OK I have done my Day 1 VCA and it is unfortunately lame. The end of the day has some points for now, but that is about it:
This is VC 1.9:
MiX (1): pingpongsam
jotheonah (2): pubby,
A Drowned Kernelpubby (7): silverspawn, mcmcsalot, Glooble, MiX, gkrieg13,
Debatepro, 2.71828.....
Deatepro (3): jotheonah, EFHW,
UncleeuropeNot Voting (2): DatSwan, ashersky
- OK so I am *assuming* there is a traitor that knows who skum is.
-Pubby gets run up to L1. We know that the L2 player is town (Debate).
- The unknown player who put it at L1 (E!) *probably*would not of done that if they could of moved to Town!Debate instead if pubby is mafia.
- So at the minimum, E! kind of cannot be traitor if Pubby is Skum, and E!Pubby is most likely not a thing. It could be Skum vs Town and it could be Town vs Town, but those are kind of the only two options.
- I am leaning on the town side of things for E! right now, so that makes me want to look at [silverspawn, mcmcsalot, Glooble, MiX, gkrieg13] in this grouping.
Fast forwarding slightly, we get to the final vote count of:
MiX (3): pingpongsam, debatepro
pubby (3): mcmcsalot, gkrieg13, 2.71828.....
Debatepro (
: jotheonah, EFHW, MiX, pubby,
ADK, Glooble, silverspawn,
UncleeuropeNot Voting (2): DatSwan, ashersky
That is 6 unknowns and 2 town on a town lynch.
Reading back, the people I want to be suspicious of are either in the start of the wagon [Joth EFHW MiX], all of which I am leaning townish on right now.
Then at the end of the wagon [Glooble, SS].
The people that match with the Pubby wagon logic are [Glooble, SS, MiX].
Anyone have any thoughts on that?