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Author Topic: RMM52: Deep Space Nine Mafia Redux (GAME OVER, Maquis win!)  (Read 382917 times)

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ashersky

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2825 on: April 07, 2019, 02:31:52 pm »

Believe me or not, but plural skills regarding night survival would have to count all of my nighttime survival skills. I also have a degree in English, which explains my lacking math skills.

No, no skilled player rolls SK and is pumped about The Godfather portion.

MiX argues “facts” that are just his opinions of optimal play which are woefully suboptimal. Even his argument for why any player might lie about this are flawed. His argument about how/what happens once we correctly lynch him is also flawed. But it’s all to protect himself, like all of his play has been all game.

@Ash, why'd you kill shraeye?

All kills until faust were just mafia/cop hunting guesses, except Jimmmmmm, who literally always catches me as scum.
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ashersky

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2826 on: April 07, 2019, 02:32:47 pm »

Ash, who is MQ?

MiX + SA if I had to say right now from the gut. I know there are a few reasons out there for why it is unlikely, but all things are doable.

You could swap in any other player for SA and I’d not be surprised.

Does everyone love to forget Space was copped N1? How in any way would that happen when Space is MQ?

The consistency in the late game between you two is what makes me think you two can actually be partners. Literally no daylight between you.
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ashersky

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2827 on: April 07, 2019, 02:34:55 pm »

I am out again, back before deadline.

My king making is for real, townies. I clearly thought this through before putting it out there. You can trust me to be as selfish as possible at all times. If I am going to lose, I want to lose in the most spectacular way possible, to whom I want to lose.
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2828 on: April 07, 2019, 02:35:08 pm »

No, no skilled player rolls SK and is pumped about The Godfather portion.

What did you think about when you saw you got Yates?
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raerae

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2829 on: April 07, 2019, 02:38:17 pm »

Believe me or not, but plural skills regarding night survival would have to count all of my nighttime survival skills. I also have a degree in English, which explains my lacking math skills.

No, no skilled player rolls SK and is pumped about The Godfather portion.

MiX argues “facts” that are just his opinions of optimal play which are woefully suboptimal. Even his argument for why any player might lie about this are flawed. His argument about how/what happens once we correctly lynch him is also flawed. But it’s all to protect himself, like all of his play has been all game.

@Ash, why'd you kill shraeye?

All kills until faust were just mafia/cop hunting guesses, except Jimmmmmm, who literally always catches me as scum.

Then why not kill MiX?
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ashersky

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2830 on: April 07, 2019, 02:39:04 pm »

No, no skilled player rolls SK and is pumped about The Godfather portion.

What did you think about when you saw you got Yates?

I thought LOL I’m double BP. Commute = BP to me, not safe from cops, like to you. My point was that it isn’t a godfather.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2831 on: April 07, 2019, 02:40:03 pm »

Believe me or not, but plural skills regarding night survival would have to count all of my nighttime survival skills. I also have a degree in English, which explains my lacking math skills.

No, no skilled player rolls SK and is pumped about The Godfather portion.

MiX argues “facts” that are just his opinions of optimal play which are woefully suboptimal. Even his argument for why any player might lie about this are flawed. His argument about how/what happens once we correctly lynch him is also flawed. But it’s all to protect himself, like all of his play has been all game.

@Ash, why'd you kill shraeye?

All kills until faust were just mafia/cop hunting guesses, except Jimmmmmm, who literally always catches me as scum.

Then why not kill MiX?

How have we not lynched him yet. I overestimated that possibility.

We weren’t lynching shraeye.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2832 on: April 07, 2019, 02:40:22 pm »

Alright, must go. Back in a few.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2833 on: April 07, 2019, 02:40:40 pm »

No, no skilled player rolls SK and is pumped about The Godfather portion.

What did you think about when you saw you got Yates?

I thought LOL I’m double BP. Commute = BP to me, not safe from cops, like to you. My point was that it isn’t a godfather.

Well, since you have full BP, the only thing commuter's for is one-shot godfather, right? Did you ever think about using it late game to dodge a cop result?

Alright, must go. Back in a few.

I guess I'll have to wait then.
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jotheonah

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2834 on: April 07, 2019, 04:58:59 pm »

Joth, when is the deadline?

in 4 hours
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ashersky

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2835 on: April 07, 2019, 05:11:16 pm »

BP saves me, mafia know who I am. I can now commute the next night to BP again. Not like scum is going to claim the BPed kill to get me lynched.

What is so hard to understand?
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2836 on: April 07, 2019, 05:13:38 pm »

BP saves me, mafia know who I am. I can now commute the next night to BP again. Not like scum is going to claim the BPed kill to get me lynched.

What is so hard to understand?

SK has FULL BP. Now do you understand? Commuter won't ever be used to BP.

I have about 1 hour before I have to go, I hope we can lynch ash before that.
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux
« Reply #2837 on: April 07, 2019, 05:19:12 pm »

In addition to these roles, the SK will gain the bulletproof and strongman modifiers

After much consideration, I’ve made the following changes: the changeling (SK) will gain full bulletproof and full strongman, neither of which will show up on odo’s Investigation.

