious answer is that it seems unlikely that he would have a strong enough read on mix at that point to justify shooting from the hip like that

Read aside, did he not create a flip (regardless of alignment) to make D1 more than just a bunch of randomness? The D1 lynch is generally accepted to be more or less a crap shoot anyway - we’re just getting ourselves to D2 where we’ll have real information to go on. We now have real information - both about Pops and about MiX - with which to proceed through D1.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #169 on: December 21, 2019, 08:34:53 pm »

So what's your read on pops based on this? What information have you gleaned based on mix's flip?
Logged
The perfect engine
But it will never go off
Three piles are empty

jotheonah

  • Jester
  • *****
  • Offline Offline
  • Posts: 989
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #170 on: December 21, 2019, 09:02:02 pm »

Idk guys. I got lynched for using my dayvig in a reckless unexpected way and hitting town. So I fee it’s only fair we have the same policy for pops.

On the other hand, I WAS town. So that sort of proves that pops could be town here.

Pops, did you read “bad idea”? We’re you aware of the immediate history here?
Logged
"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

He/him

WestCoastDidds

  • Ambassador
  • ***
  • Offline Offline
  • Posts: 33
  • Shuffle iT Username: WestCoastDidds
  • Didds, ya'll
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #171 on: December 21, 2019, 09:31:09 pm »

wowee zowie.  I'm not sure what MiX's words all mean; but whatver.

I'm not sold that ADK's proposed ability prevents pops from being town.  Also, that seemed entirely like a joke-dayvig that I didn't believe until the flipo happened....Didds, why did you believe it?

Why did I believe MiX has been killed? Pops didn’t say it with any hint of a joke, and in my last few games, I got day-incinerated by MiX and then in some other game there was a dayvig. In my limited experience, only Joseph makes that joke. Plus I’m gullible so I start with believing.

And then Mix got mad at me for chattering, which is fair but come on...its me, and he seemed legit flummoxed. It didn’t even occur to me to think it was faux.
Logged
classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

Glooble

  • Bishop
  • ****
  • Offline Offline
  • Posts: 113
    • View Profile
    • Solutions to Problems
Re: RMM55: iZombie Mafia (Day 1)
« Reply #172 on: December 21, 2019, 10:10:08 pm »

I keep thinking it would be a crazy scum move. Getting lynched if you are wrong is very possible,  and losing a team member Day 1 is pretty terrible for scum. This is WIFOM, of course, but what would be the motive to take a risk like this? Town has the hope of fame and glory if they are right,  at least.

To me, pops comes off as an experienced enough player to do it for the WIFOM

Pops is experienced enough to do this as scum, yes. He’s also experienced enough to do this as Town if he felt it was the right play, and he’s not the type to solicit opinion first.

Pops is not scummy for having done this. You want my vote there, you’ll need to convince me why he wouldn’t have done this as Town, not why he might have done it as scum.

I mean the obvious answer is that it seems unlikely that he would have a strong enough read on mix at that point to justify shooting from the hip like that

Read aside, did he not create a flip (regardless of alignment) to make D1 more than just a bunch of randomness? The D1 lynch is generally accepted to be more or less a crap shoot anyway - we’re just getting ourselves to D2 where we’ll have real information to go on. We now have real information - both about Pops and about MiX - with which to proceed through D1.

We’d have a lot more information if he’d waited until MiX had had more interactions that we could analyze. He shot before everyone had even posted.
Logged

I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

He/ Him

Check out my podcast: www.stppodcast.com

popsofctown

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5477
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #173 on: December 21, 2019, 10:51:32 pm »

Question for pops: you say you felt that using your power early in the day was better than later. Why not save the power for the start of a later day?
Something about my rolecard that I will not disclose either incentivizes or requires me to use the ability during day phase 1.   I would say if that were not the case, using the dayvig in this way is Strictly Better, because it closely mimics a nightvig.  (The odds of getting nightkilled before you can use it are pretty small)
Logged

popsofctown

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 5477
    • View Profile
Re: RMM55: iZombie Mafia (Day 1)
« Reply #174 on: December 21, 2019, 11:07:47 pm »

I keep thinking it would be a crazy scum move. Getting lynched if you are wrong is very possible,  and losing a team member Day 1 is pretty terrible for scum. This is WIFOM, of course, but what would be the motive to take a risk like this? Town has the hope of fame and glory if they are right,  at least.

To me, pops comes off as an experienced enough player to do it for the WIFOM

Pops is experienced enough to do this as scum, yes. He’s also experienced enough to do this as Town if he felt it was the right play, and he’s not the type to solicit opinion first.

Pops is not scummy for having done this. You want my vote there, you’ll need to convince me why he wouldn’t have done this as Town, not why he might have done it as scum.

I mean the obvious answer is that it seems unlikely that he would have a strong enough read on mix at that point to justify shooting from the hip like that
There is no strength of read on player X where suddenly it is exciting to dayvig the player.  If I get a 90% scumread on X, then I want to lynch him and force his teammates to expose their Inability to bus.  Vig shots traditionally land on weaker reads for this reason.
Getting a player up to L-1 or L-serious and dayvigging at that point was something I thought about but it magnifies the exact game tempo disruption considerations I am concerned about. 

Keep in mind the theorycrafting point that the bar for vig to be 1 correct effectual usage is not "the target flipped scum".  The bar is actually, "the target either flipped scum or was going to be a mislynch at some point in the game.  Town now have an additional lynch.  That lynch will hit scum (because if it doesn't, town would have lost in either case).  I was taught this by a user just this year and it blew my mind, I applied it just two games later.

Logged
Pages: 1 ... 5 6 [7] 8 9 ... 33  All
 

Page created in 0.054 seconds with 20 queries.