Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 24 25 [26] 27 28 ... 123  All

Author Topic: RMM52: Deep Space Nine Mafia Redux (GAME OVER, Maquis win!)  (Read 377466 times)

0 Members and 4 Guests are viewing this topic.

Robz888

  • Margrave
  • *****
  • Offline Offline
  • Posts: 2644
  • Shuffle iT Username: Robz888
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #625 on: March 01, 2019, 10:02:00 am »

I would be okay with lynching Jimmm, but don't want to leave the 2.7 wagon, since it's more of a thing.
Logged
I have been forced to accept that lackluster play is a town tell for you.

shraeye

  • Minion
  • *****
  • Offline Offline
  • Posts: 690
  • Shuffle iT Username: shraeye
  • More Graph Theory please
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #626 on: March 01, 2019, 10:05:38 am »

But it's a lame thing.  Are you on it because it's a thing? Or because you think it's the right thing?
Logged

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #627 on: March 01, 2019, 10:06:03 am »

Haven’t read since my last post.



ALL TOO EARLY VOLTAIRE STYLE POE

Not Lynching
faust: post count and its faust. (duh)
MiX: post count and hes playing far to rambunctious for D1 scum after being lynch for being too talkative as town. (a new player who is rivaling faust in posts thank you so much)
WestCoastDidds: scum will kill her eventually when shes confirmed town. (trust me it happens)
DatSwan: really agree with what hes been putting out and a really strong player. (can we be friends this game)
ashersky: it's not time (you just wait)
Uncleeurope: made a partner call D1 (after my own heart)
Awaclus: I hate his play-style so much more as scum than town so y'all gotta deal with it (love you bud)
UmbrageOfSnow: you've been helpful
SpaceAnemone: will be super usefull later (also annoyingly hard to lynch)
LaLight: I have stopped being able to read you so so much.

Would Lynch
2.71828.....: So its that right away the shraeye IC and we should vote faust stuff is really unlike him. ALso don't like D1 passes for everyone he hasn't played with its an easy non alignment indicative way to narrow down players. Says he created a scum read on faust for fun not for reactions, one is town and one is silly. First towny thing he does is say wcd/mix is townvtown, thats not a fun post to make as scum. Going for robz is also very NAI since its always easy as scum and defendable as town.(thanks for that meta robz)
raerae: upon reread actually kinda scummy. Very "its okay everyone" style posts. The only antagonism she puts out is toward shraeye which is very safe since its easily covered by their relationship. I changed my mind shes back on the list.
Jimmmmm/Robz888: Y'all cant keep doing this every game. Care about your teams game and not just your own. Or maybe from now on you guys should pick one person and pretend you are playing a game with two peopel for day one then at least you will say something to someone...
Glooble: need to reread but I think I disagree with stuff you've said
Shraeye: the whole no lynch thing is super smart scum play, its not a terrible thing cuz statistics an all that jazz.
chickenwarlord: Do you fight for the chickens or against them, this is important.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

raerae

  • Thief
  • ****
  • Offline Offline
  • Posts: 96
  • Shuffle iT Username: raerae
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #628 on: March 01, 2019, 10:07:01 am »

Okay, I've got a grand total of one townread (Uncle, because he laughed at a joke I made, he never laughed at any of the amazing jokes I made last game even though he was given ample opportunity, this is good enough for me) and no strong scumreads.  I am suspicious of e, MiX, Glooble for being on #teamnotshraeye, still seems like a weird stance to take for virtually no reason.  Basically I'm saying my vote's for sale, if there's a reasonable case out there I'll bite on it.
If you vote Jimmmmm then I promise I won't hammer you tomorrow!

Negotiations are open!  How about you don't even vote me tomorrow?
Logged

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #629 on: March 01, 2019, 10:08:49 am »

mcmc, Thank you!

what does the number-dash-number mean?

(In game posts) Playername: total posts-pregame posts= In game posts

So any future posts count you just need to get everyone’s total posts and can subtract my pre game posts. It wasn’t as relevant as I thought in this game, sometimes in games that wait awhile to start players can get big pre game post stats that inflate the in game posts
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

raerae

  • Thief
  • ****
  • Offline Offline
  • Posts: 96
  • Shuffle iT Username: raerae
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #630 on: March 01, 2019, 10:11:38 am »

mcmc, how does scum benefit from not lynching today?  How can a No Lynch be both anti-town and anti-scum?

