Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 12 13 [14] 15 16 ... 68  All

Author Topic: M122: Lalight's run out of ideas Mafia (Game Over! Town won!)  (Read 195942 times)

0 Members and 1 Guest are viewing this topic.

SpaceAnemone

  • Thief
  • ****
  • Offline Offline
  • Posts: 91
  • Shuffle iT Username: SpaceAnemone
  • Correct Horse Battery Staple
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #325 on: April 27, 2019, 07:24:38 pm »

Original thought: Space, why are you voting Joseph?

The normal meta reasons that I vote him, coupled with the fact I don't think I've seen better evidence that anyone else is scum. At least not enough evidence to get over the threshold of me wanting to move my vote.
Logged
Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #326 on: April 27, 2019, 08:15:05 pm »

So does mcmc always have bad reads? It feels uncharacteristic, but the case itself isn't the worst so I don't know if he's scum or not.
When I started I was 5/0 as mafia and very bad as town, I'm a sweet talker who tunnels HARD.

MiX appears to be playing a game based on a team motivation.

What does this even mean? Can you point me to something that demonstrates it?

I haven't seen the answers and they seemed important (yes, they're all implicit defenses but I see no harm in the first question and the second one would help me understand mcmc's case better).


Original thought: Space, why are you voting Joseph?
What i mean to say is Mix feels ro me to be playing as though he has other people in mind and there are very few town players who think about other townies as the post off the cuff. This would insinuate that Mix has partners and feels the need to "play for his team"
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

A Drowned Kernel

  • 2015 World Champion
  • *
  • Offline Offline
  • Posts: 1067
  • They/Them
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #327 on: April 27, 2019, 08:34:50 pm »

So does mcmc always have bad reads? It feels uncharacteristic, but the case itself isn't the worst so I don't know if he's scum or not.
When I started I was 5/0 as mafia and very bad as town, I'm a sweet talker who tunnels HARD.

MiX appears to be playing a game based on a team motivation.

What does this even mean? Can you point me to something that demonstrates it?

I haven't seen the answers and they seemed important (yes, they're all implicit defenses but I see no harm in the first question and the second one would help me understand mcmc's case better).


Original thought: Space, why are you voting Joseph?
What i mean to say is Mix feels ro me to be playing as though he has other people in mind and there are very few town players who think about other townies as the post off the cuff. This would insinuate that Mix has partners and feels the need to "play for his team"

I don't see what you mean- or at least I don't see how it applies specifically to mix's posts. I also don't know if I agree that most town players don't "think about other townies" if I understand you correctly. Are you saying that town is more likely to speak to "the group" while scum engages one-on-one? Because in my experience, it's if anything the opposite.
Logged
The perfect engine
But it will never go off
Three piles are empty

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3384
  • Shuffle iT Username: faust
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #328 on: April 27, 2019, 08:42:28 pm »

You also don’t get more company by pushing bad cases & making bad/unexplained votes.
Actually, usually I do.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #329 on: April 27, 2019, 09:15:31 pm »

So does mcmc always have bad reads? It feels uncharacteristic, but the case itself isn't the worst so I don't know if he's scum or not.
When I started I was 5/0 as mafia and very bad as town, I'm a sweet talker who tunnels HARD.

MiX appears to be playing a game based on a team motivation.

What does this even mean? Can you point me to something that demonstrates it?

I haven't seen the answers and they seemed important (yes, they're all implicit defenses but I see no harm in the first question and the second one would help me understand mcmc's case better).


