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Author Topic: RMM53: A Series of Unfortunate Nightkills (Game Over: Town wins)  (Read 147405 times)

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MiX

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #425 on: May 12, 2019, 07:19:47 am »

vote: mix

Bah. Vote: Eddie. I guess. I was going to do this before, but I wanted to know if Eddie was going to respond at all.
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pubby

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #426 on: May 12, 2019, 07:30:43 am »

Vote: Eddie
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shraeye

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #427 on: May 12, 2019, 07:32:01 am »

Hmm, I reread Uncle, and I have a big question:

@Eddie, can you explain every single vote you did? Because I can't see any good explanation for any of them (except the raerae one I suppose). Is uncle even here? I hope he wakes up before the day's over...
He was pretty statedly out of it.  He's definitely a "never showed up and isn't thinking things clearly" candidate that I factored into my nolynch push.

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shraeye

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #428 on: May 12, 2019, 07:33:31 am »

As are DatSwan and mcmcs...aren't all of these people currently voting gut reads that they can't back up hoping to push a lynch through?

I sure hope it doesn't work.
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MiX

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #429 on: May 12, 2019, 07:36:44 am »

As are DatSwan and mcmcs...aren't all of these people currently voting gut reads that they can't back up hoping to push a lynch through?

I sure hope it doesn't work.

Well, that is kinda what all D1s are all about. But at least Swan has a case.
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WestCoastDidds

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #430 on: May 12, 2019, 08:06:26 am »

Good morning!

Okay...I think this is where we are at
Eddie (5): faust, Awaclus, mcmc, MiX, pubby
MiX (4): swan, Ashersky, e, ADK
Shraeye (1): Eddie
No lynch (3): Shraeye, raerae, WCD

Deadline in like 45 minutes, it takes 7 to lynch
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raerae

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #431 on: May 12, 2019, 08:09:36 am »

All you people saying no lunch is the worst thing since white bread haven't countered any of shraeye's arguments, you've just screamed that it's terrible and then randomly voted because somebody didn't put a comma in the right place or wear pink on Wednesdays. Stupid, shortsighted, detrimental to town votes. You will hit town, scum will "analyze" the wagon, and we'll lunch town again tomorrow. Shame on all you all.

Vote: No Lynch
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MiX

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #432 on: May 12, 2019, 08:10:50 am »

Wow, I did not see pubby's vote.

Vote: Eddie

Why? Why are you so mysterious?

All you people saying no lunch is the worst thing since white bread haven't countered any of shraeye's arguments, you've just screamed that it's terrible and then randomly voted because somebody didn't put a comma in the right place or wear pink on Wednesdays. Stupid, shortsighted, detrimental to town votes. You will hit town, scum will "analyze" the wagon, and we'll lunch town again tomorrow. Shame on all you all.

Vote: No Lynch

Vote: No lynch, if you're on hopefully we can convince everyone of this.
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raerae

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #433 on: May 12, 2019, 08:13:05 am »

Can anybody tell me the last time a last minute, nobody's been around but we gotta push something through vote on D1 actually hit scum or helped town win?
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MiX

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #434 on: May 12, 2019, 08:14:32 am »

Can anybody tell me the last time a last minute, nobody's been around but we gotta push something through vote on D1 actually hit scum or helped town win?

Not today I can't.
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MiX

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #435 on: May 12, 2019, 08:15:17 am »

Can anybody tell me the last time a last minute, nobody's been around but we gotta push something through vote on D1 actually hit scum or helped town win?

Not today I can't.

Wait...should I have said can? English is hard...

You can probably find such a case in the massive backlog of f.ds mafia games, surely it happened once, right?
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faust

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #436 on: May 12, 2019, 08:18:07 am »

All you people saying no lunch is the worst thing since white bread haven't countered any of shraeye's arguments, you've just screamed that it's terrible and then randomly voted because somebody didn't put a comma in the right place or wear pink on Wednesdays. Stupid, shortsighted, detrimental to town votes. You will hit town, scum will "analyze" the wagon, and we'll lunch town again tomorrow. Shame on all you all.

Vote: No Lynch
Oh come on shraeye's arguments have been countered time and time again and here we don't have enough time to allow scum to gun for more Baudelaires.
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WestCoastDidds

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #437 on: May 12, 2019, 08:18:53 am »

So, Eddie and MiX are the choices if we want a lynch?

Eddie has been absent because life, and when he’s been around he said been voting for people I think or know are town (like me!) with little to no explanation. I tend to scum read him always, which is odd since I play with him more frequently than anyone else, and he does the same for/to me.

MiX is still rather new to me and I see him actively working to change his tone and approach to better fit this community and I appreciate that effort. I don’t quite understand his defenses of Awaclus, but that isn’t really scummy.

The Eddie wagon starts with faust’s Meh (or maybe it was bah, you you get it) and the MiX wagon is similarly uninspired. Is there a a good case for either of them? Come on, don’t be shy....I need the help.

