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Author Topic: RMM52: Deep Space Nine Mafia Redux (GAME OVER, Maquis win!)  (Read 377443 times)

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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1375 on: March 11, 2019, 06:39:16 am »

How long until deadline?

2 hours and 20 minutes.

Vote: Awaclus

PPE: wait really?
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Chickenwarlord

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1376 on: March 11, 2019, 06:39:59 am »

Vote: chicken, yeah, I'm perfectly fine with this. Chicken, what do you think we should be asking you?
Honestly, I have no clue. I think the only interesting information I could share would serve scum better than town.
I might actually do a better service to the rest of town leaving behind a record of who was willing to jump off their current vote tracks to lynch me than I ever will by pontificating.
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Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1377 on: March 11, 2019, 06:40:53 am »

How long until deadline?

2 hours and 20 minutes.

Vote: Awaclus

PPE: wait really?

I am pretty sure it’s 1:20ish
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Uncleeurope Eddie

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1378 on: March 11, 2019, 06:41:25 am »

Did the US clocks change or something? I seem to be 4 hours ahead of forum time right now instead of 5!
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Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1379 on: March 11, 2019, 06:43:04 am »

Did the US clocks change or something? I seem to be 4 hours ahead of forum time right now instead of 5!

They changed yesterdayish.
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Uncleeurope Eddie

MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1380 on: March 11, 2019, 06:43:30 am »

Okay yeah Uncle's right, daylight saving or something messed me up. 80 minutes now.

@chicken, who are you voting for and why? I forgot, no time to reread
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1381 on: March 11, 2019, 06:48:27 am »

No waiting for lunch break for me, then.

Vote: Awaclus for consolidation.

I'd still like to hear from people who've played with Eddie before about whether they think his play is really town!Eddie, because he's almost declared a scumread on everyone in the game by this point, and I don't like that.
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Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1382 on: March 11, 2019, 06:54:24 am »

No waiting for lunch break for me, then.

Vote: Awaclus for consolidation.

I'd still like to hear from people who've played with Eddie before about whether they think his play is really town!Eddie, because he's almost declared a scumread on everyone in the game by this point, and I don't like that.

I’m a paranoid bloke.
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Uncleeurope Eddie

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #1383 on: March 11, 2019, 06:57:57 am »

Vote Count 2.10

MiX (4): raerae, ashersky, shraeye, WestCoastDidds,
Awaclus (7): faust, Glooble, DatSwan, chickenwarlord, Uncleeurope, MiX, SpaceAnemone
Glooble (1): EFHW
faust (2): Awaclus, UmbrageOfSnow
chickenwarlord (1): 2.71828.....

With 15 alive it takes 8 to lynch most players. Day 2 ends at 8:00 am forum time (US EST), Monday March 11th. That's in about an hour.

I apologize for Daylight Savings Time and for not reminding people about it. I myself forgot about it until it happens. That said, I don't think a deadline extension would be fair to everyone.
« Last Edit: March 11, 2019, 07:15:18 am by jotheonah »
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Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1384 on: March 11, 2019, 06:59:10 am »

Space is voting twice there.
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Uncleeurope Eddie

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1385 on: March 11, 2019, 07:00:05 am »

Vote: Awaclus

PPE: hammer?
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1386 on: March 11, 2019, 07:00:28 am »

Ok, yeah it was
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1387 on: March 11, 2019, 07:01:30 am »

Okay yeah Uncle's right, daylight saving or something messed me up. 80 minutes now.

@chicken, who are you voting for and why? I forgot, no time to reread
I'm voting for Awaclus currently. I don't like the cryptic way that Awa has been presenting their information (though the same could be said for faust as well). Honestly at this point I am a bit lost on exactly what the play is here. All three decently discussed lynches for today give us some good info and I'm more inclined to go with either you or awaclus because of how much longer the both of your have been on the table and analyzed.
I think you are more likely to be town than awaclus.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1388 on: March 11, 2019, 07:13:38 am »

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1389 on: March 11, 2019, 07:14:53 am »

joth, can you please verify that vote count 2.9 was correct before posting the next vote count?

Just double-checked it. 2.9 and 2.10 both correct.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1390 on: March 11, 2019, 07:16:00 am »

I'd still like to hear from people who've played with Eddie before about whether they think his play is really town!Eddie, because he's almost declared a scumread on everyone in the game by this point, and I don't like that.
I know I townread him for that stuff when he was scum. But i don't think it is scummy behaviour.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1391 on: March 11, 2019, 07:16:19 am »

Awaclus is one loved dude...?

Also, space has two votes, is that intentional?
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Uncleeurope Eddie

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1392 on: March 11, 2019, 07:19:56 am »

Awaclus is one loved dude...?

That appears to be the case
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1393 on: March 11, 2019, 07:20:57 am »

Just back at my desk and it looks like there might have been a hammer. I'd been going to post a vote count on the tail of my last post, and a comment that I don't really trust MiX and Eddie, who're also on the same wagon as me. I was wavering over moving my vote to the MiX wagon after all.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1394 on: March 11, 2019, 07:22:05 am »

Good morning...so early...dailyligt saving stone is hard. Where we at?
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1395 on: March 11, 2019, 07:22:21 am »

I'd still like to hear from people who've played with Eddie before about whether they think his play is really town!Eddie, because he's almost declared a scumread on everyone in the game by this point, and I don't like that.
I know I townread him for that stuff when he was scum. But i don't think it is scummy behaviour.

Hmm. Do you think it's behaviour you'd call pro-town on the whole, or just not-very-pro-town behaviour that's not alignment-indicative for him?
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1396 on: March 11, 2019, 07:22:57 am »

Do we need another vote on Awaclus?
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1397 on: March 11, 2019, 07:23:51 am »

Good morning...so early...dailyligt saving stone is hard. Where we at?

Awaclus should be dead but isn’t nearly as dead as is possible.
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Uncleeurope Eddie

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1398 on: March 11, 2019, 07:24:13 am »

Good morning...so early...dailyligt saving stone is hard. Where we at?

e may or may not have hammered Awaclus.

British summer time doesn't start till the end of the month, so I was totally caught out by the US time-shift!
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1399 on: March 11, 2019, 07:24:22 am »

Vote Count 2.10

"Why is that Ferengi wearing a Bajoran uniform!? That seems like something a spy would do!" someone in the mob shouts.

Awaclus has been lynched. He was
Rom, station-aligned Neighbor

MiX (4): raerae, ashersky, shraeye, WestCoastDidds,
Awaclus (8): faust, Glooble, DatSwan, chickenwarlord, Uncleeurope, MiX, SpaceAnemone, 2.71828.....
Glooble (1): EFHW
faust (2): Awaclus, UmbrageOfSnow

With 15 alive, it took 8 to lynch. Day 2 ends now.

I will be running an extended night phase to get us onto a schedule that's more conducive to me being available at deadline.

As such, Day 3 will begin at 12 pm forum time/US ET on Wednesday (16:00 GMT). That means night actions are due 12 hours earlier, at midnight Tuesday US ET, or 4:00 am Wednesday GMT.
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