Original thought: Space, why are you voting Joseph?
What i mean to say is Mix feels ro me to be playing as though he has other people in mind and there are very few town players who think about other townies as the post off the cuff. This would insinuate that Mix has partners and feels the need to "play for his team"

I don't see what you mean- or at least I don't see how it applies specifically to mix's posts. I also don't know if I agree that most town players don't "think about other townies" if I understand you correctly. Are you saying that town is more likely to speak to "the group" while scum engages one-on-one? Because in my experience, it's if anything the opposite.
No I am saying most town players think about "how I feel, and what would I do in this scenario". Scum has a higher tenancy to think "whats best for my team, and how would town act in this scenario". So scum can be found when a player posts something that doesn't feel authentic to how that player should feel. Mix has played strong controversial games as town/sk (all individuals) I expect his first team game to look more like he is playing here
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #330 on: April 27, 2019, 09:17:50 pm »

What’s strange for Mcmc is his tunneling. It’s uncharacteristic for him to make an unwavering D1 read that he then continues to pursue by construing every post by that player as having a scum bias/narrative.
woah woah woah woah woah (drunk ama) find a game im town and havent tunneled I DARE you
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #331 on: April 27, 2019, 09:34:11 pm »

Getting my posts together, but I do want to say that I both agree and disagree with Galz on the MCMC thing:
MCMC for sure does tunnel early days... but like... changes lanes a lot too, if that makes sense? From what I have played with them they will normally find a few spots to tunnel fairly hard, not just one, but they will really really push them.

That being said, I have found they do it as both skum and town - So, IDK if there is anything to be taken from it or not.

I do not think pursuing MCMC based on this idea would be a great use of our time.


@EFHW - Is Galz more skummy than MiX is towny to you?
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #332 on: April 27, 2019, 09:34:50 pm »

What’s strange for Mcmc is his tunneling. It’s uncharacteristic for him to make an unwavering D1 read that he then continues to pursue by construing every post by that player as having a scum bias/narrative.
woah woah woah woah woah (drunk ama) find a game im town and havent tunneled I DARE you

My personal experience with you is that your reads, when town, are generally above average - and that while you may find someone scummy early on, it’s over a specific point of contest - not an ongoing and building narrative that turns everything your read says against them.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

  • Jester
  • *****
  • Offline Offline
  • Posts: 989
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #333 on: April 27, 2019, 09:38:39 pm »

Quote from: mcmcsalot link=topic=19659.msg798636#msg798636
(drunk ama)

How would you order from scummiest to least scummy: MiX, ari, Joseph
Logged
"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

He/him

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #334 on: April 27, 2019, 09:45:20 pm »

unvote
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #335 on: April 27, 2019, 09:47:47 pm »

Regarding the MiX Wagon:

I think that the only skum narrative for bringing up or supporting the Town Promoter Claim is if Skum knows they have the Promoter, and not Town.

I think there is a chance that skum would of brought up the claim in that instance, as it would both take time away from the early day and it would leave everyone wondering which promoter exists - the skum one not claiming, or the mafia one staying silent (or skum could fake claim somewhat safely in that situation, but I find that less likely).

I think there is a chance that skum knows there is a Town Promoter, and used the engage to attempt to isolate a kill selection based on PRs.

I do not think that it is likely that a Town player would pursue the claim of the Promoter to a great extent, especially to the point of actually claiming something. They could do it as Goon though.

All of this has me looking at ADK and MiX. Given how popular the MiX wagon is this early on Day 1... It kind of has me leaning "not MiX" right now.

I am going to read ADK back, but for now:

Vote: ADK
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #336 on: April 27, 2019, 09:49:35 pm »

Although scum can't be sure of town vs town from it, because we could change our minds, and of course there's a traitor
Vote: Joseph

Only scum can know that there is a Traitor.

Happy to have someone else keep me company on the Joseph wagon. Sadly, I do think there's a pretty high chance Joseph's just being unobservant instead of explicitly scumslipping.
But that's not how we get more company!

You also don’t get more company by pushing bad cases & making bad/unexplained votes.

sure you do - you just get bad company
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #337 on: April 27, 2019, 10:02:23 pm »

Getting my posts together, but I do want to say that I both agree and disagree with Galz on the MCMC thing:
MCMC for sure does tunnel early days... but like... changes lanes a lot too, if that makes sense? From what I have played with them they will normally find a few spots to tunnel fairly hard, not just one, but they will really really push them.

