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Author Topic: RMM51: Imperial Radch Mafia (Game over)  (Read 272492 times)

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Glooble

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #375 on: January 19, 2019, 09:46:33 am »

This was the big plan?
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faust

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #376 on: January 19, 2019, 09:56:23 am »

A quick move was all it took, and the ship carrying the Lord of the Radch's emissary went up in flames.

mcmcsalot has been killed! She was Mercy of Kalr, the Radch-aligned Fixed Modified Multi-Motion Dectector!

Haddock replaces Galzria! D1 deadline is extended by 24 hours.


Vote Count 1.5


Robz888 (1): Haddock
hypercube (1): Robz888
DatSwan (1): Awaclus
ashersky (2): DatSwan, jotheonah
jotheonah (2): LaLight, 2.71828.....
Haddock (2): mail-mi, WestCoastDidds

Not Voting (4): ashersky, SpaceAnemone, hypercube, Glooble

With 13 alive, it takes 7 to lynch. Day 1 ends on January 21, 2019, 04:00:00 am.
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ashersky

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #377 on: January 19, 2019, 10:03:29 am »

This was the big plan?

Pretty big. There’s the info. Plus what it did for my next shot. I
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ashersky

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #378 on: January 19, 2019, 10:04:19 am »

Although, had I known there was to be a replacement and extension, I would not have shot until tomorrow.
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ashersky

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #379 on: January 19, 2019, 10:06:16 am »

It has no bearing at this juncture, but we often discuss having vig shots directed.  But there is thecscum element there that can’t be erased. Instead, I used the flow of day and the votes.

Honestly, if I had chosen by myself, I’d have shot Glooble.
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ashersky

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #380 on: January 19, 2019, 10:08:20 am »

As for tomorrow, I guess we can discuss.  But I’d suggest that be left until tomorrow.
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ashersky

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #381 on: January 19, 2019, 10:09:45 am »

I’m Captain Hetnys, btw.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #382 on: January 19, 2019, 10:24:52 am »

It seems pretty unlikely that a multi shot, or even one-shot, dayvig is town. So I would suggest we take the ash lynch off the table, at least for now.

unvote

I’ll look at some interactions to see where to move it.
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mail-mi

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #383 on: January 19, 2019, 10:27:21 am »

Well there's that.

Back to vote: joth
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #384 on: January 19, 2019, 10:59:36 am »

Cool cool. Anybody else feel like this Ash plan was kinda bad?

Like what good is information when we have no time to use it? Especially in a format with a mandatory lynch. Day 1 lynch is always most likely town, so Ash’s plan was “have twice as many day 1 lynches, kill twice as much town”?
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #385 on: January 19, 2019, 11:21:10 am »

That was a pretty terrible vig shot in my opinion
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #386 on: January 19, 2019, 11:32:46 am »

Should have kept my vote on hypercube, maybe Ash could have shot them
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #387 on: January 19, 2019, 11:33:41 am »

But actually. Vote: ashersky

Convince me you aren't a SK or something like that
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WestCoastDidds

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #388 on: January 19, 2019, 11:37:26 am »

Ugh! Why kill mcmc? We weren’t that close to the deadline so it doesn’t make any sense to say the votes were there. And now we still need to lupynch someone?

Vote: Ash
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2.71828.....

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #389 on: January 19, 2019, 11:41:14 am »

It has no bearing at this juncture, but we often discuss having vig shots directed.  But there is thecscum element there that can’t be erased. Instead, I used the flow of day and the votes.

Honestly, if I had chosen by myself, I’d have shot Glooble.

Shooting Glooble and it being YOUR shot would have been better than the whole "I chose the largest wagon" thing. Wagons of 2, 2, 2, 3 at the time of the shot. Yeah, just shoot your scum read. Basing it off wagons when there are no real wagons is just ugh
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #390 on: January 19, 2019, 11:45:20 am »

Ok, knee jerk reaction is over.

