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Author Topic: M123: Doomsday Mafia (Town and Survivor win!)  (Read 154789 times)

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EFHW

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Re: M123: Doomsday Mafia (Day 2)
« Reply #675 on: June 15, 2019, 07:18:12 am »

Ok, I'm home for the day and I've decided to claim. I am in the neighborhood. No one has taken issue with my PR argument and there's no other reason to withhold this information from town. There are three of us. I'll hold off on saying who, or they can.


So now skum knows not to shoot you and we still don’t know if you are town or skum.
Why would you do this right now? What upside do you expect from this claim?
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EFHW

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Re: M123: Doomsday Mafia (Day 2)
« Reply #676 on: June 15, 2019, 07:19:26 am »

Postfail. @DatSwan  I did it in large part because you didn't want me to.
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EFHW

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Re: M123: Doomsday Mafia (Day 2)
« Reply #677 on: June 15, 2019, 07:33:25 am »

Ok, I'm home for the day and I've decided to claim. I am in the neighborhood. No one has taken issue with my PR argument and there's no other reason to withhold this information from town. There are three of us. I'll hold off on saying who, or they can.

I thought you realized Roleblocker was good enough to not claim Neighbor...

Ok, well, who did you kill?
Eddie
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MiX

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Re: M123: Doomsday Mafia (Day 2)
« Reply #678 on: June 15, 2019, 07:36:01 am »

Ss went through the same joth crisis as me and I think scum!ss wouldn't bother with it. So he's super town. Mcmc's the scummiest man alive which means he's probably the next mislynch. Ash is not the traitor because I am (given that thinking that traitor's the best third-party makes you traitor, right?).

Swan's scumtell is having fun with the setup. Swan's real scumtell is pushing really really bad cases.

Ok, I'm home for the day and I've decided to claim. I am in the neighborhood. No one has taken issue with my PR argument and there's no other reason to withhold this information from town. There are three of us. I'll hold off on saying who, or they can.

I thought you realized Roleblocker was good enough to not claim Neighbor...

Ok, well, who did you kill?
Eddie

I am not neighbor because I need to ask you if you agreed with that. Also obviously being wrong means I wasn't Neighbor anyway.
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EFHW

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Re: M123: Doomsday Mafia (Day 2)
« Reply #679 on: June 15, 2019, 07:38:31 am »

@MiX, what is your question? We had a consensus on the vig.
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MiX

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Re: M123: Doomsday Mafia (Day 2)
« Reply #680 on: June 15, 2019, 07:39:30 am »

@MiX, what is your question? We had a consensus on the vig.

That answers it. Did you propose that idea or had it in mind before N1?
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EFHW

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Re: M123: Doomsday Mafia (Day 2)
« Reply #681 on: June 15, 2019, 07:41:40 am »

@MiX, what is your question? We had a consensus on the vig.

That answers it. Did you propose that idea or had it in mind before N1?
Bit of a longer story.  I'll type it up when I am at a computer.

Did you just claim traitor?
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MiX

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Re: M123: Doomsday Mafia (Day 2)
« Reply #682 on: June 15, 2019, 07:43:25 am »

@MiX, what is your question? We had a consensus on the vig.

That answers it. Did you propose that idea or had it in mind before N1?
Bit of a longer story.  I'll type it up when I am at a computer.

Did you just claim traitor?

Looking forward to it!

I claimed it as much as ash did, which is not at all.
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silverspawn

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Re: M123: Doomsday Mafia (Day 2)
« Reply #683 on: June 15, 2019, 07:43:42 am »

I feel partially responsible for making too many jokes during my reread. But that shouldn't give you allowance to also make jokes.

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Re: M123: Doomsday Mafia (Day 2)
« Reply #684 on: June 15, 2019, 07:47:13 am »

I feel partially responsible for making too many jokes during my reread. But that shouldn't give you allowance to also make jokes.

But I liked your jokes, it made you look even townier!

What do you think of Glooble? Between him, mcmc and maybe joth (with a slightly "e is scum neighbor" story that explains why no one wants him dead) right now.
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Re: M123: Doomsday Mafia (Day 2)
« Reply #685 on: June 15, 2019, 08:31:07 am »

Does anyone else find PPS+Ashersky super suspicious?
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Re: M123: Doomsday Mafia (Day 2)
« Reply #686 on: June 15, 2019, 08:32:16 am »

Nothing I've seen in the reread was a strong reason to think they're town. Also, nothing I've seen in the reread was a strong reason to think they're scum.

But most other people are town so they're a reasonable choice.

Does anyone else find PPS+Ashersky super suspicious?

I don't. What's suspicious about them?

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Re: M123: Doomsday Mafia (Day 2)
« Reply #687 on: June 15, 2019, 08:52:00 am »

I don't like how Ash didn't vote yesterday. He was in the thread only a few hours before the deadline, saying we should lynch instead of no-lynch, but he didn't vote? Not even for the people he scum-reads? That's a red flag to me.

My suspicious towards PPS is weaker but I don't like how quiet/insignificant he's been. Like you, I agree he doesn't come off as scum or town yet.

I guess it's worth noting that Ash reads PPS as town. (why??)
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ashersky

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Re: M123: Doomsday Mafia (Day 2)
« Reply #688 on: June 15, 2019, 08:53:31 am »

I'm surprised at people's thinking on third party choices.  If you want to win (regardless of fun), you don't go it alone.  SK/Survivor is hard.

You have to choose to join the mafia, making a 5-player team.  Even unknown, that's just a huge boon and a difficult situation for town.  I mean, maybe you could go survivor and claim?  If Neighbors stay hidden, Mafia have to decide whether to shoot you to kill neighbors or not.  But just being a traitor seems like the best move.