That being said, I have found they do it as both skum and town - So, IDK if there is anything to be taken from it or not.

I do not think pursuing MCMC based on this idea would be a great use of our time.


@EFHW - Is Galz more skummy than MiX is towny to you?
ypu dont explain this this articulately as mafia you're my ic
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #338 on: April 27, 2019, 10:04:53 pm »

Quote from: mcmcsalot link=topic=19659.msg798636#msg798636
(drunk ama)

How would you order from scummiest to least scummy: MiX, ari, Joseph
Mix >>> Ari ~~~Joseph

I have a mix scum read, I fnd ari townie but I don't know thier voice, joseph in playing very standard per them
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #339 on: April 27, 2019, 10:08:06 pm »

What’s strange for Mcmc is his tunneling. It’s uncharacteristic for him to make an unwavering D1 read that he then continues to pursue by construing every post by that player as having a scum bias/narrative.
woah woah woah woah woah (drunk ama) find a game im town and havent tunneled I DARE you

My personal experience with you is that your reads, when town, are generally above average - and that while you may find someone scummy early on, it’s over a specific point of contest - not an ongoing and building narrative that turns everything your read says against them.
interesting because you knew me as a child when my reads were bad. I think we may have a very interesting dynamic due to the fact that when I started I was a kid and looked up to you (I had a great authority figure in robz) because you were(are) older and wiser then me. YOu were gone from the forum and I am quite different since you have returned (a much better town player with similar strong reads)
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #340 on: April 27, 2019, 10:16:47 pm »

also where are my fun DAMA people, it has been awhile
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #341 on: April 27, 2019, 10:20:50 pm »

Although scum can't be sure of town vs town from it, because we could change our minds, and of course there's a traitor
Vote: Joseph

Only scum can know that there is a Traitor.

Happy to have someone else keep me company on the Joseph wagon. Sadly, I do think there's a pretty high chance Joseph's just being unobservant instead of explicitly scumslipping.
But that's not how we get more company!

You also don’t get more company by pushing bad cases & making bad/unexplained votes.

sure you do - you just get bad company

I get the premise - except scum aren’t robots and don’t jump to join bad wagons that lack much justification or are based on a seriously faulty premise.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #342 on: April 27, 2019, 10:44:52 pm »

also where are my fun DAMA people, it has been awhile

I’m one beer & one cocktail in... but I was at work for 10 hours and am just tired at this point.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

  • Jester
  • *****
  • Offline Offline
  • Posts: 989
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #343 on: April 27, 2019, 10:45:36 pm »

Mcmc: What’s your favorite pet scumtell or town tell?
Logged
"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

He/him

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #344 on: April 27, 2019, 10:54:37 pm »

Mcmc: What’s your favorite pet scumtell or town tell?
I;m confused, my favorite pet is a chicken.

My scum tell's are all pretty player based (hence my ari read apprehension) but I would say acting as though you have though your post through more then town would is my favorite scum tell.

My favorite town tell is playing with so much passion that your emotion comes through. it has been faked only a few times back in the day by galz himself and ash/yuma
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Swowl

  • Pawn
  • **
  • Offline Offline
  • Posts: 1
  • Shuffle iT Username: Swowl
  • Snow.Owl.Duh.
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #345 on: April 28, 2019, 04:00:42 am »

Although scum can't be sure of town vs town from it, because we could change our minds, and of course there's a traitor
Vote: Joseph

Only scum can know that there is a Traitor.

Happy to have someone else keep me company on the Joseph wagon. Sadly, I do think there's a pretty high chance Joseph's just being unobservant instead of explicitly scumslipping.
But that's not how we get more company!

You also don’t get more company by pushing bad cases & making bad/unexplained votes.

sure you do - you just get bad company

I get the premise - except scum aren’t robots and don’t jump to join bad wagons that lack much justification or are based on a seriously faulty premise.