Back to vote: joth

It seems pretty unlikely that a multi shot, or even one-shot, dayvig is town. So I would suggest we take the ash lynch off the table, at least for now.

unvote

I’ll look at some interactions to see where to move it.

This was an interesting reaction, and I think scummy
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hypercube

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #391 on: January 19, 2019, 12:49:22 pm »

Interesting. I think E's reaction is scummier than joth's.

vote: E
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #392 on: January 19, 2019, 12:55:52 pm »

I don't really like the joth wagon or the ash wagon. I would be willing to go back to Glooble.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #393 on: January 19, 2019, 01:03:42 pm »

I'm not really sure what to do with this new information. I thought the mcmc wagon was pretty towny, and joth's case against mcmc doesn't seem obviously terrible in hindsight. If there was a scummy vote on that wagon it it was Glooble's.

Oh wait, here's something weird: joth's vote at #327 was apparently not reflected in the official vote count.

faust, can you confirm that vote count 1.4 was correct?
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #394 on: January 19, 2019, 01:07:26 pm »

Cool cool. Anybody else feel like this Ash plan was kinda bad?

Nope! I'm not saying it was necessarily the optimal play there, but I like it because it's based on legitimate mod-mediated PR usage.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #395 on: January 19, 2019, 01:12:31 pm »

Haddock replaces Galzria! D1 deadline is extended by 24 hours.[/b]

Hey Fish Man :-) Nice to be in a game with you again!

Not quite another twinclaim, but Haddock is the IRL friend who got me into f.ds mafia several years ago.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #396 on: January 19, 2019, 01:26:48 pm »

On the optimality or otherwise of picking mcmc for the dayvig shot, I think my "case" on mcmc was that he wasn't playing very much, so given that we had to lynch someone, it was better to pick him than anyone who was active, if everyone felt equally likely to be scum. Several others including Ash said they thought mcmc was town because he wouldn't be so absent if he'd rolled scum, though personally I stayed on that wagon because scum mimicking these long player absences seems like a thing that will happen unless we make that behaviour less attractive.

Either way, as far as the rest of us know so far, Ash's shot wasn't compulsory for him. That means it wasn't a case of picking the least-bad of a set of options, so I agree with the people (e at least?) who're wondering why he didn't shoot a scumread instead of blaming the rest of us for picking mcmc. OTOH, he's explicitly hinting with "Plus what it did for my next shot" at #377 that the game might give him some boost for having used his shot and he apparently has another shot.. so if that appears not to come to pass, we could have actual evidence of scummy behaviour on his part.
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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #397 on: January 19, 2019, 01:28:46 pm »

It seems pretty unlikely that a multi shot, or even one-shot, dayvig is town.

Am I misreading this, or are you saying that you think Ash is non-town?

I'm confused because you go on to suggest not lynching him.
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Glooble

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #398 on: January 19, 2019, 01:42:05 pm »

Here’s my read on the situation having never played a game with a diving before.

The reason for not telling people about it is to have an “ace in the hole”, so to speak. Now that it’s been used, everyone, town and scum knows to be on the lookout for it. I’m not sure why giving up the element of surprise to shoot someone you don’t have a particularly strong read on is a good use of the power.

Shooting me would have made a lot more sense. I would be less suspicious of that. Of course I would be dead, so that wouldn’t matter.

Shooting mcmc makes more sense if you’re scum. He’s got this “they were gonna lynch him anyway” defense, plus it throws suspicion onto me because people are going to wonder why you didn’t shoot me if I was your scumread.

Not to mention the fact that you say you had no idea the deadline would be extended, which means... you wanted to remove the only wagon with enough votes on it to be non-random at a point where the town had no time to reach a new consensus?

That’s super scummy to me.

vote: ash
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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Glooble

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Re: RMM51: Imperial Radch Mafia (Day 1)
« Reply #399 on: January 19, 2019, 01:42:40 pm »

Diving was meant to be day-vig- Sorry, I’m on my phone.
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I think town!Glooble pointing to something as a scum tell and then shortly thereafter doing that thing is a lot more likely than scum!Glooble doing that.

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