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Author Topic: RMM52: Deep Space Nine Mafia Redux (GAME OVER, Maquis win!)  (Read 90578 times)

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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Night 1)
« Reply #1350 on: March 11, 2019, 02:11:57 am »

Thar be scum in these here players.

This faust wagon happened really fast and I'm not super into it.
Hard no on that bs faust wagon. What in the actual hell??
faust wagon materializing out of nowhere stinks real bad.
The faust wagon is stinking up the joint!
Agreed.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1351 on: March 11, 2019, 02:13:47 am »

Also, where is this coming from, I've been pushing faust all game, I've given multiple reasons, Ash was on him for a different reason, MiX is doing self-preservation, Eddie votes for everyone. The only surprise is e, and he's been in lurkmode all day and hadn't really weighed in.
It worth clarifying that ash was not among those voting for me. Awaclus is.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1352 on: March 11, 2019, 02:15:46 am »

The people who readily defend me but refuse to vote Awaclus are the scummiest bunch.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Chickenwarlord

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1353 on: March 11, 2019, 02:20:09 am »

The people who readily defend me but refuse to vote Awaclus are the scummiest bunch.
It does seem like there are probably some scum rushing to defend you, so when you turn up dead and town they can claim to have at least been on your side - but framing it that way seems so absolute and offputting.
The same thing looks like it's happening with MiX - who I think is also likely town.
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Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1354 on: March 11, 2019, 02:22:43 am »

Vote: Awaclus
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Uncleeurope Eddie

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1355 on: March 11, 2019, 03:03:51 am »

Honestly looking at the staunch counterlynch defense for Faust makes me believe that there is at least some concentrated effort going on. It is also possible that he is so off-base that scum also want to keep him alive as well. I'm definitely inclined to agree with UOS here.
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1356 on: March 11, 2019, 03:16:02 am »

Honestly looking at the staunch counterlynch defense for Faust makes me believe that there is at least some concentrated effort going on. It is also possible that he is so off-base that scum also want to keep him alive as well. I'm definitely inclined to agree with UOS here.
Hedge hedge hedge.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1357 on: March 11, 2019, 03:32:10 am »

Vote: Awaclus, great reaction, would vote for faust again. @faust, did you post that NK analysis? Seems like you'll die with that info if you're town.
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1358 on: March 11, 2019, 03:33:21 am »

@faust, did you post that NK analysis? Seems like you'll die with that info if you're town.
That's a risk I am willing to take.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1359 on: March 11, 2019, 03:34:59 am »

Vote: Awaclus, great reaction, would vote for faust again. @faust, did you post that NK analysis? Seems like you'll die with that info if you're town.

Why would he die with the info? Not getting lynched today, do you plan on NKing him?
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Chickenwarlord

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1360 on: March 11, 2019, 03:40:06 am »

Vote: Awaclus, great reaction, would vote for faust again. @faust, did you post that NK analysis? Seems like you'll die with that info if you're town.
As questionable as I might find your methods - you certainly end up with some interesting results.
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Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1361 on: March 11, 2019, 03:49:44 am »

Vote: Awaclus, great reaction, would vote for faust again. @faust, did you post that NK analysis? Seems like you'll die with that info if you're town.
As questionable as I might find your methods - you certainly end up with some interesting results.

Chicken, youíre looking more and more like a squirrel to me.
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Uncleeurope Eddie

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1362 on: March 11, 2019, 03:51:40 am »

Why would he die with the info? Not getting lynched today, do you plan on NKing him?

I assume he's getting NKd, yes.

PPE 1: Uncle, why did you vote for Space?
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MiX

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1363 on: March 11, 2019, 03:54:11 am »

Why would he die with the info? Not getting lynched today, do you plan on NKing him?
I assume he's getting NKd, yes.

PPE 1: Uncle, why did you vote for Space?

EBWOP
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Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1364 on: March 11, 2019, 04:01:11 am »

Spaceís concern for me above other potential targets is unsettling to me. In my mind scum want to keep me open as an option to lynch instead of NKing me, so I am wary of all people that seem to be doing just that.

Doesnít mean that voting for me is automatic scumminess, but it is a little game I am playing. Itís also fun treating the ďyou suckĒ rule with a little more weight.
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Uncleeurope Eddie

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1365 on: March 11, 2019, 04:32:33 am »

Iíll be around before deadline.
You didn't want to join my wagon? Curios.

I wanted to hammer your wagon. But you knew that.
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1366 on: March 11, 2019, 04:49:05 am »

Iíll be around before deadline.
You didn't want to join my wagon? Curios.

I wanted to hammer your wagon. But you knew that.
How has hammering worked out for you so far?
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

ashersky

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1367 on: March 11, 2019, 05:24:07 am »

Iíll be around before deadline.
You didn't want to join my wagon? Curios.

I wanted to hammer your wagon. But you knew that.
How has hammering worked out for you so far?

Good reminiscing.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year

Games (30): Mafia: 17, 21, 24, 31, 39, 43, 67, 72, 86 || Newbie: 7 || RMM: 6, 7, 10, 20, 22, 26, 32, 45 || Blitz: 4-7, X, 17-19, 22, 24 || BM: 14, 19

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Glooble

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1368 on: March 11, 2019, 05:27:47 am »

Faust, thanks for answering my question.

joth, can you please verify that vote count 2.9 was correct before posting the next vote count?
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1369 on: March 11, 2019, 06:21:20 am »

All these people speculating on NKs, so much fun
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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1370 on: March 11, 2019, 06:23:32 am »

ChickenWarlord newb pass needs to end tomorrow.
Honestly, given what MiX put out in his analysis a few pages back - I DO seem hella scummy and I'm surprised more people haven't put me as a vote.

That said, I think we gain a lot of info with a faust or an Awaclus lynch.

Vote: Awaclus

If this goes through and Awa is town, I'm going to be giving faust the side-eye, should I remain alive to do so.

Vote: chicken

I will be around during my lunch break here for the next hour or so, but then no access until the deadline. I will place a different vote before that time if required
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1371 on: March 11, 2019, 06:25:54 am »

I havenít slept yet, and Iím waning fast. I dunno how long I will last.
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Uncleeurope Eddie

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1372 on: March 11, 2019, 06:31:12 am »

Vote: chicken, yeah, I'm perfectly fine with this. Chicken, what do you think we should be asking you?
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Awaclus

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1373 on: March 11, 2019, 06:37:03 am »

How long until deadline?
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Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 2)
« Reply #1374 on: March 11, 2019, 06:38:31 am »

An hour and 20ish minutes by my calculations. Thatís at least what I am going off of.
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