Also, I now have two townreads!  Add mcmc to the list, that flipflop on me was too violent to be anything but town.
Logged

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #631 on: March 01, 2019, 10:12:21 am »

I’m amending my post:

Shraeye is off my list for today. And I agree with his thoughts on E, he’s been much townie since he got some pressure by that is also how scum!E would have reacted.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

MiX

  • Navigator
  • ****
  • Online Online
  • Posts: 77
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #632 on: March 01, 2019, 10:13:26 am »

But really the case for him lies on faust's reason

As per my above post, would you say the same about the others who responded similarly?

Eh, I sorta expected it from them, but not you. As faust said, you didn't have to do it...felt like a cheap way to add a post, but what do I know. I have a really good argument for why I don't care about the others: shraeye was really gentle on the way he asked, you already heard everything I have to say about Didds and chicken's a new player.

So all in all I think mix should drop his weak argument for wcd being scum and people should drop the idea that mix is scum because he is super loud and bull headedly pushing a bad case.

I like this whole post, which means I should listen to this...fine! I accept that town!didds would do the same. But not this way. But last time I tunneled like this I was preeetty wrong, so I'll listen to you.

It's the null that's getting to me. I get it's a big game, it's overwhelming, reads on only people you have reads on makes sense but why even include a null bucket then?

Hmm...

Yes, yes, the read list is coming, but I think it's only useful to consider people that I think will actually get lynched...in fact I'll state those now: Jimmmmm, e, Didds, Space, LL, shraeye, Glooble, mcmc; in no particular order.

And...

I picked the people that I think will get lynched today (minus me), focusing on others is pointless if we want to get a lynch (close to, shraeye) done.

I can add you here if you want, but all I have to say is...I think I'll find out what she is with more interaction.

Mcmc talked a lot, next post's probably about them.
Logged

MiX

  • Navigator
  • ****
  • Online Online
  • Posts: 77
  • Shuffle iT Username: MiX
  • It's me.
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #633 on: March 01, 2019, 10:15:32 am »

I can add you here if you want, but all I have to say is...I think I'll find out what she is with more interaction.

Heh, I said "you" and "she" in the same sentence both refering to raerae.
Logged

shraeye

  • Minion
  • *****
  • Offline Offline
  • Posts: 690
  • Shuffle iT Username: shraeye
  • More Graph Theory please
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #634 on: March 01, 2019, 10:16:08 am »

I would be okay with lynching Jimmm, but don't want to leave the 2.7 wagon, since it's more of a thing.
We could make ash a thing!! do it! do it!
Logged

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #635 on: March 01, 2019, 10:16:33 am »

mcmc, how does scum benefit from not lynching today?  How can a No Lynch be both anti-town and anti-scum?

Also, I now have two townreads!  Add mcmc to the list, that flipflop on me was too violent to be anything but town.

Oh you are confused on what I meant, I see how you got that.

Proposing a no-lynch as scum is a good thing to do because technically it’s not actually the worst play for town as shraeye pointed out. So it’s somethig a scum can talk about, it’s something that’s not actually going to happen, and it’s something that has a pro-town edge case. So scum!shraeye gets to discuss a non relevant thing that could be coming from town.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

shraeye

  • Minion
  • *****
  • Offline Offline
  • Posts: 690
  • Shuffle iT Username: shraeye
  • More Graph Theory please
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #636 on: March 01, 2019, 10:19:39 am »

ashersky: it's not time (you just wait)

2.71828.....: So its that right away the shraeye IC and we should vote faust stuff is really unlike him. ALso don't like D1 passes for everyone he hasn't played with its an easy non alignment indicative way to narrow down players. Says he created a scum read on faust for fun not for reactions, one is town and one is silly. First towny thing he does is say wcd/mix is townvtown, thats not a fun post to make as scum. Going for robz is also very NAI since its always easy as scum and defendable as town.(thanks for that meta robz)

It IS time!  let's do it!

Also, reread 2.71 from the perspective "he's being tongue in cheek and trying to jumpstart the game".  It's a perfect explanation.  It's time to get off that lame wagon and onto the super-awesome ash wagon that everybody's talking about!
Logged

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #637 on: March 01, 2019, 10:20:32 am »

I would be okay with lynching Jimmm, but don't want to leave the 2.7 wagon, since it's more of a thing.

Robz is your ring on the 2.7 wagon totally a sheeping of me or is there more?