Joth just won us the game: You forgot to mention SK gains FULL bulletproof and FULL strongman in the initial post. This is why ash missed it. There, there's my conclusion that ash cannot, beyond a shadow of doubt, be SK.
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2838 on: April 07, 2019, 05:25:26 pm »

So, to explain: ash, much like faust did earlier, only looked at the first post(s) joth made for setup information, forgetting about the changes joth made after writting the first posts; this is how faust thought SK cop was full-night (instead of even-night) and ash thought SK had a single bulletproof; both of these are changes joth made that do not reflect the first posts. The only way ash would've been caught by this is if his PM didn't state he was full BP, which is a possibility, given these two mod errors, I suppose there could be one more, but the most likely scenario is that ash DIDN'T have it in his PM because he ISN'T SK. Thus, ash isn't SK, which means he's Maquis.

Feel free to poke holes, but I believe this explains this slip perfectly.
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raerae

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2839 on: April 07, 2019, 05:30:42 pm »

So, to explain: ash, much like faust did earlier, only looked at the first post(s) joth made for setup information, forgetting about the changes joth made after writting the first posts; this is how faust thought SK cop was full-night (instead of even-night) and ash thought SK had a single bulletproof; both of these are changes joth made that do not reflect the first posts. The only way ash would've been caught by this is if his PM didn't state he was full BP, which is a possibility, given these two mod errors, I suppose there could be one more, but the most likely scenario is that ash DIDN'T have it in his PM because he ISN'T SK. Thus, ash isn't SK, which means he's Maquis.

Feel free to poke holes, but I believe this explains this slip perfectly.

You never said who the other MQ is.  You need more people on your side to make this happen.  You want my vote, answer my questions.
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2840 on: April 07, 2019, 05:31:28 pm »

So, to explain: ash, much like faust did earlier, only looked at the first post(s) joth made for setup information, forgetting about the changes joth made after writting the first posts; this is how faust thought SK cop was full-night (instead of even-night) and ash thought SK had a single bulletproof; both of these are changes joth made that do not reflect the first posts. The only way ash would've been caught by this is if his PM didn't state he was full BP, which is a possibility, given these two mod errors, I suppose there could be one more, but the most likely scenario is that ash DIDN'T have it in his PM because he ISN'T SK. Thus, ash isn't SK, which means he's Maquis.

Feel free to poke holes, but I believe this explains this slip perfectly.

You never said who the other MQ is.  You need more people on your side to make this happen.  You want my vote, answer my questions.

It continues to be ADK. I never changed this fact. Just look at my initial post D5 and where I've voted this day.
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raerae

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2841 on: April 07, 2019, 05:32:31 pm »

So, to explain: ash, much like faust did earlier, only looked at the first post(s) joth made for setup information, forgetting about the changes joth made after writting the first posts; this is how faust thought SK cop was full-night (instead of even-night) and ash thought SK had a single bulletproof; both of these are changes joth made that do not reflect the first posts. The only way ash would've been caught by this is if his PM didn't state he was full BP, which is a possibility, given these two mod errors, I suppose there could be one more, but the most likely scenario is that ash DIDN'T have it in his PM because he ISN'T SK. Thus, ash isn't SK, which means he's Maquis.

Feel free to poke holes, but I believe this explains this slip perfectly.

You never said who the other MQ is.  You need more people on your side to make this happen.  You want my vote, answer my questions.

It continues to be ADK. I never changed this fact. Just look at my initial post D5 and where I've voted this day.

Then let's kill him.  One Maquis is just as good as the other, right?
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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2842 on: April 07, 2019, 05:33:52 pm »

But haven't we already talked about being the SK being full BP? Like, I posted a bunch or reasoning earlier that relied on the fact that it's just impossible for the SK to end up being NKd.

I think an SK who thinks they're only single-bulletproof definitely missed a trick there at throwing extra suspicion onto me for appearing to know something I shouldn't.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2843 on: April 07, 2019, 05:35:01 pm »

Then let's kill him.  One Maquis is just as good as the other, right?

Not really. We know ADK's PR is useless, whereas the other Maquis might have a power that can give scum an additional edge, so best play is to lynch the non-ADK Maquis.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2844 on: April 07, 2019, 05:37:05 pm »

I mean, what's left?  There's no vig, no cop, no doc, everything that's left is related to voting, right?
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2845 on: April 07, 2019, 05:37:44 pm »

Then let's kill him.  One Maquis is just as good as the other, right?

Not really. We know ADK's PR is useless, whereas the other Maquis might have a power that can give scum an additional edge, so best play is to lynch the non-ADK Maquis.

This is incorrect, as they could've swapped roles. But really, I would simply wait for the NKs to determine the other scum, much easier.

I mean, what's left?  There's no vig, no cop, no doc, everything that's left is related to voting, right?

Garak is left.
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2846 on: April 07, 2019, 05:38:47 pm »

Then let's kill him.  One Maquis is just as good as the other, right?

Not if you're ash's partner. Not risking that for a bit when I know 100% that ash is scum. No reason to risk it.

I could've said this last post...
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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2847 on: April 07, 2019, 05:39:34 pm »

Garak being leftover doesn't matter either because, again, no vig, no cop, no doc.  Here's my concern, what if Ash is lying, what if he's loved, what if he pushes us to deadline and we end up with a No Lynch?  I'd rather get a guaranteed kill than push to deadline.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2848 on: April 07, 2019, 05:40:24 pm »

Yeah, I'm scum and shamelessly and loudly defended my partner for five days.  Caught me.  I'm that bad at being scum.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 5)
« Reply #2849 on: April 07, 2019, 05:41:19 pm »

Also, one nice thing about Ash's fakeclaim is that it really does open the way up for talking about the SK siding with town here. There are a few possible circumstances where it's useful for the SK to take out the other Maquis, so it's possible they'll follow the fake-SK's lead on that.
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