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Author Topic: M123: Doomsday Mafia (Town and Survivor win!)  (Read 154790 times)

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silverspawn

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1050 on: June 19, 2019, 08:18:59 am »

everyone who is voting for me is actively working to get one of the most active town players lynched and will probably cause a scum win. Just pointing that out.

silverspawn

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1051 on: June 19, 2019, 08:20:23 am »

After my previous game I was beginning to suspect that some people here might actually be able to read me, but apparently not

MiX

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1052 on: June 19, 2019, 08:29:56 am »

everyone who is voting for me is actively working to get one of the most active town players lynched and will probably cause a scum win. Just pointing that out.

Happens when said towny person pushes for scummy plans.
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jotheonah

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1053 on: June 19, 2019, 08:44:09 am »

everyone who is voting for me is actively working to get one of the most active town players lynched and will probably cause a scum win. Just pointing that out.

^ not how town players y’all people out of lynching them. Very AtE, very manipulative. Makes me feel better about my vote.
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silverspawn

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1054 on: June 19, 2019, 09:16:57 am »

everyone who is voting for me is actively working to get one of the most active town players lynched and will probably cause a scum win. Just pointing that out.

Happens when said towny person pushes for scummy plans.

Then why is it happening this game?

silverspawn

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1055 on: June 19, 2019, 09:20:57 am »

Less flippantly, that is a poor reason. Disagreements about power levels rarely mean the other person is scum. I only remember one game where I intentionally supported a weak plan as scum. Usually I support the most towny thing as scum, or remain silent if I see that town are actively missing some stuff.

The reason I pushed the plan is that I think it's pro town. It is irrational to think otherwise even if you suspect I'm scum. Which I'm not as you're going to see in a bit if you keep this going.

Look at the interaction with Globbe. His setup talk is absurd. Did that make me think he's scum? No. I'm trying to actually a win a game here, I know that people who say silly things are most likely tonw.

silverspawn

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1056 on: June 19, 2019, 09:22:01 am »

You don't even agree on why the massclaim is harmful -- yours and Globbe's reasons are diametrically opposed -- and yet you're somehow convinced that it's so obviously anti town that I must be scum for pushing it. That is silly.

silverspawn

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1057 on: June 19, 2019, 09:23:17 am »

everyone who is voting for me is actively working to get one of the most active town players lynched and will probably cause a scum win. Just pointing that out.

^ not how town players y’all people out of lynching them. Very AtE, very manipulative. Makes me feel better about my vote.

You'll stop feeling good after the flip.

I'm much more likely to make emotional appeals as town than as scum. That is a fact. Check past games if you want to.

silverspawn

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1058 on: June 19, 2019, 09:23:30 am »

You guys really have no clue what my tells are.

EFHW

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1059 on: June 19, 2019, 09:37:26 am »


fine glooble lets go. No backing out though.

vote: efhw

What why this vote?

pretty self explanatory I think.
[/quote]

Did you explain this?
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faust

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1060 on: June 19, 2019, 09:50:56 am »

Vote Count 2.8

mcmcsalot (3): gkrieg13, DatSwan, silverspawn
ashersky (1): pubby
EFHW (1): 2.71828.....
silverspawn (4): jotheonah, MiX, Glooble, ashersky
MiX (1): EFHW
jotheonah (1): pingpongsam

Not Voting (1): mcmcsalot

With 12 alive, it takes 7 to lynch. Day 2 ends on June 19, 2019, 10:10:00 am, in 20 minutes.
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MiX

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1061 on: June 19, 2019, 09:53:56 am »

So. Who wants to lynch mcmc?
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pingpongsam

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1062 on: June 19, 2019, 09:54:42 am »

So. Who wants to lynch mcmc?

I'm not opposed. I don't like it, though.

Vote: mcmc
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Glooble

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1063 on: June 19, 2019, 09:55:14 am »

So. Who wants to lynch mcmc?

I don't really. I think No lynch is better.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Glooble

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1064 on: June 19, 2019, 09:57:31 am »

One more night gives us a shot at finding scum through PRs. If we mislynch mcmc and third party is traitor or survivor, we're dead. mcmc's been such a non-entity this game it feels like flipping a coin.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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pingpongsam

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1065 on: June 19, 2019, 10:00:43 am »

One more night gives us a shot at finding scum through PRs. If we mislynch mcmc and third party is traitor or survivor, we're dead. mcmc's been such a non-entity this game it feels like flipping a coin.

I don't disagree. I guess I've always thought no lynch was the bad option without exception.
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MiX

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1066 on: June 19, 2019, 10:01:15 am »

One more night gives us a shot at finding scum through PRs. If we mislynch mcmc and third party is traitor or survivor, we're dead. mcmc's been such a non-entity this game it feels like flipping a coin.

We're gonna be flipping coins 5 times this game. Might as well start now.

I have no idea what ss is anymore.

Vote: mcmc
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silverspawn

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1067 on: June 19, 2019, 10:01:44 am »

One more night gives us a shot at finding scum through PRs. If we mislynch mcmc and third party is traitor or survivor, we're dead. mcmc's been such a non-entity this game it feels like flipping a coin.

On the other hand, if PRs cause one more or one fewer NK, we'll look silly for having no-lynched.

Pretty sure lynching today is better. In the 5 scum scenario we most likely lose anyway so it's not that important. And in the 4 scum scenario, it's much better to lynch now. Then we can decide whether or not a no-lynch is good tomorrow.

ashersky

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1068 on: June 19, 2019, 10:08:05 am »

vote: mcmc
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1069 on: June 19, 2019, 10:08:36 am »

2 minutes to if it's going to happen.  Would need PPS and Glooble.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Glooble

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1070 on: June 19, 2019, 10:09:02 am »

Fine. vote: mcmcsalot
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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ashersky

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1071 on: June 19, 2019, 10:09:15 am »

EFHW was here, left her vote on Mix.  Not very useful...
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

faust

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1072 on: June 19, 2019, 10:09:39 am »

Day 2 Final Vote Count

mcmcsalot (7): gkrieg13, DatSwan, silverspawn, pingpongsam, MiX, ashersky, Glooble
ashersky (1): pubby
EFHW (1): 2.71828.....
silverspawn (1): jotheonah
MiX (1): EFHW

Not Voting (1): mcmcsalot

With 12 alive, it took 7 to lynch.
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MiX

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1073 on: June 19, 2019, 10:10:22 am »

If mcmc's scum I hate this game. Otherwise we lose and, well, what could we do about it?
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faust

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Re: M123: Doomsday Mafia (Day 2)
« Reply #1074 on: June 19, 2019, 10:11:09 am »

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mcmcsalot has been lynched! They were Human Devolution, the Vanilla Townie .

Night 2 begins now and lasts until June 21, 2019, 10:10:00 am. Night actions due within 36 hours.

Thread locked!
« Last Edit: June 20, 2019, 09:12:38 am by faust »
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