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Author Topic: RMM52: Deep Space Nine Mafia Redux (GAME OVER, Maquis win!)  (Read 380887 times)

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Glooble

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #475 on: February 28, 2019, 09:29:08 am »

I still like my E vote, I would also happily sheep Faust’s Jimm vote

Why is it faust's Jimmmmm vote? I've been voting for Jimmmm since page 13.

Can someone on this e wagon please point out where its coming from? And don't use the words "seems" or "feels".
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WestCoastDidds

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #476 on: February 28, 2019, 09:36:46 am »

More for myself than anyone else:

Day 1 ends on Saturday at 8am FT.  So, 46ish hours from now...
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mcmcsalot

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #477 on: February 28, 2019, 09:40:03 am »

More for myself than anyone else:

Day 1 ends on Saturday at 8am FT.  So, 46ish hours from now...

Oo that’s good to know for me too, I’ll be visiting friends. Guess I need to do some work at lunch time today
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Uncleeurope

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #478 on: February 28, 2019, 09:52:52 am »

I still like my E vote, I would also happily sheep Faust’s Jimm vote

Why is it faust's Jimmmmm vote? I've been voting for Jimmmm since page 13.

Can someone on this e wagon please point out where its coming from? And don't use the words "seems" or "feels".

I know that I’m not on the wagon (yet) but it seems to me that e feels scummy.

Would you say that you have a case without those words on someone else?
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #479 on: February 28, 2019, 09:59:05 am »

I still like my E vote, I would also happily sheep Faust’s Jimm vote

Why is it faust's Jimmmmm vote? I've been voting for Jimmmm since page 13.
I am just much more sheepable.
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #480 on: February 28, 2019, 10:06:04 am »

More for myself than anyone else:

Day 1 ends on Saturday at 8am FT.  So, 46ish hours from now...
I think there is some consolidation necessary beforehand then. I'm not sure we can rely on a burst of activity on a Saturday morning. Currently the following players have more than 1 vote on them:

e, shraeye, Awaclus, Jimmmmm
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LaLight

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #481 on: February 28, 2019, 10:08:15 am »

I can see the reasoning behind Jimmmmm votes but I think e's lynch is much more informative and probable to be scum lynch.
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WestCoastDidds

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #482 on: February 28, 2019, 10:09:44 am »

I’m willing to move to e or Jimmmmm. I’m interested in hearing the answers to Glooble’s question.
But in the meantime, all feels and seems...vote: e
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #483 on: February 28, 2019, 10:12:25 am »

I can see the reasoning behind Jimmmmm votes but I think e's lynch is much more informative and probable to be scum lynch.
Why?
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WestCoastDidds

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #484 on: February 28, 2019, 10:13:27 am »


I am just much more sheepable.

Without being at all sheepish. Or sheep-like.

Baaaad, I know.
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #485 on: February 28, 2019, 10:15:28 am »

I can see the reasoning behind Jimmmmm votes but I think e's lynch is much more informative and probable to be scum lynch.
Why?
Also why do you frame this a e vs Jimmmmm?
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jotheonah

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #486 on: February 28, 2019, 10:28:03 am »

Vote Count 1.5

Vedek Bariel walks into Garak's shop, because I'm running out of characters I haven't used in the flavor yet and the ones I have left don't really fit together in a logical way. Also, Bariel shouldn't even be in this game because technically he's dead at this point in the timeline. But I digress.

"This is a tailor shop, right?" the Vedek asks.

"Of course!" the Cardassian replies. "And I, as anyone will tell you, am a plain, simple tailor. Elim Garak, at your service."

"Of course I've heard of you Mr. Garak. And I have to say, I admire you for sticking around on the station. My people need to heal, and having a Cardassian working among them is an important part of that healing."

"Good of you to say, but I'm afraid the only healing I can help you with is sewing up a tear in your garments."

"Well that's exactly what I'm here about. I was leading services at the temple and somehow the mob got very riled up. I had to break up a fight and my best vestments got torn." He gestures to a small rip in his sleeve.