The last few games I’ve played we’ve lost because of too many mislynches or people parking a vote just because.... I have not been part of a D1 scum lynch since my very first newbie game.
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WestCoastDidds

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #438 on: May 12, 2019, 08:19:36 am »

Faust, are you feeling any more inspired about your Eddie vote than you initially were?
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MiX

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #439 on: May 12, 2019, 08:19:55 am »

All you people saying no lunch is the worst thing since white bread haven't countered any of shraeye's arguments, you've just screamed that it's terrible and then randomly voted because somebody didn't put a comma in the right place or wear pink on Wednesdays. Stupid, shortsighted, detrimental to town votes. You will hit town, scum will "analyze" the wagon, and we'll lunch town again tomorrow. Shame on all you all.

Vote: No Lynch
Oh come on shraeye's arguments have been countered time and time again and here we don't have enough time to allow scum to gun for more Baudelaires.

Where are these amazing debunkings?

PPE 2: The best thing to do in such a case is to No Lynch. Honestly this day's pretty bad.
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raerae

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #440 on: May 12, 2019, 08:20:55 am »

All you people saying no lunch is the worst thing since white bread haven't countered any of shraeye's arguments, you've just screamed that it's terrible and then randomly voted because somebody didn't put a comma in the right place or wear pink on Wednesdays. Stupid, shortsighted, detrimental to town votes. You will hit town, scum will "analyze" the wagon, and we'll lunch town again tomorrow. Shame on all you all.

Vote: No Lynch
Oh come on shraeye's arguments have been countered time and time again and here we don't have enough time to allow scum to gun for more Baudelaires.

You seem to be forgetting this is role madness. Or you have a lot more faith in scum's abilities than town's.
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faust

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #441 on: May 12, 2019, 08:23:40 am »

You seem to be forgetting this is role madness.
I don't see how this factors into it.

Or you have a lot more faith in scum's abilities than town's.
I'm not the one who believes it unthinkable that we lynch scum on D1.
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faust

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #442 on: May 12, 2019, 08:25:02 am »

Faust, are you feeling any more inspired about your Eddie vote than you initially were?
Not really. I mean he hasn't posted since, the only thing that changed is more people joined, but it doesn't sway me particularly.
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raerae

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #443 on: May 12, 2019, 08:26:45 am »

You seem to be forgetting this is role madness.
I don't see how this factors into it.

Or you have a lot more faith in scum's abilities than town's.
I'm not the one who believes it unthinkable that we lynch scum on D1.

If anybody has actually been around after the setup talk today I could believe but since everybody peaced out after that, yeah, I'm not feeling extremely hopeful. This D1 panic has happened every game since I've been back and it's never played out to benefit town. Why do you think it's suddenly going to today?
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faust

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #444 on: May 12, 2019, 08:27:24 am »

Can anybody tell me the last time a last minute, nobody's been around but we gotta push something through vote on D1 actually hit scum or helped town win?
It actually helps almost every time because it puts scum on the spot. Like now they could just sit back and do whatever because we won't lynch anyway.
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MiX

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #445 on: May 12, 2019, 08:30:11 am »

Well we have 7 minutes. Do you truly believe Eddie is always scum here? Because the wagon came out of nowhere it would be very easy for scum to latch onto it. Scum are also in a prime position to evade being the main wagon simply because there's 2 people that can simply defend them.

Overall I still agree with raerae.
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raerae

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #446 on: May 12, 2019, 08:30:18 am »

Can anybody tell me the last time a last minute, nobody's been around but we gotta push something through vote on D1 actually hit scum or helped town win?
It actually helps almost every time because it puts scum on the spot. Like now they could just sit back and do whatever because we won't lynch anyway.

How does it put them on the spot? In Philosopher's the D1 wagon was all town. Scum sat back then, why would today be any different?
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MiX

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #447 on: May 12, 2019, 08:31:54 am »

Can anybody tell me the last time a last minute, nobody's been around but we gotta push something through vote on D1 actually hit scum or helped town win?
It actually helps almost every time because it puts scum on the spot. Like now they could just sit back and do whatever because we won't lynch anyway.

How does it put them on the spot? In Philosopher's the D1 wagon was all town. Scum sat back then, why would today be any different?

Hey, I've mentioned this before! You can't count only the end of the wagon: you should see what the wagon was when the lynch was guaranteed. At that moment, my wagon had scum in it.
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faust

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #448 on: May 12, 2019, 08:32:34 am »

Can anybody tell me the last time a last minute, nobody's been around but we gotta push something through vote on D1 actually hit scum or helped town win?
It actually helps almost every time because it puts scum on the spot. Like now they could just sit back and do whatever because we won't lynch anyway.

How does it put them on the spot? In Philosopher's the D1 wagon was all town. Scum sat back then, why would today be any different?
Not joining a wagon is still an interaction that helps us figure out their alignment.
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WestCoastDidds

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Re: RMM53: A Series of Unfortunate Nightkills (Day 1)
« Reply #449 on: May 12, 2019, 08:33:15 am »

I just don’t see any reason that anyone has said that Edidie is scum.

MiX is reading a bit scrambly to me, though.... vote: MiX L-2
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