Cardname
Take 2D
At the start of your next turn, +1 Card per D you have
--
This is gained to your hand (instead of your discard pile)
Night - Duration $3-3D
I came up with this card just off the top of my head. The obvious use for this is +5 cards at the start of your next turn, but you also start with 5D. Do you think it would be fun? What would be the right cost for this?
I'm not great at this sort of analysis, but comparing it to the Expedition and Mission Events might be a good place to start. Expedition because its in a way sets a benchmark for cost versus next turn draw at $3 to 2 cards. Mission because it in a way allows more draw but at the cost of not being able to buy cards.
Beyond that I can't help, but it would be nice to have some more control over how much Debt you take and thus how many cards you draw your next turn. Something like "Take up to 2D."
As it stands, I think I'd only buy this if the board favored trashing and gaining (i.e. boards that also favor Mission). But like Mission this could also be used to negate upcoming dud hands and cycle faster. So all-in-all I think it's probably useful, just not all the time. Would be a lot of fun with other Debt cards though.