"This should be no problem," Garak says. "I can have it stitched up by tomorrow. But the high tensions among your flock, that's your problem to solve."

"I'm afraid until we catch whatever spies might be lurking around, I'll need to be a little more careful with all my garments," Bariel replies.


faust (1): UmbrageOfSnow
2.71828..... (5): mcmcsalot, LaLight, Robz888, Awaclus, WestCoastDidds
shraeye (2): raerae, Jimmmmm
MiX (1): SpaceAnemone
chickenwarlord (1): DatSwan
Jimmmmm (3): Glooble, MiX, faust
Awaclus (2): Uncleeurope, ashersky
DatSwan (1): 2.71828.....

No Lynch (1): chickenwarlord

Not voting (1): Shraeye

With 18 alive, it takes 10 to lynch most players. Day 1 ends at 8 a.m. forum time on Saturday, March 2.

Also, the question wasn't bolded, but open setup is open so here's some information about Kai Winn's double vote. She can use it one day per game and must use it publicly by typing "doublevote: Name". Once she does, she can use the commands "undoublevote" and "doublevote: different name" to move it around. It persists for the rest of the game day, but expires after that, whether or not she ended the day with it on a player.
« Last Edit: February 28, 2019, 10:37:14 am by jotheonah »
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #487 on: February 28, 2019, 10:31:08 am »

faust (2): UmbrageOfSnow
2.71828..... (5): mcmcsalot, LaLight, Robz888, Awaclus, WestCoastDidds
shraeye (2): raerae, Jimmmmm
MiX (1): SpaceAnemone
chickenwarlord (2): ashersky, DatSwan
Jimmmmm (2): Glooble, MiX
Awaclus (1): Uncleeurope, faust
DatSwan (1): 2.71828.....
ashersky (1): Awaclus

No Lynch (1): chickenwarlord

Not voting (1): Shraeye
There seem to be some issues with this. I should be voting for Jimmmmm. ahsersky is voting for Awaclus.
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #488 on: February 28, 2019, 10:32:18 am »

Also Awaclus is somehow voting for both e and ashersky.
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jotheonah

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #489 on: February 28, 2019, 10:36:43 am »

Oops. I mixed up the little green stars and read two of ashersky's posts as faust's. Should be correct now.
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Glooble

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #490 on: February 28, 2019, 10:52:38 am »

I still like my E vote, I would also happily sheep Faust’s Jimm vote

Why is it faust's Jimmmmm vote? I've been voting for Jimmmm since page 13.

Can someone on this e wagon please point out where its coming from? And don't use the words "seems" or "feels".

 I know that I’m not on the wagon (yet) but it seems to me that e feels scummy.

Would you say that you have a case without those words on someone else?

I would articulate my case on Jimmmm, at the time that I voted for him, as being because he was mostly lurking, then popped up to state some townreads (genuinely not that helpful in such a big game, especially as they were on players who weren't under much threat) and say shraeye felt scummy, which just seemed like a low-effort post in order to not be the lurker lynch and maybe to nudge town slightly towards the shraeye lynch, but not in a way that tied Jimmmm to anything if shraeye was lynched and came up down. It was a hedgy post and I thought it was low-key scummy.


Since then he's done nothing to dissuade me from that belief, and no one else has done anything particularly scummy as far as I've noticed. MiX vs. shraeye seems much more like town v town to me than a scumslip for either of them. The post Jimmmm made that faust found scummy didn't seem particularly scummy to me, but I can see how it might seem scummy to someone who knows Jimmmm's meta better than I do.


So I guess my question is for faust: do you feel that you know Jimmm's meta particularly well and that town!Jimmm specifically would not have made this post:

When I saw the 2 votes thing I assumed there was a claim I hadn't seen.

And I guess along those sems lines my question for e voters is what is it about e's play in this game that doesn't feel like the town!e you've played with before? It would be helpful if you could give a specific example.