Again, that is if you choose based on wanting to win.  If you choose for fun or personal preference, there's no real rhyme or reason that matters.

Ugh... ash, did you by chance actually pick that role?

I was not given that choice, sadly. Or for the best?  I think MiX could be a/the traitor. Straight up joke claiming seems like a good way to signal.
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Re: M123: Doomsday Mafia (Day 2)
« Reply #689 on: June 15, 2019, 08:53:56 am »

Yes, why is it worth noting?
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Re: M123: Doomsday Mafia (Day 2)
« Reply #690 on: June 15, 2019, 08:55:34 am »

unvote
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Re: M123: Doomsday Mafia (Day 2)
« Reply #691 on: June 15, 2019, 08:59:28 am »

Ash, last game you were the one who hammered me as the first lynch of the game. You were town.

This game you could have hammered me, but you didn't. Immediately after you said:

Quote
Six or so hours left?  Hammer is better than no lynch.

WHEN YOU COULD HAVE HAMMERED ME.

Vote: Ash
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Re: M123: Doomsday Mafia (Day 2)
« Reply #692 on: June 15, 2019, 09:23:08 am »

My bad there.  I came to the forum four minutes after deadline.
BTW this is dumb nitpicking but what an oddly specific number. Did you really read the timestamp of the mod post and say, "Hmm... I arrived 4 minutes after this was posted. I'm going to make a mental note."
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MiX

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Re: M123: Doomsday Mafia (Day 2)
« Reply #693 on: June 15, 2019, 09:23:36 am »

Ash, last game you were the one who hammered me as the first lynch of the game. You were town.

This game you could have hammered me, but you didn't. Immediately after you said:

Quote
Six or so hours left?  Hammer is better than no lynch.

WHEN YOU COULD HAVE HAMMERED ME.

Vote: Ash

So you want to die? Last time ash was scum he hammered twice so I don't think it's a tell for him. I think he just likes hammering.

I'm surprised at people's thinking on third party choices.  If you want to win (regardless of fun), you don't go it alone.  SK/Survivor is hard.

You have to choose to join the mafia, making a 5-player team.  Even unknown, that's just a huge boon and a difficult situation for town.  I mean, maybe you could go survivor and claim?  If Neighbors stay hidden, Mafia have to decide whether to shoot you to kill neighbors or not.  But just being a traitor seems like the best move.

Again, that is if you choose based on wanting to win.  If you choose for fun or personal preference, there's no real rhyme or reason that matters.

Ugh... ash, did you by chance actually pick that role?

I was not given that choice, sadly. Or for the best?  I think MiX could be a/the traitor. Straight up joke claiming seems like a good way to signal.

Good, now scum thinks I'm traitor which means I live another day. Or at least they don't know who the real traitor is, which means they can't protect them. But seriously I don't think there's a way for third-party traitor to signal.
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ashersky

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Re: M123: Doomsday Mafia (Day 2)
« Reply #694 on: June 15, 2019, 09:36:03 am »

My bad there.  I came to the forum four minutes after deadline.
BTW this is dumb nitpicking but what an oddly specific number. Did you really read the timestamp of the mod post and say, "Hmm... I arrived 4 minutes after this was posted. I'm going to make a mental note."

I looked at forum time at the top of the page. It said 10:04. I made a note in my personal QT about it, too. You can see it after the game and check the time stamp there, too.
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Re: M123: Doomsday Mafia (Day 2)
« Reply #695 on: June 15, 2019, 09:37:11 am »

Ash, last game you were the one who hammered me as the first lynch of the game. You were town.

This game you could have hammered me, but you didn't. Immediately after you said:

Quote
Six or so hours left?  Hammer is better than no lynch.

WHEN YOU COULD HAVE HAMMERED ME.

Vote: Ash

Pretty sure the vote count was wrong so I couldn’t hammer you.  Or something like that. I remember thinking about it and being disappointed.
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Re: M123: Doomsday Mafia (Day 2)
« Reply #696 on: June 15, 2019, 09:38:43 am »

As for me and hammers in general, I’ll let literally everyone else ever answer.
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EFHW

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Re: M123: Doomsday Mafia (Day 2)
« Reply #697 on: June 15, 2019, 11:28:25 am »

@MiX, what is your question? We had a consensus on the vig.

That answers it. Did you propose that idea or had it in mind before N1?

I started with Glooble and joth. One person was hesitant about Glooble and suggested MiX. I didn't want MiX and brought up Eddie. There was consensus from there. The third neighbor didn't suggest or object to anyone. The ease of the consensus made me worry that Eddie was town, but I decided that a scum neighbor could be uncomfortable objecting to a partner. I also couldn't change the target on my own and didn't know the motivations of the non-scum neighbor.

Both felt strongly that we shouldn't claim. I didn't say anything one way or the other.

The way things happened made me concerned that there was indeed scum in the neighborhood and that is why I claimed.
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MiX

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Re: M123: Doomsday Mafia (Day 2)
« Reply #698 on: June 15, 2019, 11:32:28 am »

@MiX, what is your question? We had a consensus on the vig.

That answers it. Did you propose that idea or had it in mind before N1?

The third neighbor didn't suggest or object to anyone.

Was Awaclus there? Is that the big twist in this game? Oh well, thank you for your explanation.

Still feel like doing Glooble?
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EFHW

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Re: M123: Doomsday Mafia (Day 2)
« Reply #699 on: June 15, 2019, 11:40:52 am »

I'm not saying names yet because I want to hear from town about whether they think scum was there.

I had a really great theory that didn't pan out. I thought if there was a survivor in the neighborhood they could claim and if there was scum, too, they would claim. The two of them would vig me and then survivor would ally with mafia.
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