Set Up Information
Flavor:
Trapped inside a small cardboard box for hundreds of years, in a galaxy located within several forgotten drawers inside your home... there is a war waging. The war in question is one between the Evil Kings and their Numerical Servants. The Numerical Servants have had their end with this war... all they want for now is their escape from the Deck. In order to prevent this escape, and prolong their rule, the Evil Kings have disguised themselves as Numerical Servants in hopes to force them to turn on one and other.
Will the Deck continued to be ruled by the Evil Kings, or will the Numerical Servants find them out and in turn... find their freedom?
1. Town will be flavored as Numerically-Aligned.
2. Mafia will be flavored as the Evil Kings.
3. Card numbers and suits will be assigned independent of alignment.
Additional Information:
1. Not everyone in this game will receive a Power Role.
2. This game will have 10 Town-Aligned Players.
3. This game will have 3 Mafia Players.
4. This game will have 1 Mafia Traitor.
5. Traitor knows Mafia.
6. The Traitor will inherit the ability to preform the Night Kill if they are the ONLY Mafia-Aligned player remaining in the the game.
Flavor:
1. Town will be flavored as Numerically-Aligned.
2. Mafia will be flavored as the Evil Kings.
3. Card numbers and suits will be assigned independent of alignment.
Town Win Condition:
You win when all threats to the Town have been eliminated, or nothing can prevent this from happening.
Mafia Win Condition:
You win when all Town-Aligned players have been eliminated, or nothing can prevent this from happening.