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Author Topic: RMM52: Deep Space Nine Mafia Redux (GAME OVER, Maquis win!)  (Read 381346 times)

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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3000 on: April 10, 2019, 08:20:42 am »

Dammit, how did I lose? My plan was going great! Everyone was dying! How did I get caught? Ah, ash, you just had to shoot me last night didn't you? Didds was the correct call, in case I didn't kill commuter. Darn...ash, did you realize this? Or did you know you were going to win the kingmake?
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3001 on: April 10, 2019, 08:21:32 am »

For some twilight post-game analysis: The reason MiX gave himself away as SK yesterday was that he kept posting SK-relevant advice to the thread. Had he been town, that would have been a really unwise thing to do, in case SK would otherwise play suboptimally and thereby assist town. I think town!MiX should have noticed it eventually, especially after I cautioned him not to, but he just kept on doing it :-P

I know you're smart, Space, everything I thought about you would think too. I feared nothing. Of course, I was giving advice to MQ, soooo much advice I can't even count it!
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SpaceAnemone

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3002 on: April 10, 2019, 08:22:34 am »

I love it when we see the world the same way, Space.

Yeah, I felt a bit bad coming to the conclusion I did all by myself this morning, so it's a big relief to find that I'm not out on a limb being unacceptably meta or something :-)
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3003 on: April 10, 2019, 08:22:59 am »

Vote: MiX

...Goodbye. I'm actually sad. I'm sorry...

Pretend this was my final post. Farewel.
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3004 on: April 10, 2019, 08:23:20 am »

Vote: MiX

...Goodbye. I'm actually sad. I'm sorry...

Pretend this was my final post. Farewell.

Hehe, not gonna leave that post unedditted
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WestCoastDidds

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3005 on: April 10, 2019, 08:24:21 am »

I know you're smart, Space, everything I thought about you would think too. I feared nothing. Of course, I was giving advice to MQ, soooo much advice I can't even count it!

This! No way that is pro-town!
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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

WestCoastDidds

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3006 on: April 10, 2019, 08:25:12 am »

I love it when we see the world the same way, Space.

Yeah, I felt a bit bad coming to the conclusion I did all by myself this morning, so it's a big relief to find that I'm not out on a limb being unacceptably meta or something :-)

Nah, I think it’s important. Rae would agree, too, I think.
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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

WestCoastDidds

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3007 on: April 10, 2019, 08:28:30 am »

Besides, MiX also ensured we lynched ADK instead of Ash which was also not awesome
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classic Diddsian meddling
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3008 on: April 10, 2019, 08:36:51 am »

Besides, MiX also ensured we lynched ADK instead of Ash which was also not awesome

Oh cmon I literally had to go! What else was I supposed to do?

Joth, lynch me come on!

I know you're smart, Space, everything I thought about you would think too. I feared nothing. Of course, I was giving advice to MQ, soooo much advice I can't even count it!

This! No way that is pro-town!

It didn't really matter at that point...but fine.
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WestCoastDidds

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3009 on: April 10, 2019, 08:38:57 am »

You’re right, it’s fair that you needed to sleep. Apologies.
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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3010 on: April 10, 2019, 08:39:45 am »

I know you're smart, Space, everything I thought about you would think too. I feared nothing. Of course, I was giving advice to MQ, soooo much advice I can't even count it!

This! No way that is pro-town!

I also had to do it so raerae wouldn't no lynch, which means it was sorta pro-town...at first. I also could've said MQ should shoot Dax if I really wanted to say everything.
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WestCoastDidds

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3011 on: April 10, 2019, 08:41:30 am »

I know you're smart, Space, everything I thought about you would think too. I feared nothing. Of course, I was giving advice to MQ, soooo much advice I can't even count it!

This! No way that is pro-town!

I also had to do it so raerae wouldn't no lynch, which means it was sorta pro-town...at first. I also could've said MQ should shoot Dax if I really wanted to say everything.

Pro-town would have been night killing Asher! Ha!
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classic Diddsian meddling
I never got to read what Didds said, but whatever she's saying, she's right.

MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3012 on: April 10, 2019, 08:42:12 am »

You’re right, it’s fair that you needed to sleep. Apologies.

I also warned everyone of this an hour before I did it, not to mention I wanted a lynch badly.

Vote: MiX

...Goodbye. I'm actually sad. I'm sorry...

Joth, wake up so this is the last thing I say!
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ashersky

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3013 on: April 10, 2019, 09:56:38 am »

Joth, I will do the obvious tonight, so feel free to end it without taking it through 48 hours of night. MiX is lynched, SA is NK.

Thanks all. Sorry about the lying, but, well, I am mafia, after all.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3014 on: April 10, 2019, 09:57:14 am »

Re vote: MiX in case I messed up before.
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2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3015 on: April 10, 2019, 09:59:19 am »

Vote: MiX, and I agree with ash, end it now.
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jotheonah

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #3016 on: April 10, 2019, 10:13:26 am »

Vote Count 6.1

In the ward room, Dax, Morn, Kai Winn, and Garak are all about to begin a staff meeting.

"I'm sorry to do this to you all," Garak says, pulling out a Cardassian phaser. "But I'm taking over this station on behalf of the Maquis. We'll be using it as a base to equip our freedom fighters."

"But you're a Cardassian!" Dax says. "How could you possibly join the Maquis?"

"You don't know much about espionage, do you?" Garak says. "My new compatriots recognize that all Cardassians are not the enemy. Just most of them. A position on which I happen to agree. I'll admit I'm a bit concerned that a changeling still seems to be at large on the station, but I'll let the station's new Maquis management sort that out."