Also why okay with jimm?
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #638 on: March 01, 2019, 10:22:36 am »


It IS time!  let's do it!

Also, reread 2.71 from the perspective "he's being tongue in cheek and trying to jumpstart the game".  It's a perfect explanation.  It's time to get off that lame wagon and onto the super-awesome ash wagon that everybody's talking about!

Convince me of the ash wagon with reasons, I totally understand the town!2.7 game I just
Also see a scum!2.7 game which is better than the null reads or only town perspectives I have on a lot of other players.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

raerae

  • Thief
  • ****
  • Offline Offline
  • Posts: 96
  • Shuffle iT Username: raerae
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #639 on: March 01, 2019, 10:23:48 am »

mcmc, how does scum benefit from not lynching today?  How can a No Lynch be both anti-town and anti-scum?

Also, I now have two townreads!  Add mcmc to the list, that flipflop on me was too violent to be anything but town.

Oh you are confused on what I meant, I see how you got that.

Proposing a no-lynch as scum is a good thing to do because technically it’s not actually the worst play for town as shraeye pointed out. So it’s somethig a scum can talk about, it’s something that’s not actually going to happen, and it’s something that has a pro-town edge case. So scum!shraeye gets to discuss a non relevant thing that could be coming from town.

People really need to stop giving shraeye any cred, one way or the other, for proposing a No Lynch.  It's something he believes to his core and something he proposes in nearly every game he plays.  It's like if I opened every game with saying "Animals are better than humans!"  It doesn't say anything about my alignment, it just is a belief I hold. 
Logged

Awaclus

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 11808
  • Shuffle iT Username: Awaclus
  • (´。• ω •。`)
    • View Profile
    • Birds of Necama
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #640 on: March 01, 2019, 10:26:58 am »

It's like if I opened every game with saying "Animals are better than humans!"  It doesn't say anything about my alignment, it just is a belief I hold.

That's like saying Victory cards are better than Provinces.
Logged
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way

The YouTube channel where I make musicDownload my band's Creative Commons albums for free

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #641 on: March 01, 2019, 10:29:13 am »

I’m caught up. I take back the plan comment, clearly not after all the continued discussion. If it had just disappeared poof style it would have seemed not genuine.

Shraeye is silly but not scummy, even though his vote on me is pointless and misguided. The ferengi thing wasn’t a plan so much as thought based on a misread.

I think raerae is a good day one lynch today — she’s ensured her only memorable interactions are with one (towny) player and hasn’t added any content otherwise.

vote: raerae anyone?
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #642 on: March 01, 2019, 10:29:44 am »

mcmc, how does scum benefit from not lynching today?  How can a No Lynch be both anti-town and anti-scum?

Also, I now have two townreads!  Add mcmc to the list, that flipflop on me was too violent to be anything but town.

Oh you are confused on what I meant, I see how you got that.

Proposing a no-lynch as scum is a good thing to do because technically it’s not actually the worst play for town as shraeye pointed out. So it’s somethig a scum can talk about, it’s something that’s not actually going to happen, and it’s something that has a pro-town edge case. So scum!shraeye gets to discuss a non relevant thing that could be coming from town.

People really need to stop giving shraeye any cred, one way or the other, for proposing a No Lynch.  It's something he believes to his core and something he proposes in nearly every game he plays.  It's like if I opened every game with saying "Animals are better than humans!"  It doesn't say anything about my alignment, it just is a belief I hold.

Just because it’s a meta doesn’t make it less scummy. Your statement has nothing to do with the game and wouldn’t get you many posts nor would people care.

Shraeye proposing a no-lynch is scummy because it lets him do something that isn’t outright alignment indicative. It’s sort of a catch-22 I get that but I’m of the opinion he should get scum points for it (because it technically doesn’t give him scum points but also isn’t helpful).

It’s similar to players that are overly reliant on setup analysis/night actions. I think space is a good example of someone who was reliant on that, then hey started getting scum read for being passive early on and then their meta changed slightly to be more pro-town.

I’m a big fan of forcing people to have less “scum safe” metas. Like I should not be allowed to tunnel as much as town, I do and it makes it really easy to safely tunnel as scum.
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #643 on: March 01, 2019, 10:30:12 am »

I’ll join ash vote: raerae
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

raerae

  • Thief
  • ****
  • Offline Offline
  • Posts: 96
  • Shuffle iT Username: raerae
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #644 on: March 01, 2019, 10:30:58 am »

I’m caught up. I take back the plan comment, clearly not after all the continued discussion. If it had just disappeared poof style it would have seemed not genuine.

