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Author Topic: M123: Doomsday Mafia (Town and Survivor win!)  (Read 154793 times)

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Glooble

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1500 on: July 12, 2019, 04:33:17 pm »

Actually I might be wrong about that point.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Glooble

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1501 on: July 12, 2019, 04:43:03 pm »

I’m wrong.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Glooble

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1502 on: July 12, 2019, 04:44:24 pm »

I really really really think the scum is ash though. Everything I said yesterday about EFHW and DatSwan being town is still true.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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EFHW

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1503 on: July 12, 2019, 05:09:54 pm »

Let's see what they have to say. They've been pretty quiet in the neighborhood.
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EFHW

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1504 on: July 12, 2019, 07:15:49 pm »

I think we need to no lynch today.
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ashersky

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1505 on: July 12, 2019, 10:15:04 pm »

4 alive means no lynch.

LYLO means survivor chooses the winning team, which means we’ve wasted weeks playing this game.

Annoyingly, lynching the survivor gives scum the win, so I can’t even advocate that without losing on purpose. (Although it seems worth it.)
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ashersky

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1506 on: July 12, 2019, 10:15:29 pm »

vote: no lynch
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ashersky

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1507 on: July 12, 2019, 10:20:18 pm »

Actually, no, vote: ash.

I’m the last scum who, along with gkrieg and others, the survivor purposefully decided not to side with.

I don’t know what any of us did to you, but whatever.

This way, we don’t have to waste any more time here, can focus on new games that are hopefully less political, and on the off-chance that Glooble is reporter, he loses.

If he’s a non-shooting SK, he also loses.
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Glooble

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1508 on: July 12, 2019, 10:22:21 pm »

I was about to vote: ash anyway but now it’s less fun.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Swowl

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1509 on: July 12, 2019, 10:25:30 pm »

vote: ash
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

ashersky

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1510 on: July 12, 2019, 10:36:19 pm »

To be clear, I believe the game became problematic after gkrieg made it clear how to end the game, and a player decided not to. Until that point, you could make an argument that one can’t trust anyone else. But once scum claims scum in order to endgame, that’s basically gold.

At that point, a player has to make a decision to win with gkrieg or not. And that’s an unfortunate political/personal decision that hurts the game. Mafia members don’t get to choose their partners for a reason. Players don’t get to choose their alignment for a reason.

The survivor role was always about living until the end of the game. To do that, you wanted the game to end as soon as possible. To do otherwise goes against the original win condition and playing “as town” is basically like an alignment-switch, and I think harms the balance of a closed, invented setup.

The way the game was designed, town was endgamed once we were down to ten players alive. From that point on, mafia wasn’t playing against town, it was playing against one player.
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ashersky

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1511 on: July 12, 2019, 10:37:32 pm »

I was about to vote: ash anyway but now it’s less fun.

It may be less fun for you now, but this entire game was less fun for us for the past three game days.
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EFHW

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1512 on: July 12, 2019, 11:02:11 pm »

You could still have won.
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EFHW

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1513 on: July 12, 2019, 11:07:44 pm »

Assuming DatSwan is the survivor,  and Glooble isn't sk, are you sure he even had time to decide how to act on gkrieg's towel toss?
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EFHW

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1514 on: July 12, 2019, 11:14:44 pm »

Assuming DatSwan is the survivor,  and Glooble isn't sk, are you sure he even had time to decide how to act on gkrieg's towel toss?
Ok, he did.  Maybe he'll tell us what he was thinking. But you guys lost three lynches in a row. You can't blame other people for that. And you still had a chance to win, but you conceded instead. Not playing to your wincon, either.
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EFHW

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1515 on: July 12, 2019, 11:16:08 pm »

Looks like I was right to claim, after all.
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EFHW

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1516 on: July 12, 2019, 11:17:08 pm »

vote: ash
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ashersky

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1517 on: July 12, 2019, 11:21:21 pm »

We lost three lynches in a row after we had already won.

The fact that even after being correctly lynched every day, we still “won” at the start of each day anyway made it clear that one player was deciding it for everyone.

If Datswan is the survivor, they did a great job of not seemingly like the survivor.  The game is over, so people can honestly claim now.

Even if there is an SK, they can’t be in the hood so it has to be a Glooble.  He can just shoot someone and win.  And he deserves it.

Otherwise, town win.
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Swowl

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1518 on: July 12, 2019, 11:49:06 pm »

It's me.

In a Nutshell:

1) I did not know going into it (like until after GK and Ash were talking about it in game), that this was gonna be such a thing that people felt so strongly about. I am not saying I do not see the reason for the feelings, I just never even thought about it until it was too late.

2) My decision was in totality "because I wanted the practice". And for practice, I needed the game to continue. I never thought about the concept of playing king maker, or how it might piss off some players.

3) Most important one - Choice was NOT directed at anyone specific (or anyone at all for that matter). I have nothing against anyone on the forum, and just to touch on what Ash said about like "IDK what we did to you"... you did nothing, no one has done anything to me... wasn't attacking anyone. Promise on that one.


So. I have opinions and shit about the rightness and wrongness of my choices. And I could sit here spending time defending myself and all that bullshit that kind of doesn't matter... But instead I am gonna try to avoid the "rhetorical arguing" part to get the important message across -

If I pissed anyone off, or ruined the game for anyone, I am for sure sorry. It never was my intention.
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Town:  14 wins, 14 losses (1 MVP)
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3-Party: 4 wins, 1 loss

faust

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Re: M123: Doomsday Mafia (Night 5)
« Reply #1519 on: July 13, 2019, 03:26:17 am »

Day 6 Final Vote Count

ashersky (3): ashersky, Glooble, DatSwan

Not Voting (1): EFHW

With 4 alive, it took 3 to lynch.
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faust

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1520 on: July 13, 2019, 03:36:08 am »

The wide spread of epidemics following the development of bacteria that could no longer be fought off with antibiotics decimated humankind. When the aliens landed, it was clear to the newly developed articificial intelligences that they were the superior lifeform and they immediately turned against their creators. The reliance of humans on AI-controlled systems sped up their downfall immensely. The resistance had no effective way of coordinating and thus, humankind was all but annihilated.

asherksy has been lynched! They were Extropia, the Mafia Neighbor!

The doomsday has arrived! Town wins! Also, DatSwan, who was The Singularity, the Bodyguarded Neighbor Survivor also wins.
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faust

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faust

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1522 on: July 13, 2019, 03:43:10 am »

Sorry all. I think this game suffered for not being thoroughly thought out. A situation like that should not happen, and it's not fun for anyone.

I do think that is was legitimate for the Survivor to not side with scum, since they never had a guaranteed win. There was always a possibility that scum would shoot the Traitor or the Survivor (if there was a Survivor counterclaim), which gives town the upper hand again.

But overall, town too quickly got into a position where they could not win without third-party support or scum messing up. That sucks. I'm impressed with the continued participation in the game even despite that.
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Re: M123: Doomsday Mafia (Day 6)
« Reply #1523 on: July 13, 2019, 04:01:18 am »

Yeah, there are a million ways this game goes off without that situation occurring (different power choices, lynches, kills, etc) and only one where this happens. Unfortunately that one scenario played out.
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ashersky

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Re: M123: Doomsday Mafia (Day 6)
« Reply #1524 on: July 13, 2019, 04:04:31 am »

Was there a way to kill the survivor without having to shoot Datswan three times?
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