I mean, agree to disagree? I think I have found a majority of my sure fire skum reads based on when they are backed into a corner and have to get on a shitty wagon for a shitty reason at a shitty time.
Your point is taken - it's Day 1, their maneuverability is at a maximum, it is not really relevant now. But coming from someone that pretty much bases their ability to find skum on "making shitty cases", I have to disagree on principle.
Logged
Jesus how did i fuck that up
real good. That’s how
Town:  14 wins, 14 losses (1 MVP)
Skum: 7 wins, 7 losses (1 MVP)
3-Party: 4 wins, 1 loss

MiX

  • Navigator
  • ****
  • Offline Offline
  • Posts: 78
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #346 on: April 28, 2019, 05:17:28 am »

Can you requote it? I didn’t deliberately ignore anything, but certainly may have missed it. If you’re busy though, I’m sure I’ll be able to find it later.

Third: I don’t believe the initial vote on Chairs for his lack of posting comes from scum all that often, but I’m more inclined to see the first person to jump at that as a reasonable vote as scummy.

What's your thought on Joseph here?


I still don't understand mcmc's case on me...?

What i mean to say is Mix feels ro me to be playing as though he has other people in mind and there are very few town players who think about other townies as the post off the cuff. This would insinuate that Mix has partners and feels the need to "play for his team"

Do you have a feel of what players I'm thinking about? You shouldn't say which, but do you have concrete names or just a feeling that I do?

No I am saying most town players think about "how I feel, and what would I do in this scenario". Scum has a higher tenancy to think "whats best for my team, and how would town act in this scenario". So scum can be found when a player posts something that doesn't feel authentic to how that player should feel. Mix has played strong controversial games as town/sk (all individuals) I expect his first team game to look more like he is playing here

Well I immediately got lynched in the first game, no reason for me to do the same, whereas in the second game I had every intention to play exactly like the first one. Here I wanted to change, and I felt like the promoter talk was something pro-town that I believed needed to go forward. I was wrong, but at least I tried. Can you quote when I thought more about "what town would do in this scenario" and not "what I would do in this scenario"? Just so I have a feel of what you think are examples.

What’s strange for Mcmc is his tunneling. It’s uncharacteristic for him to make an unwavering D1 read that he then continues to pursue by construing every post by that player as having a scum bias/narrative.
woah woah woah woah woah (drunk ama) find a game im town and havent tunneled I DARE you

Just posting this to say that I believe you didn't in RMM52, but I'll reread that (at least D1) and come back to this.
Logged

MiX

  • Navigator
  • ****
  • Offline Offline
  • Posts: 78
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #347 on: April 28, 2019, 12:05:00 pm »

Vote: gkrieg, faust is much more townier than I thought now that I ISOd him. Reads are still in a flux state but I don't want my vote on faust anymore.

Why are Sundays always this slow?
Logged

chairs

  • Young Witch
  • ****
  • Offline Offline
  • Posts: 134
  • Why don't you have a seat over there...
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #348 on: April 28, 2019, 01:50:10 pm »

I’m bored at a restaurant waiting to be seated so AMA

Joseph2302

  • Jester
  • *****
  • Offline Offline
  • Posts: 858
  • Shuffle iT Username: Joseph2302
  • "Better to be lucky than good"
    • View Profile
Re: M122: Lalight's run out of ideas Mafia (Day 1!)
« Reply #349 on: April 28, 2019, 01:55:16 pm »

Vote: gkrieg, faust is much more townier than I thought now that I ISOd him. Reads are still in a flux state but I don't want my vote on faust anymore.

Why are Sundays always this slow?
Faust is town, but dunno how that makes gkrieg scummy?
Logged
Mafia Stats: (correct as of 2017)
Town: 22 games, 8 wins
Scum: 5 games, 3 wins
Pages: 1 ... 12 13 [14] 15 16 ... 68  All
 

Page created in 0.067 seconds with 21 queries.