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Author Topic: RMM51: Imperial Radch Mafia (Game over)  (Read 270004 times)

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mail-mi

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #425 on: January 19, 2019, 05:58:38 pm »

Oh no
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Re: RMM51: Imperial Radch Mafia (Night 1)
« Reply #426 on: January 19, 2019, 06:01:37 pm »

ashersky has been lynched. She did not die. Day 1 ends now. Night 1 starts and lasts at least until January 21, 2019, 06:00:00 pm. Night actions are due within 48 hours.

Thread locked!
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #427 on: January 22, 2019, 01:05:24 am »

Tensions were running high on Athoek Statin after the attack on Mercy of Kalr. Breq knew she would have to step very carefully here, and now that she was a fleet captain without a ship, her authority was eroded before she even started her mission.

The next morning, a message came through all of the official channels: jotheonah is an enemy of the Radch! Any sighting of her is to be reported immediately.


Noone died tonight. jotheonah takes one vote less to lynch today.

Day 2 begins!

Vote Count 2.0


Not Voting (13): SpaceAnemone, jotheonah, LaLight, DatSwan, mail-mi, Awaclus, 2.71828....., WestCoastDidds, Robz888, hypercube, ashersky, Galzria, Glooble

WIth 13 alive, it takes 7 to lynch. Day 1 ends on January 29, 2019, 01:00:00 am.
« Last Edit: January 22, 2019, 01:08:26 am by faust »
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ashersky

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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #428 on: January 22, 2019, 01:14:54 am »

All things considered, not bad.
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #429 on: January 22, 2019, 01:17:51 am »

Also, no shot today.

Im also available to actually interact with folks regarding day 1, unless another quick lynch is planned?
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #430 on: January 22, 2019, 01:18:54 am »

(Yes, that’s disingenuous of me to say. I know.)
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #431 on: January 22, 2019, 01:20:09 am »

I don't plan on quick lynching anyone today.
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #432 on: January 22, 2019, 01:22:41 am »

Also, looking on the ashersky wagon for scum today. It was such an easy place for scum to throw a vote down
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ashersky

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #433 on: January 22, 2019, 01:24:24 am »

This was the big plan?

Never said it was a big plan previous to executing it. (Pun intended.)

I think this and many other posts focused on my “plan” are a big reason there is so much perceived negative about what I did. Everyone’s expectations are their own. I didn’t even try to raise them at all.

I do hope we can just end the whole ash has to have a plan trope.
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #434 on: January 22, 2019, 01:27:24 am »

As for why my plan for using my power wasn’t bad...

I don’t think I explained well before. I always planned on largest wagon near day’s end to give town a second Lynch. I thought about midday, but the day never did get going so more data points made sense to me.

My shot was crowdsourced but without the crowd knowing, so they couldn’t exert any purposeful influence. That’s what I wanted.

You can say that’s an easy cover for a scum shot, but it is also pretty terrible for me if I’m third party. Way more important targets, for one.
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #435 on: January 22, 2019, 01:36:57 am »

Also, I assume stuff happened last night (no NK, jotheonah is hated, and that's just the public information). Anyone want to share with the group or is this going to be another RMM where it is partial claims until D4 or so before we mass claim?
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #436 on: January 22, 2019, 01:42:42 am »

Also, thinking more about ashersky and what we know about his role: being forced to publicly shoot someone is just so bad for scum. Being forced to publicly shoot someone makes for an interesting position for town. I am fairly confident that Ash is town, not lynching today.
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #437 on: January 22, 2019, 02:07:23 am »

Also, thinking more about ashersky and what we know about his role: being forced to publicly shoot someone is just so bad for scum. Being forced to publicly shoot someone makes for an interesting position for town. I am fairly confident that Ash is town, not lynching today.

How do you know he was being forced?
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #438 on: January 22, 2019, 02:07:45 am »

in other words, I am here, this neverending LyLo ended and I am willing to participate
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #439 on: January 22, 2019, 02:08:43 am »

let's say, scum are given 1-shot dayvig. They can either be silent about it, keep it to themselves and try to use it in LyLo, or they can use it D1 to get towncred
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #440 on: January 22, 2019, 02:09:06 am »

I will also reread today, I'll try
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #441 on: January 22, 2019, 02:11:07 am »

"forced" as in if you are going to use the shot you have to do it publicly.  And we all know that it is anti-town to have a PR and not use it.

Technically, he probably could have just not shot. I don't know
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #442 on: January 22, 2019, 02:19:30 am »

"forced" as in if you are going to use the shot you have to do it publicly.  And we all know that it is anti-town to have a PR and not use it.

Technically, he probably could have just not shot. I don't know

What if he is not forced to do it in thread? He does it silently in the QT and then types anything in-thread and that's it
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #443 on: January 22, 2019, 02:32:06 am »

"forced" as in if you are going to use the shot you have to do it publicly.  And we all know that it is anti-town to have a PR and not use it.

Technically, he probably could have just not shot. I don't know

What if he is not forced to do it in thread? He does it silently in the QT and then types anything in-thread and that's it

That seems like a stretch
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #444 on: January 22, 2019, 02:40:14 am »

"forced" as in if you are going to use the shot you have to do it publicly.  And we all know that it is anti-town to have a PR and not use it.

Technically, he probably could have just not shot. I don't know

What if he is not forced to do it in thread? He does it silently in the QT and then types anything in-thread and that's it

That seems like a stretch

yeah, I am just thinking of possibilities
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #445 on: January 22, 2019, 03:21:37 am »

"forced" as in if you are going to use the shot you have to do it publicly.  And we all know that it is anti-town to have a PR and not use it.

Technically, he probably could have just not shot. I don't know

What if he is not forced to do it in thread? He does it silently in the QT and then types anything in-thread and that's it

That seems like a stretch

He could also do it silently in the QT and not even have to type anything in-thread. We don't know for sure if him posting the dayvig command in the thread even did anything at all.
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #446 on: January 22, 2019, 03:39:35 am »

let's say, scum are given 1-shot dayvig. They can either be silent about it, keep it to themselves and try to use it in LyLo, or they can use it D1 to get towncred

Scum with a free day kill definitely use it to win, a la double lynch in Bankers. It would be terrible usage to just kill someone on D1.
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #447 on: January 22, 2019, 05:38:09 am »

Also, no shot today.

Im also available to actually interact with folks regarding day 1, unless another quick lynch is planned?

why did you have to shoot on day one?
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #448 on: January 22, 2019, 05:39:03 am »

previous is an assumptions that you "had to" based on your previous post
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Re: RMM51: Imperial Radch Mafia (Day 2)
« Reply #449 on: January 22, 2019, 05:41:37 am »

Also, thinking more about ashersky and what we know about his role: being forced to publicly shoot someone is just so bad for scum. Being forced to publicly shoot someone makes for an interesting position for town. I am fairly confident that Ash is town, not lynching today.

Why? this is an issue that will be brought up throughout the game and used against town the whole time. it doesn't matter if they are town or skum to a sense at this point.... best case scenario what- they have another shot to fire? they can hide that as skum, get lucky as town, or be lying all together. There is def value in lynching ash today, you dismissing is asinine.
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Town:  14 wins, 14 losses (1 MVP)
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