Suddenly, Morn liquifies, a gold tentacle shooting out from his gelatinous form in Garak's direction. But as quick as the transformation begins, it's clear that something is wrong. The tentacle falters, the gold liquid turns a sickly brown, and then black. The Changeling crumbles to dust.

"It appears 'Morn' here forgot about the anti-shapeshifting field the Obsidian Order developed before its attack on the Founder's homeworld. With everything tied up, I'll take the command codes to my station."

Kai Winn lunges across the room.

"The prophets will protect me!" she screams as Garak vaporizes her.

"Dax," Garak says. "I consider you a friend. Unlike her. Let's end this with no more bloodshed?"

MiX has been lynched. He was Morn, the Loved serial killer.

SpaceAnemone has been nightkilled. She was Kai Winn, the double voter

WestCoastDidds has been endgamed. She was Jadzia Dax, the deathproof townie.


The Maquis scum team of Shraeye, ADK, and ashersky (Garak, the Maquis busdriver/lightning rod) wins the game.

ash (1): MiX
MiX (1): ash, SpaceAnemone, WestCoastDidds

With 4 alive, it took 3 to lynch.

MVP and postgame notes to come. If anyone wants to redact from their personal QTs, you have six hours and then I'll post them all. For now:

Speccy: https://quicktopic.com/52/H/WimvVtmwwcSwy
Scum QT: https://quicktopic.com/52/H/srKdhmWwEPP
Ferengi QT: https://quicktopic.com/52/H/QPNbeLsmMbi5

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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3017 on: April 10, 2019, 10:17:46 am »

Didds' claim was incredibly anti-town to the point where it cost town the game. There, now I have nothing else to say.

Can I post my QT?
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jotheonah

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3018 on: April 10, 2019, 10:22:40 am »

Didds' claim was incredibly anti-town to the point where it cost town the game. There, now I have nothing else to say.

Can I post my QT?

Sure.

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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3019 on: April 10, 2019, 10:25:02 am »

https://www.quicktopic.com/52/H/txt6YjWMYeV

There's my thought process and some theory talk, alongside what I hope to be meta tells. Use them well, everyone.
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WestCoastDidds

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3020 on: April 10, 2019, 10:30:36 am »

Yep, I’m LVP, for sure. Le sigh...
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I never got to read what Didds said, but whatever she's saying, she's right.

jotheonah

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3021 on: April 10, 2019, 10:40:14 am »

Thank you everyone for playing, and I apologize for the anticlimactic final day. As well as for my many, many minor mod errors along the way.

I learned a lot about running a closed setup and about the dangers of last-minute changes to setup design. I do believe, as most of you do, that in retrospect fully bullet-proof serial killer was OP. But I also think town had its share of bad luck and misplays. All in all, I think it ended up a fun game that any faction could have won had things gone differently, but perhaps a bit unbalanced against town.

The flavor goal of this setup has always been a slam dunk as far as I'm concerned, and I hope everyone enjoyed the vignettes. Special thanks to Glooble for jumping in and writing some great flavor. Also special thanks to ADK for what might be the shortest replacement in f.ds history, and to EFHW for subbing in for LaLight. You da real MVPs, as they say (but neither of you is the MVP).

The mechanical goal of this setup was to have a game where (A) its multiball with ambiguity about who the scum teams are (and there are three cops, but one is naive) and (B) power roles and flavor identities are independent of alignment. These goals are both deeply problematic from a balance perspective and probably beyond my skills as a game designer to balance properly. But I do think they're worthwhile and they made the game feel fun and unique.

I doubt I will run this setup again, but I thoroughly enjoyed it both times and I hope the players did too.

As a side note, I'm proud to have run a game with more non-male-identifying folks in it than maybe ever before and I'm really happy about the way that diversity in this community is growing. I think we're better for it. Fun fact: on Day 5, the town was actually majority women, the women were all town and the men were all scum, and everyone's flavor character gender matched their own. All these things were pure coincidence. (Apologies here if I've made any wrong assumptions about how people identify).

I'm not sure if MVP has to be from the winning team. If so, ashersky it is. He did play very well. If not, I would give MVP to MiX. He played incredibly well, and I think he could have won this setup even without the full BP or the SK cop debuff.

Night action tracker Google Sheet: https://docs.google.com/spreadsheets/d/1zI3-u6PzQSUroodlLUWDoHQro4kFJz51rIiapnkSwQI/edit?usp=sharing
« Last Edit: April 10, 2019, 10:41:35 am by jotheonah »
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3022 on: April 10, 2019, 10:44:38 am »

I would never recieve MVP by myself: if anything it should be shraeye/ash/me; shraeye played really really towny and his death implicated town, that's not an easy feat.
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jotheonah

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Re: RMM52: Deep Space Nine Mafia Redux (Day 6)
« Reply #3023 on: April 10, 2019, 10:58:55 am »

Yep, I’m LVP, for sure. Le sigh...

Idk, I think Robz gives you a run for your money. Who gets lynched Day 1 as IC? :P
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Re: RMM52: Deep Space Nine Mafia Redux (GAME OVER, Maquis win!)
« Reply #3024 on: April 10, 2019, 11:13:53 am »

One more thing: I am taking a bit of a break, but my next role madness game is going to be based on "A Series of Unfortunate Events" and it's going to be a closed setup with a lot of fun, interesting, experimental roles. Based more on the Netflix show than the books, sorry purists. Glooble is going to co-develop and co-mod.
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"I know old meta, and joth is useless day 1 but awesome town day 3 and on." --Teproc

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