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Author Topic: Another Duration-Reaction-Attack  (Read 2035 times)

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[TP] Inferno

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Another Duration-Reaction-Attack
« on: October 01, 2019, 07:18:09 pm »
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I know, I know, every forum user and his blue dog has been trying to make an Attack played when it's not your turn, and a Reaction that attacks. Well, here's my attempt.





Quote
Enchanter
$4
Action-Attack-Duration-Reaction
+1 Card
At the start of your next turn, +1 Action, + $1.
Each other player may reveal a Pig from their hand. If they don't, they exchange a card from their hand for a Pig.
-
When another player plays an Attack card, you may first play this from your hand.

Quote
Pig
$0*
Action
+1 Card
+1 Action
(This is not in the Supply.)

Basically, poof, a card in your opponents hand is now a pig. Magic!

To clarify: The exchanged Pig goes to the players' hand.
The Pig-moating is so that five Reacted Enchanters don't nuke the Attacker's hand.
If there are no Pigs left, no exchanging happens.
The other players choose which card to exchange.
Since this Attack card is 'played' during your opponents turn, other players can Moat themselves from the Reaction as well as playing it normally. Same with Lighthouse, Champion, etc.

Thoughts?
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LibraryAdventurer

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Re: Another Duration-Reaction-Attack
« Reply #1 on: October 01, 2019, 08:13:51 pm »
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Exchanging an estate, curse, ruins, and usually copper for a pig would actually be helpful. So this will usually help your opponents not hurt them.

Gubump

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Re: Another Duration-Reaction-Attack
« Reply #2 on: October 01, 2019, 08:23:59 pm »
+1





For the images, you're just linking to the webpage for the card, not the image of the card, so that method doesn't work. In order to get a working image, you have to click on the "Download Card" button and then upload the image to a image-hosting site like imgur.

To clarify: The exchanged Pig goes to the players' hand.

Not as worded, it doesn't. When you exchange an X for a Y, the Y, by default, goes into your discard pile, regardless of where the X was. Enchanter needs to specify that Pig goes into their hands.
« Last Edit: October 01, 2019, 08:32:07 pm by Gubump »
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[TP] Inferno

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Re: Another Duration-Reaction-Attack
« Reply #3 on: October 02, 2019, 06:04:31 am »
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Ok, thanks. I was wondering how to upload images. How about this:

Enchanter
$4 (3?)
Action-Attack-Duration-Reaction
+1 Card
At the start of your next turn, +1 Action, +$1
Each other player may reveal a Pig from their hand. If they don't, they exchange an Action card from their hand for a Pig, putting it into their hand (or reveals a hand with no Action cards).
-------
When another player plays an Attack card, you may first play this from your hand.

Pig stays the same.

I think making it target Action cards makes it somewhat alleviate the problem of getting rid of Coppers/Estates etc. It still works with Ruins, but you need a Looter to show up as well as this card, so it's rarer. It also fits thematically with Enchantress, which turns the first Action card played into a cantrip, which is also what Enchanter kinda does.

I'll try doing the image thing later.
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Re: Another Duration-Reaction-Attack
« Reply #4 on: October 02, 2019, 07:16:36 am »
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just have them discard the action (see Villain for wording); otherwise you're going to hit someone's trusty steed / princess / followers w that and its gonna be a real feelsbad moment. as a bonus, they don't need to show a pig first - they can just discard the pig.

the vanilla looks ok but if you're gonna drop the price to $3, i'd get rid of the +Action.
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Re: Another Duration-Reaction-Attack
« Reply #5 on: October 02, 2019, 07:57:49 am »
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just have them discard the action (see Villain for wording); otherwise you're going to hit someone's trusty steed / princess / followers w that and its gonna be a real feelsbad moment.

Wait, but with followers/princess/trusty steed, you can't return then to the Supply to exchange them, so it doesn't work. Although I do get your point, it can hit a really good action, like King's Court or something, I want to keep the exchanging. Maybe there is a way to fix it and keep the exchanging, I could keep trying.

as a bonus, they don't need to show a pig first - they can just discard the pig.

How does the discarding work? The later wording means that the exchanged card goes to hand, so it does nothing in that scenario.

the vanilla looks ok but if you're gonna drop the price to $3, i'd get rid of the +Action.

Ok, keeping it at $4 looks fine. I tried to make it similar to Caravan Guard except the Action comes next turn, avoiding all the confusion. Does make it terminal on-play though...
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Re: Another Duration-Reaction-Attack
« Reply #6 on: October 02, 2019, 09:02:20 am »
+1


just have them discard the action (see Villain for wording); otherwise you're going to hit someone's trusty steed / princess / followers w that and its gonna be a real feelsbad moment.

Wait, but with followers/princess/trusty steed, you can't return then to the Supply to exchange them, so it doesn't work. Although I do get your point, it can hit a really good action, like King's Court or something, I want to keep the exchanging. Maybe there is a way to fix it and keep the exchanging, I could keep trying.

as a bonus, they don't need to show a pig first - they can just discard the pig.

How does the discarding work? The later wording means that the exchanged card goes to hand, so it does nothing in that scenario.
"Each player with 5 or more cards in hand discards an Action (or reveals they can't) and gains a pig to their hand". no need to discard a pig - a competent player would discard the pig anyway.
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Re: Another Duration-Reaction-Attack
« Reply #7 on: October 02, 2019, 01:29:32 pm »
+1


just have them discard the action (see Villain for wording); otherwise you're going to hit someone's trusty steed / princess / followers w that and its gonna be a real feelsbad moment.

Wait, but with followers/princess/trusty steed, you can't return then to the Supply to exchange them, so it doesn't work. Although I do get your point, it can hit a really good action, like King's Court or something, I want to keep the exchanging. Maybe there is a way to fix it and keep the exchanging, I could keep trying.


It does work on the prizes. Exchanging an X for a Y only requires that both X and Y have piles to return to, they don't need to be in the Supply. And Prizes do have a pile to return to, just refer to Tournament's wording.
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Re: Another Duration-Reaction-Attack
« Reply #8 on: October 02, 2019, 03:29:49 pm »
+1

You can just get rid of the "each player may reveal a pig from their hand." Even in the exchanging wording, I'm pretty sure you can just exchange a pig for a pig.
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Re: Another Duration-Reaction-Attack
« Reply #9 on: October 02, 2019, 05:59:40 pm »
+1

Oh yeah, I didn't think about that. I can get rid of that clause so that the card doesn't have a wall of text anymore.

Enchanter
$4
Action-Attack-Duration-Reaction
+1 Card
At the start of your next turn, +1 Action, +$1.
Each other player exchanges an Action card from their hand for a Pig (or reveals a hand with no Action cards).

Looks much cleaner.
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Re: Another Duration-Reaction-Attack
« Reply #10 on: October 03, 2019, 09:24:50 am »
+1

Oh yeah, I didn't think about that. I can get rid of that clause so that the card doesn't have a wall of text anymore.

Enchanter
$4
Action-Attack-Duration-Reaction
+1 Card
At the start of your next turn, +1 Action, +$1.
Each other player exchanges an Action card from their hand for a Pig (or reveals a hand with no Action cards).

Looks much cleaner.

I would go with "or reveals that they can't", because it's possible that they have an action card in their hand but can't do the exchange anyway (if their only action card came from Black Market, for example).
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Re: Another Duration-Reaction-Attack
« Reply #11 on: October 03, 2019, 08:32:01 pm »
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True, 'reveals they can't' is better, didn't quite think about Black Market and the Prizes. Probably because I don't own those cards yet.
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