I'm not opposed to an e lynch today. I'd like to see a real case though.

I do not support a shraeye lynch today.
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Glooble

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #491 on: February 28, 2019, 10:53:28 am »

Sorry I meant to say "MiX vs. WCD", not MiX vs. Shraeye.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #492 on: February 28, 2019, 10:58:11 am »

I didn’t find Jimmmm’s post scummy because it felt like he was just chiming in on the confusion about MiX’s post in the midst of our dust up about it.

But I don’t know Jimmmmm at all, not even sure how many Mmmmms there should be, so that was just my sense at the time. (Feels, seems, etc)
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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #493 on: February 28, 2019, 11:12:21 am »

Can somebody help me understand the "not shraeye" movement? I don't know that he's done anything tremendously townie so it seems like a weird line to draw in the sand.
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Glooble

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #494 on: February 28, 2019, 11:28:11 am »

Can somebody help me understand the "not shraeye" movement? I don't know that he's done anything tremendously townie so it seems like a weird line to draw in the sand.

I can only speak for myself- I don't know anything about a movement. Shraeye's explanation of his position re: no lynching, while I still disagree with it, felt very towny to me. There are lots of people in this game I have null reads on, so I don't want to lynch one of my few townreads.

Of the people with more than one vote on them, my lynch order would be:

Jimmmmm
e/ Awaclus
shraeye

Awaclus and e are both pretty null to me, and there's pros and cons to each. We get much more useful info from an e lynch, since e has been more active today. But town!e is more useful later in the game. Though I've never played a game with town!Awaclus so maybe there is some merit to his attack-dog style that I'm just not aware of.
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #495 on: February 28, 2019, 11:38:22 am »

So I guess my question is for faust: do you feel that you know Jimmm's meta particularly well and that town!Jimmm specifically would not have made this post:

When I saw the 2 votes thing I assumed there was a claim I hadn't seen.

I don't think I know Jimmmmm's meta very well. I think that post helps keep alive a discussion that benefits scum. I think town!Jimmmmm is a competent enough player to realize that. I think scum is less worried about softclaiming PR stuff because it doesn't really hurt their faction. Most of this read has nothing to do with Jimmmmm's meta in particular, other than he is an experienced player.

Also he's a lurker. I much prefer to lynch lurkers early on, particularly in a big game like this.
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faust

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #496 on: February 28, 2019, 11:40:11 am »

I can only speak for myself- I don't know anything about a movement. Shraeye's explanation of his position re: no lynching, while I still disagree with it, felt very towny to me.
I am very sure that shraeye holds the belief that town should be more open to no lynching independent of the game and his alignment. I don't understand how you could think this says anything about his alignment.
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Glooble

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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #497 on: February 28, 2019, 11:51:06 am »

I can only speak for myself- I don't know anything about a movement. Shraeye's explanation of his position re: no lynching, while I still disagree with it, felt very towny to me.
I am very sure that shraeye holds the belief that town should be more open to no lynching independent of the game and his alignment. I don't understand how you could think this says anything about his alignment.

I'll be clearer.

The only thing scummy I saw about shraeye was his pro-no lynch position. Having not played with shraeye before, I didn't know that was just a thing for him. Once he made his case, the position no longer seemed scummy to me. It still seemed wrong, but it took away the scummiest part of shraeye for me and I was left with a townread.

Is this townread reliable? Certainly not. It's as flimsy as any day one read. But its enough to make me not want to lynch him.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #498 on: February 28, 2019, 11:55:23 am »

I guess I should reread shraeye and figure out where this townread is coming from, since I admit its kind of a gut thing at this point.
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Re: RMM52: Deep Space Nine Mafia Redux (Day 1)
« Reply #499 on: February 28, 2019, 11:56:07 am »

I would be very open to lynching Glooble based of the recent interactions. Seems a bit like scum trying to put more emphasis than there really is on things (the shraeye read)
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