Shraeye is silly but not scummy, even though his vote on me is pointless and misguided. The ferengi thing wasn’t a plan so much as thought based on a misread.

I think raerae is a good day one lynch today — she’s ensured her only memorable interactions are with one (towny) player and hasn’t added any content otherwise.

vote: raerae anyone?

So how does that makes me an informative lynch for town?  You're proposing a lynch of somebody who's few interactions are with somebody you have a townread on.  That seems exceedingly unhelpful to town.

Vote: ash
Logged

shraeye

  • Minion
  • *****
  • Offline Offline
  • Posts: 690
  • Shuffle iT Username: shraeye
  • More Graph Theory please
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #645 on: March 01, 2019, 10:36:15 am »

[raerae] ensured her only memorable interactions are with one (towny) player and hasn’t added any content otherwise.
Which towny player is that?
Logged

faust

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 3376
  • Shuffle iT Username: faust
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #646 on: March 01, 2019, 10:37:08 am »

Okay, I've got a grand total of one townread (Uncle, because he laughed at a joke I made, he never laughed at any of the amazing jokes I made last game even though he was given ample opportunity, this is good enough for me) and no strong scumreads.  I am suspicious of e, MiX, Glooble for being on #teamnotshraeye, still seems like a weird stance to take for virtually no reason.  Basically I'm saying my vote's for sale, if there's a reasonable case out there I'll bite on it.
If you vote Jimmmmm then I promise I won't hammer you tomorrow!

Negotiations are open!  How about you don't even vote me tomorrow?
Hmmm... alright, you've got a deal. But it is off if you change your vote afterwards.
Logged
You say the ocean's rising, like I give a shit
You say the whole world's ending, honey it already did

raerae

  • Thief
  • ****
  • Offline Offline
  • Posts: 96
  • Shuffle iT Username: raerae
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #647 on: March 01, 2019, 10:39:35 am »

raerae: upon reread actually kinda scummy. Very "its okay everyone" style posts. The only antagonism she puts out is toward shraeye which is very safe since its easily covered by their relationship. I changed my mind shes back on the list.

Can you give an example of this?  I don't remember passing out warm fuzzies this game.
Logged

raerae

  • Thief
  • ****
  • Offline Offline
  • Posts: 96
  • Shuffle iT Username: raerae
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #648 on: March 01, 2019, 10:40:43 am »

Okay, I've got a grand total of one townread (Uncle, because he laughed at a joke I made, he never laughed at any of the amazing jokes I made last game even though he was given ample opportunity, this is good enough for me) and no strong scumreads.  I am suspicious of e, MiX, Glooble for being on #teamnotshraeye, still seems like a weird stance to take for virtually no reason.  Basically I'm saying my vote's for sale, if there's a reasonable case out there I'll bite on it.
If you vote Jimmmmm then I promise I won't hammer you tomorrow!

Negotiations are open!  How about you don't even vote me tomorrow?
Hmmm... alright, you've got a deal. But it is off if you change your vote afterwards.

Can you look at ash real quicklike before we shake on it?  Generally what shraeye said and specifically his reason and vote on me.
Logged

mcmcsalot

  • Explorer
  • *****
  • Offline Offline
  • Posts: 338
  • Shuffle iT Username: mcmcsalot
    • View Profile
Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #649 on: March 01, 2019, 10:41:31 am »

I’m caught up. I take back the plan comment, clearly not after all the continued discussion. If it had just disappeared poof style it would have seemed not genuine.

Shraeye is silly but not scummy, even though his vote on me is pointless and misguided. The ferengi thing wasn’t a plan so much as thought based on a misread.

I think raerae is a good day one lynch today — she’s ensured her only memorable interactions are with one (towny) player and hasn’t added any content otherwise.

vote: raerae anyone?

So how does that makes me an informative lynch for town?  You're proposing a lynch of somebody who's few interactions are with somebody you have a townread on.  That seems exceedingly unhelpful to town.

Vote: ash

He didn’t say you were an informative lynch he said you are a good one. I agree your lynch isn’t super informative
Logged
Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)
Pages: 1 ... 24 25 [26] 27 28 ... 123  All
 

Page created in 0.064 seconds with 21 queries.